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Counter-Sash Weavile?

Can Counter-Sash Weavile be used?


  • Total voters
    103
I've been in at least a dozen battles. And in nearly every one of those battles, I've used Weavile. Weavile is one of my favorite Pokemon not only in battling, but "coolness-wise". After seeing Weavile's capabilities, I've been wondering, can Weavile successfully use a Counter-Sash set? I checked the analysis to see if it has been mentioned, but didn't see anything. Therefore, I've been wondering if this were to work.

I want some opinions.

Weavile @ Focus Sash
Hasty - Pressure
40 HP, 252 Attack, 216 Speed

- Counter
- Ice Punch
- Pursuit
- Brick Break

The point of this moveset is for it to be either used as a starter, or when you get a free switch-in. The point of it is to damage as much as you can before getting hit. When you get hit, try and make sure that you're getting hit by a pretty hard hitter to ensure that you'll be down to 1 HP. Then, you use Counter, and deal back double damage, easily killing whatever hit you. This set might be usable. Hasty over Jolly since Hasty is a - defense nature, which will ensure that when you're hit, you're hit hard.

I also think that Ice Shard can be an option in this set instead of Ice Punch. Ice Shard will guarantee you a first hit, though barely half the power of Ice Punch. Night Slash can also be used IMO, but Pursuit is better since you can hit stuff that switches out. Aerial Ace might be usable over Brick Break.

Overall, I was wondering if this set can be used. Thats why I have a poll. I'd like to see what everyone thinks of this set.

Also, I was thinking if you don't like the fact Weavile doesn't have Choice Band, why not this:

Weavile @ Focus Sash
Hasty - Pressure
216 Speed, 252 Attack, 40 HP

- Swords Dance
- Counter
- Ice Punch
- Pursuit

Alright. This one looks weird, but heres the strategy. If you see something that is most likely going to switch out from you, you Swords Dance. Now you have +2 attack, and can sweep. Then, when you're opponents biggest physical threat comes out, you let it hit you, and counter it back and kill it. Even after the counter, you still have that +2 attack, allowing you to sweep until further problems arise.


Thanks everyone.
 
I say yes...but you will have to be careful....what with all these Stealth Rocks and suprise movesets going around.
 
I would run both Pursuit and Night Slash to "TRAP" the opponent. But since you have no space, its up to you. I doubt that a 1 hp weavile without CB will threaten much so I'd go night slash.

As for countersash, anything can use it, so its perfectly fine.
 
Thats cool to hear. I was surprised they didn't have a set for it on the analysis. It seemed workable to me, just wasn't sure at first, and would like you're more experienced opinions.
 
This idea was made a while ago on another forum. You can ruin Physical stat uppers too thinking the regular Choice Bander or Sash lead and getting hit by a Counter. But from then Weavile won't be doing much damage.
 
I've been thinking... what about going with 2 attacking moves, counter and swords dance? Switch in after something dies on something that would switch away from weavile, swords dance once, if they bring physical sweeper, use counter, if not, swords dance again or sweep.
 
But this set can easily take out your opponents most powerful monster with counter. And the beauty of it is that it doesn't matter whether its super effective or not, you deal back double damage at all times.

Its kind of like a sacrifice. Like Explosion users, only it stays alive and might be able to deal some more damage even after Counter. It can still do damage after Counter.

@ mastadi, maybe...clarify a bit more, and I might edit the OP.

Also, if this set is 100% suicidal sacrifice Weavile, would it be worht it to give it HP EV's so its Counter will be stronger?
 
I think that's a good idea but walls like Skarmory will take a hit and kill it. Also things with Priority moves will take it out.

No the 252 HP isn't needed because you'll be dealing a lot of damage already.
 
No dude doesn't Skarmory die from it? I don't think it matters how high its defense is, counter deals back double damage. So if Weavile loses 300 HP, it hits back with 600, IIRC.
 
People generally expect a weavile (especially a starter) to be sashed, so you lose some of the element of suprise. As mentioned, stealth rock and the like are everywhere so switching in may be a little tricky.
...Ben

EDIT: Thats not to say it's not useable, but I think weavile can do better :)
 
@ Ben, yeah Stealth Rock/Spikes messes it up...but, seriously how many other stuff does SR mess up? You can't let that ruin your day, bring a spinner. This set is obviously not usable when SR/Spikes are up. Actually, many people think Weavile has CB. It will outspeed nearly everything, and hit it hard.

@ Darkrai, thats the point lol. Weavile is supposed to be at 1 HP for counter to be its most powerful.
 
Lucario does it better though, resists sandstorm and can take advantage of reversal after its at 1 hp. Weavile should be used for CB or Sword dance only. =\
 
Only reason I say possible is because of all the freakin' Hippowdon leads. Weavile has that nice ice resistance (no hail damage from Abomasnow), but in a sandstorm he's going down after he gets that counter in. And you're screwed against Hippowdon either way because he may not attack on the first turn (Stealth Rock, Yawn, Slack Off to heal CB Ice Punch they predicted but you dont have...), and then you have like 94% HP left and your sash won't work.

I like Counter-Sash Weavile, as it's faster, stronger, and immune to hail unlike Counter-Sash Sceptile (who DOES get Endeavor), but again, it's rather situational, as you could be facing a tough special lead.

The stategy's pretty good if he indeed does kill something, as you just killed something most likely valuable, and you can run Pursuit to kill switchers who are afraid of you.
 
Nomeant after he's hit and counters and is left at 1 HP he/she pretty much useless. Sorry for not clarifying that again lol.

Dang can I change my vote lol.
 
Yeah, but as I said, this Weavile is not meant to sweep teams. Its meant to take down your opponents most powerful Pokemon. Like Pokemon that use Explosion. Its a sacrifice for the better good IMO, only unlike Explosion users, it still has a chance of being a threat with no weather in play.
 
You sure about that? From what I see Weavile can be used for 2 things.

1. Revenge Killing
2. Sweeping w/Swords Dance set

Weavile is by no means a wall killer..or w/e you're getting at.
 
Oh okay then. Well I think it's still good. Except it's only for one use. =/ He/She is best at Revenge killing.
 
Unless something is there to stop the Weavile in its tracks (such as sandstorms and Stealth Rock, or my favorite, special attacks), a Weavile that uses the 'sash and Counter would be great for a surprise KO.
 
Explosion users can generally perform other tasks (eg spikes). Having a suicide poke, who can really only take down a single poke is very risky.
...Ben
 
@ forbidden, Counter will kill pretty much anything not named Blissey if it has 1 HP left.

@ Ben, when I said that I was merely saying that Counter-Sash Weavile was at the very worst a suicide Pokemon. If it gets lucky (no weather or setups) it can be more than a suicide Pokemon.
 
Then why use weavile for that task? Something like Alakazam is much better since it can also trick an item onto the opponent or use Encore.
 
I voted yes. I'm planning on breeding such a thing after my current project is complete, because it seems like a very feasible idea. Even if you fail to use Counter to its full potential, you have a regular Weavile. With 65 base Defense, it can't take a physical hit anyway, so why not put it to good use?
 
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