FireArrow said:Sorry, but saying that we can't switch in on super effective attacks coming off of high base stats isn't much of a counter argument. We're gonna astronomical stats to deal with that, no matter what ability we choose. Your second paragraph is exactly what we were planning on doing in the first place (regarding Aegislash, Gengar is something we'll have to handle with another team member - no one ever suggested Bullet Proof + Milotic's special bulk.)
I'm pretty sure I suggested Milotic's special bulk on its own because Gengar Thunderbolt hits CAP18 harder than Aegislash Shadow Ball does, and Intimidate means CAP18's Defense doesn't need to be astronomical at all to take Excadrill's Earthquakes. Sure, the two together might be excessive, but Cresselia's got even better defenses, and it's not broken at all in OU.
I never saw anything about plans for an offensive Bulletproof CAP because either I'm either bad at reading forum posts or I'm never on IRC. I've been focusing on the defensive potential of CAP18, and since it would need to handle Excadrill, Gengar, and Aegislash, I figured we'd need Intimidate + stats to accomplish all this. I just ran calcs for an offensive CAP18 vs. Gengar, Exca, and Aegislash, and it's actually a heck of a lot easier to threaten things when you're built to survive one Excaquake and one Gengar Bolt rather than two.