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CAP 5 CAP 5 - Base Stat Submissions

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Current rock types mix sweep? The only popular rock types are like... Rhyperior and Rampardos (to an extent) neither of which mix sweep ._.
 
It _may_ be wise to do the actual Ability poll before the stat spread poll.

If we end up giving this pokemon 130+ SpAtk (under the assumption that we'd need it for a strong Power Gem/Ancient Power) and then give it an ability like Adaptability or Technician, we're pretty fucked. It'd be pretty helpful for people making non-arbitrary spreads.

Is this the right place to discuss this?
 
I wouldn't say so EM, Alakazam has 135 base SpAtk, but since it only has psychic (which is the same BP as Tech'd Ancient Power) it doesn't make it very far =/

Porygon-z has 135 base SpAtk and Adaptability, with Tri Attack (more power than any special rock move) and Hyper Beam, it's still not broken (This thing will likely have more speed, but I don't think it's going to make it broken)
 
Looks like we're going Offensive, so in order to Break the Mold, I'll need something cool...er.


HP: 100
Atk: 80
Def: 55
SpA: 140
SpD: 55
Speed: 125
BST: 555

Ratings:
PhSweep: 127, Rank 2.
PhTank: 90, Rank -1
SpSweep: 233, Rank 9
SpTank: 90, Rank -1
ODB: 56.2 Extreme Bias to Offense
PSS: -33.4 Large Bias to Special
Overall: 615 Fantastic.

>_>.

It's like some kind of special reverse Rhyperior... And also probably completely broken. Die Duggy and Syclant >_> Also this breaks the Rock Mold of Low HP >_>
 
We can make this mixed and break the mold even more IMO. I like 70 HP/ 115 Att/ 72 Def/ 130 Sp Att/ 60 SP DEf/ 128 Speed. I just really want this to take advatage of various moves that get power ups fromm Technician.
 
Rocks tend to have high-attack, I don't think being mixed would break the mold more =/

Though some attack would be nice to deal with togekiss =/
 
I'm trying to think of what would really break the mold of rock types. We can't give it too much defense, as the sdef boost of sandstorm would make it tanky. Further, nearly all rock types have high defense, so low defense would certainly break the mold. middling attack would let it mix sweep a bit, but would make it focus on special attacks, and high base speed is good, as rock polish sweeping is not exactly uncommon among rock types. So, the way I see it, we have...

HP: 78
At: 78
Df: 52
sA: 130
sD: 65
Sp: 117

Total: 520

Should be able to take special hits decently well with sandstorm's sdef boost, and is fast and special sweepy. 78 attack isn't a lost cause, but you can pretty much only explode or Rock Wrecker off it. Needs to watch for physical attacks, but can also outspeed all base 115s.
 
Tennis, can you please edit in the link to the calculator applet by X-Act in the original post?

Edit:
I was waiting for someone else to post so I can post my stat spread, but here it is:
85/55/65/115/85/140
BST=545.
Rock's biggest stereotype is the fact that it's THE slowest type.
Period.
Secondly, it's usual physical, not special.
This spread addresses both stereotypes and counters them.
The Defense is enough to keep this Pokemon alive to take one resisted attack, perhaps another. But nothing overly bulky.
Special Attack is rather high, but not too high. Enough to be a sufficient special sweeper.
Special Defense will most likely be boosted in sandstorm to a rather high level, so I made it moderate before sandstorm so it would be come an asset rather than an immunity when sandstorm is present.
The Speed is my biggest sell. 140 ties with Electrode (whom you most likely won't see in OU). I feel 160 would be way too high and distract the Base stat distribution away from where it should be going. If desired I could bump it up a bit so CAP 5 would be able to out-speed base 125 +Speed Pokemon while running a +Special Attack nature.
 
I'm thinking something like this:

HP/Atk/Def/SpA/SpD/Sp
75/91/65/125/95/120

HP and Def is so it can survive a non-STAB resisted attack. In other words, come in on something!

Why 95 Atk? Because I want my STAB Stone Edge dammit! I do NOT want yet another sweeper to be COMPLETELY walled by Blissey. Also, who said we're having a special sweeper? Why can't we have a MIXED sweeper?

That aside, I think the SpA and Sd are obvious; no matter how much I complain and talk, this thing will be mainly special, and I definitely want it to be fast, either way.

The SpD is so it doesn't automatically die to unresisted STAB or SE (but not both) Special hits and hit back with something else. With what? Well, we'll see. In the meantime, it'd be nice if this were considered/
 
HP: 100 - Good Hp
Atk: 70 - Low Attack
Def: 50 - Very low Defense
SpA: 140 - Broken Sp. Attack
SpD: 70 - Low Sp. defense
Speed: 125 - Very good Speed

BST: 555


This pokemon will be perfect.
 
Hit Points (HP): 95
Attack (Atk): 65
Defence (Def): 60
Special Attack (SpA): 110
Special Defence (SpD): 60
Speed (Spe): 130
Base Stat Total (BST): 520

I think that the general role of a rock pokemon is a increadbly slow wall of sorts, or support pokemon. If they do attack it is usually physical. So, in order to "Break The Mold", I decided on a stat set that gave generally low defences (lower than average OUs), but increadble speed. Also it is backed with nice special attack to compliment more special moves, and of course it has enough HP to survive at least 1 hit. I tried not to make the BST too high, because everyone whines about Chomp, who has 510 BST, so I tried not to go too far over that.
 
because everyone whines about Chomp, who has 510 BST, so I tried not to go too far over that.

Two things. One, Chomp is 600 BST. Two, there IS NO LIMIT ON BST. X-Act has demonstrated a 600+ BST pokemon with stats in the correct ranges in CAP 4. The thing is, if you make it to high, people may not vote for it. The traditional cap is 555. You can go higher if you want, just be reasonable and check out the BSR first.

EDIT: Omgthatkid I'm digging the 140 speed.
 
Ah, I guess I counted wrong or something, I'm bad at the computer calculator... Still, Chomp is possible Uber / New Teir at this point, so 600 is pushing it a bit. I think 520 is... Pretty good.
 
OK here's my stab at this

85HP/70ATK/77DEF/140SAT/54SDF/114SPE

550 TOTAL BST

140SAT/114SPE/
70ATK:

These stats break the mold by a TON!! The only Rock type that's even remotely fast is Aerodactyl, while none of them rely on special attacks (except MAYBE Probopass). Power Gem's a bit weak for a STAB move (then again some other moves aren't that much better), but 140 Sp. Attack should be enough to boost it to sweeping potential. 114 Speed is high enough to break the mold, but not so fast that it breaks everything else, and 70 Attack is useful to some extent (Head Smash anyone?).

85HP/77DEF/54SDF

To compensate(spelling?) for the high speed/special attack ratio, we have to lower tanking abilities down a bit so it doesn't get broken *points at Garchomp*. 85 HP and 77 Defense allows it to handle physical attacks well enough, well 54 Sp. Def increases to a better score during Sandstorm, allowing it to take special hits well enough. The last thing we need is another Garchomp-esque CAP5

Phy Sweep: 1 (110)
Phy Tank: 0 (107)
Spc Sweep: 9 (228)
Spc Tank: -2 (81)
Extreme Bias to Offense (41.7)
Bias to Special (-24.8)
Overall Rating: Excellent (545)
 
Ah, I guess I counted wrong or something, I'm bad at the computer calculator... Still, Chomp is possible Uber / New Teir at this point, so 600 is pushing it a bit. I think 520 is... Pretty good.

Look at Tyrantiar and his 600 BST Plus Sp. defense boost in sandstorm.

Yet, not broken.
 
just going to point out that chomp is uber, so this non-uber CaP project shouldn't be compared to him to much, at least in a way that this is like chomp. We dont need to create a banned poke.

I think it should be something like this:

HP: 95
Attack:60
Defense:65
Sp.Attack: 128
Sp.Defense:65
SpD:140

Total: 553

Its not outrageous, but I think 115-125 Sp.Attack is a bit too low and doesn't "break the mold" enough. 128 seems decent. And it need s to be speedy, so 140 it ties electrode, and is only outspeeded by ninjask and Deoxys-s. Its defenses are enough that it can take a resisted hit, but also enough to make it a special rock type.
 
just going to point out that chomp is uber, so this non-uber CaP project shouldn't be compared to him to much, at least in a way that this is like chomp. We dont need to create a banned poke.

I think it should be something like this:

HP: 95
Attack:60
Defense:65
Sp.Attack: 128
Sp.Defense:65
SpD:140

Total: 553

Its not outrageous, but I think 115-125 Sp.Attack is a bit too low and doesn't "break the mold" enough. 128 seems decent. And it need s to be speedy, so 140 it ties electrode, and is only outspeeded by ninjask and Deoxys-s. Its defenses are enough that it can take a resisted hit, but also enough to make it a special rock type.


This Base set is good. I like it. :pimp:
 
Since you guys are usually against creating new moves in CAP, I think it needs to be said that for STAB, all this thing has to work with are

Power Gem (70 BP, 20 PP)
Ancientpower (60 BP, 5 PP)

If you want this thing to be able to take out a few Pokemon without relying solely on non-STAB attacks or mixed sweeping, you need to give this thing a LOT of special attack.

Careful consideration needs to be made to ensure that the BP of non-STAB moves do not completely outpace it's STAB of choice, I think. With mainly moves of low BP but extremely high special attack (think 140 base), you create a delicate but acceptable balance of power.

If we give this thing Adaptability or Technitian, though, that changes everything; base SpA would have to be brought much farther down for it to be fair.
 
What I'm getting from Aniny is this:

1. New move = Power decrease while getting an increase somewhere else.
2. Ability to help Rock moves = Same thing
3. 140+ special attack = Super Glass Cannon.
 
If we give this thing Adaptability or Technitian, though, that changes everything; base SpA would have to be brought much farther down for it to be fair.

Including stab a...
Technician Ancientpower is 135 BP
Adaptability Ancientpower is 120 BP
Adaptability Power Gem is 140 BP

Which isn't really that powerful compared to a stab'd FT/TB/IB which is 142.5 BP
So even if it gets one of those abilities does its SpA really need to be dropped that much? Unless you meant "brought much farther down" as in something like 110-130 instead of +140.
 
Since you guys are usually against creating new moves in CAP, I think it needs to be said that for STAB, all this thing has to work with are

Power Gem (70 BP, 20 PP)
Ancientpower (60 BP, 5 PP)

If you want this thing to be able to take out a few Pokemon without relying solely on non-STAB attacks or mixed sweeping, you need to give this thing a LOT of special attack.

Careful consideration needs to be made to ensure that the BP of non-STAB moves do not completely outpace it's STAB of choice, I think. With mainly moves of low BP but extremely high special attack (think 140 base), you create a delicate but acceptable balance of power.

If we give this thing Adaptability or Technitian, though, that changes everything; base SpA would have to be brought much farther down for it to be fair.

Unless of course you made a new move. Seriously, why does everyone keep forgetting we can do this? Also, please no discussing abilities or moves in here.
 
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