This team was inspired by two pokemon I wanted to try out: Celebi, and Mamoswine. After that, I wanted to throw in another fun pokemon to use, Zoroark. Now when you look at this trio, it becomes very hard for me fill the other roles of a team. I've tried numerous pokemon, but I still don't know who suits them best. So please help me find the right teammates.
Celebi Leftovers
Modest
Natural Cure
108 HP / 4 Def / 252 SpAtk / 144 Spe
-Heal Bell
-Recover
-Leaf Storm
-Future Sight
When pokebank announced it was distributing Celebi I was pretty excited. This would be my first legit celebi. I know I definitely wanted heal bell, as the distribution for it on Kalos born pokemon was small. Then I needed recover to keep it Nice and alive. Lastly, I wanted to try something different: future sight. Future sight got a power buff and can serve as a dark lure, or dissuade fighting types from switching in. The one-two punch it provides is also helpful in wearing down foes. I wanted to add thunder wave, but a grass stab feels important.
Mamoswine Life orb
Naive
Thick Fat
252 Att / 16 SpA / 240 Spe
-Icicle spear/ Icicle Crash
-Ice shard
-Earthquake
-Freeze Dry
Mamoswine's job is basically to smash everything he can. When you don't factor in abilities, only one pokemon resists his dual stabs: Surskuit. But add levitate, and you have something like 3 Rotom forms and bronzong walling you. Thankfully freeze dry is here. It doesn't really take care of Rotom-H, Rotom-F, and Bronzong, but it does respectable damage to some water types that use to give him some trouble.
Most of these pokemon gear themselves to be physically defensive nowadays:
16 SpA Life Orb Mamoswine Freeze Dry vs. 4 HP / 0 SpD Gyarados: 302-359 (90.9 - 108.1%) -- guaranteed OHKO after Stealth Rock
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 4 SpD Rotom-W: 143-172 (47 - 56.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Alomomola: 283-335 (52.9 - 62.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Quagsire: 426-504 (108.1 - 127.9%) -- guaranteed OHKO
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Gastrodon: 348-421 (81.6 - 98.8%) -- 25% chance to OHKO after Stealth Rock
Speed EVs makes him hit 281, good for outspeeding max neutral base 90s, or people who speed creep that. For the first move, I've been using Icicle spear, but if someone can persuade me how good Icicle crash is, I might change it.
AheAheHAHEE! (Zoroark) @Petaya Berry
Timid
Illusion
4 Att / 252 SpA / 252 Spe
-Dark Pulse
-Flamethrower
-U-turn
-Snatch
Zoroark was just here because I made a Zoroark just like this in my Y version. He just swoops in for a kill depending on who he disguises as. Celebi was a decent clone, scaring away fighting types and sometimes bringing in pokemon weak to dark pulse (aegislash, latios, Xatu). Snatch was just a weird move to prevent him from being too commonplace. Zoroark beat an entire BP team with it lol. Feel free to change the item, or just replace zoroark altogether. He proved useful, but I could use dark type that is bulkier and works better with future sight.
Aerodactyl @ Aerodactylite
Jolly
Pressure -> Tough Claws
72 HP / 252 Att / 88 Def / 96 Spe
-Stealth Rock
-Roost
-Aerial Ace
-Stone Edge
The next thing that came to mind was "I need a hazard setter, a spinner, a mega, and a wish passer
My first experiment was forretress and blastoise (who make good disguises for Zoroark), but I still found them lacking, now I see a discussion about how aerodactyl isn't meant to sweep. So I made this set. Aerodactyl has done well so far, nothing too disappointing except for the fact that stealth rock is a 5th gen move for it. Oh well. Speed EVs are so that it outspeeds jolteon. The rest are put into power and survivability in this physical world.
Sylveon Rocky Helmet
Bold
Cute Charm
252 HP / 252 Def / 4 SpD
-Wish
-Yawn
-Protect
-Moonblast
This is the cleric. Chosen over florges due to higher HP. Rocky helmet because Sylveons usually attracts physical hits. Yawn cause it can force switches, and moonblast for some decent damage. Swagplay teams are running rampant and this seems to be the backbone to my team when I face one.
Tentacruel Black Sludge
Bold
Liquid Ooze
252 HP / 220 Def / 36 SpD
-Rapid Spin
-Scald
-Sludge Bomb
-Haze
Tentacruel didn't come along until I replaced Blastoise with aerodactyl, and I must say he does pretty decent. Main goal is to kill hazards and spread status. Haze stops him from being complete setup bait. Another funny match was a truant durant entrainmenting this thing and then switching to dugtrio. When it got to +6, it used protect. Then I hazed it... I won't let it get too greedy if that ever happened again though.
Previous Team mates:
Mega Blastoise
Modest
Mega Launcher
236 HP / 252 SpA / 20 Spe
-Water Pulse
-Dark Pulse
-Aura Sphere/Ice Beam
-Rest/Ice beam
Used in tandem with forretress. But he served the same role as Mamoswine... and Zoroark. Rest cause that tankiness must live and i have heal bell. Ice beam because mandibuzz and amoonguss are popular.
Forretress Leftovers
Relaxed
Sturdy
252 HP / 252 Def / 4 SpD 0 Spe IV
-Stealth Rock
-Rapid Spin
-Gyro Ball
-Volt Switch
This shell wasn't even that bad of a setup bait due to gyro ball and volt switch. He was a solid member, until I realized there were so much fire weaknesses. It even got confirmed when I got sweeped by an Infernape once blastoise and aegislash was damaged.
Aegislash Choice Specs
Quiet
Stance Change
252 HP / 4 Att / 252 SpA
-Shadow Ball
-Flash Cannon
-Hidden Power Fire
-Shadow Sneak
This is just something I wanted to see. It was funny seeing the high damage aegislash was dishing out. His wallbreaking potential was nice, but its still a hit and run style due to stance change lowering his defenses. Plus a fire weakness.
Note: Obeying Item Clause is just something I like to do. But feel free to make me use two of the same items.
In CONKLUSION...
I find it really hard to base a team off of celebi, mamoswine, and zoroark. Zoroark could change, its just that I don't want to "stray" too much into the standard sets. Previous team themes I had was all pokemon except celebi were in the field egg group (hence the title), or Omnigen (One pokemon from each gen), or even both. These themes failed to be satisfied, because I just can't find a good Hoenn pokemon that can spin/SR/wish. I tried torkoal to some mild success...
PLEASE RMT!
Celebi Leftovers
Modest
Natural Cure
108 HP / 4 Def / 252 SpAtk / 144 Spe
-Heal Bell
-Recover
-Leaf Storm
-Future Sight
When pokebank announced it was distributing Celebi I was pretty excited. This would be my first legit celebi. I know I definitely wanted heal bell, as the distribution for it on Kalos born pokemon was small. Then I needed recover to keep it Nice and alive. Lastly, I wanted to try something different: future sight. Future sight got a power buff and can serve as a dark lure, or dissuade fighting types from switching in. The one-two punch it provides is also helpful in wearing down foes. I wanted to add thunder wave, but a grass stab feels important.
Mamoswine Life orb
Naive
Thick Fat
252 Att / 16 SpA / 240 Spe
-Icicle spear/ Icicle Crash
-Ice shard
-Earthquake
-Freeze Dry
Mamoswine's job is basically to smash everything he can. When you don't factor in abilities, only one pokemon resists his dual stabs: Surskuit. But add levitate, and you have something like 3 Rotom forms and bronzong walling you. Thankfully freeze dry is here. It doesn't really take care of Rotom-H, Rotom-F, and Bronzong, but it does respectable damage to some water types that use to give him some trouble.
Most of these pokemon gear themselves to be physically defensive nowadays:
16 SpA Life Orb Mamoswine Freeze Dry vs. 4 HP / 0 SpD Gyarados: 302-359 (90.9 - 108.1%) -- guaranteed OHKO after Stealth Rock
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 4 SpD Rotom-W: 143-172 (47 - 56.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Alomomola: 283-335 (52.9 - 62.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Quagsire: 426-504 (108.1 - 127.9%) -- guaranteed OHKO
16 SpA Life Orb Mamoswine Freeze Dry vs. 252 HP / 0 SpD Gastrodon: 348-421 (81.6 - 98.8%) -- 25% chance to OHKO after Stealth Rock
Speed EVs makes him hit 281, good for outspeeding max neutral base 90s, or people who speed creep that. For the first move, I've been using Icicle spear, but if someone can persuade me how good Icicle crash is, I might change it.
AheAheHAHEE! (Zoroark) @Petaya Berry
Timid
Illusion
4 Att / 252 SpA / 252 Spe
-Dark Pulse
-Flamethrower
-U-turn
-Snatch
Zoroark was just here because I made a Zoroark just like this in my Y version. He just swoops in for a kill depending on who he disguises as. Celebi was a decent clone, scaring away fighting types and sometimes bringing in pokemon weak to dark pulse (aegislash, latios, Xatu). Snatch was just a weird move to prevent him from being too commonplace. Zoroark beat an entire BP team with it lol. Feel free to change the item, or just replace zoroark altogether. He proved useful, but I could use dark type that is bulkier and works better with future sight.
Aerodactyl @ Aerodactylite
Jolly
Pressure -> Tough Claws
72 HP / 252 Att / 88 Def / 96 Spe
-Stealth Rock
-Roost
-Aerial Ace
-Stone Edge
The next thing that came to mind was "I need a hazard setter, a spinner, a mega, and a wish passer
My first experiment was forretress and blastoise (who make good disguises for Zoroark), but I still found them lacking, now I see a discussion about how aerodactyl isn't meant to sweep. So I made this set. Aerodactyl has done well so far, nothing too disappointing except for the fact that stealth rock is a 5th gen move for it. Oh well. Speed EVs are so that it outspeeds jolteon. The rest are put into power and survivability in this physical world.
Sylveon Rocky Helmet
Bold
Cute Charm
252 HP / 252 Def / 4 SpD
-Wish
-Yawn
-Protect
-Moonblast
This is the cleric. Chosen over florges due to higher HP. Rocky helmet because Sylveons usually attracts physical hits. Yawn cause it can force switches, and moonblast for some decent damage. Swagplay teams are running rampant and this seems to be the backbone to my team when I face one.
Tentacruel Black Sludge
Bold
Liquid Ooze
252 HP / 220 Def / 36 SpD
-Rapid Spin
-Scald
-Sludge Bomb
-Haze
Tentacruel didn't come along until I replaced Blastoise with aerodactyl, and I must say he does pretty decent. Main goal is to kill hazards and spread status. Haze stops him from being complete setup bait. Another funny match was a truant durant entrainmenting this thing and then switching to dugtrio. When it got to +6, it used protect. Then I hazed it... I won't let it get too greedy if that ever happened again though.
Previous Team mates:
Mega Blastoise
Modest
Mega Launcher
236 HP / 252 SpA / 20 Spe
-Water Pulse
-Dark Pulse
-Aura Sphere/Ice Beam
-Rest/Ice beam
Used in tandem with forretress. But he served the same role as Mamoswine... and Zoroark. Rest cause that tankiness must live and i have heal bell. Ice beam because mandibuzz and amoonguss are popular.
Forretress Leftovers
Relaxed
Sturdy
252 HP / 252 Def / 4 SpD 0 Spe IV
-Stealth Rock
-Rapid Spin
-Gyro Ball
-Volt Switch
This shell wasn't even that bad of a setup bait due to gyro ball and volt switch. He was a solid member, until I realized there were so much fire weaknesses. It even got confirmed when I got sweeped by an Infernape once blastoise and aegislash was damaged.
Aegislash Choice Specs
Quiet
Stance Change
252 HP / 4 Att / 252 SpA
-Shadow Ball
-Flash Cannon
-Hidden Power Fire
-Shadow Sneak
This is just something I wanted to see. It was funny seeing the high damage aegislash was dishing out. His wallbreaking potential was nice, but its still a hit and run style due to stance change lowering his defenses. Plus a fire weakness.
Note: Obeying Item Clause is just something I like to do. But feel free to make me use two of the same items.
In CONKLUSION...
I find it really hard to base a team off of celebi, mamoswine, and zoroark. Zoroark could change, its just that I don't want to "stray" too much into the standard sets. Previous team themes I had was all pokemon except celebi were in the field egg group (hence the title), or Omnigen (One pokemon from each gen), or even both. These themes failed to be satisfied, because I just can't find a good Hoenn pokemon that can spin/SR/wish. I tried torkoal to some mild success...
PLEASE RMT!