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Pokémon Crawdaunt

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Crawdaunt @ Focus Sash
Ability: Adaptability
Shiny: Yes
EVs: 196 Spd / 252 Atk / 60 HP
- Aqua Jet
- Crabhammer
- Knock Off
- Dragon Dance
I use 252 Att and Speed, 4HP. No point using the sash if your expecting to take a hit anyway and I prefer Waterfall over Crabhammer just because of the accuracy. That is pretty much by set.
 
Crawd is a wallbreaker, so it is apparently not the best way to use him, as most people prefer an SD set to beat out and KO some bulkier walls :/

Whatever, whenever Craw was on my team, it was awesome. If you ever need a powerful wallbreaker, you definitely shouldn't overlook this crustacean.
I see where you was coming from but it could be used as a POTENTIAL sweeper. Not one of the best but Adaptability, Dragon dance is no laughing matter. The lack of speed is upsetting but it depends on the Pokemon your against. No point setting up when you see priority on the other team
 
I am thinking how I should put the EVs on my Adamant Crawdaunt.

Max Speed doesn't seem really smart but I know there are a few things, I need to outspeed. Does anyone of some good suggestions how I should put the EVs on a Swords Dance set?
 
I am thinking how I should put the EVs on my Adamant Crawdaunt.

Max Speed doesn't seem really smart but I know there are a few things, I need to outspeed. Does anyone of some good suggestions how I should put the EVs on a Swords Dance set?
Other slow things than compare with Crawdaunt don't need Speed so why would Crawdaunt need it? Aslong as the Crawdaunt is Jolly with the Swords Dance set. I think it should be 252 HP and Att and 4Spd. I think this is why most people prefer to run Dragon Dance over Swords Dance.
 
I am thinking how I should put the EVs on my Adamant Crawdaunt.

Max Speed doesn't seem really smart but I know there are a few things, I need to outspeed. Does anyone of some good suggestions how I should put the EVs on a Swords Dance set?

Just personalize it depending on what you need to outspeed actually. Personally I run 92 on mine but it's still up to you.
Between min Adamant (146) and max speed Jolly Crawdaunt (229), these are some important speed tiers to aim for imo:
  • 44 for 0 Spd Aegislash
  • 52 for 0 Spd Tyranitar
  • 92 for 0 Spd Scizor and 44 Spd Jellicent
  • 124 for 0 Spd Relaxed Mega Venusaur
  • 176 for 0 Spd Heatran
  • 184 for 0 Spd Mega Blastoise
  • 204 Jolly for 0 Spd Roserade
  • 252 Adamant for 0 Spd Rotom-W
 
Crawdaunt being the fantastic wallbreaker that he is, you want to make sure he atleast outspeeds heatran with 176. However Heatran do tend to run speed evs, so you might aswell go all the way to max.
 
Crawdaunt is just an amazing wallbreaker. I do think it is better off running CB because that bulk sometimes lets it down setting up. Don't get me wrong though, at +2 this thing 2HKOs and OHKOs even the best walls the metagame has to offer. I've been running max speed on my CB set simply to outspeed uninvested Rotom, who is basically on 8/10 teams. It could definitely use some bulk to survive common priority moves though. I think Talonflame would be an excellent partner to help remove Mega Venusaur and Conkeldurr, who could threaten Crawdaunt with a Grass move and Mach Punch respectively.

escarlata said:
Between min Adamant (146) and max speed Jolly Crawdaunt (229), these are some important speed tiers to aim for imo:
  • 44 for 0 Spd Aegislash
  • 52 for 0 Spd Tyranitar
  • 92 for 0 Spd Scizor and 44 Spd Jellicent
  • 124 for 0 Spd Relaxed Mega Venusaur
  • 176 for 0 Spd Heatran
  • 184 for 0 Spd Mega Blastoise
  • 204 Jolly for 0 Spd Roserade
  • 252 Adamant for 0 Spd Rotom-W
This really helps a lot. Are there any other notable Pokemon that Crawdaunt needs to outpace and how many speed does he need to outpace them?
 
This really helps a lot. Are there any other notable Pokemon that Crawdaunt needs to outpace and how many speed does he need to outpace them?

The following are threats I happened to miss out because the previous list was from BW2 speed tier, which do not contain several new defensive threats which Crawdaunt breaks.
88 for standard Mawile (124), Trevenant(76) (though both are made to speed creep Scizor)
204 for Mandibuzz, Goodra
124 for Skarmory
244 for Cro-cune

EDIT: also updated to the OP
 
Crawdaunt is really better with Dragon Dance instead of Swords Dance, in my opinion, since it also provides a speed boost. Its ability to learn the newly buffed Knock Off AND having Adaptability is a horrifying thing. Now that it has Aqua Jet as another toy to play with, it may see the light of UU for once, because Adaptability Aqua Jet is every physical water type's fantasy.
 
Crawdaunt is really better with Dragon Dance instead of Swords Dance, in my opinion, since it also provides a speed boost. Its ability to learn the newly buffed Knock Off AND having Adaptability is a horrifying thing. Now that it has Aqua Jet as another toy to play with, it may see the light of UU for once, because Adaptability Aqua Jet is every physical water type's fantasy.

Tbh I don't see a reason for DD Crawdaunt when there is Mega Gyarados. SD at least deserves a mention because it's +2 Aqua Jet hurts more than a +0 Gyarados Waterfall. However, it IS a great wallbreaking partner for Gyarados. So overall, I think Crawdaunt should simply focus on wallbreaking, and leave Dragon Dance sweeping to its teammates
 
Tbh I don't see a reason for DD Crawdaunt when there is Mega Gyarados. SD at least deserves a mention because it's +2 Aqua Jet hurts more than a +0 Gyarados Waterfall. However, it IS a great wallbreaking partner for Gyarados. So overall, I think Crawdaunt should simply focus on wallbreaking, and leave Dragon Dance sweeping to its teammates
Crawdaunt CAN sweep with DD. Very well, actually. Also I only said that I preferred it over swords dance.Only reason is because Crawdaunt can become pretty fast at +1, reaching a speed of about 257 at lv 50. Crawdaunt can use the speed since even with max speed he cannot outspeed many threatsthat he would need to. If you are using the SD set youre done for, in that situation. Nonetheless, both are very viable.
 
Crawdaunt CAN sweep with DD. Very well, actually. Also I only said that I preferred it over swords dance.Only reason is because Crawdaunt can become pretty fast at +1, reaching a speed of about 257 at lv 50. Crawdaunt can use the speed since even with max speed he cannot outspeed many threats that he would need to. If you are using the SD set youre done for, in that situation. Nonetheless, both are very viable.

+1 Crawdaunt reaches a speed stat of 314, between that and 209, we have Zapdos, Lucario, Roserade, Nidoking, Darmanitan, Mamoswine, Dragonite, Heatran, Ninetales, Toxicroak, Gyarados, Politoed, Breloom, Cloyster, Celebi, Gliscor, Tentacruel, Magnezone, Xatu, Gorebyss.

Bold shows stuff that DD Crawdaunt can beat
Red shows stuff that SD Crawdaunt can beat

Even if Crawdaunt manages to outspeed stuff at +1 DD, the significance of the increase in speed only allows you to beat a grand total of 5 Pokemon within that increase in speed. In fact, those 5 are so rarely seen that it is not even worth the extra power for slower targets, which are more prominent (notably Tangrowth, Ferrothorn, Venusaur, Blastoise, Azumarill, Porygon2). Of course DD Crawdaunt CAN sweep, but under most conditions it does not sweep better than its SD variant. DD Crawdaunt relies on being unexpected more than anything else considering it does not really beat anything of great significant that SD doesn't already. At the end of the day, everything is viable as long as you can make it work (even Spec Blissey can become viable if it works in your team), but being viable is not equivalent to being ideal. When a set does not do anything significant over its other counterparts, it is still viable, but it becomes less desirable, like Close Combat vs EQ Pinsir.
 
Is it even worth investing in HP? Crawdaunt has pretty low defenses to begin with so what can he survive if you put the remaining EV's in HP with Speed EV's of say 176 for 0 speed Heatran? I can only see it being worth investing in HP so he can live a banded Brave Bird and KO back with Aqua Jet since he'll never out speed Talonflame even with his priority.
 
Crawdaunt is just an amazing wallbreaker. I do think it is better off running CB because that bulk sometimes lets it down setting up. Don't get me wrong though, at +2 this thing 2HKOs and OHKOs even the best walls the metagame has to offer. I've been running max speed on my CB set simply to outspeed uninvested Rotom, who is basically on 8/10 teams. It could definitely use some bulk to survive common priority moves though. I think Talonflame would be an excellent partner to help remove Mega Venusaur and Conkeldurr, who could threaten Crawdaunt with a Grass move and Mach Punch respectively.


This really helps a lot. Are there any other notable Pokemon that Crawdaunt needs to outpace and how many speed does he need to outpace them?

Honestly, outspeeding uninvested Rotom is a little bit of a waste of time... most competent players are running 44 speed so that Rotom-W can get the jump on Excadrill. Even if people aren't doing that, many will still throw their four leftover evs into speed, thus speed-tying 252 Adamant Crawdaunt. If you try to go up against Rotom-W with an Adamant Crawdaunt, you're relying on luck. Instead, if you're running Swords Dance, focus on wearing down Rotom-W to the point where you can OHKO with Aqua Jet before you set up the Swords Dance.

I'd vote to run 176 (or perhaps a tad more- 180 for the common 4 Spe Heatran) speed evs on an Adamant Crawdaunt.
 
While we are discussing rotom, Id like to suggest using crawdaunt with a (slow) u-turner, been using rotom to switch in crawdaunt safely to finish the job or drill the switch-in.
 
I don't know if this has got a mention, but it might work well with Trick Room support. Being able to kill Talonflame with your own slower (faster under Trick Room) priority certainly isn't a bad thing:

252+ Atk Life Orb Adaptability Crawdaunt Aqua Jet vs. 4 HP / 0 Def Talonflame: 317-374 (106.3 - 125.5%) -- guaranteed OHKO
 
While I absolutely love the damage Crawdaunt is capable of inclining with a Life Orb, I don't like the lack of longevity it has. Would an expert belt or a Splash Plate be a better option?
 
Keldeo is a special attacker.

I don't like Azumarill.

Gyarados while its awesome, can't learn any powerful dark attacks like Knock Off or a priority move like Aqua Jet.

Keldeo is a powerful water-type attacker who eats most Special Walls alive when in rain or with a Choice Specs - can Crawdaunt get past its Physical Walls? Azumarill has superior speed, typing, and defenses. And Gyarados is still the monster that it is, with more switch-in opportunities than Crawdaunt and can set-up on a wider field, in addition to countering the top threats in the tier - and that's without having Knock-off or priority.

Crawdaunt couldn't manage to make it to OU last gen when permanent rain pushed so many Water types over the top. Its competitiveness in the current gen has only gone down now that there's no perma-rain, there are so many tougher and faster pokemon in the tier who can either absorb its hits and KO back or just KO it outright, and its only niche is a really strong STAB boosted Knock-off, and if I wanted a Knock-off user there's a really good group of pokemon in OU who can fill that role - Bisharp, Mandibuzz, and Mawile, to name a few. I know that "Just because a pokemon isn't OU doesn't mean it sucks", but Crawdaunt is just too outclassed by the environment to be worth bringing in your team.
 
Keldeo is a powerful water-type attacker who eats most Special Walls alive when in rain or with a Choice Specs - can Crawdaunt get past its Physical Walls? Azumarill has superior speed, typing, and defenses. And Gyarados is still the monster that it is, with more switch-in opportunities than Crawdaunt and can set-up on a wider field, in addition to countering the top threats in the tier - and that's without having Knock-off or priority.

Crawdaunt couldn't manage to make it to OU last gen when permanent rain pushed so many Water types over the top. Its competitiveness in the current gen has only gone down now that there's no perma-rain, there are so many tougher and faster pokemon in the tier who can either absorb its hits and KO back or just KO it outright, and its only niche is a really strong STAB boosted Knock-off, and if I wanted a Knock-off user there's a really good group of pokemon in OU who can fill that role - Bisharp, Mandibuzz, and Mawile, to name a few. I know that "Just because a pokemon isn't OU doesn't mean it sucks", but Crawdaunt is just too outclassed by the environment to be worth bringing in your team.

Keldeo has to rely on a not very accurate move in Hydro Pump to do some serious water damage. I find myself using Keldeo for his Sacred Sword or his HP Dark more than for his Hydro Bump. Not to mention that Keldeo's ability is useless unlike Crawdaunt's.

Gyarados is one of my top favourite Pokemons and his mega is my favourite mega to use, but for pure damage output he is outclassed by Crawdaunt. Crawdaunt's Waterfall hits harder than Gyarados' and Crawdaunt has access to Crabhammer which is fairly accurate, with a great chance of criticals and fairly stronger than Waterfall. Gyarados' secondary STAB attack is Bounce, which in my opinion is a bad attack, requiring two turns and its not very accurate. On the other hand, Crawdaunt has access to Knock Off and as far as I know Crawdaunt is one of the strongest users of Knock Off in the game. Gyarados is faster and bulkier and in general a better Pokemon and has better neutral coverage with Stone Edge, Ice Fang and Earthquake, but as I said earlier for pure physical damage, Crawdaunt is superior.

I always maintained that Crawdaunt is a shitty Pokemon and never understood why some people bothered to use him. But once I tried him out I started to understand why people use him. Nobody wants to switch into Crawdaunt's Knock Off, and unless you resist Crabhammer, you're as good as dead.

Is Crawdaunt the best physical water Pokemon around? Of course not, but he is a very strong Pokemon and totally viable in OU.

As for why Crawdaunt didn't make it in OU last gen. I never played Black and White but if I'm not wrong, Knock Off was a pretty poor attack last gen, and this generation it has became one of the best attacks to use. The Knock Off buff is probably the main reason why Crawdaunt is better for this generation. And I might be wrong again, but wasn't Crabhammer's BP 90 last gen? Nowdays its 100, which is another great buff for Crawdaunt.
 
Crawdaunt couldn't manage to make it to OU last gen when permanent rain pushed so many Water types over the top. Its competitiveness in the current gen has only gone down now that there's no perma-rain, there are so many tougher and faster pokemon in the tier who can either absorb its hits and KO back or just KO it outright, and its only niche is a really strong STAB boosted Knock-off, and if I wanted a Knock-off user there's a really good group of pokemon in OU who can fill that role - Bisharp, Mandibuzz, and Mawile, to name a few. I know that "Just because a pokemon isn't OU doesn't mean it sucks", but Crawdaunt is just too outclassed by the environment to be worth bringing in your team.

I disagree, while I do think that Crawdaunt is not the most reliable pick in OU, if you do manage to get it in safely it wrecks pretty hard and not just with it's Knock Off as it's Aqua Jet is one of the stronger priority moves in the tier and it's Crabhammer is pretty ridiculous too.

I generally agree that a lot of water types lost competitiveness due to the weather nerf, Crawdaunt isn't one of them as it got a lot of new tools this gen most notably Aqua Jet and the Knock Off buff (Crabhammer's buff is nice too) it's definitely a niche pick in OU but unless the opponent has a Mega Venusaur or Chesnaught there's not a whole lot of things that like to switch into Craw's main STABs.

Keldeo has to rely on a not very accurate move in Hydro Pump to do some serious water damage. I find myself using Keldeo for his Sacred Sword or his HP Dark more than for his Hydro Bump. Not to mention that Keldeo's ability is useless unlike Crawdaunt's.

Gyarados is one of my top favourite Pokemons and his mega is my favourite mega to use, but for pure damage output he is outclassed by Crawdaunt. Crawdaunt's Waterfall hits harder than Gyarados' and Crawdaunt has access to Crabhammer which is fairly accurate, with a great chance of criticals and fairly stronger than Waterfall. Gyarados' secondary STAB attack is Bounce, which in my opinion is a bad attack, requiring two turns and its not very accurate. On the other hand, Crawdaunt has access to Knock Off and as far as I know Crawdaunt is one of the strongest users of Knock Off in the game. Gyarados is faster and bulkier and in general a better Pokemon and has better neutral coverage with Stone Edge, Ice Fang and Earthquake, but as I said earlier for pure physical damage, Crawdaunt is superior.

No one runs HP Dark on Keldeo tbh, it has Icy Wind for the Latis or HP Flying for Mega Venusaur.

Gyarados isn't a wallbreaker like Crawdaunt, it's a sweeper (don't even talk about DD Crawdaunt, it's garbage) or even a tanky/utility mon with it's RestTalk set and Mega Gyarados has the amazing ability to change it's typing completely (though only once a match) sure Craw's unboosted hits will hurt more but Gyarados is a win condition, especially Mega Gyarados.
 
I disagree, while I do think that Crawdaunt is not the most reliable pick in OU, if you do manage to get it in safely it wrecks pretty hard and not just with it's Knock Off as it's Aqua Jet is one of the stronger priority moves in the tier and it's Crabhammer is pretty ridiculous too.

I generally agree that a lot of water types lost competitiveness due to the weather nerf, Crawdaunt isn't one of them as it got a lot of new tools this gen most notably Aqua Jet and the Knock Off buff (Crabhammer's buff is nice too) it's definitely a niche pick in OU but unless the opponent has a Mega Venusaur or Chesnaught there's not a whole lot of things that like to switch into Craw's main STABs.



No one runs HP Dark on Keldeo tbh, it has Icy Wind for the Latis or HP Flying for Mega Venusaur.

Gyarados isn't a wallbreaker like Crawdaunt, it's a sweeper (don't even talk about DD Crawdaunt, it's garbage) or even a tanky/utility mon with it's RestTalk set and Mega Gyarados has the amazing ability to change it's typing completely (though only once a match) sure Craw's unboosted hits will hurt more but Gyarados is a win condition, especially Mega Gyarados.

I found HP dark to be useful on my Keldeo as most of the Pokemons that switch in into Keldeo are either Psychic or Aegislash. How useful would HP Flying be again Mega Venusaur? Icy Wind could wreck Dragonite and Garchomp so I might switch HP Dark for it.

Why is DD Crawdaunt garbage? I'm trying both CB Crawdaunt and DD Crawdaunt and so far I prefer the DD set. After a Sticky Web and a Dragon Dance, Crawdaunt 1hko's almost everyone, the only drawback is the Life Orb recoil.
 
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