In my opinion, we should choose a relatively poor offensive typing for CAP34, forcing it to rely on super-effective coverage moves rather than spamming STAB attacks. This approach synergises well with Throat Spray because:
I don’t think this makes much sense at all. Offensive Pokémon that are successful always have a strong combination of STABs that hit a great amount of Pokémon SE.
Look at Pokémon with strong but not super Spammamble STAB like Zamazenta or Revenankh. Their fighting type moves are incredibly powerful but they fail to hit a lot of defensive staples just with STABs, requiring coverage to work sufficiently. This is especially apparent with Zama, which in theory has great coverage options but in reality struggles to gain a solid foothold in the meta (or well one that corresponds to its formerly UBeR status) due to having trouble fitting all the moves it needs.
I still think it’s possible to be really threatening with a STAB that is resisted commonly or even checked by an immunity, so long as it also targets common defensive cores. From our list both Psychic (Psy Noise) and Electric (Overdrive) are prime examples of this. Both types are checked by an immunity but both also target 2/3 of common defensive cores, hitting Arghonaut, Venomicon respectively Venomicon and defensive water types SE.
Imo for STAB we are looking for types such as these, that target common defensive cores but need a complementary STAB to dispatch of common checks to incentivize switching moves, not types that have poor offensive coverage overall.
I think Singaporygon puts it a bit better in their answer to this post. A type that covers a lot of defensive staples but requires complementary STAB or coverage to not be walled is ideal.
I think resistance to common strong priority is a very helpful trait here.
I agree, that not falling prey to any priority in the meta is important. I definitely think we should be resisting some of these moves.
I wanna however caution against focusing too much on this, especially with regards to Hemogoblin. Pokémon such as Iron Valiant, Roaring Moon or Walking Wake all are weak to it’s priority moves and nevertheless are capable of being so threatening, that they manage to climb to the top of the VR since the start of this gen.
Psychic Noise, on the other hand, definitely requires STAB IMO - not only is it the weakest of our options at only 75 BP, but Psychic is a pretty mediocre offensive type.
Up to this point I shared this opinion, but I’m slowly starting to think that Psy Noise doesn’t necessarily require STAB to be used.
Imo we have to ask the question, why aren’t we hitting the walls we want to beat with an even stronger STAB move, if it’s a SE hit?
What benefit is there to hit a wall super effectively with Psy Noise do 50% and block them from healing, when I can also hit them with SE Psychic, do 75% and beat them still?
Being able to quasi Taunt a neutral or resisting Wall, while chipping it seems actually much more valuable especially if you can’t hit them SE at all, since that leaves the Wall in a suboptimal state for teammates to pick it off.
You might not beat the wall but leaving a Cresceidon at 60% and die or blocking Hemogoblins valuable recovery means you might create situations for teammates to beat them at a later point of the game.
CAP34 can activate Throat Spray by KOing a weakened opponent, so it will be difficult for an opponent to force damage on it in the process of setting up. Being somewhat bulky and neutral to strong priority attacks should therefore give CAP34 adequate protection against priority.
I think this is a great observation of Throat Sprays upsides in general. Not having to click a set up move makes you less vulnerable on the set up turn. Obviously a sweeper that forces out a weakened Wall on its set up turn will do the same. But CAP 34 will be able to do so while also making Progress the same turn and limiting the necessity for predicting. A weakened wall might be able to stay in and Recover on a Mon clicking Nasty Plot, which isn’t as easy on a move like Boomburst.
I believe if said CAP is to have Throat Spray as its main item it's important to make sure it's not weak to stealth rock, preferably resistant to it, so as to not benefit too much from Heavy-Duty Boots.
Being not weak to Rocks is by no means a requirement. It definitely helps incentivize Throat Spray, but examples such as Armarouge, (formerly Baxcalibur), Ceruledge, Gouging Fire, Iron Moth, Kyurem and Miasmaw prove, that a rocks weakness doesn’t immediately imply running boots, if the pay off of using another item is big enough.
Being weak to rocks becomes even less of an issue on HO structures as longevity is secondary to breaking power.
Imo this is especially true for Fire type pairings, as they have several of the qualities, which we have identified throughout this discussion as being great to have for a sweeper.
1) Great spammable one move coverage.
2) resistance to common priority (in this case Hemogoblins Espeed and Grassy Glide as well as the rare Scizor Bullet Punch.
3) Great dual STAB coverage with all of the chosen Sound moves on our list.
I feel like part Psychic makes it more susceptible to this things main threats being knock off and throat chop
Throat Chop is not used on any Dark type in the meta atm and for now we have no reason to believe, that this will change just because of CAP 34.
Regarding Knock Off I believe, that it’s actually a benefit to have a Mon with a consumable be weak to it, for one because you wont risk switching in on a Mon with Knock and lose your item in the process, because you’re also taking heavy damage.
Additionally after using the item you can cut the power of a widely used weakness by 2/3 making it harder for mons that rely on this move to revenge kill CAP 34.
Lastly in a generation, that allows you to adjust your typing in a pinch I don’t think such a weakness is too crippling, as long as it doesn’t make CAP 34 a Tera hog.