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CAP 13 CAP 2 - Part 12 - Movepool Poll 2

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This is the second of the movepool polls, and will serve to further knock out entries until such point that we have the movepool for CAP 2. I have created a spreadsheet that compares all of the remaining movepools. Please look at the spreadsheet to determine which competitive movepool you like the most. Look at the final submission posts linked to below to read more about the flavor of the movepools, including the details of the method to get Sketch. Note that at the bottom of the above spreadsheet I have provided official tallies of moves/VGMs and the method by which the movepool obtains Sketch. This is for the voters' communal convenience, and I hope it is useful.

I have listed every remaining submission's author below in the order they placed in the last poll. I have also provided a link next to their names that goes to their movepool submission post, but please don't include this arrow in your vote.
Korski
Deck Knight
Spork
capefeather
This poll is a bold vote poll, the details of which are outlined here. A typical vote might look like the following:
My Preferred Entry

If the voter wishes, he may post comments on his vote below the actual vote. As with IRV, only the vote itself should be bold and none of the supplementary text should be bold.
Please post only your votes in this thread. Do not respond to other posts, or your posts will be moderated and you warned. If you feel compelled to say something in your own vote, you may still do so, but don't try to incite a discussion. Keep discussion to #cap.

This poll will be open for 24 hours.

CAP 2 thus far:

Name: Necturna
Nanamorpha_Main_1.jpg

Concept: Sketch Artist

Description: A Pokemon that learns Sketch, once, and everything that goes along with that.

Justification:

In terms of uniqueness, I think that few existing Pokemon can match DPP Smeargle, an otherwise laughably worthless Pokemon trolling OU with access to every trick in the book (or at least 4 of them) but also affecting the metagame greatly by becoming a top threat in the lead metagame. This Pokemon will borrow some of that uniqueness by learning the move Sketch and thus having access to ONE surprise/strategic/gutshot bonus move to supplement its pre-existing movepool. Being otherwise competently built (read: usable stats), this Poke could be a top threat or specialist for reasons we can't even predict yet.

Questions To Be Answered:

  • How will a Poke that has access to any one move out of all the moves in the game affect common battling tactics, namely prediction, scouting, and switching?
  • Which Sketch moves will become most common on this Poke's best sets? Does Sketchmon's success rely on hiding that secret Sketch move until just the right moment or can it succeed with predictably powerful moves like Spore, Spikes, Hurricane, Shell Smash, etc.?
  • Does this unique and powerful access to moves need to be counterbalanced elsewhere in the Pokemon's design? If so, then to what degree?
  • What kind of impact can Sketchmon have on teambuilding in terms of being able to patch holes with common utility moves like Rapid Spin or Toxic Spikes?
Explanation: The key here is that we have a lot of freedom to construct a unique Pokemon while staying within the confines of the concept. Typing, stats, abilities, and even most of the movepool are completely fair game so long as the Poke learns Sketch only once along the way and that we keep that in mind during previous steps. Now, this doesn't mean the CAP process will be directionless; Rising Dusk is pretty well organized and good at keeping discussions focused, and the concept itself has firm grounding in Smeargle's precedent. What's really being studied with this concept is movepool diversity and effectiveness, so it should have the most effect on the movepool process, where movepool creators will have to carefully balance their Sketchmon's actual movepool with the possibility of adding any one other move to the list. In terms of the metagame, there is no doubt in my mind that throwing a wildcard like this into the mix will strongly affect the metagame.
Focus: Bulky Offense
Typing: Grass / Ghost
Stats: 64 HP / 120 Atk / 100 Def / 85 SpA / 120 SpD / 81 Spe
Abilities: Forewarn / Telepathy (DW)
Primary Checks: Heatran, Jirachi, Skarmory, Hydreigon
Gender: Female
surfer-rubber-duck.jpg

tl;dr: Quack! (Surf's up, CAP!)
 
capefeather

I appreciate a few things over others competitively. I believe that Moonlight is a better choice than Pain Split, that Horn Leech is a very necessary part of the movepool, and that Night Shade is an option I desperately want CAP 2 to have in its arsenal. I also believe that from a flavor perspective, we can forge new ground in CAP by having an in-game event for Sketch. Thus, you'll see that I support those more rigorously than the egg group solution.

capefeather has masterfully crafted a movepool that fits all of these requirements. While capefeather's movepool lacks in many of the 'cool' moves like Gravity and even Ingrain, it gets everything else right, and so is my top vote. It is also the only movepool of the 'in-game event' list that has both Giga Drain and Horn Leech, which matters a lot to me for bulkier sets. It is also the smallest physical movepool of the list, which pleases me a lot because CAP 2 doesn't need a big movepool and this fits my ideals well. For these reasons, it gets my vote here.
 
capefeather

All the way.
One thing that irks me though is that it is Horn Leech... a signature move of Sawsbuck... Competitively I'm fine with it, but we rarely (never?) give out other Poke's signature moves to CAPs. We're already giving Sketch by concept. Can it be renamed Thorn Leech (or something else) and be equivalent competitively? (We've made Shadow Strike and Paleo Wave in the past.)
 
Deck Knight

Naturally. I decided against Moonlight because the only weather starter that can feasibly switch into Necturna is Ninetales (or the likes of Abomasnow, which isn't OU and can't take Sacred Fire for anything). All the other ones get slaughtered by physical Grass STAB. Sun-based healers might as well be a 50% recovery move in my estimation.

Good luck to all my competitors though.
 
capefeather

My favorite movepool and my favorite flavor. None of them are bad though, so it will be fine no matter what.
 
Capefeather

I love how he made Sketch an in-game event. I don't like the idea of getting a ribbon that stops you from learning Sketch again. I was also on the fence about it being an egg move, because Necturna doesn't really fit into Smeargle's egg group (I know, lots of pokemon in that group don't fit in, but still!). That's just my opinion, anyways :3
 
Deck Knight

I also agree with giving Necturna a clone of Horn Leech called Thorn Leech, even if it's purely from a flavour perspective.
 
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