EM, your post hits at the very heart of the "Create A Pokemon Catch-22" which is simply stated:
We are supposedly creating "good pokemon". But, we can never create "good pokemon".
In your post, you are asking "Why can't we create good pokemon?" Time Mage answered this earlier, but I'll restate it...
There is no way a community of THOUSANDS of people, in a fully democratic process, can create a "good pokemon". Because a truly "good pokemon" will be cohesive and consistent and effective and cool and balanced and well... everything! That ain't gonna happen with hundreds of cooks in the kitchen. In fact, the only way that can happen is if one brilliant person, or perhaps a very small, very tight-knit team of brilliant people go off in a room and make a great pokemon.
Even if you could form a small team, do you think every pokemon created would be good? Hell no. Just look at the pokedex and you'll see what I mean. I have no idea how Gamefreak makes pokemon, but I doubt they poll thousands of people for each aspect. I bet they have teams or individuals that make them. I'm sure those people work very hard to make good pokemon. What are the results? Well out of almost 500 such creations, the vast majority of them suck. At least by my reckoning they do. But, then again, I know people that get a hard-on at the very mention of Farfetch'd -- so who am I to judge?
My point is this -- large democracies are horrible at producing efficient, effective results. Just look at the U.S. tax code if you need a little reminder of the efficiency of the "greatest democracy in the world". Design-by-committee is a common synonym for "shitty" or "poorly designed".
The CAP project is a democratic project and always will be. As such, we will always be designing-by-committee -- a VERY large committee, at that. The CAP server has roughly 15,000 unique non-alt accounts. If even a fraction of those people discuss and vote in the CAP forum -- that's a HUGE fucking committee of people. Do you think there is any conceivable way to get that many people "on the same page"? Absolutely positively not. No way. Never.
So, let's face facts here. It's a monumental achievement that we can string together a series of polls that yields anything remotely usable in the first place. That's why the CAP Mission Statement specifically states:
Despite the project's name, the goal is not to create Pokémon. The Pokémon that come out of the project are simply a by-product of the community construction process. The process is the goal -- with all the discussions and discoveries that go along with it. Like they say, "Life is about the journey, not the destination."
We have almost no way to guarantee that we will create good pokemon. But, I do think we can have a fun time creating them. That's why I focus on the discussion, not the outcome of the vote. That's why I focus on what we learn, not the tools we make to learn it. The only thing we can successfully do as a community -- is to BE A COMMUNITY. If that is our goal, then we can call ourselves "successful" all the time! If we set our goal to create wonderful, cohesive pokemon -- then we should give up now. Because we will fail almost every time.
So, to bring this back to the art -- art is so inherently subjective, it is ridiculous to attempt to reason through it. You can't debate art. You sure as hell can't PLAYTEST art on the CAP server. How can you determine if the art is "successfull" or not? How can you judge if the art "makes sense"? I'll tell you how. You poll a bunch of people and the majority wins. Guess what? That's exactly what we do.
Do you think moving the art in the process is going to make the art "make more sense"? No it won't. Look at this last poll. We have a stat spread that is defensive as hell. What design did we choose? A pokemon that looks like it is made of toothpicks. It won BY A LANDSLIDE. I can come up with a million reasons that design "doesn't make sense". Are any of my reasons "right"? No, they aren't. Because the vast majority of this community PROVED those reasons are wrong. They proved it with the only tangible proof that can be given for art -- majority preference.
We need to continue to focus on the aspects of this pokemon that can be reasoned, analyzed, debated, and discussed. And at the end of that process, we do something that NO OTHER fakemon project does -- we PLAY IT. For real. Against real people, in real battles. That's where we "prove" all the theory and conjecture during the creation process. The stuff that doesn't work becomes an educational stepping stone for future creations.
Can we prove our art? No we can't. Why should we remove Tail Glow from Syclant? Because now that we've seen the sprite, we just don't think it "makes sense" that an ice cube stuck up a bug's ass can glow? No. We should remove it because it's too fucking powerful in competitive play.
I'm a big fan of art. And I would love it if we could create beautiful, cohesive, competitive OU pokemon with all sorts of subtle nuances and creative flourishes. But that just isn't going to happen at the end of a process that is basically hundreds of people arguing and voting a couple dozen times in a row. The best I can hope for, is that each one of those arguments is organized and educational, and each of those votes is conducted fairly.
That is the essence of the CAP project. The pokemon we create are just the tools to make the process happen.