Birkal
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CAP1v1 Metagame Moveset Submissions
Hello everyone, and welcome to the birth of a new metagame: CAP1v1! This is a metagame we'll be implementing on CAP Metagame, while the CAP1v1 metagame is an off-shoot project designed to make a more accessible metagame that does not require teambuilding.
- CAP1v1 is a mash-up of a few different metagames. It has the bring three, pick one Team Preview of 1v1 proper, but your bench of three Pokemon is randomized from a pool of pre-determined movesets for CAPs only, similar to randbats.
- We will be following the lead of 1v1 Metagame Format for our initial banlist and rules. This is obviously subject to change as our metagame evolves over time.
- This is meant to be both fun and competitive. We'll have a variety of movesets available, from standard to outlandish, but our goal is to have a metagame that is fairly balanced. We will utilize moveset changes to buff and nerf certain CAPs as needed in this metagame in the future.
- Accuracy Moves Clause: Pokémon cannot use accuracy-lowering moves such as Mud Slap.
- Endless Battle Clause: Players cannot intentionally prevent an opponent from being able to end the game without forfeiting.
- Evasion Moves Clause: Players cannot use the moves Double Team or Minimize.
- OHKO Clause: Players cannot use the moves Fissure, Guillotine, Horn Drill, or Sheer Cold.
- Species Clause: A player cannot have two Pokémon with the same National Pokédex number on a team.
- Dynamax Clause: A player cannot use Dynamax.
- Only FE Create-A-Pokemon are allowed in the metagame.
- Focus Sash is banned.
- Moody is banned.
- Perish Song is banned.
- Here is a link to the Smogon Dex CAP site.
- This a link to the current Pokepaste of all of the CAP 1v1 sets.
- During battles you are able to use the /cap1v1 to check what the available sets are for the two Pokemon in play.
- Movesets must be submitted in PokePaste format. Here is an example of how EXACTLY a set should be posted.
Code:
Use :capname: for a minisprite (e.g. :jumbao:)
Jumbao @ Choice Scarf
Ability: Trace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Moonblast
- Focus Blast
- Leaf Storm
- Shadow Ball
- Below, write why you think this set would be a good addition to CAP1v1. There are three general approaches you can take:
- [CAP-Like] Make a set that showcases how the CAP functions in the CAP metagame (BD Cawmodore)
- [1v1-Like] Make a set that is inspired off of a pre-existing 1v1 moveset (Pyroak based off of Venusaur Stall)
- [Unique] Make a set that utilizes how spicy CAP movepools can be (Pajantom nonsense)
- You are welcome to submit as many movesets as you like, but follow the above structure for each submission.
To start, I will be approving and denying all sets. That being said, I'll be talking with CAP veterans and 1v1 veterans to get an idea of what sets would be good for a starting metagame. I will be looking for variety in the sets posts (the three bullet-points above), so if you see a gap, try to fill it. Don't take it personally if I deny your set. When will this go live? It all depends on how many movesets we get and how quickly; it could be as early as next week! Alright, let's have some fun and get these submitted!
EDIT: I've been talking with the 1v1 community, and Boat agreed to write a guide on EV optimization. You'll see it directly below this post. While I absolutely believe that EV optimization is important, don't beat yourself up over optimizing too hard at this point in the game. It's hard to figure out what exactly to optimize for when we don't even have a playable metagame yet! So do your best and post what you got; no pressure!
Approved Initial CAP 1v1 Sets
Scylant: Choice Specs | LO Taunt | Choice Band
Revenankh: Choice Band | Glare + Rock Slide |
Pyroak: Amnesia + Acid Armor | Choice Specs |
Fidgit: Disable + Encore | Choice Specs | Choice Band |
Stratagem: Choice Specs | Choice Scarf | Passho Sub |
Arghonaut: Wacan Berry Yawn | Choice Band | LO Priority |
Kitsunoh: Choice Band | LO Punches | Shuca + Torment |
Cyclohm: Kee Berry Charge | Choice Scarf |
Colossoil: Rock Tomb | Flame Orb FO |
:krillowatt Minus + Magnetic Flux | CounterCoat | LO Four Attacks |
Voodoom: Chople Berry Charge | Choice Specs | Lum Berry |
Tomohawk: Stall | Prankster Yawn | Choice Specs |
Necturna: LO SS | Spore + Sub | Choice Band |
Mollux: Choice Scarf | Power Herb Solar Beam | Air Balloon
Aurumoth: Choice Scarf | Choice Specs |
Malaconda: Chesto Rest | Choice Scarf | Sub Sitrus |
Cawmodore: Sitrus BD | Actual Nonsense | Choice Specs | Choice Band |
Volkraken: Choice Scarf | Choice Specs | Reflect Type Air Balloon |
Plasmanta: LO Magnet Raise | Choice Specs |
Naviathan: Double Dance | Double Dance 2 | Choice Specs |
Crucibelle: Chesto + Coil | Choice Scarf | Shuca + Sub |
Kerfluffle: Petaya Dream Eater | Choice Specs | WishTect |
Pajantom: Assault Vest | Sitrus + Imprison | Choice Band |
Jumbao: Choice Scarf | LO Sub |
Caribolt: Magnet SD | LO SD | Choice Specs |
Smokomodo: LO Taunt | Choice Band | LO Bulldoze |
Snaelstrom: SD + Acid Armor | Stall |
Equilibra: Choice Scarf | Choice Specs |
EDIT: I've been talking with the 1v1 community, and Boat agreed to write a guide on EV optimization. You'll see it directly below this post. While I absolutely believe that EV optimization is important, don't beat yourself up over optimizing too hard at this point in the game. It's hard to figure out what exactly to optimize for when we don't even have a playable metagame yet! So do your best and post what you got; no pressure!
Approved Initial CAP 1v1 Sets
Scylant: Choice Specs | LO Taunt | Choice Band
Revenankh: Choice Band | Glare + Rock Slide |
Pyroak: Amnesia + Acid Armor | Choice Specs |
Fidgit: Disable + Encore | Choice Specs | Choice Band |
Stratagem: Choice Specs | Choice Scarf | Passho Sub |
Arghonaut: Wacan Berry Yawn | Choice Band | LO Priority |
Kitsunoh: Choice Band | LO Punches | Shuca + Torment |
Cyclohm: Kee Berry Charge | Choice Scarf |
Colossoil: Rock Tomb | Flame Orb FO |
:krillowatt Minus + Magnetic Flux | CounterCoat | LO Four Attacks |
Voodoom: Chople Berry Charge | Choice Specs | Lum Berry |
Tomohawk: Stall | Prankster Yawn | Choice Specs |
Necturna: LO SS | Spore + Sub | Choice Band |
Mollux: Choice Scarf | Power Herb Solar Beam | Air Balloon
Aurumoth: Choice Scarf | Choice Specs |
Malaconda: Chesto Rest | Choice Scarf | Sub Sitrus |
Cawmodore: Sitrus BD | Actual Nonsense | Choice Specs | Choice Band |
Volkraken: Choice Scarf | Choice Specs | Reflect Type Air Balloon |
Plasmanta: LO Magnet Raise | Choice Specs |
Naviathan: Double Dance | Double Dance 2 | Choice Specs |
Crucibelle: Chesto + Coil | Choice Scarf | Shuca + Sub |
Kerfluffle: Petaya Dream Eater | Choice Specs | WishTect |
Pajantom: Assault Vest | Sitrus + Imprison | Choice Band |
Jumbao: Choice Scarf | LO Sub |
Caribolt: Magnet SD | LO SD | Choice Specs |
Smokomodo: LO Taunt | Choice Band | LO Bulldoze |
Snaelstrom: SD + Acid Armor | Stall |
Equilibra: Choice Scarf | Choice Specs |
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