I straw maned nothing, which is not something I can say about you. What are the benefits of giving this pokemon the abilities? It will "allow us further understandings of the metagame"? How? Oh now pokemon will have to fear a 30% chance of getting paralysed! Or now my Heatran just has another reason to use Earth Power, or use a Substitute set with Toxic.
Technically it is spelled "manned." A battleship is manned, a lion is maned.
Shield Dust stops none of those things from being useful save the 20% SDef drop on Earth Power. Heatran is a pretty horrible example actually.
This doesn't help us understand anything, it won't decentralize anything. I for one would still continue to spam U-turn even if this pokemon gets Static. I know that many others will too because of how effective of a move it is. Scizor won't care about getting paralysed, he has a 90 priority base attack. Flygon may care, but he still can force pokemon out with his resistances and immunities.
You SPAM U-Turn at your peril in a metagame with Static CAP8. The further insistence that paralysis does not matter to Scizor because he can still use an attack hits with less power than an unSTABbed Earthquake 75% of the time is equally laughable. Bullet Punch isn't going to cut it on a remotely healthy Swampert, Hippowdon, Machamp, or Snorlax. Scizor also isn't going to appreciate being fully para'd on the turn it tries to U-Turn out to a counter. The fact is paralysis fucks with Scizor on multiple levels but saying so is a heresy in CAP based solely on Scizor's 65 Base Speed not being considered fast. Scizor outspeeds 13 pokemon out of 49 in OU, or 26.5%, assuming it and the pokemon in question have the same EVs.
I suppose Lucario also does not fear paralysis because it can still use Extremespeed.
Same with Infernape for it can Vacuum Wave. We must all fear the crushing might of spammed 75% effective priority moves.
Adding a secondary ability does nothing for this CAP, actually there are some of CAPs who will only use one ability (or were given only one) and still work just as well as the others, or maybe even better. Scylant will never choose anything outside of Mountaineer, since Stealth Rocks then renders it completely useless.
Compoundeyes was extremely popular before we removed Focus Blast from Scylants movepool. Now there is no reason to use Compoundeyes because Blizzard's accuracy can be boosted by Hail and every other special attack it learns has 100 acc. Compoundeyes stopped being popular when Syclants movepool changed because there's no reason to run Compoundeyes just for Blizzard. Put Focus Blast back on Scylant, watch Compoudneyes come into use again.
Revenankh will never use the ability Air Lock over its much much better ability, Shed Skin
Agreed, but only because we unleashed a truly monstrous pokemon with Shedrest with few exploitable weaknesses. Being able to heal from Rest immediately was more powerful than never losing Leftovers recovery in weather.
Argh only comes with one ability, and it infact one of the best CAPs thanks to that.
This is fallacious. Is Togekiss any weaker because it has Hustle? No. The mere possession of another ability would not decrease Arghonauts effectiveness. Unless your argument is that it is "best" because you personally prefer CAPs with one ability. That isn't a competive argument though. If Arghonaut had Marvel Scale as a secondary ability I somehow doubt seeing one switch into your stat-up sweeper would be less scary. It might however cause you to rethink using Toxic on it.
Yanmega has Speed Boost and Tinted Lens, but how often will you see a Yanmega that runs Tented Lens over Speed Boost? Almost never.
This does not reduce the effectiveness of Yanmega itself, however. Speed Boost and Tinted Lens do different things and free speed boosts are impossibly powerful.
These pokemon have two abilities and they still prefer the former to the latter, because it is so much better. I can say that removing the underused ability will have no effect on the metagame and that is most likely a true fact. Tented Lens is inferior to Speed Boost. Air Lock is inferior to Shed Skin. Compound Eyes is inferior to Mountaineer. The ability that we're primarily are going to base this pokemon off of is Shield Dust, so if a pokemon is actually going to be based around this specific ability, won't the secondary ability be completely ignored and then in itself have no effect on the metagame?
Cue "Technician will be worthless compared to the clearly superior Levitate, lets not weaken Stratagem by dividing its house" arguments from CAP6. Even if we gave this an absurdly useless ability like Run Away, only a n00b would use it. This is not applicable with Static or Trace, which have clear track records of competitive use (Static in UU, Trace in OU). CaptKirby is voting against static
because of the number of times Static has screwed him over in UU.
CaptKirby said:
I do not really care as long as it is not static. As Deck Knight's argument of "crippling the opponent without even using a moveslot" goes, that is exactly why Static is bad - it is a fucking broken ability.
Gen. Empoleon said:
OK.