Meet the treant take on CAP2:

◄ Page of supporting art.
Ancient, immortal guardians of the woods, folklore treants are wise and regal creatures. CAP2's typing, however, calls for something more sinister. I originally wanted something like an upright walking humanoid tree; colored charred black with red, menacing eyes. But then I realized that that would be stupid and cliché.
Here's the treant idea, with an extra set of legs and trading its eyes for a mouth. The six appendages give it an immediately threatening image; while four legs allow it to support more physical mass, becoming even more imposing. Long, gangly arms further separate it from the familiar, and the shoulder branches lend it a sense of breadth that was lacking in the previous "tree trunk with limbs" model.
I need critique. I'm not particularly attached to any part of the design - if he needs to gain or lose bulk in a particular part or needs to become more or less detailed, I'm open to comments. The hands in particular bug me - they aren't tree-ish enough, but if I make them branches they become very frail looking and less intimidating.
I'd be cool if I could get the assistance of someone who can do what I can't - digital art - but if not I can manage on paper. I should have scanner access by the time the final submissions start going up. You'll know I have scanner access by the dramatic jump in image quality.
long live hytrollgon


Ancient, immortal guardians of the woods, folklore treants are wise and regal creatures. CAP2's typing, however, calls for something more sinister. I originally wanted something like an upright walking humanoid tree; colored charred black with red, menacing eyes. But then I realized that that would be stupid and cliché.
Here's the treant idea, with an extra set of legs and trading its eyes for a mouth. The six appendages give it an immediately threatening image; while four legs allow it to support more physical mass, becoming even more imposing. Long, gangly arms further separate it from the familiar, and the shoulder branches lend it a sense of breadth that was lacking in the previous "tree trunk with limbs" model.
I need critique. I'm not particularly attached to any part of the design - if he needs to gain or lose bulk in a particular part or needs to become more or less detailed, I'm open to comments. The hands in particular bug me - they aren't tree-ish enough, but if I make them branches they become very frail looking and less intimidating.
I'd be cool if I could get the assistance of someone who can do what I can't - digital art - but if not I can manage on paper. I should have scanner access by the time the final submissions start going up. You'll know I have scanner access by the dramatic jump in image quality.
long live hytrollgon