CAP 35 So Far
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After a great discussion led by our Ability Leader, Earthflax, we will be deciding on CAP 34's typing through two series of polls. If you haven't taken the chance to read through the thread, please refer to the Typing Discussion thread here to make an informed decision when submitting your ballot! Lastly, here are the descriptions for each typing combination slated, pulled from Earthflax's final post here.
Aroma Veil
Creating a wall that does not suffer from the same disruption woes as most others - namely Taunt and Encore - is very valuable for defensive backbones on all varieties of team composition. While this ability is lower-power, it provides a clear benefit as a defensive tool while also allowing greater freedom in later stages.
Electromorphosis
This ability, if chosen, would completely eliminate any fear of excessive passivity from CAP35. The double damage racks up massive damage without needing particularly strong offensive stats. The boost lasts until a move is used, too, meaning that CAP35 can hold onto this boost for as long as it is. Provided we play our cards right, a 'mon in this build could be a great asset on a team, switching into pivot moves or Rapid Spin and threatening a strong Discharge or Volt Switch.
Grassy Surge
Simply put, 6% is a LOT of healing. This level of healing is hugely useful for a multitude of things. It helps to mitigate hazard damage, it provides greater cushions for close calcs, and it can compound with Leftovers for truly insane levels of recovery. 0.5x damage Earthquake is a nice, though not particularly common, perk. Grassy Surge overall just provides a very good way for CAP35 to facilitate its teammates and fill a substantial role.
Misty Surge
CAP's meta is chock-full of status spam - Gliscor, Cresceidon, Dragapult, Kitsunoh, and Necturna, among others. This ability shuts that down for both CAP35 and all of its teammates, which is incredibly strong. It also provides a Dragon resist - again, very strong. However, Misty Terrain is a field effect, so it applies for both teams, so there is a fair bit of opportunity cost when it comes to using a potential Misty Surge CAP35. While Misty Surge would require more specific team compositions, it would create an incredibly strong, and practical, effect.
Regenerator
I have little to say about this ability that isn't understood already. It clearly defines a role as a pivot, it's a very strong effect, and given inherent status and typing immunities we have it would make CAP35 very practical.
Rough Skin/Iron Barbs*
Punishing contact is very good. This can be seen with traditional walls like Ferrothorn, more offensive but frailer Cresceidon, and even the typically offensive Garchomp. This ability helps us to narrow in a role which focuses on punishing weak pivoting moves, Knock Off, Rapid Spin, and moderate power neutral contact moves.
*The exact ability would be decided by the winning artist to fit the flavor of their design
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This will be a Ranked Pairs vote (RP) (a form of voting where each candidate is ranked according to head to head matchups with each of its competitors in a directed acyclic graph), the details of which were discussed here.
This is a ranked vote: order does matter! You can upvote your favorites and downvote your least favorites. You may choose to rank as many or as few options as you like, but we encourage you to rank as many options as possible to ensure your preferences are taken into account.
Bold your votes and nothing else!
A typical vote might look like the following:
CAP uses automated scripts to count votes. For this reason, it is very important for all ballots to be submitted correctly. If you do not compose a legal ballot, your post will be subject to moderation.
CAP uses blind voting. Other people's votes won't appear in the thread, but they are counted and will be made visible at the end of the voting timeframe. For more information about this change, check out this PRC thread.
Asking for votes for your submission or for the submissions of others is not allowed. Anyone found to have done so risks punishment at the moderation team's discretion. If you find that someone has broken this rule, please contact the CAP moderation team with your evidence and no one else. Mini-moderation of this rule is also considered a serious offense and can be punished.
The voting options are:
Aroma Veil
Electromorphosis
Grassy Surge
Misty Surge
Regenerator
Rough Skin/Iron Barbs
This poll will be open for 24 hours.
-----
After a great discussion led by our Ability Leader, Earthflax, we will be deciding on CAP 34's typing through two series of polls. If you haven't taken the chance to read through the thread, please refer to the Typing Discussion thread here to make an informed decision when submitting your ballot! Lastly, here are the descriptions for each typing combination slated, pulled from Earthflax's final post here.
Aroma Veil
Creating a wall that does not suffer from the same disruption woes as most others - namely Taunt and Encore - is very valuable for defensive backbones on all varieties of team composition. While this ability is lower-power, it provides a clear benefit as a defensive tool while also allowing greater freedom in later stages.
Electromorphosis
This ability, if chosen, would completely eliminate any fear of excessive passivity from CAP35. The double damage racks up massive damage without needing particularly strong offensive stats. The boost lasts until a move is used, too, meaning that CAP35 can hold onto this boost for as long as it is. Provided we play our cards right, a 'mon in this build could be a great asset on a team, switching into pivot moves or Rapid Spin and threatening a strong Discharge or Volt Switch.
Grassy Surge
Simply put, 6% is a LOT of healing. This level of healing is hugely useful for a multitude of things. It helps to mitigate hazard damage, it provides greater cushions for close calcs, and it can compound with Leftovers for truly insane levels of recovery. 0.5x damage Earthquake is a nice, though not particularly common, perk. Grassy Surge overall just provides a very good way for CAP35 to facilitate its teammates and fill a substantial role.
Misty Surge
CAP's meta is chock-full of status spam - Gliscor, Cresceidon, Dragapult, Kitsunoh, and Necturna, among others. This ability shuts that down for both CAP35 and all of its teammates, which is incredibly strong. It also provides a Dragon resist - again, very strong. However, Misty Terrain is a field effect, so it applies for both teams, so there is a fair bit of opportunity cost when it comes to using a potential Misty Surge CAP35. While Misty Surge would require more specific team compositions, it would create an incredibly strong, and practical, effect.
Regenerator
I have little to say about this ability that isn't understood already. It clearly defines a role as a pivot, it's a very strong effect, and given inherent status and typing immunities we have it would make CAP35 very practical.
Rough Skin/Iron Barbs*
Punishing contact is very good. This can be seen with traditional walls like Ferrothorn, more offensive but frailer Cresceidon, and even the typically offensive Garchomp. This ability helps us to narrow in a role which focuses on punishing weak pivoting moves, Knock Off, Rapid Spin, and moderate power neutral contact moves.
*The exact ability would be decided by the winning artist to fit the flavor of their design
-----
This will be a Ranked Pairs vote (RP) (a form of voting where each candidate is ranked according to head to head matchups with each of its competitors in a directed acyclic graph), the details of which were discussed here.
This is a ranked vote: order does matter! You can upvote your favorites and downvote your least favorites. You may choose to rank as many or as few options as you like, but we encourage you to rank as many options as possible to ensure your preferences are taken into account.
Bold your votes and nothing else!
A typical vote might look like the following:
Most Preferred
Second Most Preferred
Third Most Preferred
Any comments that the voter has would go below the votes in non-bold text. Bold text is used to determine what the user's votes are, so none of the supplementary text should be in bold.
CAP uses automated scripts to count votes. For this reason, it is very important for all ballots to be submitted correctly. If you do not compose a legal ballot, your post will be subject to moderation.
- The scripts count bold words in ballots, so do NOT bold anything in your ballot other than the options you are voting for.
- Do NOT put any formatting other than bold in your post.
- Only one option per line.
- The spelling of options must be EXACTLY correct and must match the spelling listed above.
- Capitalization and spaces are ignored by the vote counting scripts, but you probably should not depend on it.
CAP uses blind voting. Other people's votes won't appear in the thread, but they are counted and will be made visible at the end of the voting timeframe. For more information about this change, check out this PRC thread.
Asking for votes for your submission or for the submissions of others is not allowed. Anyone found to have done so risks punishment at the moderation team's discretion. If you find that someone has broken this rule, please contact the CAP moderation team with your evidence and no one else. Mini-moderation of this rule is also considered a serious offense and can be punished.
The voting options are:
Aroma Veil
Electromorphosis
Grassy Surge
Misty Surge
Regenerator
Rough Skin/Iron Barbs
This poll will be open for 24 hours.