Metagame Camomons

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
camo.png

art by Kaiju Bunny
Camomons
It's a fact that many Pokemon in today's metagame suffer from a bad typing. Pokemon such as Charizard and Abomasnow are perpetually hampered by their crippling 4x weaknesses to some attacks. Wouldn't it be great if they could rid themselves of this burden and blossom with a fresh typing? Well, now you can, with Camomons! Each and every Pokemon become the types of the first two moves in their moveslots! Undershadowed Pokemon can now experience a new life in this OM. Even popular Pokemon can transform to fit and match the player's desires. Anything is possible!

Rules
Mechanic: Pokemon change their type to match the types of their first two moves in their moveslots. For instance, a Lucario with Swords Dance, Close Combat, Crunch and Bullet Punch will become a Normal / Fighting-type. Mimic, Multi-Attack, and other such moves are considered Normal-type moves and will change Pokemon to said type if it is in the first half of the Pokemon's moveslots. Pokemon with multiple moves of the same type in their first two slots will have only one type. For instance, a Lucario with Close Combat, Vacuum Wave, Nasty Plot and Swords Dance will be a mono Fighting-type. Types are revealed to the player instantly upon being sent out.
Ruleset:

Obtainable, Species Clause, Nickname Clause, OHKO Clause, Evasion Moves Clause, Team Preview, HP Percentage Mod, Cancel Mod, Dynamax Clause, Sleep Clause Mod, Endless Battle Clause
Bans:
Pokemon: :Calyrex-Ice:Calyrex-Ice, :Calyrex-Shadow:Calyrex-Shadow, :Darmanitan-Galar:Darmanitan-Galar, :Dialga:Dialga, :Dracovish:Dracovish, :Dragonite:Dragonite, :Eternatus:Eternatus, :Genesect:Genesect, :Giratina:Giratina, :Giratina-Origin:Giratina-Origin, :Groudon:Groudon, :Hydreigon:Hydreigon, :ho-oh:Ho-Oh, :Kartana:Kartana, :Kyogre:Kyogre, :Kyurem:Kyurem, :Kyurem-Black:Kyurem-Black, :Kyurem-White:Kyurem-White, :Landorus:Landorus, :Lugia:Lugia, :Lunala:Lunala, :Marshadow:Marshadow, :Mew:Mew, :Mewtwo:Mewtwo, :Naganadel:Naganadel, :Necrozma-Dawn-Wings:Necrozma-Dawn-Wings, :Necrozma-dusk-mane:Necrozma-Dusk-Mane, :Palkia:Palkia, :Pheromosa:Pheromosa, :Rayquaza:Rayquaza, :Reshiram:Reshiram:Shedinja:Shedinja, :Solgaleo:Solgaleo, :Spectrier:Spectrier, :Tornadus-Therian:Tornadus-Therian, :Xerneas:Xerneas, :Yveltal:Yveltal, :Zacian:Zacian, :Zacian-Crowned:Zacian-Crowned, :Zamazenta:Zamazenta, :Zamazenta-Crowned:Zamazenta-Crowned, :Zekrom:Zekrom, :Zeraora:Zeraora, :Zygarde:Zygarde.
Abilities: Arena Trap, Moody, Power Construct, Shadow Tag
Moves: Baton Pass, Calm Mind

Strategy
Pokemon with access to moves with desirable types are favored in this meta. Steel, Ghost and Fairy are all incredible defensive types and as such many Pokemon will seek to transform into those types. Powerful offensive Pokemon that primarily rely on one offensive STAB often can be seen transforming into types that grant them STAB on their coverage move. For example, Toxtricity can now use STAB Boomburst, which reaches incredible power when paired with its Punk Rock ability.

Q&A
Q: Does undergoing a transformation that causes a type change interfere with the Pokemon's original type? (E.G. Does Silvally's RKS System interfere with Camomon's type changes)
A: In the case of Silvally, it will remain Normal-type if it does not hold a Memory, and will change type to which ever Memory it holds.

Bans Archive
DateAction
Nov 29, 2019Darmanitan-Galar Quickbanned
Dec 1, 2019Dynamax Clause added
Dec 12, 2019Moody Quickbanned
Mar 12, 2020Hydreigon Quickbanned
Apr 10, 2020Melmetal and Zeraora Quickbanned
May 3, 2020Kyurem Quickbanned
June 1, 2020Dracovish Banned via Suspect Test (66% Majority)
Aug 17, 2020Heracross Quickbanned
Oct 20, 2020Crown Tundra DLC Released: Hydreigon, Melmetal, Zeraora, Kyurem, Dracovish, Heracross unbanned
Oct 20, 2020Calyrex-Ice, Calyrex-Shadow, Ho-Oh, Lugia, Kyogre, Groudon, Rayquaza, Dialga, Palkia, Giratina, Xerneas, Yveltal, Power Construct banned
Oct 26, 2020Dragonite and Kartana Quickbanned
Nov 5, 2020Genesect and Zygarde Quickbanned
Nov 15, 2020Kyurem Quickbanned
Jan 14, 2021Dracovish and Landorus-I Quickbanned
May 10, 2021Spectrier remained unbanned after Suspect Test
May 10, 2021Zeraora Quickbanned
Jun 28, 2021Hydreigon, Latias, Latios, and Slowking-G Quickbanned
Oct 1, 2021Pheromosa Quickbanned
Oct 19, 2021Naganadel and Tornadus-Therian Quickbanned
Dec 3, 2021Mew, Reuniclus, and Spectrier Quickbanned
Dec 28, 2021Volcarona Quickbanned
Mar 13, 2022Calm Mind banned; Latias, Latios, Reuniclus, and Slowking-Galar unbanned

Council

Euphonos (Leader)
The Number Man
Siamato
:arbok: Clastia
:poliwhirl: ponchlake

Camomons Discord
 

Attachments

Last edited:

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
Sample Teams:
Click on the Pokemon to be linked to the team pastes. We're always open for more sample teams so feel free to share your team for review on this forum.

- Aurora Veil HO by Siamato

- Burning Sun by Siamato

- Driving Rain by Byleth and Siamato

- MagChomp BO by Clastia

- MagPull BO by Siamato

- Sub Melmetal + NP Tornadus Balance by Euphonos

- Double Choice Band Balance by Siamato

- AV Reuniclus Balance by Euphonos

- Galarian Slowking x Hazard Spam by Siamato

- Hazard Spam Stall by Siamato


Archived:
- Lycanroc-Dusk BO by Siamato
Reason: Lycanroc-Dusk banned
 
Last edited:

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
Camomons Viability Rankings

Updated as of 18 November 2022, 9:13 PM GMT +8
Pokemon in each rank are listed in alphabetical order.


★★★★ TOP TIER ★★★★

S
:rillaboom:Rillaboom:
/
/

:heatran: Heatran:
/
/
/
/

:dragapult: Dragapult:
/
/
/
/
/
/
/
/...


S-
:garchomp: Garchomp:
/
/
/
/
/
/
/...

:melmetal: Melmetal:
/
/
/



A+
:blissey: Blissey:
/
/

:cinderace: Cinderace:
/
/
/

:latios: Latios:
/
/
/
/
/
/
/
/...

:slowbro: Slowbro:
/
/
/
/
/
/
/

:slowking: Slowking:
/
/
/
/
/...

:slowking-galar: Slowking-Galar:
/



★★★ HIGH ★★★


A
:ferrothorn: Ferrothorn:

:landorus-therian: Landorus-Therian:
/
/
/
/
/...

:latias: Latias:
/
/
/
/
/
/...

:necrozma: Necrozma:
/
/
/
/

:salamence: Salamence:
/
/
/
/
/
/
/
/...


A-
:clefable: Clefable:
/
/
/
/

:coalossal: Coalossal:
/
/
/
/

:corviknight: Corviknight:
/
/

:heracross: Heracross:
/
/

:magearna: Magearna:
/
/
/

:porygon-z: Porygon-Z:
/

:reuniclus: Reuniclus:
/
/
/

:tapu-lele: Tapu Lele:
/
/

:toxapex: Toxapex:
/

:urshifu: Urshifu-Single:
/
/

:victini: Victini:

:volcanion: Volcanion:
/
/
/
/
/



★★ MID ★★


B+
:alakazam: Alakazam:
/
/
/

:azelf: Azelf:
/
/
/
/
/
/
/
/...

:barraskewda: Barraskewda:
/
/
/

:blacephalon: Blacephalon:
/

:blaziken: Blaziken:
/
/
/
/
/
/
/...

:buzzwole: Buzzwole:
/
/
/
/
/
/
/...

:celebi: Celebi:
/
/
/
/

:entei: Entei:
/
/

:jirachi: Jirachi:
/
/
/
/...

:kommo-o: Kommo-o:
/
/...

:magnezone: Magnezone:
/

:mienshao: Mienshao:
/
/

:noivern: Noivern:
/
/

:pelipper: Pelipper:
/
/

:scizor: Scizor:

:skarmory: Skarmory:
/
/

:torkoal: Torkoal:
/
/
/
/

:urshifu-rapid-strike: Urshifu-Rapid:
/
/

:venusaur: Venusaur:
/
/
/

:weavile: Weavile:
/

:zapdos-galar: Zapdos-Galar:
/


B
:arcanine: Arcanine:
/
/
/
/...

:barbaracle: Barbaracle:
/
/
/
/
/
/...

:darmanitan: Darmanitan:
/
/
/

:drednaw: Drednaw:
/
/

:excadrill: Excadrill:
/
/

:hawlucha: Hawlucha:
/

:hippowdon:Hippowdon:
/

:mamoswine: Mamoswine:

:moltres: Moltres:
/
/
/
/
/

:ninetales-alola: Ninetales-Alola:
/
/
/

:rotom-wash: Rotom-W:
/
/

:scolipede: Scolipede:
/
/
/

:shiftry: Shiftry:
/
/

:tangrowth: Tangrowth:
/

:tapu-koko: Tapu Koko:
/

:terrakion: Terrakion:
/

:tornadus: Tornadus:
/
/
/

:zapdos: Zapdos:
/
/
/

:zarude: Zarude:
/
/



★ LOW ★


B-
:aegislash: Aegislash:

:cinccino: Cinccino:
/

:conkeldurr:Conkeldurr:

:glastrier: Glastrier:
/
/
/
/
/

:gyarados: Gyarados:
/
/

:haxorus: Haxorus:
/
/
/
/...

:lucario: Lucario:

:lycanroc: Lycanroc:
/
/
/
/
/

:starmie: Starmie:
/

:tapu fini: Tapu Fini:

:thundurus: Thundurus:
/
/

:thundurus-therian: Thundurus-Therian:
/
/
/

:toxtricity: Toxtricity:
/
/

:tyranitar: Tyranitar:
/

:vaporeon: Vaporeon:
/
/
/
/

:zoroark: Zoroark:
/
/
/
/

:zygarde-10%: Zygarde-10%:


C+
:aerodactyl: Aerodactyl:

:archeops: Archeops:
/
/
/

:arctozolt: Arctozolt:
/

:avalugg: Avalugg:
/

:beartic: Beartic:
/
/

:cloyster: Cloyster:
/
/
/
/

:cresselia: Cresselia:
/

:dhelmise: Dhelmise:
/
/

:diggersby: Diggersby:
/
/
/

:dracozolt: Dracozolt:
/
/
/

:exeggutor-alola: Exeggutor-Alola:

:gengar: Gengar:
/
/
/

:hatterene: Hatterene:
/
/

:kingdra: Kingdra:
/

:mandibuzz: Mandibuzz:
/
/

:pikachu: Pikachu:
/
/

:porygon2: Porygon2:

:regieleki: Regieleki:
/
/

:rhyperior: Rhyperior:
/
/
/
/
/
/...

:xurkitree: Xurkitree:
/
/


C
:articuno: Articuno:
/

:audino: Audino:

:braviary: Braviary:
/

:cradily: Cradily:
/

:ditto: Ditto:

:keldeo: Keldeo:
/

:heliolisk: Heliolisk:
/
/
/

:seismitoad: Seismitoad:
/

:ribombee: Ribombee:

:togekiss: Togekiss:
/

:tyrantrum: Tyrantrum:
/
/
/


C-
:boltund: Boltund:

:galvantula: Galvantula:

:moltres-galar: Moltres-Galar:

:xatu: Xatu:
 
Last edited:

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
Camomons Speed Tiers
Tier 0: Fastest to 500

Speed​
Sprite​
Pokemon​
Base​
Nature​
IVs​
EVs​
Boosts​
822​
Regieleki​
200​
Positive​
31​
252​
+1​
766​
Dragapult​
142​
Neutral​
31​
252​
+2​
755​
Excadrill​
88​
Positive​
31​
252​
+3​
753​
Magearna​
65​
Positive​
31​
252​
+4​
748​
Regieleki​
200​
Neutral​
31​
252​
+1​
742​
Barraskewda​
136​
Neutral​
31​
252​
+2​
710​
Blaziken​
80​
Positive​
31​
252​
+3​
687​
Magearna​
65​
Neutral​
31​
252​
+4​
670​
Hawlucha​
118​
Neutral​
31​
252​
+2​
656​
Salamence​
100​
Positive​
31​
252​
+2​
640​
Blaziken​
80​
Neutral​
31​
252​
+3​
618​
Landorus-Therian​
91​
Positive​
31​
252​
+2​
612​
Porygon-Z​
90​
Positive​
31​
252​
+2​
604​
Excadrill​
88​
Positive​
31​
252​
+2​
598​
Salamence​
100​
Neutral​
31​
252​
+2​
574​
Dragapult​
142​
Neutral​
31​
252​
+1​
568​
Blaziken​
80​
Positive​
31​
252​
+2​
562​
Landorus-Therian​
91​
Neutral​
31​
252​
+2​
548​
Regieleki​
200​
Positive​
31​
252​
0​
538​
Kingdra​
85​
Neutral​
31​
252​
+2​
518​
Blaziken​
80​
Neutral​
31​
252​
+2​
518​
Venusaur​
80​
Neutral​
31​
252​
+2​
516​
Blacephalon​
107​
Positive​
31​
252​
+1​
502​
Magearna​
65​
Positive​
31​
252​
+2​

Tier 1: 500 to 400

499​
Regieleki​
200​
Neutral​
31​
252​
0​
498​
Dracozolt​
75​
Neutral​
31​
252​
+2​
498​
Toxtricity​
75​
Neutral​
31​
252​
+2​
494​
Drednaw​
74​
Neutral​
31​
252​
+2​
492​
:Jirachi:
Jirachi​
100​
Positive​
31​
252​
+1​
492​
Salamence​
100​
Positive​
31​
252​
+1​
492​
Victini​
100​
Positive​
31​
252​
+1​
483​
Haxorus​
97​
Positive​
31​
252​
+1​
478​
Cloyster​
70​
Neutral​
31​
252​
+2​
475​
Tapu Lele​
95​
Positive​
31​
252​
+1​
469​
Blacephalon​
107​
Neutral​
31​
252​
+1​
463​
Landorus-Therian​
91​
Positive​
31​
252​
+1​
459​
Porygon-Z​
90​
Positive​
31​
252​
+1​
458​
Magearna​
65​
Neutral​
31​
252​
+2​
453​
Excadrill​
88​
Positive​
31​
252​
+1​
448​
Salamence​
100​
Neutral​
31​
252​
+1​
442​
Kommo-o​
85​
Positive​
31​
252​
+1​
436​
Regieleki​
200​
Neutral​
31​
0​
0​
433​
Tapu Lele​
95​
Neutral​
31​
252​
+1​
426​
Blaziken​
80​
Positive​
31​
252​
+1​
421​
Dragapult​
142​
Positive​
31​
252​
0​
417​
Heatran​
77​
Positive​
31​
252​
+1​

Tier Two: 400 to 300

394​
Tapu Koko​
130​
Positive​
31​
252​
0​
388​
Blaziken​
80​
Neutral​
31​
252​
+1​
383​
Dragapult​
142​
Neutral​
31​
252​
0​
379​
Noivern​
123​
Positive​
31​
252​
0​
376​
Magearna​
65​
Positive​
31​
252​
0​
372​
Alakazam​
120​
Positive​
31​
252​
0​
371​
Barraskewda​
136​
Neutral​
31​
252​
0​
370​
Cinderace​
119​
Positive​
31​
252​
0​
361​
Azelf​
115​
Positive​
31​
252​
0​
361​
Zygarde-10%​
115​
Positive​
31​
252​
0​
350​
Espeon​
110​
Positive​
31​
252​
0​
350​
Gengar​
110​
Positive​
31​
252​
0​
346​
Keldeo​
108​
Positive​
31​
252​
0​
346​
Terrakion​
108​
Positive​
31​
252​
0​
344​
Blacephalon​
107​
Positive​
31​
252​
0​
339​
Alakazam​
120​
Neutral​
31​
252​
0​
337​
Cinderace​
119​
Neutral​
31​
252​
0​
335​
Hawlucha​
118​
Neutral​
31​
252​
0​
333​
Garchomp​
102​
Positive​
31​
252​
0​
329​
Zygarde-10%​
115​
Neutral​
31​
252​
0​
328​
Celebi​
100​
Positive​
31​
252​
0​
328​
Jirachi​
100​
Positive​
31​
252​
0​
328​
Salamence​
100​
Positive​
31​
252​
0​
328​
Victini​
100​
Positive​
31​
252​
0​
328​
Zapdos​
100​
Positive​
31​
252​
0​
328​
Zapdos-Galar​
100​
Positive​
31​
252​
0​
322​
Haxorus​
97​
Positive​
31​
252​
0​
322​
Urshifu​
97​
Positive​
31​
252​
0​
317​
Tapu Lele​
95​
Positive​
31​
252​
0​
309​
Landorus-Therian​
91​
Positive​
31​
252​
0​
306​
Lucario​
90​
Positive​
31​
252​
0​
306​
Porygon-Z​
90​
Positive​
31​
252​
0​
302​
Excadrill​
88​
Positive​
31​
252​
0​

Tier Three: 300 to 200

299​
Entei​
100​
Neutral​
31​
252​
0​
299​
Salamence​
100​
Neutral​
31​
252​
0​
295​
Heracross​
85​
Positive​
31​
252​
0​
295​
Nidoking​
85​
Positive​
31​
252​
0​
295​
Rillaboom​
85​
Positive​
31​
252​
0​
293​
Haxorus​
97​
Positive​
31​
252​
0​
293​
Urshifu​
97​
Neutral​
31​
252​
0​
289​
Arcanine​
95​
Neutral​
31​
252​
0​
289​
Tapu Lele​
95​
Neutral​
31​
252​
0​
284​
Blaziken​
80​
Positive​
31​
252​
0​
282​
Buzzwole​
79​
Positive​
31​
252​
0​
281​
Landorus-Therian​
91​
Neutral​
31​
252​
0​
279​
Lucario​
90​
Neutral​
31​
252​
0​
279​
Porygon-Z​
90​
Neutral​
31​
252​
0​
278​
Heatran​
77​
Positive​
31​
252​
0​
273​
Toxtricity​
75​
Positive​
31​
252​
0​
269​
Heracross​
85​
Neutral​
31​
252​
0​
269​
Kingdra​
85​
Neutral​
31​
252​
0​
269​
Rillaboom​
85​
Neutral​
31​
252​
0​
259​
Blaziken​
80​
Neutral​
31​
252​
0​
259​
Chandelure​
80​
Neutral​
31​
252​
0​
259​
Venusaur​
80​
Neutral​
31​
252​
0​
257​
Necrozma​
79​
Neutral​
31​
252​
0​
255​
Diggersby​
78​
Neutral​
31​
252​
0​
251​
Magearna​
65​
Positive​
31​
252​
0​
249​
Dracozolt​
75​
Neutral​
31​
252​
0​
249​
Toxtricity​
75​
Neutral​
31​
252​
0​
247​
Drednaw​
74​
Neutral​
31​
252​
0​
240​
Garchomp​
102​
Neutral​
31​
0​
0​
239​
Cloyster​
70​
Neutral​
31​
252​
0​
239​
Metagross​
70​
Neutral​
31​
252​
0​
239​
Volcanion​
70​
Neutral​
31​
252​
0​
236​
Entei​
100​
Neutral​
31​
0​
0​
236​
:Jirachi:
Jirachi​
100​
Neutral​
31​
0​
0​
234​
Clefable​
60​
Neutral​
31​
0​
+1​
229​
Scizor​
65​
Neutral​
31​
252​
0​
226​
Arcanine​
95​
Neutral​
31​
0​
0​
221​
Tyranitar​
61​
Neutral​
31​
252​
0​
219​
Aegislash​
60​
Neutral​
31​
252​
0​
219​
Magnezone​
60​
Neutral​
31​
252​
0​
218​
Landorus-Therian​
91​
Neutral​
31​
252​
0​
206​
Cresselia​
85​
Neutral​
31​
0​
0​
201​
Araquanid​
42​
Positive​
31​
252​
0​

Tier Four: 200 to 100

196​
Mandibuzz​
80​
Neutral​
31​
0​
0​
194​
Buzzwole​
79​
Neutral​
31​
0​
0​
190​
Heatran​
78​
Neutral​
31​
0​
0​
189​
Conkeldurr​
45​
Neutral​
31​
252​
0​
179​
Rhyperior​
40​
Neutral​
31​
252​
0​
176​
Volcanion​
70​
Neutral​
31​
0​
0​
174​
Glastrier​
30​
Positive​
31​
252​
0​
170​
Corviknight​
67​
Neutral​
31​
0​
0​
167​
Melmetal​
34​
Neutral​
31​
252​
0​
166​
Magearna​
65​
Neutral​
31​
0​
0​
166​
Pelipper​
65​
Neutral​
31​
0​
0​
166​
Scizor​
65​
Neutral​
31​
0​
0​
159​
Glastrier​
30​
Neutral​
31​
252​
0​
158​
Tyranitar​
61​
Neutral​
31​
0​
0​
157​
Cresselia​
85​
Negative​
0​
0​
0​
156​
Aegislash​
60​
Neutral​
31​
0​
0​
156​
Clefable​
60​
Neutral​
31​
0​
0​
156​
Grimmsnarl​
60​
Neutral​
31​
0​
0​
156​
Jellicent​
60​
Neutral​
31​
0​
0​
149​
Magearna​
65​
Negative​
31​
0​
0​
146​
Blissey​
55​
Neutral​
31​
0​
0​
136​
:Chansey:
Chansey​
50​
Neutral​
31​
0​
0​
130​
Hippowdon​
47​
Neutral​
31​
0​
0​
125​
Corviknight​
67​
Negative​
0​
0​
0​
122​
Tangrowth​
50​
Negative​
31​
0​
0​
121​
Magearna​
65​
Negative​
0​
0​
0​
121​
Pelipper​
65​
Negative​
0​
0​
0​
114​
Torkoal​
20​
Neutral​
31​
0​
+1​
107​
Melmetal​
34​
Neutral​
31​
12​
0​
107​
Reuniclus​
30​
Neutral​
31​
44​
0​
106​
Toxapex​
35​
Neutral​
31​
0​
0​
103​
Blissey​
55​
Negative​
0​
0​
0​

Tier Five: 100 to 10 speed

96​
Coalossal​
30​
Neutral​
31​
0​
0​
96​
Slowbro​
30​
Neutral​
31​
0​
0​
96​
Slowking​
30​
Neutral​
31​
0​
0​
96​
Glastrier​
30​
Neutral​
31​
0​
0​
94​
Chansey​
50​
Negative​
0​
0​
0​
92​
Avalugg​
28​
Neutral​
31​
0​
0​
76​
Ferrothorn​
20​
Neutral​
31​
0​
0​
76​
Torkoal​
20​
Neutral​
31​
0​
0​
65​
Melmetal​
34​
Negative​
0​
0​
0​
58​
Coalossal​
30​
Negative​
0​
0​
0​
58​
Glastrier​
30​
Negative​
0​
0​
0​
58​
Reuniclus​
30​
Negative​
0​
0​
0​
58​
Slowbro​
30​
Negative​
0​
0​
0​
58​
Slowbro-Galar​
30​
Negative​
0​
0​
0​
58​
Slowking​
30​
Negative​
0​
0​
0​
56​
Hatterene​
29​
Negative​
0​
0​
0​
54​
Avalugg​
28​
Negative​
0​
0​
0​
40​
Ferrothorn​
20​
Negative​
0​
0​
0​
 
Last edited:

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
Camomons Role Compendium
[last updated March 6th, 2022]
1. Utility

Entry Hazards:
Spikes::Skarmory::Ferrothorn::coalossal:

Niche::heracross::scolipede::diggersby:
Toxic Spikes::Toxapex:
Niche::weezing-galar::vespiquen::scolipede::Nihilego:
Stealth Rock::clefable::Blissey::Skarmory::tyranitar::torkoal::Garchomp::Heatran::Hippowdon::rhyperior::Ferrothorn::Landorus-Therian::kommo-o::necrozma::coalossal:
Niche: :nidoking::corsola-galar::chansey::miltank::jirachi::uxie::azelf::seismitoad: :cobalion::terrakion::lycanroc-dusk::mudsdale::nihilego::stakataka:
Sticky Web::Ribombee::Shuckle::slurpuff:
Niche::galvantula::vikavolt::araquanid:

Hazard Control
Defog::zapdos::moltres::skarmory::pelipper::salamence::latias::latios::rotom-wash::landorus-therian::volcanion::Corviknight:

Niche::weezing-galar::articuno::togekiss::mandibuzz::conkeldurr::noivern::tapu fini:
Rapid Spin::torkoal::Excadrill::coalossal:
Niche::starmie::Avalugg::Dhelmise::Regieleki:
Court-Change::cinderace:

Clerics
Heal Bell / Aromatherapy::clefable::Blissey:

Niche::vaporeon::articuno::Celebi::audino:
Lunar Dance::Cresselia:
Healing Wish::Hatterene::Latias::jirachi:

Wish::clefable::Blissey::latias::Vaporeon:
Niche::salamence::jirachi::audino:

Item Removal
Knock Off:

Defensive::clefable::tangrowth::Ferrothorn::reuniclus::Landorus-Therian::Toxapex::necrozma:
Offensive::heracross::blaziken::crawdaunt::weavile::Azelf::Bisharp::conkeldurr::rillaboom:
Niche: :alakazam::marowak-alola::uxie::audino::seismitoad::mandibuzz::incineroar:
Trick / Switcheroo::clefable::jirachi::latias::latios::porygon-z::rotom-wash::cresselia::victini::noivern::Tapu Fini::magearna:
Niche::Alakazam::Azelf::darmanitan::chandelure::Dhelmise:

Hyper offense tools
Screener::ninetales-alola::tapu-koko::grimmsnarl::regieleki:

Niche::azelf::klefki::dragapult:
Suicide lead::azelf::landorus-therian::slurpuff::ribombee::lycanroc-dusk::regieleki:
Niche::cobalion::aerodactyl:

2. Offensive roles

Wallbreakers

Physical::marowak-alola::scizor::heracross::blaziken::salamence::garchomp::lucario::weavile::victini::darmanitan::hawlucha::zygarde-10%::lycanroc-dusk::melmetal::rillaboom::cinderace::barraskewda::dracozolt::dragapult::urshifu:(both)
Niche::gyarados::zapdos-galar::azumarill::tyranitar::mamoswine::azelf::excadrill::scolipede::conkeldurr::bisharp::terrakion::landorus-therian::aegislash::dhelmise::stakataka::glastrier:
Special::alakazam::slowking-galar::celebi::latios::porygon-z::Heatran::noivern::tapu-lele::magearna::dragapult:
Niche::nidoking::kingdra::togekiss::thundurus::thundurus-therian::keldeo::clawitzer::volcanion::tapu-koko::tapu-fini::xurkitree::toxtricity:

Choice Item Users
Choice Band::weavile::victini::haxorus::Zygarde-10%::rillaboom::Cinderace::barraskewda::urshifu:(both)
Niche::scizor::entei::tyranitar::mamoswine::azelf::lycanroc-dusk::Dhelmise::tapu-koko::melmetal::dragapult:
Choice Specs::Latios::porygon-z::noivern::Tapu Lele::magearna::dragapult:
Niche::kingdra::azelf::Heatran::chandelure::clawitzer::volcanion::xurkitree::toxtricity:

Setup Sweepers
Belly Drum::Kommo-o:
Niche::poliwrath::slowbro-galar:
Bulk Up::buzzwole:
Niche::scrafty::cinderace::corviknight::urshifu:(both):zarude:
Calm Mind::clefable::slowking-galar::Latias::Latios::cresselia::Tapu Lele::Necrozma::magearna:[CALM MIND IS BANNED FROM GEN8CAMOMONS]
Niche::slowbro::slowking::suicune::sigilyph::keldeo::Tapu Fini::Hatterene:
Dragon Dance::gyarados::Salamence::haxorus::dragapult:
Niche::tyrantrum::Kommo-o:
Growth::Venusaur:
Howl::arcanine::entei:
Nasty Plot::Alakazam::slowking-galar::celebi::porygon-z::Azelf:

Niche::Togekiss::rotom-wash::zoroark::thundurus::thundurus-therian:
Shell Smash::barbaracle::cloyster:
Niche::Polteageist:
Swords Dance::scizor::heracross::blaziken::weavile::Garchomp::lucario::haxorus::hawlucha::lycanroc-dusk::rillaboom:
Niche::Marowak-Alola::rhyperior::scolipede::Bisharp::Terrakion::Landorus-Therian::aegislash::mimikyu::drednaw:

Speed control

Aqua Jet::Barraskewda:
Niche::azumarill::urshifu-rapid-strike:
Bullet Punch::Scizor:
Grassy Glide: :rillaboom:
Extreme Speed::Arcanine::Entei::Lucario:

Niche::Pikachu::regieleki:
Ice Shard::Mamoswine::weavile:
Mach Punch::Conkeldurr:
Triage::comfey:

Choice Scarf::latias::latios::victini::tapu fini:
Niche::ditto::zapdos-galar::jirachi::garchomp::togekiss::porygon-z::rotom-wash::cresselia::darmanitan::landorus-therian::tapu-lele::xurkitree::magearna::cinderace::dragapult::urshifu:(both)

3. Defensive roles

Walls
Physically defensive::slowbro::zapdos::moltres::skarmory::salamence::tangrowth::ferrothorn::landorus-therian::toxapex::kommo-o::tapu fini::buzzwole::necrozma::corviknight::coalossal:
Niche::arcanine::scizor::corsola-galar::miltank::vespiquen::hippowdon::rotom-wash::cresselia::avalugg:
Specially defensive::blissey::slowking::slowking-galar::latias::heatran::ferrothorn::reuniclus::toxapex::tapu-fini:
Niche::chansey::snorlax::articuno::mantine::porygon2::jirachi::hippowdon::mandibuzz:
Mixed::clefable::slowking-galar::latias::heatran::Ferrothorn::volcanion::toxapex::Tapu Fini::necrozma::corviknight::coalossal:
Niche::chansey::starmie::vaporeon::corsola-galar::cradily::porygon2::gastrodon::hippowdon::uxie::cresselia::jellicent::mandibuzz:

4. Pivots

Pivot offensif::Azelf::Landorus-Therian::victini::noivern::Tapu Koko::magearna::rillaboom::cinderace::Barraskewda::dragapult::urshifu:(both)
Niche: :Zapdos-Galar::scizor::jirachi::porygon-z::darmanitan::inteleon::regieleki:
Pivot défensifs::clefable::Slowbro::blissey::zapdos::moltres::slowking::pelipper::Landorus-Therian::corviknight:
Niche::chansey::vaporeon::articuno::porygon2::Scizor::Jirachi::vespiquen::rotom-wash::uxie::mandibuzz::vikavolt:


5. Weather, terrain and Trick Room

Weather
Rain setter::politoed::pelipper:

Rain abusers::poliwrath::kabutops::zapdos::kingdra::latios::beartic::thundurus::thundurus-therian::keldeo::volcanion::inteleon::drednaw::barraskewda::dragapult::urshifu-rapid-strike:(RS)
Rain utility: :zapdos::corsola-galar::latias::jirachi::ferrothorn::corviknight:
Sun setter::torkoal:
Sun abusers::venusaur::charizard::entei::shiftry::heatran::victini::darmanitan::heliolisk::volcanion::cinderace::zarude:
Sun utility::slowking::latias::heatran::kommo-o::necrozma::coalossal:
Sand setter::tyranitar::hippowdon:
Sand abusers::garchomp::stoutland::excadrill::celesteela::dracozolt:
Sand utility:clefable::slowbro::slowking::zapdos::heatran::ferrothorn::coalossal:
Hail setter::ninetales-alola:
Hail abusers::sandslash-alola::scizor::blaziken::garchomp::porygon-z::beartic::bisharp::thundurus::thundurus-therian::lycanroc-dusk::arctozolt::arctovish:
Hail utility:clefable::slowbro::slowking::zapdos::heatran::landorus-therian:

Terrain
Grassy terrain setter::rillaboom::tapu-bulu:

Grassy terrain abusers::sceptile::heatran::hawlucha::dhelmise::sirfetchd::zarude:
Electric terrain setter::tapu-koko:
Electric terrain abusers::raichu-alola::sceptile::thundurus::thundurus-therian::hawlucha::xurkitree::regieleki:
Psychic terrain setter::tapu-lele:
Electric terrain abuser::alakazam::starmie::celebi::sceptile::azelf::hawlucha::blacephalon:

Trick Room
Trick Room setter::slowbro::porygon2::uxie::cresselia::magearna::stakataka::hatterene:

Niche::victini::reuniclus::diancie::runerigus:
Trick Room abuser::marowak-alola::crawdaunt::conkeldurr::melmetal:
Niche::beheeyem::aegislash::dragalge::clawitzer::dhelmise::stakataka::hatterene::sirfetchd::copperajah::glastrier:
 

Euphonos

inanod ng mga luha; damdamin ay lumaya.
is a Tiering Contributoris a Community Contributor Alumnus
Camomons typing compendium

Typing​
Viable moves*​
Explosion, Boomburst, Double Edge, Hyper Voice, Body Slam, Tri Attack
Recover, Soft Boiled, Wish, Slack Off, Rapid Spin, Heal Bell, Substitute
Close Combat, Superpower, Focus Blast, Aurasphere, Body Press, Drain Punch, Brick Break
Seismic Toss, Bulk Up
Brave Bird, Hurricane, Dual Wingbeat, Air Slash, Acrobatics
Roost, Defog
Gunk Shot, Sludge Wave, Sludge Bomb, Poison Jab
Toxic, Toxic Spikes
Earthquake, High Horsepower, Earth Power, Thousand Arrows, Drill Run
Spikes
Stone Edge, Meteor Beam, Power Gem, Head Smash, Rock Slide
Rock Polish
Megahorn, Bug Buzz, Leech Life, U-Turn, X-Scizzor
Sticky Web, Infestation, Quiver Dance
Poltergeist, Shadow Ball, Shadow Claw, Hex
Night Shade
Double Iron Bash, Iron Tail, Iron Head, Flash Cannon, Bullet Punch
Iron Defense, Autotomize, Shift Gear
Flare Blitz, Pyroball, Fire Blast, Magma Storm, Heat Wave, Flamethrower, Eruption, Blaze Kick, Lava Plume, Mystical Fire
Will-O-Wisp
Hydro Pump, Surf, Aqua Tail, Liquidation, Waterfall, Scald, Flip Turn, Steam Eruption, Surging Strikes
Whirlpool
Wood Hammer, Power Whip, Energy Ball, Giga Drain, Grassy Glide, Leaf Blade, Seed Bomb, Grass Knot
Leech Seed, Synthesis, Sleep Power, Spore, Stun Spore, Aromatherapy
Bolt Strike, Thunderbolt, Discharge, Volt Switch, Bolt Beak, Wild Charge, Thunder Punch
Thunder Wave
Future Sight, Psychic, Psychic Fangs, Zen Headbutt, Psyshock, Stored Power
Reflect, Light Screen, Teleport, Trick, Healing Wish
Triple Axel, Ice Beam, Icicle Crash, Ice Punch, Freeze Dry
Aurora Veil
Draco Meteor, Dragon Darts, Scale Shot, Dragon Pulse, Outrage, Dragon Claw
Dragon Tail, Dragon Dance
Dark Pulse, Crunch, Knock Off, Wicked Blow, Darkest Lariat
Knock Off, Nasty Plot, Taunt
Moonblast, Play Rough, Dazzling Gleam, Draining Kiss
Moonlight

*The viability of the move is estimated taking into account both the overall viability of the move but also the viability of its users.
** It's possible to play other moves to get the typing you want but you really need good justification to do so because bad moves with a good typing often end up to an overall bad mon.

Offensive
Typing​
Easy to get?​
Examples*​
YES​
:alakazam::slowbro::latios::lycanroc-dusk:
YES​
:tyranitar::hippowdon::tyrantrum::lycanroc-dusk:
YES​
:heracross::garchomp::weavile::noivern::dragapult:
MID​
:latios::porygon-z:
MID​
:garchomp::hippowdon::necrozma:
MID​
:arcanine::noivern::kommo-o:
NO​
:nidoking::mamoswine:
NO​
:ninetales:
NO​
:celebi::lycanroc-dusk:
NO​
:lycanroc-dusk::azelf:
NO​
:alakazam::magearna:

Defensive
Typing​
Easy to get?​
Pairs well with​
Examples*​
YES​
/
/
/
/
/
/...
:slowking::salamence::garchomp::coalossal:
YES​
/
/
/
/
/
/...
:scizor::salamence::volcanion::buzzwole::corviknight:
YES​
/
/
/
/
/
/...
:heatran::melmetal::volcanion:
YES​
/
/
/
/...
:landorus-therian::corviknight:
YES​
/
/
/...
:salamence::vespiquen::mandibuzz::buzzwole:
MID​
/
/
/
/...
:porygon2::blissey::noivern:
MID​
/
/
/
/
/
/...
:slowking::latias::dragapult:
MID​
/
/
/
/
/...
:reuniclus::dhelmise::magearna:
MID​
/
/
/
/
/...
:salamence::buzzwole:
NO​
/
/
/
/...
:cresselia:
NO​
/
/
/
/
/
/...
:jirachi::magearna:
NO​
/
/
/
/
/
/...
:necrozma:
NO​
/
/
/
/
/
/...
:clefable:

Good overall

Typing​
Easy to get?​
Pairs well with (defensively)​
Examples*​
YES​
/
/
/
/
/
/...
:garchomp::tangrowth::thundurus::toxapex:
YES​
/
/
/
/
/...
:slowking-galar::garchomp::toxapex:
YES​
/
/
/
/
/
/...
:moltres::salamence::landorus-therian::volcanion:
YES​
/
/
/
/
/
/...
:skarmory::landorus-therian::hawlucha::buzzwole::corviknight::zarude:
YES​
/
/
/
/
/...
:salamence::latios::garchomp::dragapult:
YES​
/
/
/
/
/
/...
:clefable::latias::azelf::victini:
MID​
/
/
/
/
/...
:zapdos::buzzwole:
MID​
/
/
/
/
/...
:clefable::jirachi::magearna:
MID​
/
/
/
/
/
/...
:salamence::latios::dragapult:
MID​
/
/
/
/
/
/...
:latias::garchomp::buzzwole:
MID​
/
/
/
/
/...
:slowbro::haxorus::buzzwole:
MID​
/
/
/
/
/
/...
:slowbro::slowking-galar::dragapult:
MID​
/
/
/
/
/...
:latios::porygon-z::dragapult:
NO​
/
/
/
/
/
/...
:starmie::tapu-fini:
NO​
/
/
/
/
/
/...
:salamence::pelipper:
NO​
/
/
/...
:slowbro::latios::magearna:
NO​
/
/
/
/
/
/...
:clefable::azelf:
NO​
/
/
/
/...
:latias::latios::dragapult:

* Viable (or close at least) mons that can effectively get the typing.
 

I'm starting to see that Mew is once again, one of best pokemon out there. Transitioning from Gen7 to Gen8, it gains another good-looking moves in its already huge movepool, from offensive or set-up moves such as Close Combat, Play Rough and Dragon Dance to defensive or supports moves such as Spikes and Toxic Spikes. Though, sadly, it doesn't get recovery moves at the time until Pokemon Home is released (Life Dew sucks). But I'm gonna look forward to used this more.
 

D2TheW

Amadán
So one really important change in this generation is Toxics now limited distribution. This is a pain for defensive teams who can't run the Dark Poison typing on everything as easily as before. Knock off being less common contributes to this too. Toxapex still gets it tho. Frustration and Return being cut are a pain for things that want to run Normal Ghost. Mimikyu for example, has to run facade.

As for specific mons,
Gyarados seems really good now that it can run power whip to nuke all of the Water Ground types (coincidentally another good type for Gyara)

Barreskewda appreciates another stab, especially if that stab gives it Max Knuckle to boost it's attack

As previously mentioned, Toxitricity is fucking strong and will be dangerous with proper speed control and support.

Copperjah can run the excellent Steel Fairy typing with Sheer Force play rough to boot as well as EQ or Superpower to hit other steels

Perrserker can run Steel Bug with tough claws Iron Head and Uturn as well as Close Combat to nail steels. No way to hit fires though. Can also run Steel Fairy or Ghost with Play Rough and Shadow Claw respectively.

Coalossal really appreciates losing it's typing and a Steel Ground type with flash fire seems nifty (Gyro Spikes Stealth Rock Spin?)

Overall, some cool additions, interested to see how the meta turns out.
 

in the hills

spreading confusion
is a Top Artistis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
It’s only been a few days since we’ve gotten the generation 8 metagame set up, but one thing that has been overwhelmingly clear is that Darmanitan-Galar needs to go. Its solid stats and psuedo-Choice Band ability Gorilla Tactics paired with a plethora of strong coverage options is far too much for any team to handle, and as a result the council has decided to quickban Darmanitan-Galar.

Tagging The Immortal to implement this.
 

in the hills

spreading confusion
is a Top Artistis a Site Content Manager Alumnusis a Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Thanks for voting us for OMotM guys! Love the support everyone has continued to give! On to more important issues though...

After a lot of hair pulling and begging, I'm happy to say that Dynamaxing will be banned from Camomons! Dynamaxing has proven to be one of the worst ideas Game Freak has come up with in the competitive community, and that issue is accentuated in Camomons. While OU is suspecting Dynamax soon, there are multiple factors that just make Dynamax worth quickbanning in Camomons, such as its limited offensive counterplay due to the doubling in HP, while defensive counterplay is incredibly strained due to the offensive Pokemon being able to pick which 150 BP STABs it fires off. In addition, it's much too hard to actually prep for and predict against this feature when you're trying to focus on figuring out the enemy Pokemon's typings, so the council has decided to quickban Dynamaxing and Gigantamaxing from Camomons.

Tagging The Immortal to implement.

On a side note, don't forget to join our first Camomons tour of the generation!
 
Okay I'm theorymonning a bit here but I saw a few things existing separately and decided to put two and two together.

Frosmoth @ Life Orb
Ability: Ice Scales
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Dazzling Gleam
- Air Slash
- Giga Drain
- Quiver Dance
The moment I saw Frosmoth I thought "damn this thing could have some potential as a Quiver Dance sweeper if its typing wasn't so horrendous". Had a tough time choosing between Fairy/Flying and Fairy/Grass, but I reasoned that Fairy/Flying was better defensively and allowed for more free switch-ins.

Boltund @ Choice Scarf
Ability: Strong Jaw
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Psychic Fangs
- Fire Fang
- Crunch
- Volt Switch
Doubt this one will be super impactful, but the type change certainly buffs his offensive power as a pivot.

Perrserker @ Leftovers
Ability: Tough Claws
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Shadow Claw
- Fake Out? / Play Rough? / Iron Head?
- Taunt?
Not sure entirely what direction to go with Perrserker, but 110 Atk + Tough Claws + stupendous STAB coverage sounds pretty appealing to me in terms of raw power. Problem is the rest of its stats are kinda lackluster so a better defensive typing like Fairy/Steel might end up being preferable.

Weezing-Galar @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Gyro Ball
- Toxic Spikes
- Taunt
- Aromatherapy
Steel/Poison + Levitate leaves Galarian Weezing with only a 2x weakness to Fire. Unfortunately, its bulk doesn't extend to the special end of the spectrum.
 
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Had a couple of matches and I'm really liking this metagame so far. This is the team I've been running:


Haxorus :Haxorus: @ Life Orb
Ability: Mold Breaker
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- First Impression
- Earthquake
- Dragon Dance
- Crunch

Very simple idea, inspired by the fact that Haxorus now gets access to First Impression, basically allowing it to destroy most things that don't resist Bug. Additionally, Bug/Ground is a good defensive typing and STAB Earthquakes are always nice to have. Additionally, you have the option to Dragon Dance in case you need to set up.

Steelix :Steelix: @ Leftovers
Ability: Sheer Force
EVs: 252 Atk / 252 Def / 4 SpD
Adamant Nature
- Body Press
- Iron Head
- Earthquake / Iron Defense
- Crunch

This idea is inspired by Body Press, much like Avalugg, Steelix is one of the highest defense Pokémon that gets access to it, essentially allowing you to run a very tanky but incredibly hard hitting set. You could argue trying Iron Defense for increased bulk and even more damage on Body Press.

Chandelure :Chandelure: @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Dark Pulse
- Overheat
- Psychic

This set aims to take advantage of Chandelure's Flash Fire in an attempt to create a flexible SpA sweeper. Grass/Dark was chosen primarily to help cover team weaknesses and create safe switch-ins for Fire and Ghost attacks.

Toxapex :Toxapex: @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Hex
- Baneful Bunker
- Toxic / Haze / Toxic Spikes

Toxapex is already incredibly annoying to deal with, but with a newly found Normal/Ghost typing it becomes that much more frustrating to fight. Hex is the only option in order to gain the Ghost typing, but together with Baneful Bunker or Toxic it becomes a decently damaging move. If you want to rely on Baneful Bunker procs, consider picking up Haze or Toxic Spikes instead of Toxic.

Goodra :Goodra: @ Assault Vest
Ability: Sap Sipper
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Aqua Tail
- Earthquake
- Power Whip
- Fire Punch

It was a tough choice whether or not to make Goodra Atk or SpA offensive, but when considering a Water/Ground typing to synergize with Sap Sipper, the only viable Ground option Goodra has is Earthquake. There's room for debate to make it a mixed attacker or swapping the Ground type for Dragon by picking Surf and Draco Meteor instead.

Claydol :Claydol: @ Leftovers
Ability: Levitate
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Gyro Ball
- Dazzling Gleam
- Rapid Spin
- Stealth Rock

Claydol is a nice old-school Rapid Spin and Stealth Rock support, but now we have the option of making it Steel/Fairy, boosting its defensive capabilities significantly and creating a safe switch-in for any Dragon or Ground moves.
 
Here's the team I'm using:

Avalugg @ Leftovers
Ability: Own Tempo
EVs: 252 HP / 4 Def / 252 SpD
Impish Nature
- Body Press
- Heavy Slam
- Rapid Spin
- Recover

Avalugg is one of the best physical walls in the tier, even being able to recover on SE moves. STAB Body Press hit hard, and Steel gives it useful resistances.

Chandelure @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Energy Ball
- Shadow Ball
- Fire Blast
- Trick

Grass/Ghost Chandelure hard counters Cinderace and checks Coalossal, and Trick cripples stall cores, especially Galarian Corsola.

Dragapult @ Choice Band
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Dragon Darts
- Steel Wing
- Sucker Punch
- U-turn

Choice Band Dragapult is incredibly powerful and easily OHKOes many offensive threats like Cinderace, opposing Dragapults, and Toxtricity with STAB Dragon Darts. Steel Wing gives it coverage against Fairies and a powerful Dragon/Steel typing.

Lucario @ Silk Scarf
Ability: Inner Focus
EVs: 248 HP / 252 Atk / 8 Spe
Adamant Nature
- Extreme Speed
- Shadow Claw
- Swords Dance
- Substitute

Lucario's Espeed is nearly as powerful as EKiller Arceus and can OHKO most offensive mons at +2, and Normal/Ghost typing lets it wall certain offensive types and beats Ditto, while Substitute lets it set up safely against defensive mons like Arcanine and Corsola.

Mew @ Leftovers
Ability: Synchronize
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Earthquake
- Dragon Dance
- Flare Blitz

Flying/Ground Mew is amazing because it hits 80% of mons super effectively with its STABs alone, and is fairly bulky even without investment, making it difficult to revenge kill. Leftovers gives it longevity and offsets some of the recoil from Brave Bird and Flare Blitz.

Weezing-Galar @ Black Sludge
Ability: Levitate
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Thunderbolt
- Pain Split
- Will-O-Wisp

Poison/Electric Galarian Weezing rounds out the team's type synergy, and is only weak to Psychic types and Mold Breaker Earthquake.
 

in the hills

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Small update, but Moody has been quickbanned in Camo! With its nerf to no longer boost evasion this gen it was allowed briefly, but it's still too easy to fish for boosts, particularly in Camomons due to both Moody abusers having large coverage options that give them solid defensive typings and reduce their counterplay dramatically, and has been rebanned in most tiers already.

Tagging The Immortal

On that note, the council is taking a look at a large plethora of threats currently, from Dracovish to Kommo-O to Dragapult and a few others, and would love to hear everyone's opinion on the meta right now. Nothing has been decided as far as suspects or bans, but the above have been the most mentioned at this point in time, and we'd love to hear outside opinions before we set anything in stone. We still have the ladder for the remainder of the month, so it's very likely we will have at least a suspect while we can.
 

drampa's grandpa

cannonball
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Small update, but Moody has been quickbanned in Camo! With its nerf to no longer boost evasion this gen it was allowed briefly, but it's still too easy to fish for boosts, particularly in Camomons due to both Moody abusers having large coverage options that give them solid defensive typings and reduce their counterplay dramatically, and has been rebanned in most tiers already.

Tagging The Immortal

On that note, the council is taking a look at a large plethora of threats currently, from Dracovish to Kommo-O to Dragapult and a few others, and would love to hear everyone's opinion on the meta right now. Nothing has been decided as far as suspects or bans, but the above have been the most mentioned at this point in time, and we'd love to hear outside opinions before we set anything in stone. We still have the ladder for the remainder of the month, so it's very likely we will have at least a suspect while we can.
My opinion is unban Moody because uhhhhh idk. I wanna annoy Hills more with it.

Kommo-O is kind of oppressive at the moment. All of its new tools this generation, between Boomburst, Clangorous Soul, and Throat Spray, make its special booster set really hard to wall reliably (rip Chans ;-;7). You're pretty much forced into running a ghost type or another Kommo-O to wall it because +2 Boomburst hits really really hard. The set I have in mind looks like

:kommo-o:
Kommo-o @ Throat Spray
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Boomburst
- Flamethrower
- Clangorous Soul
- Stealth Rock / Aura Sphere / Taunt

Kommo-O is cool with other sets besides this one, but it's the one that I find difficult to build and play around. It has its stops and hardwalls (ghost/anything type Chandelure, certain Kommo-O's) but thanks to its speed boost, general bulk, and of course the difficulty of walling it this is the set that IMO pushes Kommo-O into suspect-worthy territory.

I also really like SpD Kommo-O, partially because it's one of the hardest walls to its fellow komodo dragon things. I've been using Poison / Dragon, try it, it's a great utility and bulkmon and isn't unhealthy at all.
Kommo-o @ Black Sludge
Ability: Soundproof
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Poison Jab
- Dragon Tail
- Protect
- Stealth Rock

I'm sure EVs and such can be optimized better. It can take on most special Kommo-Os (dragon moves other than Clanging Scales make it sad), Toxtricitry, Chandelure, some sets of Gengar, Dragapult, and Hydreigon, etc. It pairs well with Grass/Water Corsola as a Balance core although you'll need to find a move that isn't Stealth Rocks for one of them :3'

On Dragapult... While it's incredibly versatile and easy to slot onto teams I don't find it oppressive. Once you know the typing it becomes much less of a threat. While still potent of course thanks to its untouchable speed, it's perfectly wallable for the builds I've been working with. Its biggest strength is it can run a ton of typing combos and have great offensive synergy with your team, but it broadcasts that type the moment it comes in.
No comment on Dracovish.
 
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ausma

token smogon furry
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Not gonna lie, the rain archetype in this meta is absolutely insane. I'm almost top 10 on the Camomons ladder and I've kinda nailed a lot of people with mindless Fishious Rends and Liquidations. Especially given how web setters such as Vikavolt can be defensively viable with the type options allotted by the game mode, running webs and/or rain (I've been doing both) can be really mindless so long as you have a failsafe of some kind.

Vikavolt @ Leftovers
Ability: Levitate
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Sticky Web
- Thunder

This thing is insanely nice. Steel/Electric with Levitate is a godsend, and it walls Normal/Electric Toxtricity variants. Volt switch and sticky web are great, and Thunder is Thunder on rain. You can substitute it with Thunderbolt or Thunder Wave, but my rain team benefits more from the offensive pressure Thunder provides. Seriously, don't sleep on this thing, it's a great pivot and an amazing webs setter.
 
Hey everyone, I wanted to share the team I've been using to reach the top of the leaderboards (number 7 behind the 6 different alts of Miy_Yuu lol). It's worked very well for me of course, I've gotten only 3 losses and those were earlier in my use with the team. So here's the team, along with some analysis and personal experience.

Mew @ Focus Sash
Ability: Synchronize
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Volt Switch
- Stealth Rock
- Taunt

Mew is the lead 99% of the time, since it can stop other leads with taunt and set rocks. Great stabs with excellent utility through scald burns and volt pivots too. It's relatively bulky but I put a sash so it can eat a strong SE stab and still set rocks or pivot out or something. It's the fastest pokemon to get rocks and taunt, and it's typing/moveset at team preview is unpredictable.

Dracovish @ Choice Scarf
Ability: Water Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fishious Rend
- Earthquake
- Low Kick
- Psychic Fangs

Dracozolt @ Choice Scarf
Ability: Volt Absorb
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Bolt Beak
- Pluck
- Fire Fang
- Low Kick

The Dracos are there to sweep teams and end games. They're actually insane, especially Vish since it has no natural immunities to FR and water resists still get 2HKO'd unless they double resist or are very bulky. Even Avalugg gets 2HKO'd. The immunity abilities might seem weird, but it's been amazing for baiting Draco mirrors and nailing them back. Not to mention the defensive typings they carry are excellent and extra immunities only adds to that. Funny enough, they're decent switchins for each other's weaknesses. The coverage moves can vary tbh that's just what I chose.

Arcanine @ Life Orb
Ability: Flash Fire
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Iron Head
- Extreme Speed
- Flare Blitz
- Morning Sun

Arcanine is actually so much better than I initially expected. I had ran Steel/Fairy for a while, but I really wanted Espeed stab, so I tested Steel/Normal and it unironically worked really well. Espeed hits very hard with LO and stab, and if you keep it away from fighting moves it will put major work in every game with it's bulk and power. Blitz rounds out coverage to hit steels and lets it take advantage of it's ability while Morning Sun let's it heal off recoil and general damage. Seriously an MVP; I'm shocked at the damage it can do and it has survived a few stab quakes and earth powers I expected to ko it.

Hydreigon @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Flash Cannon
- Dark Pulse
- Flamethrower
- Earth Power

Hydreigon was a little hard to pick stabs for because there's so many viable options, but I went with steel/dark. I like it because it can hard wall some scary pokemon, particularly Diggersby. It hits surprisingly hard, since most Coalossals I've faced get OHKO'd by Earth power, while scarf let's it outspeed the Dracos crucially. Any combination of steel or fire plus dark, ground, water, or dragon will get you good results honestly, including steel/fire. Originally I had ran dark/poison with belch and a sitrus berry. That actually works lol it's quite funny and sneaky tech, but realistically you're better off being able to fire off stabs without prior conditions being met. Overall another excellent mon defensively and offensively, and in certain matchups it's a monstrosity.

Weezing-Galar @ Assault Vest
Ability: Levitate
EVs: 248 HP / 44 Def / 216 SpA
Modest Nature
IVs: 0 Atk
- Strange Steam
- Flamethrower
- Thunderbolt
- Clear Smog

Weezing G is honestly the biggest filler. I just wanted a fairy type for the dragon immunity and fighting resist (2 4x fighting weak pokemon is a big risk after all) and Weezing has a diverse movepool and good bulk. Most likely would replace it with something else, even if its coverage is excellent and it can take some hits. Perhaps a spinner or defogger would be good, or a webs setter. Ghost or Soundproof would be good too to wall all the ridiculous Boomburst users. It does what I need it to do, but not much else.

Also Dracovish is probably worth suspecting. It kinda demands a water absorb mon, especially in the rain (which I don't even run). Hell, one of the big reasons I run WA instead of Jaws is for opposing Dracos, as well as ignoring scald. Kommo is pretty annoying, I run Weezing mainly for it but it still gets smoked by boomburst so yeah. It's beatable, especially if you can prevent setup, it's just very hard to stop without specific countermeasures like spdef unaware or soundproof if it gets to set up. Dragapult Is mainly threatening because it's speed and movepool, but those alone give it a lot of versatility and unpredictability for moves, items, and types. I'd say it's less of an immediate threat than the other 2 but perhaps in the future it will be optimized and become too much.

If you have suggestions, comments, or questions feel free to respond
 
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what about this team?

Toxtricity (M) @ Life Orb
Ability: Punk Rock
Happiness: 160
Hidden Power: Ice
EVs: 96 HP / 95 Def / 102 SpA / 95 SpD / 120 Spe
Timid Nature
IVs: 0 Atk
- Snarl
- Overdrive
- Sludge Wave
- Boomburst

Gyarados (M) @ Assault Vest
Ability: Moxie
Shiny: Yes
Happiness: 160
Hidden Power: Ghost
EVs: 84 HP / 120 Atk / 100 Def / 100 SpD / 104 Spe
Adamant Nature
- Earthquake
- Aqua Tail
- Outrage
- Crunch

Corsola-Galar (F) @ Eviolite
Ability: Cursed Body
Happiness: 160
EVs: 4 HP / 252 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Destiny Bond
- Iron Defense
- Strength Sap
- Will-O-Wisp

Clefable (F) @ Leftovers
Ability: Magic Guard
Happiness: 160
EVs: 80 HP / 100 Def / 104 SpA / 100 SpD / 124 Spe
Modest Nature
IVs: 0 Atk
- Life Dew
- Shadow Ball
- Aromatherapy
- Moonblast

Hydreigon (M) @ Rocky Helmet
Ability: Levitate
Happiness: 160
EVs: 92 HP / 104 Def / 92 SpA / 104 SpD / 116 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Earth Power
- Dragon Pulse
- Dark Pulse

Tyranitar (F) @ Iapapa Berry
Ability: Sand Stream
Happiness: 160
EVs: 84 HP / 116 Atk / 100 Def / 100 SpD / 108 Spe
Jolly Nature
- Iron Tail
- Dragon Dance
- Earthquake
- Dragon Claw
 
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what about this team?

Toxtricity (M) @ Life Orb
Ability: Punk Rock
Happiness: 160
Hidden Power: Ice
EVs: 96 HP / 95 Def / 102 SpA / 95 SpD / 120 Spe
Timid Nature
IVs: 0 Atk
- Snarl
- Overdrive
- Sludge Wave
- Boomburst

Gyarados (M) @ Assault Vest
Ability: Moxie
Shiny: Yes
Happiness: 160
Hidden Power: Ghost
EVs: 84 HP / 120 Atk / 100 Def / 100 SpD / 104 Spe
Adamant Nature
- Earthquake
- Aqua Tail
- Outrage
- Crunch

Corsola-Galar (F) @ Eviolite
Ability: Cursed Body
Happiness: 160
EVs: 4 HP / 252 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Destiny Bond
- Iron Defense
- Strength Sap
- Will-O-Wisp

Clefable (F) @ Leftovers
Ability: Magic Guard
Happiness: 160
EVs: 80 HP / 100 Def / 104 SpA / 100 SpD / 124 Spe
Modest Nature
IVs: 0 Atk
- Life Dew
- Shadow Ball
- Aromatherapy
- Moonblast

Hydreigon (M) @ Rocky Helmet
Ability: Levitate
Happiness: 160
EVs: 92 HP / 104 Def / 92 SpA / 104 SpD / 116 Spe
Timid Nature
IVs: 0 Atk
- Focus Blast
- Earth Power
- Dragon Pulse
- Dark Pulse

Tyranitar (F) @ Iapapa Berry
Ability: Sand Stream
Happiness: 160
EVs: 84 HP / 116 Atk / 100 Def / 100 SpD / 108 Spe
Jolly Nature
- Iron Tail
- Dragon Dance
- Earthquake
- Dragon Claw
I don't quite know what you're trying to do with the EVs on these things. Are there specific moves you're trying to survive? And what the heck is with the 95 EVs in def/spdef on Toxtricity? The stat all go up by fours (so 92 or 96 would work). Helmet on Hydreigon is also a little silly when not only is it primarily used as an offensive Pokemon (and therefore not meant to take a ton of hits), but it doesn't even have a good defensive typing in your case. Offensively it's a good answer to steels but idk, with the movepool it has relying on focus blast for stab seems iffy. How will Corsola kill things? Use night shade over destiny bond. Tox would arguably prefer boomburst stab over snarl. Snarl just isn't that strong but burst will destroy things. Dragon dance over outrage on Gyarados, just not a great coverage move and getting locked into a non stab dragon move can backfire. Please explain the EVs or use them where the pokemon will benefit most (offensive mons proooobably want more investment in speed and their proper attacking stat).
Sorry if I come across a type of way or anything, it's just a little baffling to see some of these decisions lol. But it's good to post things like this so you and people in similar positions who are too scared to post teams or questions can get help and suggestions and learn what makes a team good and what makes them not quite right.
 
I don't quite know what you're trying to do with the EVs on these things. Are there specific moves you're trying to survive? And what the heck is with the 95 EVs in def/spdef on Toxtricity? The stat all go up by fours (so 92 or 96 would work). Helmet on Hydreigon is also a little silly when not only is it primarily used as an offensive Pokemon (and therefore not meant to take a ton of hits), but it doesn't even have a good defensive typing in your case. Offensively it's a good answer to steels but idk, with the movepool it has relying on focus blast for stab seems iffy. How will Corsola kill things? Use night shade over destiny bond. Tox would arguably prefer boomburst stab over snarl. Snarl just isn't that strong but burst will destroy things. Dragon dance over outrage on Gyarados, just not a great coverage move and getting locked into a non stab dragon move can backfire. Please explain the EVs or use them where the pokemon will benefit most (offensive mons proooobably want more investment in speed and their proper attacking stat).
Sorry if I come across a type of way or anything, it's just a little baffling to see some of these decisions lol. But it's good to post things like this so you and people in similar positions who are too scared to post teams or questions can get help and suggestions and learn what makes a team good and what makes them not quite right.
thanks i will try to make a better team
also i cant use dragon dance on gyarados because of assault vest
 
Gastrodon-East @ Life Orb
Ability: Storm Drain
EVs: 104 HP / 76 Def / 252 SpA / 76 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Earth Power
- Ancient Power
- Ice Beam
- Recover

Nicy Gastro.
Team trick
 

in the hills

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A few things...

First off, we’d like to welcome a loser to the council! They’ve shown to be very educated and will make a fine addition to the team. Thank you for all you do a loser!

Secondly, due to the ladder being down indefinitely, we will be unable to run a suspect by the end of the month, so the council will be deciding on a few issues within the coming days. That being said, we would love even more to hear the community’s opinions now that we are losing the direct input of a suspect test, so if anyone has any opinions on the aforementioned Pokemon or anything else they might think is an issue in the metagame, please share your opinions here.

Congrats again a loser, and thanks in advance to everyone for being understanding during this process!
 
On that note, the council is taking a look at a large plethora of threats currently, from Dracovish to Kommo-O to Dragapult and a few others...
Dracovish is scary but only when he has literally everything going his way. Lots of typings can mess with him as can Prankster Twave and simply being faster than it. Any typing that it can run either runs the risk of making you really weak to grass moves or weak to a slew of common typings (such as Water/Steel's weakness to EQ and Close Combat or Water/Bug for survivability having a weakness to Rocks.) I think there's enough counterplay that I almost never see him, and when he shows up he gets one good hit in before getting mauled to death.

Dracozolt has a different problem where Bolt Beak gets stuffed by Rhyperior so he's never been an issue for me. Then again, I'm the idiot running around with Ground/Steel Solid Rock Rhyperior, so what do I know. He's good at beating my slower teams, though, since he nukes Reuniclus to hell and back.

Kommo is terrifying, but most I see just run Normal/Dragon. Basic boy shit. I think there's way more typings that people run but its all I've run into, but posts like Drampa's Grandpa's up above clearly show theres innovation that I just haven't run into. There's some legend out there running Fighting/Fire mixed Kommo, but I've yet to see them and I want to badly.

Dragapult is alright. Great offenses (more so physically) yet desperately wishes he had at least like Earthquake. Similar to Kommo, I've not really seen too many innovative typings, but I personally just run a simple Dragon/Fire Dragapult with DDance to clean late-game. Of note is that I run Naive to outrun Scarf Jolly Draco variants.
Dragapult @ Life Orb
Ability: Infiltrator
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Fire Blast
- Dragon Darts
- Dragon Dance
- Will-O-Wisp


Reuniclus is far from banworthy but I love it. Assault Vest Regenerator is probably the best combo I've used with it, making up for the lack of Torn-T by being a fat wall which doesn't really care what the opponent does unless they're a Flying type. Most mons don't run Flying coverage even if they are flying type since there's a bit of a lack of good birds rn, but fairies are a problem. Psyshock does harass them though!
Reuniclus @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Psyshock
- Focus Blast
- Energy Ball
- Flash Cannon


Other things I don't want to make an essay over:
- Ghost/Steel Sigilyph created by Drampa's Grandpa or Chazm can't remember but they're great with tinted lens.
- Ground/Steel or Fire/Steel Rhyperior is a meme. I love assault vest Rhyperior.
- Ghost/Fairy Weezing-Galar steamrolls lots of Kommo variants. Also, it's a typing that's really funky in its weaknesses so you might not get punished for it.
 

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