Tournament CAPPL VI - Week 5


Master Procraster
is a CAP Contributor
Week 5 everyone. The final stretch! You have until Monday, August 17th to get those matches done, so make sure you get in contact ASAP.

Surging Snaelstroms (3) :snaelstrom: vs Perilous Pinecos (3) :pineco:
SS Bo3: Andyboy vs Lasen
SS1: pinkdragontamer vs Rage.Spam.Quit
SS2: Jho vs Pipotchi
SS3: aesf vs D2TheW
SM1: xavgb vs Marjane
SM2: Jordy vs ShunosaurusLii

Choice Band Revenankhs (3) :revenankh: vs Jumbo Jumbaos (3) :jumbao:
SS Bo3: DetroitLolcat vs Jrdn
SS1: Mx vs Ho3nConfirm3d
SS2: Heaven Jay vs quziel
SS3: KilluaKillingIt vs Rabia Boat
SM1: G-Luke vs Finchinator
SM2: Maple vs SunMYSER

Punny Privatykes (4) :privatyke: vs Galactic Astrolotls (2)

SS Bo3: Nalei vs atha
SS1: Orig Stall Guy MrDollSteak vs Snafutari
SS2: K3ppr vs -Voltage-
SS3: ExplodingDonkey vs lyd
SM1: Airwind vs snake_rattler
SM2: Aetherl vs Zephyr2007

- As a tournament on Smogon, we follow all rules present here.

- Unless you are playing in SS Bo3, all matches will default to Bo1.

-All matches played must have a replay saved. It is the winner of the match who has responsibility to post the replay for match, though the loser is definitely allowed to confirm the loss with a reply as well, and teammates are allowed to post replays as well; the main point is that replays have to be presented. It is unfair to NOT have your match's replay shared because if every replay is available then it presents an equal access to the proof of the players' skills in the context of this tournament. Not sharing replays makes it harder for a particular player to be studied, which is unfair to the players that do put themselves in the public eye via this tournament and their replays.

-Matches must be played in their corresponding format. Do not play in Custom Battles.

-Try to contact your opponent immediately and VM them/post a message on their Smogon wall. Keep scheduling public so that your scheduling attempts can be verified. If you are having trouble contacting your opponent for match scheduling, contact the opposing team to help notify your opponent or get a substitution for them if necessary. If you opponent agrees on a scheduled time but does not show up for the match, then record proof of this via a screenshot, video, etc and post it in this thread or PM it to LucarioOfLegends. If your opponent misses a scheduled match on a Saturday or Sunday, you may use your screenshot as proof for an activity victory. If you opponent misses a scheduled match before a Saturday, it is expected that some sort of serious rescheduling effort is made by both parties unless you specifically stated earlier that you would not be available Saturday/Sunday and your opponent acknowledged this. If there is a serious time conflict between players, then at the earliest available opportunity a substitution should be made. Captains and Co-Captains are the only ones allowed to make substitutions, and they can do so by replying to this thread by stating which of their two subs are subbing in for which starting player. More often than not if an opponent misses a scheduled time during the beginning of a week, it is expected that serious rescheduling efforts will take place and no immediate activity win will be given. If you scheduled a match and then realize you can't make it, it is 100% in your best interest to let your opponent know ASAP so that rescheduling or subbing can be done.

If a team is 1 vs 1 (or 0 vs 0) and all remaining matches have questionable activity calls, then the CAPPL Johning Clause will activate and both teams will end up losing the week. It should be every team's top interest to avoid a draw situation by having at the bare minimum 3 matches played each week, though obviously having all 6 matches played is preferable. This clause exists because it's flat out ridiculous if a team can't play more than half of their matches every week. [This rule is making it's return from CAPTT I. It's never had to be activated before and let's keep it that way. Note that this clause do NOT impact a matchup where it is clear that one team deserves multiple activity wins. This clause is reserved for when there's no appropriate contact between multiple sets of opponents between two teams. Again, the clause has never had to be activated in the past and this is more of a harsh deterrent against lack of scheduling.]

-Ghosting is not allowed, nor is any form of psuedo ghosting. Giving advice to a teammate or friend while they are playing a CAPPL match is not allowed. Planning any sort of schedule to ghost is not allowed. Any ghosting or planned ghosting that is found out will result in the offending team automatically losing the week. If a team is found to have ghosted in at least 2 weeks, they will be disqualified from the tournament and the offending captain and/or players might face bans from future CAP meta tournaments. "Public Ghosting" is not allowed either and any offenders will meet immediate and harsh punishment.

-Try to have good sportsmanship and don't be a dick. Poor sportsmanship may result in being kicked from the tournament.

-In the event of a disconnect/timeout, the offending player should show proof that the disconnect was genuine. Acceptable proof would include a photographic picture of your computer's disconnect message or blue screen or whatnot with enough external variation to assume you just didn't google the image or whatever. If the proof of the disconnect is determined to be valid and both players have submitted their teams in a spot the hosts have access to prior to their match, then the match should try to be recreated as close as humanly possible to the way it was at the point of the disconnect (this is the most preferable method-- using server leaders/admins might help in this if they are available and willing). Having neutral parties start with the original teams and giving the original players player status at the start of the match should be done if the same teams are used, since this prevents team changes from being made. In such a case, LucarioOfLegends should retrieve the teams from the team conversation if available, since a good team has them posted before each match for review anyway. If the player that disconnects does not have a valid copy of their team submitted, then that player does not have the ability to recreate the match and they will lose the matchup if their opponent wishes. In extra-ordinary situations that do not follow the above "best practices" then LucarioOfLegends will decide how to best move forward and may consult other Smogon tournament leaders as applicable.

Week 1:
Perilous Pinecos vs. Choice Band Revenankhs
Punny Privatykes vs. Surging Snaelstroms
Galactic Astrolotls vs Jumbo Jumbaos

Week 2:
Perilous Pinecos vs Punny Privatykes
Galactic Astrolotls vs Choice Band Revenanks
Jumbo Jumbaos vs Surging Snaelstroms

Week 3:
Perilous Pinecos vs Galactic Astrolotls
Jumbo Jumbaos vs Punny Privatykes
Surging Snaelstroms vs Choice Band Revenankhs

Week 4:
Jumbo Jumbaos vs Perilous Pinecos
Surging Snaelstroms vs Galactic Astrolotls
Choice Band Revenankhs vs Punny Privatykes

Week 5:
Surging Snaelstroms vs Perilous Pinecos
Choice Band Revenankhs vs Jumbo Jumbaos
Punny Privatykes vs Galactic Astrolotls

Standings: W/T/L (Individual Battle W-L)

Jumbo Jumbaos:
2/1/1 (13-11)

Choice Band Revenankhs: 2/1/1 (13-10)

Galactic Astrolotls: 1/3/0 (13-11)

Perlious Pinecos: 0/1/3 (8-16)

Surging Snaelstroms: 3/1/0 (17-7)

Punny Privatykes: 0/1/3 (7-16)
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is a Pre-Contributor
Weekly predictions but I had to go early so they're wack af :

Surging Snaelstroms (5) :snaelstrom: vs Perilous Pinecos (0) :pineco:
SS Bo3: Andyboy vs Lasen - Lasen isn't playing at his peak rn while Andy's doing great so I give a solid edge to Andy on this one.
SS1: pinkdragontamer vs Rage.Spam.Quit - Can't predict this one, two great players and builders. I hope I can catch it live.
SS2: Jho vs Pipotchi - Jho's favored but pip has been doing good this tournament iirc, slight edge.
SS3: aesf vs D2TheW - Aesf is more consistent and I except him to bring a more solid team, good edge.
SM1: xavgb vs Marjane - Can't not bold xavgb (he almost clutched 2 horrible matchups against voltage and 6-0d in 183 turns). xavgb edge.
SM2: Jordy vs ShunosaurusLii - Jordy's on fire and no one counterteams reuniclus + ttar.

Choice Band Revenankhs (1) :revenankh: vs Jumbo Jumbaos (3) :jumbao:
SS Bo3: DetroitLolcat vs Jrdn - Dlc didn't impress me too much thus far and jrdn is a great player.
SS1: Mx vs Ho3nConfirm3d - I keep bolding hoen's opponents because I don't know him too much... sorry guy maybe you're better than that.
SS2: Heaven Jay vs quziel - That's a very interesting matchup. I think quziel knows the meta a bit better and is more surgical in the teambuilder but it could go either way.
SS3: KilluaKillingIt vs Rabia - I don't know at all what to expect here.
SM1: G-Luke vs Finchinator - Finch is a better player overall.
SM2: Maple vs SunMYSER - Once again I don't know what to expect.

Go astros this tournament is ours
Won in a really fun one, GG mate

Since pinecos are out and this is our last week I figured I'd write something rq. Even though we didn't do to well, this cappl was super fun and I thoroughly enjoyed my time on this team. I didn't expect to play much and that's how it turned out which I'm perfectly fine with, this was a great way to get better at the tier and I learned a lot from all the bigger names. I genuinely think this team could have gone far, but week one went poorly and we couldn't build up momentum after that. Regardless, I had a blast and I hope to stick around and play more of this tier.

S/o againa for being an epic captain and great presence, and also for drafting me in the first place.
S/o Felucia for forgetting how to count and not having the money to bid for me but then just plugging for some other manager to buy me instead
S/o to all my pineco teammates y'all are cool, would be happy to team with ye again :)


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