beej
everybody walk the dinosaur
It is now time to discuss the typing of CAP 10. Considering that this Pokemon is going to be expected to deal with virtually any threat situationally, typing is going to have a lot of bearing on its ability to switch into things. So I encourage you to be creative here, within limits (as in, try not to poll jump), and keep in mind that a typing that you select should probably not facilitate any horribly common weaknesses, as that would defeat the purpose of the concept in many ways.
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Now that we're at the main typing discussion, it is important that I make this announcement so anticipation doesn't affect discussion or voting:
Multitype is not going to be allowed.
This is an extremely controversial decision, considering how popular Multitype has been in discussions both on and off the forums, and I'm fully aware of the fact that it can be considered an embodiment of the concept, in many ways. But I promise you that I put a hell of a lot of thought into this, and have consulted multiple people before making this executive decision. Multitype puts a hell of a lot of strain on the process, because it effectively combines several polls and has plenty of bearing on the others.
However, the main reason why Multitype is not allowed is because I feel that it is effectively a finished idea. A Multitype Pokemon almost builds itself. Once you have decided that the Pokemon will be Multitype, you have effectively crippled the creative aspect of the process. The typing and ability are effectively decided on, the movepool is required to provide ultimate versatility and STAB in every area, and the stats are basically required to become as balanced as possible. I don't care if Multitype is "perfect" for this concept, because by allowing it, we are effectively saying "hey, we don't have to go through the whole creative process with this CAP, we can just make a weaker Arceus to fit the concept instead!" I am determined to run a CAP project that allows creative thinking to flourish, and if I had assumed that we would be restricted to Multitype with this concept or we would otherwise face failure, I would have disqualified it.
This decision was come to after discussing this in private for many days, and I do not make it lightly. It's not going to be reversed.
Please remember that this is the MAIN typing discussion, so you shouldn't go off-topic with discussions about the secondary typing. This thread will be closed when the final main typing poll closes. The first one will be posted in a few days.reachzero said:Name: Utility Counter
General Description: This Pokemon is capable of being customized to counter virtually any specific Pokemon, but is incapable of countering a large number of Pokemon at the same time.
Justification: It is not unusual for people to say that "versatility is broken" from an offensive standpoint; less attention is given to versatile defensive Pokemon such as Zapdos or Hariyama. This Pokemon would allow us to study the impact of having a Pokemon that is capable of dealing with such varied threats as Salamence, Lucario, and Gengar....but not all at once.
Questions To Be Answered:
--How useful is defensive versatility in a metagame with so many different threats to account for?
--Given the existence of a Pokemon that can hard counter only specific major threats, which threats will be prepared for the most?
--How would team building change if certain difficult-to-prepare-for threats became easier to prepare for?
--Which is more useful, a Pokemon that can somewhat handle a wide range of threats, or a Pokemon that can handle a few threats extremely well?
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Now that we're at the main typing discussion, it is important that I make this announcement so anticipation doesn't affect discussion or voting:
Multitype is not going to be allowed.
This is an extremely controversial decision, considering how popular Multitype has been in discussions both on and off the forums, and I'm fully aware of the fact that it can be considered an embodiment of the concept, in many ways. But I promise you that I put a hell of a lot of thought into this, and have consulted multiple people before making this executive decision. Multitype puts a hell of a lot of strain on the process, because it effectively combines several polls and has plenty of bearing on the others.
However, the main reason why Multitype is not allowed is because I feel that it is effectively a finished idea. A Multitype Pokemon almost builds itself. Once you have decided that the Pokemon will be Multitype, you have effectively crippled the creative aspect of the process. The typing and ability are effectively decided on, the movepool is required to provide ultimate versatility and STAB in every area, and the stats are basically required to become as balanced as possible. I don't care if Multitype is "perfect" for this concept, because by allowing it, we are effectively saying "hey, we don't have to go through the whole creative process with this CAP, we can just make a weaker Arceus to fit the concept instead!" I am determined to run a CAP project that allows creative thinking to flourish, and if I had assumed that we would be restricted to Multitype with this concept or we would otherwise face failure, I would have disqualified it.
This decision was come to after discussing this in private for many days, and I do not make it lightly. It's not going to be reversed.