Fishe: It's important to note how weak this meta actually is. With that bulk+Poison Heal it can geniunely just 6-0 slower teams. Some bulk reduction should be good.
Chi-Yu
Flash Fire / Poison Heal
80/80/80/90/80/90 (500 BST)
+U-Turn, Recover
Stallbreaker, Offensive Pivot, Special Wallbreaker
Quaxly
Torrent / Technician
60/90/70/80/70/105 (485 BST)
+Close Combat
Physical Wallbreaker
Knife Guy: Sharp Leaf Blade seems slightly too overtuned when you take into account the coverage? Idk just feels a bit too safe, needs something removed
Name of the Pokemon: Ceruledge
Role(s): Physical Wallbreaker, Stallbreaker (Setup)
Type:
Abilities: Flash Fire / Sharpness
Stat Distribution: 85 / 100 / 80 / 60 / 100 / 75 | 500
Movepool Additions: Leaf Blade, Grassy Glide, Trop Kick, Giga Drain, Synthesis, Ceaseless Edge
Movepool Removals: Close Combat, Brick Break
Custom Elements: Bitter Blade is now Ghost-type and 75 BP
Justification: checks fires, omastar, and sandy shocks with ff or breaks through walls by sd sharpness-boosted stabs. checked by overqwil and fires.
Defensive (Ceruledge) @ Leftovers
Ability: Flash Fire
Tera Type: Grass / Fighting
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Leaf Blade / Tera Blast / Ceaseless Edge
- Bitter Blade
- Synthesis
- Will-O-Wisp
Offensive (Ceruledge) @ Life Orb
Ability: Sharpness
Tera Type: Fighting / Ghost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Bitter Blade
- Flare Blitz / Tera Blast
- Swords Dance
Name of the Pokemon: Dondozo
Role(s): Mixed Wall, Defensive Pivot, Set-up Sweeper
Type:
Abilities: Earth Eater / Water Veil / Protosynthesis
Stat Distribution: 150 / 80 / 65 / 60 / 65 / 80 | 500
Movepool Additions: Dragon Tail, Draco Meteor, Dragon Pulse, Swords Dance, Superpower, Stone Edge, Iron Head, Flip Turn
Custom Elements: Order Up now boosts the user's highest stat
Justification: its like sd + scale shot but you dont rely on rng and dont lower your defense. definitely slow to set up considering low offenses though
Defensive (Dondozo) @ Leftovers
Ability: Earth Eater
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Dragon Tail
- Earthquake
- Protect
- Flip Turn
Offensive (Dondozo) @ Leftovers / Booster Energy
Ability: Earth Eater / Water Veil / Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Order Up
- Superpower / Iron Head
- Earthquake
- Swords Dance
Simply too much stats when you take into account recoverfunny how the first CS slate ever with gen 9 mons was slate 9
Name of the Pokemon: Iron Thorns
Role(s): Trapper, Stallbreaker, Hazard Setter, Physical Wallbreaker, Electric Terrain Abuser, Hazard Setter (Stealth Rock, Spikes)
Type:
Abilities: Quark Drive / Pressure / Oblivious
Stat Distribution: 80 / 135 / 70 / 95 / 80 / 85
Movepool Additions: Rumbling, Recover
Movepool Removals: Dragon Dance
Custom Elements: Rumbling: Ground type physical magma storm.
Justification: wip!
Ass Spider: Stakeout FImp at that attack just feels way too strong personally cuz it always does insane damage in the right position. 100 base would make me feel more comfortable.View attachment 467609
Name of the Pokemon: Spidops
Role(s): Physical Wallbreaker, Hazard Setter (Spikes, Toxic Spikes), Trapper? (Stakeout / Sand Tomb?)
Type:
Abilities: Insomnia | HA: Stakeout
Stat Distribution: 90 HP / 109 Atk / 92 Def / 52 SpA / 86 SpD / 60 Spe | BST: 491
Movepool Additions: Superpower, Cross Chop, Heal Order, Infestation, Swords Dance, Rock Slide, Sand Tomb
Movepool Removals: Sticky Web, Throat Chop
Justification: Wallops Virizion and Solrock after a Swords Dance, and it has a mean First Impression that can annoy some of the faster threats in the tier. Can set spikes relatively well due to the amount of switches it can force Can carry Rock Slide on some sets for Talonflame, but doesn't do much of anything versus Aegislash, unless you drop really good moveslots for Sand Tomb, and even that is shaky at best.
View attachment 467623
Name of the Pokemon: Armarogue
Role(s): Stallbreaker, Set Up Sweeper (Contrary / Calm Mind)
Type:
Abilities: Mega Launcher | HA: Contrary
Stat Distribution: 80 HP / 75 Atk / 100 Def / 105 SpA / 70 SpD / 80 Spe | BST: 510
Movepool Additions: Superpower, Calm Mind, Body Press, Recover, Taunt
Movepool Removals: All Fire type moves sans Flamethrower and Armor Cannon
Justification: Armarogue operates as a Stallbreaker by either setting up with Calm Mind and hitting with Mega Launcher boosted coverage or utilize it's multiple Contrary options to serve as a fun Stored Power sweeper, like a discount Cosmic Power Mew. Carries Taunt + Recovery to halt stallbuilds as well.
And anaconja wins with a big old setup sweeper and/or dragon wailord. The Dragon type only gets scarier
Chi-Yu
Flash Fire / Poison Heal
60/80/80/90/80/90 480 BST)
+U-Turn, Recover
Stallbreaker, Offensive Pivot, Special Wallbreaker
In addition, Tera is banned. Personally I think this is for the better, it will simplify balancing in the future. Mintly if you could update the sheet.
Name of the Pokemon: Dondozo
Role(s): Mixed Wall, Defensive Pivot, Set-up Sweeper
Type:
Abilities: Earth Eater / Water Veil / Protosynthesis
Stat Distribution: 150 / 80 / 65 / 60 / 65 / 80 | 500
Movepool Additions: Dragon Tail, Draco Meteor, Dragon Pulse, Swords Dance, Superpower, Stone Edge, Iron Head, Flip Turn
Custom Elements: Order Up now boosts the user's highest stat
Justification: its like sd + scale shot but you dont rely on rng and dont lower your defense. definitely slow to set up considering low offenses though
Defensive (Dondozo) @ Leftovers
Ability: Earth Eater
EVs: 252 HP / 4 Atk / 252 SpD
Sassy Nature
IVs: 0 Spe
- Dragon Tail
- Earthquake
- Protect
- Flip Turn
Offensive (Dondozo) @ Leftovers / Booster Energy
Ability: Earth Eater / Water Veil / Protosynthesis
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Order Up
- Superpower / Iron Head
- Earthquake
- Swords Dance
Scarf Solgaleo is its best set imo but outside of that, yeah lolTier really needs good speed control. Like I know we have the Pichu but it's very inconsistent imo. I don't think much of anything has any incentive to carry Choice Scarf in the tier rn.