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Creative (and good) Movesets (READ THE OP FIRST)

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LaprasKing, I don't think you get the gist of priority brackets. Roar will never prevent the opponent from setting up Stealth Rocks, even if the enemy has Lagging Tail. Our point is that Lapras does nothing much as a lead, though I'll admit it can handle Skarmory and Hippowdon decently.

Scizor will KO with Superpower. Your imagined mind games played with Pursuit are frankly, very, very, very rare and illogical since Pursuit Scizor's only goal is to eliminate Choice Lati@s.

@Crown Charge Entei: Seems decent, but I would recommend you drop Howl for one of its other options like Return, Iron Head or Stone Edge. Entei isn't bulky or overwhelmingly powerful enough to run a double dance set like Terrakion. Extremespeed is a nice option but I'd go for Return anyway since 1) you have a speed boost, and 2) Extremespeed doesn't do much to faster scarfers who outspeed you after a +1, for example Garchomp.
 
LapBreath(Lead?)

Species: Lapras

Nature: Bold/Modest

EVS:
252, Sp. ATK
252, HP
4, Def

Item: Quick Claw

Moves:
~-Surf
~-Frost Breath
~-Thunderbolt
~-Roar

A better moveset for Lapras would be:

Lapras @ Expert Belt or Leftovers
Trait: Hydration/Water Absorb
EVs: 252 HP/12 Def/244 SpA
Modest Nature (+SpA, -Atk)
- Hydro Pump
- Ice Beam
- Thunder/Thunderbolt
-Hidden Power Fire/Rest

It would allow Lapras to function as a bulky Special attacker, rain it would definitely make it a force to be reckoned with. If you choose to not use it in Rain, when Thunderbolt and HP fire and the better options. I bet it could even beat Nattorei, since I'm pretty sure it can take a Power whip, and I think Lapras might 2ko with Hp fire.
 
009.gif

Blastoise @ Leftovers
Rain Dish
4 HP/252 Defense /252 Sp. Defense

Iron Defense
Rain Dance
Toxic
Protect/Substitute

Once I learned Blastoise received Rain Dish as a Dream Ability, I was thinking of ways I could take advantage of that. So I thought about a Toxic/StallWall.
 
Roselia @ evo stone ( natural cure)
Toxic spikes
Giga drain/ Sludge bomb
Aromatherapy
Rest


Works good on stall teams with intimidate rapid spin rest hitmontop
 
Wai(t)lord a minute, I have a possibly usable set!


Wailord@Leftovers
Pressure
Careful
252 Hp/ 164 Def/ 92 SpD
~Dive
~Protect
~Toxic/Aqua Ring
~Substitute/Amnesia/Bounce


Wailord's job is to be on a stall team. Dive and Protect work in conjunction with Pressure deleting PP fast on an opponent. Toxic should only be used if you do not have toxic spikes on your team, toxic'd enemy live less turns thanks to them being unable to hit Wailord. Aqua Ring is a great alternative to Toxic (if you have T Spikes) alowwing him to gain more health over time. The last move is a filler; Substitute aloows you to live strong hits from otherwise fatal blows. Amnesia shoots your SpD up to blissey size levels, Bounce is another attacking option (see Dive)
 
009.gif

Blastoise @ Leftovers
Rain Dish
4 HP/252 Defense /252 Sp. Defense

Iron Defense
Rain Dance
Toxic
Protect/Substitute

Once I learned Blastoise received Rain Dish as a Dream Ability, I was thinking of ways I could take advantage of that. So I thought about a Toxic/StallWall.
You should run politoed (whoreish as it may be) so you don't have to use a turn setting up and you have a free moveslot. I'd say Scald or mirror coat. I love mirror coat blastoise
 
Wailord's job is to be on a stall team. Dive and Protect work in conjunction with Pressure deleting PP fast on an opponent. Toxic should only be used if you do not have toxic spikes on your team, toxic'd enemy live less turns thanks to them being unable to hit Wailord. Aqua Ring is a great alternative to Toxic (if you have T Spikes) alowwing him to gain more health over time. The last move is a filler; Substitute aloows you to live strong hits from otherwise fatal blows. Amnesia shoots your SpD up to blissey size levels, Bounce is another attacking option (see Dive)

Hmm... I think your set is actually very well done. Maybe with the addition of Sand-Attack, or flash(No, they're TECHNICALLY not banned by the evasion clause) that could make an even more crippling team member, and a Pokemon that's always a good choice on a party.


Name: UmbreCript
Pokemon: Umbreon
Umbreon.gif

EVs
DEF: 252
SP. DEF: 252
ATK: 4
Nature: Impish/Careful
Moveset
\
Mean Look\
\
Sand Attack\
\
Giga Impact\
\
Moonlight/Rest\
Explaination:
I chose to make this, namely because it is a VERY effective set-up, strategy-wise. The biggest exceptions are Ghost Pokemon, and those that can switch out regardless of mean look, which I'm pretty sure exist.
Initially, this set, along with the proper defensive set up, which is necessary, can make Umbreon an actually useful addition to a team.

You start out by using Mean Look to trap your opponent in play. In doing so, you render them helpless to your moves of POWAH. Due to Umbreon's above-average defenses, it should be able to take a few hits from other Pokemon, but moonlight/rest are there to prevent your foe from doing much damage, before the strategy is set up. Afterwards, you can choose to use Sand Attack or not, to loophole the Evasion Clause. They're locked in, so it's basically raising your evasiveness, but legally. :D Now that they can't do anything to you, just smack them with Giga Impact a few times.
 
Hmm... I think your set is actually very well done. Maybe with the addition of Sand-Attack, or flash(No, they're TECHNICALLY not banned by the evasion clause) that could make an even more crippling team member, and a Pokemon that's always a good choice on a party.


Name: UmbreCript
Pokemon: Umbreon
197.png

EVs
DEF: 252
SP. DEF: 252
ATK: 4
Nature: Impish/Careful
Moveset
\
Mean Look\
\
Sand Attack\
\
Giga Impact\
\
Moonlight/Rest\
Explaination:
I chose to make this, namely because it is a VERY effective set-up, strategy-wise. The biggest exceptions are Ghost Pokemon, and those that can switch out regardless of mean look, which I'm pretty sure exist.
Initially, this set, along with the proper defensive set up, which is necessary, can make Umbreon an actually useful addition to a team.

You start out by using Mean Look to trap your opponent in play. In doing so, you render them helpless to your moves of POWAH. Due to Umbreon's above-average defenses, it should be able to take a few hits from other Pokemon, but moonlight/rest are there to prevent your foe from doing much damage, before the strategy is set up. Afterwards, you can choose to use Sand Attack or not, to loophole the Evasion Clause. They're locked in, so it's basically raising your evasiveness, but legally. :D Now that they can't do anything to you, just smack them with Giga Impact a few times.

This set requires too much Hax. Also Giga Impact? No one is going to take you seriously if you use that move. Also, once you opponet's Pokemon faints you have to Sand Attack again.

-sighs- Why am I relying to noobs who have never tried or had success with their movesets in the first place?

Edit At Below: Giga Impact FORCES you to do NOTHING THE NEXT TURN and has a power of 150 but RETURN DOES MORE DAMAGE HITTING 2 TURNS IN A ROW 102 + 102 = 204 and 204 > 150 or use Payback it's Power 100 (150 with stab) if you're slower.

You want to look awesome and like a good battler but you're failing at it... badly
 
This set requires too much Hax. Also Giga Impact? No one is going to take you seriously if you use that move.
The Giga Impact is mostly in there to fix Umbreon's below-average combatsy stats. Even if it requires recharge time, it's not like they can hit you during such.

Also, yes, it does require much hax to be properly executed. I like gambles, what can I say?

-sighs- Why am I relying to noobs who have never tried or had success with their movesets in the first place?
I have had sucess with some of my custom sets, but I just feel like going for a far more creative approach than most people would dare. I'm tired of seeing Scizor spammers, for example. Even if it has proven quite successful in the past.

At any rate, I can assume you're using simulators, huh?

If so, that may be the difference between how we play. After all, the actual DS games(Namely GENV) often have a different... style of players than the simulators. Unless they're the AR noobs, who are REALLY FREAKING EASY to beat.
 
The Giga Impact is mostly in there to fix Umbreon's below-average combatsy stats. Even if it requires recharge time, it's not like they can hit you during such.

Giga Impact exists solely to test whether people can do math or not.


150 + 0 < 102 + 102

That is, you'd do more damage with 2 Returns, always.

Also, yes, it does require much hax to be properly executed. I like gambles, what can I say?

What hax? If they miss a billion times against Umbreon, they're going to end up just taking a few scratches from Giga Impact with it's poor attack stats.


I have had sucess with some of my custom sets, but I just feel like going for a far more creative approach than most people would dare. I'm tired of seeing Scizor spammers, for example. Even if it has proven quite successful in the past.

Do those creative approaches actually... beat the "Scizor spammers", by any chance?

At any rate, I can assume you're using simulators, huh?

Um, there's quite a few people who do Wifi instead...
 
Do those creative approaches actually... beat the "Scizor spammers", by any chance?

No. Shadfaic. I've only really been able to work my creative sets onto a few Pokemon, and have them effectively work. Taking down the Scizors that one sees each-and-every-time you play a match is always somewhat difficult. The counter I'm currently working on is Gallade, who may be able to revenge-kill a Scizor, with a choice band and some intense fighting-type STAB moves, but I've the feeling that that wont work out either. Could still make a good revenge killer, though.
 
Haven't really read threw the entire thread so I donät know if any of these has been called out.
----------------------
Sableye (Stall)
Item: Focus Sash
HP: 252
Atk: 252
SpD, Spe & Def IVs = 0

Moves:
Metal Burst
Fake Out
Shadow Sneak
Taunt/Protect/anything you may find useful
----------------------
Linoone (Quick Feet) (extremely gimmicky)
Item: Flame Orb
Spe: 252 HP: 252 Def: 4

Fling
Covet
Rest
Sleept Talk
----------------------
Bayleaf (Leaf Guard) (meant to be in sun)
Item: Evolite
HP: 252 Def: 126 SpD: 126

Ingrain
Leech Seed
Aromatherapy
Synthesis
(I know this guy can't do anything but it's kinda hard to do anything against. It's mainly there for aroma-support)
 
The Sableye set looks interesting -- almost like a counter lead. It seems like it would only be viable as a lead, needing to use a focus sash. I'd suggest running Prankster over Stall because with a 0 Spe IV you're already slow enough and you don't need to be going after the opponent with your non-attacking moves.

As for the Linoone... meh. This doesn't really seem worth running as all it does is burn one thing then steal another thing's item, then fling it, doing negligible damage due to the burn (until you put yourself to sleep). Knock off on, say, Tentacruel would seem to be more effective to me.

As for Bayleef, the main problem I see is what you mentioned -- it has hardly any way of damaging the opponent. If you Ingrain yourself in, there's nothing to stop the opponent's Salamence or something from coming in and DD'ing to +6. Also, any grass type can just come in and laugh at you.

And LaprasKing, there are a whole bunch of things Scizor can't touch. Gyarados and Zapdos are two, for example. Scizor is used because it has utility and it's useful. If you don't like Scizor, fine, don't use it, but you don't really have the right to call out other people.
And with sets like that using Quick Claw or Giga Impact I imagine you would, shall I say, be REALLY FREAKING EASY to beat.
Regardless of Wifi or simulator, Giga Impact doesn't work. Ever.
Normally I'd say that people need to watch out for gimmicky not equaling creative, but I'm okay with things a little on the gimmicky side. But charge moves never work.

That said, here's a moveset.

Excadrill @ Balloon
Sand Rush
Naive
4 HP / 148 Atk / 104 SpA / 252 Spe
Rapid Spin
Earthquake
Hidden Power Ice
Rock Slide

This Excadrill is a lure set. By far the most common switch-in to Excadrill is Gliscor. The EVs given allow Excadrill to 2HKO Gliscor 100% of the time with Stealth Rock up with Hidden Power Ice. For teams needing a spinner, Excadrill can Rapid Spin as Gliscor switches in, then 2HKO it while Gliscor needs to break its balloon, leaving the enemy team open to attacks from other powerful physical sweepers like Terakion or Landorus. Excadrill also makes it easier for Stealth Rock-weak pokemon to be successful.
This set works because no one thinks "spin-block" when they see Excadrill -- they immediately think about how they need to react to it setting up a Swords Dance. This set can take advantage of that momentary panic to both Rapid Spin and defeat a difficult physical tank. Also, Hidden Power Fire, if run, can 2HKO those "Scizor-Spammers" and 3HKO Ferrothorn as it fails to 3HKO in return.
 
Excadrill @ Balloon
Sand Rush
Naive
4 HP / 148 Atk / 104 SpA / 252 Spe
Rapid Spin
Earthquake
Hidden Power Ice
Rock Slide

Can it KO through protect and posion heal? My calc says no (53% min is not enough; it must do more than 75% to win). I assumed 252 HP gliscor; maybe that's why?

Anyway is it really worth giving up the abilty to do damage to Latias and Rotom or worth it to lose swords dance? Hell with smart prediction, you can kill Gliscor with Return if you SD during protects...

Also, @ Laprasking

Any pokemon that can't severly maim Ferrothorn (Conkeldurr, for example) or is Grass-type is inherently bad at setting things up (not in the sense of hazards, in the sense of stat boosts). That's a bad set.
 
After going for a shiny, I realized I might have a good simipour moveset.

Simipour @ Choice specs/ life orb
Torrent (gluttony works too for in-game reasons)
Timid
4 HP / 252 Sp atk / 252 Spd
Scald/surf/Hydro pump
Focus blast
Hidden Power Ghost/hidden power fire/ice beam/nasty pot/taunt
Grass knot

Basically, this set is supposed to counter the ever-so common ferrothorn/glisor/jelancient defensive core I always keep seeing.
Scald, surf, and hydro pump are all mentioned because all 3 OHKO glisor, according to my damage calculator. just pick whether you like burning effects, reliability, or power. now the feasability of a glisor even staying in is low. what about ferrothorn? well that's what focus blast is for. yes I realize base 70 accuracy is crappy, but it does score a 2HKO on ferrothorn, even with leftovers factored in. Hidden power ghost is chosen not for countering, but for coverage. as many know, fighting and ghost get PERFECT coverage with eachover. and grass knot is for jellancient, which also results in a 2HKO. Hidden power fire can also be used if focus blast isn't exactly your cup of tea. it's more reliable, but still nets a 2HKO, and you lose HP ghost. Ice beam just mauls dragons like salamence, who otherwise resist your moves. however, I might recommend replacing it with a support move such as nasty plot or taunt when running a life orb.
in terms of other sweepers, simipour, as smogon calls it, has a trolltastic base 101 speed stat, which allows it to outrun and destroy many common pokemon. and even at 98 base special attack, it still serves decently enough to dish out the pain with a little support.
 
Name: UmbreCript
Pokemon: Umbreon
Umbreon.gif

EVs
DEF: 252
SP. DEF: 252
ATK: 4
Nature: Impish/Careful
Moveset
\
Mean Look\
\
Sand Attack\
\
Giga Impact\
\
Moonlight/Rest\

I'll be blunt and say that your set has a lot of problems going for it. There are several things you can optimize to make this an overall better set.

First off, your EVs aren't the best. Your Umbreon acheives greater bulk by investing into its mediocre HP over its already very nice defenses. 252 HP / 128 Def / 128 SpDef is a straight upgrade from what you currently had.

Your choice of moves are also poor. As your Lone attacking option, Payback is definately a smarter choice then Giga Impact. It give you stab, allows you to actually hit ghost types, and a neutral hit hits with the same power as a neutral Giga Impact provided you move second. Even if it doesn't, two Paybacks give the same damage output as a single Giga Impact. Your most reliable form of recovery in this situation is probably Wish unless your running a Ninetails or something.

Now... what is your set exactly doing? You caught a Pokemon on a Mean Look and now you can lower it's accuracy. What do you plan on doing from there? Unless you've Mean Looked a potent counter to a set-up sweeper on your team, you're not really doing anything noteworthy. You're actually more likely to loose if you stay in thanks to the low PP of Giga Impact.

It seems like you're just raising your evasiveness for the sheer spectacle. It doesn't seem to contribute any significant strategy to a team.

Then there's the question of how your opponent got into this situation in the first place. If they see Umbreon, either going to A) switch into a hard hitting attacker with either powerful STAB or super effective moves or B) a wall that can hope to outstall you. This umbreon set is either going to get outright KOed or outstalled.

I think that baton passing your Mean Look is the best idea, that way you can trap whatever switches in and baton pass out to its hard counter (preferably a set-up sweeper). Then, when you're ready, fire away
 
Basically I agree with everything Mantyke said, except Mean Look can't be BPed anymore. So uh.... pretty much the entire set needs to not be what it is at all.
 
Umbreon is mainly only good for Synchro + Heal Bell now. But yeah, pretty much not a good set for all the points Mantyke said.


Other than Synchro + Heal Bell, I am sure you can run him at least fairly decently with a Wish + Curse + Payback + Baton Pass/Taunt set. Since Curse will be assuring you will go second with Payback more and more, and your damage output will be increased, you can do some damage as some form of bulky booster. But this won't really see much usage outside of UU.
 
i feel like the whole sand attack thing is just going to fall flat on its face. first of all, anything with a lefties will likely outstall umbreom because of its ridiculous attack. also, sand-attack doesnt seem to do much apart from troll the opponent. (i get that its raising evasion, but anything with u-turn/volt change/baton pass will laugh in ur face). also, as other people have pointed out, if ur going to use giga impact, ur better off with payback....

also. rest may work in conjunction with sand-attack but wish is generally better since it allows for some kind of team support....
 
That Umbreon set isnt viable at all. The ev's don't work towards the set's purpose, and Giga Impact is a pretty horrible move for the most part. I guess you could try a set like this:

Umbreon @ Leftovers/Chople Berry
Trait: Synchronize
EVs: 252 HP/4 Def/252 SpD
Careful Nature (+SpD, -SpA)
- Mean Look
- Curse
- Rest
- Payback

This set probably isn't very viable either, however, if you trap something that can't do much to you, you can try to set up and cause some problems for the opponent. A lot of the time, though you'll be trapping a Conkledurr, Lucario, or some other pokemon you can't deal with.

I have a set that I think has potential.

So apparently, Seaking learns Swords Dance, and that could make it a much larger threat.

Seaking @ Life Orb
Trait: Water Veil or Lightningrod
EVs: 4 HP/252 Atk/252 Spe
Adamant Nature (+Atk, -SpA) or Jolly Nature (+Spe, -SpA)
- Swords Dance
- Aqua Tail
- Megahorn
- Return

I really think this set could be nearly as powerful Qwilfish or Kabutops since Swift Swim is banned with drizzle. Lightingrod would help seaking be able to beat electric types, and Megahorn pretty much OHKOes all grass types, even the bulkiest Tangrowth is OHKOed with a +2 Megahorn with Stealth Rock assuming a Adamant Nature.. A +2 Seaking has more attack than a +1 Gyarados to put it in perspective. Ferrothorn would still screw you up.

Edit: Seaking can't learn Swords Dance this gen :(
 
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