i made a submission, it got a few posts, and people liked it.There's been a discussion/submission thread for over a week. Any submissions should've been done there.
it didn't show up, but it doesnt matter; persistent is going to win no matter what.
i made a submission, it got a few posts, and people liked it.There's been a discussion/submission thread for over a week. Any submissions should've been done there.
:3Iron Fist
Frisk
Except for Tail Wind, all of the affected moves already last a decent amount of time. I chose Iron Fist first because even with his S.Atk being higher, there is no way in hell he's not packing punching moves in his arsenal and those fists look pretty damn strong to me. Second choice, Frisk, also makes sense with so many arms how could he not be able to frisk down an opposing pokemon, plus it'll help out Trick immensely should he get it.
Last I checked, the punching moves are physical.I chose Iron Fist first because even with his S.Atk being higher, there is no way in hell he's not packing punching moves in his arsenal and those fists look pretty damn strong to me.
Kinda too late, I mean we are making fakemons aren't we? We already did everyone's fanboy dream in Revenankh, and Scylant isn't no perfect prize either. I think we have past the point of no return as far as I can see.No offense anyone else, but I hate fake abilities. Every aspect of this process that we add that's fake, ups the fanboy quotient exponentially.
I just really can't accept that as a good reason. Just because of past projects doesn't mean we shouldn't strive to be better.Kinda too late, I mean we are making fakemons aren't we? We already did everyone's fanboy dream in Revenankh, and Scylant isn't no perfect prize either. I think we have past the point of no return as far as I can see.
And by better you mean let's not make up new abilities, moves, evolutions, and/or items despite the fact they might further our project cause(s) or to enhance the metagame? Please note that I don't disagree with your opinion, but I don't have that same belief towards fake abilities/whatever as you do.I just really can't accept that. Just because of past projects doesn't mean we shouldn't strive to be better.
This project is Create-A-Pokemon. I personally take that at face value. Let's create a Pokemon. That should be the only variable as far as I'm concerned. Not an attack. Not an ability. Not an item. I feel like we should play with the parts that Gamefreak has in the game and only those parts, and make a competitive, interesting new creature out of them.And by better you mean let's not make up new abilities, moves, evolutions, and/or items despite the fact they might further our project cause(s) or to enhance the metagame? Please note that I don't disagree with your opinion, but I don't have that same belief towards fake abilities/whatever as you do.
This project is Create-A-Pokemon. I personally take that at face value. Let's create a Pokemon. That should be the only variable as far as I'm concerned. Not an attack. Not an ability. Not an item. I feel like we should play with the parts that Gamefreak has in the game and only those parts, and make a competitive, interesting new creature out of them.
Beyond that, by keeping to that, it keeps this as new player friendly as possible. Explaining a new Pokemon is one thing. "He's a Bug/Ice sweeper type." Having to continue that and say "He's a Bug/Ice sweeper type of Pokemon with this awesome new ability that means that he's immune to rock type damage on the switch in" is a whole 'nother thing. There's a lot bigger chance of someone saying "F this, that's dumb, all you guys are dumb" the more stuff we make stuff up.
If this was Create-A-Metagame, then I'd agree with you. I wouldn't like the purpose as much, but I'd agree with you. But we're inserting new Pokemon with the intent of modifying the metagame piece by piece. I think it should just stick with the Pokemon, and let them do the work.
That's my general opinion.