any more opinions on punishment, ice fang, and icy wind?
all should be allowed. The ice moves are an inferior ice punch and punishment does jack to celebi and the rotom formes are rarely 3HKO'd even with 252 Atk adamant.
any more opinions on punishment, ice fang, and icy wind?
all should be allowed. The ice moves are an inferior ice punch and punishment does jack to celebi and the rotom formes are rarely 3HKO'd even with 252 Atk adamant.
I need an opinion from Doug on whether moves that are learned by all fully-evolved Pokemon of a certain type are up for consideration to be excluded from a CAP Pokemon movepool having that type. (Examples include Sunny Day for Fire and Grass types, Calm Mind for Psychic types, Bulk Up for Fighting types, Ice Beam and Blizzard for Water types, etc.) If they are, then I'll remove the relevant parts from the movepool guide.
Keep in mind that most CM Celebis would be faster than CAP6 and could still hit it or switch. Also, that is only useful towards Celebis that stat-up.Punishment doesn't necessarily do jack to Celebi if it's the CM User fresh off of taking out some other pokemon with a CM or two under its belt. Go-go Revenge Kill.
252 Adamant Punishment to 2 CM 252/0 Celebi: 67-79%. It'd take 3 CMs before it got in OHKO range, sadly. But then, your opponent probably wouldn't want to lose 3 CMs >_>
Rotom doesn't stat-up, So Payback is better.
Salamence isn't within the top ten but that doesn't stop it from receiving Ice Punch thus putting another nail within it's coffin. Just because it's not within the top ten group doesn't mean that we shouldn't try to counter and/or possibly check it. Since you already mention a pre-existing Water type pokemon with Thunder Punch in the form of Ludicolo, why can't CAP6 learn Thunder Punch?Finally, I don't think ThunderPunch should be put on CAP6 because no other water type gets it besides ludicolo's evolution line. We don't need CAP6 to counter Gyarados- it isn't even in the top ten usage, and if people really wanted to do something to Gyarados, they could use a non-attacking move like toxic, Thunder Wave (which even qwilfish/bibarel get) or HP electric.
Salamence isn't within the top ten but that doesn't stop it from receiving Ice Punch thus putting another nail within it's coffin. Just because it's not within the top ten group doesn't mean that we shouldn't try to counter and/or possibly check it. Since you already mention a pre-existing Water type pokemon with Thunder Punch in the form of Ludicolo, why can't CAP6 learn Thunder Punch?
He/She said "no other water type gets Thunderpunch [beside Ludicolo]" which didn't specifically say anything about said users had to be weak to said move. Since Colo is part Water, he counts towards being predecent toward learning an physical electric move. They're a whole crapload of Water-types that can learn electric typed moves so I'm having trouble seeing the problem with teaching this Pokemon any electric whatsoever from a flavor standpoint.Ludicolo resists electric moves through it's secondary type though. There's no electric-weak water that learns Thunderpunch. I would have less of an objection to the likes of Thunderbolt because there is a bit of precedent with them being learned by Gyarados and Lapras.
That's what I was thinking too. Really, even though I thought it unnecessary, there needs to be a vote for checks and counters, so that we can stick to it, and anything that could take them out by any means wouldn't be allowed. I find it quite rediculous that people want Grass moves of all things, just to beat bulky waters.
All Grass Moves should stay controversial.
now that it's hopefully not taboo, can i suggest that we ban bulk up and swords dance on the (any attack +1 attack (e.g. meditate) should imo be allowed)
Finally, I believe Sucker Punch should be moved to Unallowed. a Fighting/Dark kind of priority coverage has already proven potent with Revenankh, and Sucker Punch also plays extremely well on a Bulk Up set. Too well, in my opinion, because it eliminates faster offensive Psychic counters.
Psychic types that are not part Steel are at a relative disadvantage in regular OU metagame but with Psychic being a decent STAB on CAP due to Revenankh and Fidgit, Psychic types have more chance to be used.
Psychic types include some of the best counters to CAP6 so I would want to ban Shadow Claw, Crunch and X-Scissor. I would allow Punishment due to the low base power without the opponent using stat boosting moves. Since Celebi, Starmie, Cresselia, Jirachi, Bronzong and Metagross all get by without using stat boosting moves, Punishment would not affect them too strongly. I would like to add Punishment to the allowed moves.
Also going to agree that X-Scizzor, U-turn, and Sucker Punch not be allowed for reasons stated
X-Scissor and U-turn should not be allowed for obvious reasons
However, I disgust at the thought of putting Shadow Claw on it even more. He then gains perfect coverage, with a 120 power STAB move being one of them. Shadow Claw scares Celebi and Slowbro, more than Ice Punch and Thunder Punch, respectively, and takes up only *one* move slot. With a moveset of Shadow Claw, Waterfall, and Close Combat, you really have the options of--Skarmory, Tentacruel (Who's too frail physically defensively), Gyarados, and Salamence. Skarmory is occasionally 2HKO'd with Stealth Rock, Leftovers, and Life Orb factored in from Close Combat, thus eliminating most of its usefulness. Gyarados and Salamence couldn't switch in safely, either, at risk of taking a blow from one of the two punches that is nearly assured in the last moveslot. Shadow Claw, simply said, would turn the Decentralizer, into the Centralizer, seeing as it would have no real counters. The new Garchomp, per-say.
Say NO to Shadow Claw. Stone Edge is even less problematic.
I would like Punnishment to be on allowed because it fits really well with the abillity but you cant sweep the good Psychic counters because of the low BP. It would be its only SE move on Ghost and Psychic types as moves like X-scissor and Sucker Punch is unallowed. (as I think they should)
I'd like to inquire why zen headbutt is allowed, there is not huge precedent for it. And it's rather rare for a fighting type pokemon to have access to it. Lucario and Gallade being the only two fighting types to get it (Lucario because he a specially based, and Gallade because it is a psychic type.). CAP6 is of course, neither. I think it should be at least subject to a vote. I'd either like some solid reasoning, or to move Zen Headbutt from Allowed to Controversial
Counter-wise zen headbutt allows it to beat Weezing, and maybe help for Revenakh? It really isn't a huge help of a move, but that does not mean in anyway that it would be allowed instantaneously. It's 18% stronger than Aqua Tail against both of those, so it's not a huge loss at all if it gets voted down.