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Cinccino

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#573 Cinccino

Normal
75/95/60/65/60/115
Cute Charm: pokemon of the opposite gender have a 30% chance of being infatuated when attacking with physical moves.
Technician: moves 60 base power and below are boosted by 1.5
Skill Link: multi-hit moves will always strike 5 times

Level Up moves:
Pound, Growl, Helping Hand, Tickle, Doubleslap, Encore, Swift, Sing, Tail slap, Charm, Wake-Up Slap, Echoed Voice, Slam, Captivate, Hyper Voice, Last Resort, You First, Bullet Seed, Rock Blast

Egg moves: Iron Tail,Tail Whip, Aqua Tail, Mud-Slap, Knock Off, Fake Tears, Sleep Talk, Endure, Flail

Learnable TMs: , TM04 - Calm Mind, TM06 - Toxic, TM10 - Hidden Power, TM11 - Sunny Day, TM15 - Hyper Beam, TM16 - Light Screen, TM17 - Protect, TM18 - Rain Dance, TM20 - Safeguard, TM21 - Frustration, TM24 - Thunderbolt, TM25 - Thunder, TM27 - Return, TM28 - Dig, TM32 - Double Team, TM42 - Facade, TM44 - Rest, TM45 - Attract, TM48 - Round, TM49 - Echoed Voice, TM52 - Focus Blast, TM56 - Fling, TM67 - Retalliate, TM68 - Giga Impact, TM73 - Thunder Wave, TM83 - Work Up, TM86 - Grass Knot, TM87 - Swagger, TM89 - U-Turn, TM90 - Substitute

Cinccino is a pokemon with surprisingly good stats given that it evolves from the cute rodent mascot of this generation. 115 base speed and 95 base attack allow it to naturally outrun a lot of pokemon and hit with some passable power. Like a lot of normal types it has access to a fairly large move pool of both attacking and supportive moves. However Cinccino is a little special in that it seems to be built for the sole purpose of abusing multi-hit moves, which make it a specialist at breaking substitutes.

This pokemon gets technician and skill link (from the dream world), the latter of which allows multi-hit moves to strike the maximum number of times. It also learns Rock Blast, Bullet seed and Tail Slap, giving it sub-breaking attacks to deal with pokemon weak to rock or grass, as well as a STAB option for damage against neutral targets.

It doesn't end there. Cinccino gets even more type coverage with Aqua tail, Wake-Up Slap and Iron Tail, and it also has access to Thunder wave, Encore, U-turn, Sing, Tickle and Light Screen for supportive reasons. It has several powerful STAB normal attacks it can call on, including the standard Return, the new Retalliate for an attempt at a possible revenge kill, STAB Last Resort, Flail and also Tail Slap. But the only move it can use to boost it's own physical attack is Work Up, which boosts it's special attack as well.

Cinccino may have a puny base 65 special attack, but it does learn some decent special attacks, so a mixed set would not be impossible at lower tiers if it could get in an Encore to force a switch.

Like a lot of interesting gen 5 pokemon, Cinccino doesn't have any way to boost it's own speed, so outside of Thunder Wave it has to worry about faster pokemon and priority attacks. It's not like this pokemon is going to sweep teams on it's own, but with the wide range of options available to it, it's sure to be able to do something useful before it's low defenses spell it's untimely doom. Also, it doesn't get taunt either, so there's not much it can do to stop bulky opponents setting up when it's out other than sing or thunder wave to cripple them before they become a problem...well so long as they aren't trying to use substitutes. Then again it can always just U-turn to make an exit if it needs to.

When it comes to abilities, Technician and Skill link both seem to have their ups and downs. Technician will allow weaker moves (including the trademark multi-hitting attacks) to be boosted in power, but skill link causes the attacks to hit 5 times, making them more reliable for breaking substitutes and causing damage. Technician also has the benefit of boosting other moves, though there aren't too many others below 60 base power that this Pokemon will want to use.

In terms of items, Cinccino would probably benefit best from a Focus Sash (watch out for entry hazards) Salacc Berry, Wide Lens, (those multi hit moves don't have 100% accuracy) Metronome or Life Orb.

--[MOVESETS]---

Giga Sub Breaker:

Cinccino @ life orb
Jolly nature
Skill Link
Ev's into Attack and Speed

Bullet Seed/Tail Slap
Rock Blast/Tail Slap
U-turn/Work up
Return/Thunder Wave/Encore/U-turn

Cinccino has so many moves that would help it, so it's kind of hard to make a moveset. This is a primary set designed for breaking substitutes and getting a little bit of damage in. Basically bullet seed or Rock blast are interchangable with Tail Slap if you must have a STAB sub breaker, though it seems unecessary. U-turn is a must if you plan to stay safe, but Cheer-up allows Cinccino to boost it's attack a little after forcing a switch with Encore or Thunder Wave. Return is a possibility if you want to hit most pokemon a bit harder, but Tail Slap will do more damage with skill link.

Obligitory Choice set:

Cinccino @ choicewhatever
Adamant/Jolly
Technician
EV's into speed and attack

Aqua Tail
Wake-up-Slap
U-turn
Return/Tail Slap/Retalliate

STAB get even could be pretty good for revenge kills, and the other moves give him type coverage over rock, steel, psychic, dark, grass, ground, fire, ice and normal. I guess U-turn could be replaced for Rock Blast too.

Annoying Vermin w/ Pretty Tail:

Cinccino @ focus sash/lum berry
Jolly
Skill Link/Technician
EV's into speed and attack (maybe HP...)

Thunder Wave
Encore/charm
Knock off/Wake-up slap
U-turn

Silly Annoyer set. Watch out for ghost types of course, but if you play your cards right you could hopefully cripple some threats.

Last Resort


Cinccino @ Life Orb
technician
Adamant/Jolly
Ev's into attack and speed

Encore
Work up
Sing/Thunder wave
Last Resort

Lots of problems with this set. but STAB last resort after a Work Up coming off a respectable base 95 attack is going to hurt something when it hits. You can't do anything to ghosts or ground types, but you'll at least be able to paralyze a pokemon and slam another if you get lucky. Make sure that you use Encore, Thunder Wave/Sing, Work Up in this order.

Max coverage:

Cinccino @ Life Orb/expert belt/choice band
technician
Adamant/Jolly
Ev's into attack and speed

Bullet Seed
Rock Blast
U-Turn
Wake-up Slap

The idea here is check as many different types as possible. This set lacks in supportive options, but allows super effective coverage of Water, Rock, Ground, Fire, Bug, Flying, Dark, Grass, Psychic, Normal, Steel and Ice Pokemon. Everything else is hit for neutral.

Multi-battle Supportive
:

Cinccino @ whatever
technician/skill link
Jolly
Ev's into HP and speed, but mostly speed

Helping Hand
You First
encore/t-wave/knock off
protect/sunny day/rain dance/round

nothing but multi battle support. With both helping hand and you first, it can either power up another pokemon or make it attack faster. Encore and thunder wave to try to cripple/annoy when you're not supporting. Protect to keep safe from explosions and earthquakes and to bait out fighting type attacks (since Cinoccino is an easy target and may make a good distraction) rain dance/sunny day to remove on-field weather from weather starters. And finally, if you're making a gimmick round team, it can learn that too.

Wet Fur:

Cinccino @ Life Orb/damp rock
technician
Mild/Lonely/Hasty
*no idea for ev spread. help me out here

Calm Mind/Work-Up/Rain Dance
Aqua Tail
Thunder
work-up/wake-up-slap/u-turn

Weird rain mode Cinoccino that might be good for something. Imagine the look of surprise and amusement on your opponent's face when you set up rain dance with Cinoccino and then halfheartedly try to go mixed? At least they won't be expecting it, and with bullet seed you get super effective hits against every other auto-weather starter in the game except for Abomasnow. You won't be KOing any of them, but at least it's something. If you're not using rain dance, then this set can also make use of perma-rain if you just must have a Cinoccino on your rain team. After a work-up or calm mind it hits surprisingly hard with boosted aqua tail and decently hard with perfect accuracy thunder. Wake-up-slap lets you do some damage to (usually steel) pokemon who resist the Aqua tail/thunder combination and U-turn is there for escaping them.

I Am Just Pulling Stuff Out Of My Ass Now:

Cinccino @ light clay/life orb
technician
Adamant/Jolly
Ev's into attack and speed

light screen
charm/fake tears
thunder wave
U-turn

It gets charm and light screen so whether the opponent is physical or special it can at least make them do less damage, paralyze them, then U-turn to a counter to force switches. I don't know if anyone would actually want to do this though, as there's probably other pokemon who do the same thing much more effectively.
 
I think Encore could be utilized with Cheer Up for free boosts with a non attacking move. I really like this pokemon. It has a different flavor than Ambipom and it extremely cute to boot :3
 
I find him very similar to Lopunny actually. Only Chillachino doesn't learn baton pass...but it can actually do some ok damage, so it isn't limited solely to support.
 
For a Technician set, what about Wake-up Slap? It's boosted to 90 BP by Technician and gives it a strong Super Effective option against Steels/Rocks.

Something like Return/Wake-up Slap/U-Turn/Filler(Thunder Wave?).
 
Is its English name really Chillachino? If so, I guess that means Pokemon are finally getting names longer than 10 characters. =p ..which means in-game nicknames will be longer than 10 chars..
 
Oh! I totally forgot wake up slap is a fighting type move. Maybe a choice scarf/band set for lower tier could look something like this.

Chillachino@choicewhatever
Adamant/Jolly
Technician
EV's into speed and attack

Aqua Tail
Wake-up-Slap
U-turn
Return/sweep slap/Get Even

STAB get even could be pretty good for revenge kills, and the other moves give him type coverage over rock, steel, psychic, dark, grass, ground, fire, ice and normal. I guess U-turn could be replaced for rock blast too.

As for it's name, that's not it's english name as far as we know. That's just the romanisation of it's japanese name, Chirachiino
 
My god I want this pokemon. I rather like owning (at least in game) with "cute" mons. My lv 100 minum stands testiment to that.

I think sub breaking will be perfect with this guy, 3 skill linkable moves. And not terrible coverage with the. Oh and base 115 speed is pretty nice. Might be able to take the fire candle, switch with shed shell into this guy (assuming incoming ghost attack). Then rock breakers should be able to go through the sub.

I mention ghost candle since a lot of people seem terrified of it, so supplying counters should ease the big panic.

EDIT

I'd suggest
Rock Blast
bullet seed
Thunder wave
U-turn.

Max attack/speed with jolly nature and skill link

Thunder wave since very few ground types will be switching in to bullet seed.
 
It seems to me like a set like this would work with Skill Link.

Chillachino@Choice Scarf
Adamant
Skill Link

-Return/Sweep Slap?
-U-Turn
-Bullet Seed
-Rock Blast
 
I adore this thing's design. It's a top 5 Cutemon ever for me, and the fact that it'd actually be pretty good in gen 4's metagame certainly shows the level of power creep we got.

Calcs would be needed to see how powerful it's skill link moves could be, but it has anti-lead potential in the lower tiers with some of these moves. Encore and U-Turn go well together.
 
When it comes to skill link I'm almost certain that there's no need to use return, since a full 5 hits worth of sweep slap is more powerful. (12.5+25 = 40 with STAB, and that hits 5 times, which should come to 200 as opposed to a STAB return's 150) Though it probably doesn't work that way.

As for bullet seed and rock blast, they do about 50 damage per hit if super effective, which means that Chillachino can attack with 350 power attacks. Not too shabby at all.
 
Um, were you just estimating that or is your math terrible? Skill Link Sweep Slap has 125 (25 x 5) Base Power before STAB and 187.5 with STAB. Return is 102(?) to 153 Base Power. Return does have a use as a STAB since it has perfect accuracy and Sweep Slap doesn't. I'm definitely using Chiranchino in a team, but I'm probably going to wait wait for it to drop to UU first. It's too cute not to use.

Edit: Also, a Technician boosted Sweep Slap/Bullet Seed/Rock Blast has 112.5 Base Power on average, which is better than Return. Seems like a good thing to keep in mind.
 
My math is atrocious and that was estimated, and like I said, I was probably wrong. And I assumed that STAB was calculated on each hit, not just the final.

Also, what is that item that allows multi-hit moves to strike 5 times? That might be worth looking into for technician Chillachinos.
 
My math is atrocious and that was estimated, and like I said, I was probably wrong. And I assumed that STAB was calculated on each hit, not just the final.

It is but it's just easier to calculate it the way I did it since I can do 25x5 in my head but not 37.5x5. Also, saying things like 150 Base Power after STAB means nothing to me while 100 Base Power move that the Pokemon gets STAB on makes sense. This probably doesn't make any sense and I'm weird so do whatever you want.
 
It is but it's just easier to calculate it the way I did it since I can do 25x5 in my head but not 37.5x5. Also, saying things like 150 Base Power after STAB means nothing to me while 100 Base Power move that the Pokemon gets STAB on makes sense. This probably doesn't make any sense and I'm weird so do whatever you want.

I put the final power because then you don't have to figure out how much it is with STAB. the final power is all that's important when factoring STAB anyway.

also, doesn't rock blast have a higher base power than sweep slap/bullet seed? I could have sworn it was 30 per hit in the 4th gen.
 
Kind of disappointed that it gets a lot of tail attacks, but not Dragon Tail.
I also don't like its design much. I love chinchillas, but I think they could have changed it a little more than that (though it probably would've lost its cuteness)

Annoying Vermin w/ Pretty Tail:

Chillachino@focus sash/lum berry
Jolly
Skill Link/Technician
EV's into speed and attack (maybe HP...)

Thunder Wave
Encore
Knock off/wakeup slap
U-turn

Replace U-turn with Troll if you want to be funny. Standard annoyer set. Watch out for ghost types of course, but if you play your cards right you could hopefully cripple some threats.
I think you made a mistake here. It shouldn't have Skill Link. That set has no multi-attack moves. So either put a multi-attack in there or get rid of the ability. Nice name for the set, though.
(Also, what move is Troll supposed to be? Is that a nickname for another attack on this site?)
 
I think you made a mistake here. It shouldn't have Skill Link. That set has no multi-attack moves. So either put a multi-attack in there or get rid of the ability. Nice name for the set, though.
(Also, what move is Troll supposed to be? Is that a nickname for another attack on this site?)

Troll is a new move. Its base power increases if more members on the team are also carrying it.
 
This was tested in the Research thread and found to not be the case. Instead, it seems to become stronger when used after the opponent has also used it.

well that's a let down. i feel like people could have ran troll teams with just a really fast and powerful scarf lead that used only troll lol

i definitely love this new pokemon though and skill link seems like it was made for it. Has doubleslap gotten a power boost as well?
 
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