Zmeeed joined.
BoltTheMaster♱ joined.
Error parsing: |player|p1|Zmeeed|283 (TypeError: Cannot read property 'active' of null)
TypeError: Cannot read property 'active' of null
at child.getPlayerChoicesHTML (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:800:30)
at child.updateWaitControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:769:16)
at child.updateControlsForPlayer (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:406:10)
at child.updateControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:278:11)
at Battle.battle.stagnateCallback (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:38:54)
at Side.setName (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:1383:49)
at Battle.runMajor (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:6398:26)
Error parsing: |player|p2|BoltTheMaster♱|264 (TypeError: Cannot read property 'active' of null)
TypeError: Cannot read property 'active' of null
at child.getPlayerChoicesHTML (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:800:30)
at child.updateWaitControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:769:16)
at child.updateControlsForPlayer (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:406:10)
at child.updateControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:278:11)
at Battle.battle.stagnateCallback (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:38:54)
at Side.setName (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:1383:49)
at Battle.runMajor (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:6398:26)
Format:
[Gen 3] Random Battle
Sleep Clause Mod: Limit one foe put to sleep
Freeze Clause Mod: Limit one foe frozen
HP Percentage Mod: HP is shown in percentages
Battle between Zmeeed and BoltTheMaster♱ started!
Error parsing: |start (TypeError: Cannot read property 'active' of null)
TypeError: Cannot read property 'active' of null
at child.getPlayerChoicesHTML (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:800:30)
at child.updateWaitControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:769:16)
at child.updateControlsForPlayer (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:406:10)
at child.updateControls (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:278:11)
at Battle.battle.startCallback (
http://play.pokemonshowdown.com/js/client-battle.js?a373bca8:37:51)
at Battle.start (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:2851:32)
at Battle.runMajor (
http://play.pokemonshowdown.com/js/battle.js?dd0c74c0:6268:9)
Go! Stantler!
BoltTheMaster♱ sent out Machamp!
[Stantler's Intimidate!]
The opposing Machamp's Attack fell!