oh my bad. I guess it was too good to be true.Gen 2 NYPC is incompatible with 3rd-5th gen games.
oh my bad. I guess it was too good to be true.Gen 2 NYPC is incompatible with 3rd-5th gen games.
It's been a type-move requirement since 4th gen. Literally every grass type can learn it except for Amoongus, I think.lol at Cherubi being able to learn Swords Dance but Goldeen can't
Whatever, i haven't posted here in months so I can't be bothered to figure out what's well-known and what isn't.It's been a type-move requirement since 4th gen. Literally every grass type can learn it except for Amoongus, I think.
@ Above: I thought that Fake Out/Unburden was already well-known...
The main problem is that it's still kind of trolled by Excadrill, who outspeeds it in sand, and it has no way to kill Gliscor.
My thought was that Prankster gives priority to metal burst. If that is not the case, then cool. That's means priority taunt wich would rock :) Anyone knows this fur sure?The Sableye set looks interesting -- almost like a counter lead. It seems like it would only be viable as a lead, needing to use a focus sash. I'd suggest running Prankster over Stall because with a 0 Spe IV you're already slow enough and you don't need to be going after the opponent with your non-attacking moves.
Using both mach punch and suckerpunch seems pretty excessive with the agility boost, its probably best off with another team member able to mess with either excadrill or sand and run more traditional moves like stonedge. Whats suckerpunch even for, seeing as most ghosts not gengar or chandelure will WoW and theres a good chance you will already have the agility boost and not need the priority.Hitmonlee @ Normal Gem
Unburden
Fake Out
Mach Punch
Sucker Punch
Close Combat / Hi Jump Kick
Fake Out to break sashes, loss of normal gem activates Unburden, rape with Close Combat, Sucker Punch when necessary.
I might do EVs later.
Main problem here is that when you switch Dragonite in on something that can't hurt Dragonite is that they're going to switch out.@ Binding Band![]()
EV's: 252 HP / 252 Def / 6 Sp. Def
Ability: Inner Focus
Nature: Bold
-Wrap
-Whirlpool
-Draco Meteor
-Roost
Bring Dragonite in on something that can't cause damage to it and trap it and kill it. Once Wrap and Whirlpool are both active, the opponent is stripped of 1/4 of their health at the end of every turn. Roost is there to ensure you outlast the opponent and Draco Meteor is there to cause obvious additional damage.
Scolipede is Poison type, so a Toxic Orb wouldn't do anything to it. He'd be better off running a Resttalk set if anything.Quick Feet doesn't negate the attack drop you get from burns, so you should use Toxic Orb over Flame Orb.
Of course, just thought it'd be an interesting idea to try and get good use out of the binding band item. Maybe with many entry hazards out there would be a good way to help negate as many switches as one might normally see.Main problem here is that when you switch Dragonite in on something that can't hurt Dragonite is that they're going to switch out.
What you should do then is try to make it so whatever you're using to trap can counter what would normally counter it, which is kinda difficult.Lickilicky, Tentacruel (with Brine) and other pokemon with the combo of moves like firespin, clamp, bind, etc can do the same thing but Dragonite has good bulk and a recovery move so am trying to come up with a good moveset for the binding band.
I wouldn't really recommend a Resttalk set to begin with, but if you were going to I wouldn't use a boosting move.ahh okay okay rest talk, yeah, i am looking at the defenses and it's hp and def is pretty good, plus it gets iron defense, it can be a great def wall?