You could just be the smart person who runs dual sand i.e. Hippo AND Tar (offensive Tar/Whatever Hippo), in which case should you happen to lose Tar to Duggy to KO Xatu, you still have sand, and if you don't lose Ttar, it can be very, very useful for the Chlorosweepers.
Or we could just make the easiest change and use Shed Shell Tar, which traps Xatu and switches out of Duggy AND can take on Venusaur in a pinch. Basically getting Rocks down vs this type of team AND having Sand up is MASSIVE. Tales is going to have a hard time switching into anything with Rocks down, and Ttar basically gets a free switch in every time without fear of being Duggy'd. Now, Shed Shell Tar isn't just going to win all of your matches single handedly for you, you have to give it team support. I would strongly recommend Scarf Infernape. In the sun or with Rocks down (preferably both, and definitely the latter if Duggy is still alive) not much likes taking a STAB Flare Blitz, and in addition it can U-turn which is extremely helpful. I don't know what all Scarf Ape outspeeds, but every Saur I've played against in the sun has been outsped and easily OHKO'd. Gene? Outsped and OHKO'd (or you can just U-turn depending on things). Duggy? Well you shouldn't be in vs it but you can U-turn out regardless. Tales takes massive damage from Flare Blitz or Close Combat (not massive per se as 60%, but massive as in it should not be switching in this much). Victini is about the closest thing, but in the Sun and with Rocks up Victini does NOT like switching into it at all. In addition, Ape can just U-turn off of just about anything.
Another fantastic poke for Lavos Sun is a Duggy of your own. This sounds weird, seeing as how Duggy's use is to trap YOUR Weather user, but it works to the Sand player's advantage as well by trapping Tales (either by making a predicted switch in from Sunny Day or from a U-turn). If your Sash is up (or you use SubLiechi, or God forbid Band) their Sun is gone and it is not coming back up. Additionally, Dugtrio traps Victini after a V-create (or Fusion Bolt, or even Genesect's Tbolt but that's unlikely considering they probably wouldn't use Choiced electric attacks if they see Duggy). Also, Duggy is useful for a number of other things and not just Lavos Sun, making it much more than a simple gimmick.
Lavos Sun is a fantastic teamstyle, but making unorthodox choices and smart plays makes it beatable (albeit it's nowhere near as easy as I make it sound), and it can be controlled reasonably well.
Or we could just make the easiest change and use Shed Shell Tar, which traps Xatu and switches out of Duggy AND can take on Venusaur in a pinch. Basically getting Rocks down vs this type of team AND having Sand up is MASSIVE. Tales is going to have a hard time switching into anything with Rocks down, and Ttar basically gets a free switch in every time without fear of being Duggy'd. Now, Shed Shell Tar isn't just going to win all of your matches single handedly for you, you have to give it team support. I would strongly recommend Scarf Infernape. In the sun or with Rocks down (preferably both, and definitely the latter if Duggy is still alive) not much likes taking a STAB Flare Blitz, and in addition it can U-turn which is extremely helpful. I don't know what all Scarf Ape outspeeds, but every Saur I've played against in the sun has been outsped and easily OHKO'd. Gene? Outsped and OHKO'd (or you can just U-turn depending on things). Duggy? Well you shouldn't be in vs it but you can U-turn out regardless. Tales takes massive damage from Flare Blitz or Close Combat (not massive per se as 60%, but massive as in it should not be switching in this much). Victini is about the closest thing, but in the Sun and with Rocks up Victini does NOT like switching into it at all. In addition, Ape can just U-turn off of just about anything.
Another fantastic poke for Lavos Sun is a Duggy of your own. This sounds weird, seeing as how Duggy's use is to trap YOUR Weather user, but it works to the Sand player's advantage as well by trapping Tales (either by making a predicted switch in from Sunny Day or from a U-turn). If your Sash is up (or you use SubLiechi, or God forbid Band) their Sun is gone and it is not coming back up. Additionally, Dugtrio traps Victini after a V-create (or Fusion Bolt, or even Genesect's Tbolt but that's unlikely considering they probably wouldn't use Choiced electric attacks if they see Duggy). Also, Duggy is useful for a number of other things and not just Lavos Sun, making it much more than a simple gimmick.
Lavos Sun is a fantastic teamstyle, but making unorthodox choices and smart plays makes it beatable (albeit it's nowhere near as easy as I make it sound), and it can be controlled reasonably well.

















