Cresselia (BW2 Revamp)

shrang

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Add Psycho Shift + Flame Orb + RestTalk + Psychic / Ice Beam set into OO. Psycho Shift can put to sleep the opponent if Cresselia is asleep while waking her up, and Sleep Talk can choose it when Cressy is asleep. When Cresselia is awake, Psycho Shift is a big fuck you to every one of Cresselia's counters, such as Terrakion and Scizor, as it moves the burn inflicted by Flame Orb to them.



QC Approved 2/3
Make sure that if this is put into OO, that you note that Cresselia can only Psycho Shift sleep once due to Sleep Clause.
 
- It's 32 SpA EV's to OHKO Scizor in the sun, not 40.
- Remove IV's on Cresselia since HP Fire isn't a primary slash, put in AC.
 

jc104

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QC approved 3/3

I would not say that sun is absolutely mandatory, just recommended.

Also, using long words doesn't make you clever - please lose some of the "aforementioned" - it's a word you almost never actually need.
 

Governess

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Hihi, amcheck.

This is very good writing. The only thing that was an issue was the usage of words :x Remember, this is meant for people to read and understand, so using words such as "bulwark" and "immolate" aren't the best idea: Make sure the target audience can understand what you are saying!

Additions
Removes

Icecream said:
[Overview]

<p>Ever since her fateful debut in DPP, Cresselia always had difficulty competing in OU. The transition to BW2 is no different; new threats, (AC) such as Reuniclus and Drizzle Politoed, (AC) put a hamper on Cresselia's effectiveness, while old threats, namely Scizor and Tyranitar, are still prominent in today's metagame. Despite Cresselia's stupendous defenses, her lackluster typing and barren movepool keep her from functioning as the defensive juggernaut she was meant to be. However, BW2 wasn't entirely unkind; along with Drizzle Politoed, Drought Ninetales also took center stage. Under the sunlight, Moonlight, an otherwise mediocre recovery move, restores Cresselia's health by a staggering 67%. This, along with her excellent ability, Levitate, allows Cresselia to wall some of the most powerful Pokemon in OU, such as Garchomp, Landorus, and Terrakion, all of which are troublesome Pokemon for sun teams. Moreover, sun staples, (AC) such as, (RC) Victini and Dugtrio, (AC) reciprocate the support by removing Cresselia's counters. With infinite sun rays guiding her, Cresselia becomes an incredible asset to her team and a phenomenal mixed wall.</p>

[SET]
name: Defensive
move 1: Moonlight
move 2: Toxic
move 3: Ice Beam / Psychic
move 4: Psychic / Reflect / Hidden Power Fire
item: Leftovers
nature: Bold
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]

<p>The amalgamcombination of sun support, supreme bulk, and a good movepool make Cresselia one of the premier walls for balanced and sun stall teams. Moonlight is Cresselia's only reliable recovery move,; (semi-colon) together with Toxic, Cresselia can stall out most physical and special attackers in the tier. Cresselia can use Ice Beam to slay Dragon-types, rather than stall with Toxic +and Moonlight, ensuring more longevity. Psychic is the most reliable STAB attack, used to take out the Fighting-types that plague the tier. Hidden Power Fire immolates nails Scizor and various other Steel-types; without it, they could set up on Cresselia. Reflect does a few things: allow Cresselia to wall physical attackers more easily, soften the impact of Tyranitar and Scizor's Pursuit, and provide a temporary bulwarkdefensive wall for Cresselia's teammates.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are maximized in dDefense so that Cresselia can wall powerful physical attacker, (AC) such as Terrakion, Garchomp, and Lucario. However, Cresselia can run 40 Special Attack EVs to OHKO Choice Band Scizor after Stealth Rock with Hidden Power Fire. 0 Speed IVs along with a Relaxed nature and Trick Room in the fourth move slot can be used to support V-Ccreate Victini and Eruption Heatran. If Cresselia is utilizing Hidden Power Fire, then the IVs should be changed to 2 Atk / 30 SpA / 30 Spe, minimizing Confusion and Foul Play damage while retaining a strong Hidden Power Fire.</p>

<p>Thunder Wave is an acceptable option over Toxic. With Thunder Wave, Cresselia can cripple fast sweepers, (AC) such as Terrakion, Keldeo, and Alakazam, making it easier for her teammates to sweep. Magic Coat can also be used to bounce back entry hazards and incoming status afflictions. Moonlight is often dependent on optimal weather conditions to work; as such, Cresselia can utilize the well-known Chesto-Rest strategy as a single, reliable healing method to restore her health and remove status afflictions.</p>

<p>Sun support is recommended if you intend on using Cresselia. Without sun support, Cresselia will be hindered by the presence of other weathers, as Moonlight's recovery becomes a measly 25%. Moreover, under the sunlight, Moonlight becomes a 67% healing move, optimizing Cresselia's defensive potential. Sun teams also appreciate Cresselia's presence, as she can wall troublesome Pokemon, namely Mamoswine, Landorus, and Latias. In return, common sun Pokemonsweepers, (AC) such as, (RC) Victini and Darmanitan, (AC) have no difficulty taking out Scizor and Jirachi. Venusaur and Cresselia also form an excellent partnership, as Venusaur can deal with Rotom-W and Gastrodon, while Cresselia can take on Latios and Dragonite. Gothitelle and Dugtrio are incredible assets to Cresselia and her team forthanks to their ability to dispose opposing weather inducers. Chansey also works well with Cresselia by providing Wish support and relieving Cresselia of status afflictions with Heal Bell. In a similar vein, Rapid Spin support from Tentacruel and Forretress can help keep Cresselia healthy, while entry hazard support from Forretress is helpful in breaking down the opposing team. Finally, other excellent partners include Pokemon who can get rid of Tyranitar, such as Terrakion.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Lunar Dance
move 4: Thunder Wave / Ice Beam
item: Light Clay
nature: Bold
evs: 248 HP / 112 Def / 12 SpD / 136 Spe
ivs: 0 atk

[SET COMMENTS]

<p>Cresselia's incredible bulk along with her signature move, Lunar Dance, set her apart from other dual screen users, making her a great supporter for a variety of offensive teams. Reflect and Light Screen go hand in hand, improving the overall defensive prowess of her teammates. Lunar Dance is a game -changing move; sacrificing Cresselia, Lunar Dance restores an injured sweeper back to full health. When backed up by the support of Cresselia's dual screens, a once frail and injured sweeper has enough health and bulk to set up, thus ensue a ruthless carnage on the opposition. Due to Cresselia's phenomenal bulk, Lunar Dance is best used mid-game, as Cresselia will normally have more than one opportunity to set up dual screens. In the final slot, Thunder Wave can be used to cripple faster sweepers, giving a teammate more opportunities to set up. Ice Beam is also useful infor its ability to softweaken up Dragon-types, which is helpful for sweepers such as Venusaur.</p>

[ADDITIONAL COMMENTS]

<p>Backed up byWith Reflect activated, the given EVs allow Cresselia to survive three Crunches from Choice Scarf Tyranitar after Stealth Rock and outspeed Adamant Breloom, thus giving Cresselia more chances to set up dual screens. The Attack IVs are zero so that Cresselia will take minimal confusion and Foul Play damage. Cresselia can opt for a 248 HP / 252 Def / 8 SpD defensive spread with a Relaxed nature, 0 Speed IVs, and Trick Room in the fourth slot to act as a reliable dual screens user for Trick Room teams.</p>

<p>Cresselia can utilize quite few other options in the fourth move slot. Psychic can be used as a reliable STAB to dent Fighting-types. Toxic can be used to cripple walls, thus allowing her teammates to run through the opposing team more easily. Magic Coat is also an option so that Cresselia isn't Taunt bait. This Cresselia partners well with frail setup sweepers. Volcarona, Venusaur, and Salamence can all use dual screens effectively to accumulate boosts and ravage through the opposing team. Thundurus-T and Lucario are also excellent partners for Cresselia, as they can also take advantage of the extra bulk provided by dual screens to set up Agility and Swords Dance, respectively.</p>

[Other Options]

<p>There are a few other methods Cresselia can use to heal herself. RestTalk is one; however, it is rather unreliable and forces Cresselia to acquire two move slots to be used effectively. A Chesto Berry can be used with Rest and Recycle, which; it's slightly more reliable, (AC) but it gives Cresselia a severe case of four -move slot syndrome. Psycho Shift +and Flame Orb can be used on the defensive set, giving Cresselia the opportunity to spread burns and cripple her counters. Psycho Shift can also be used with Rest +and Sleep Talk to spread sleep; however, because of Sleep Clause, it can only be used once. Speaking of status afflictions, Cresselia can use Safeguard to fend them off. Sunny dDay is an excellent way to grab momentum from opposing weather inducers. Finally, Cresselia can use an offensive or defensive Calm Mind set, but it is outclassed by other Psychic-types, (AC) such as Jirachi and Reuniclus.</p>

[Checks and Counters]

<p>The best way to beat Cresselia is to change the weather to sand, hail, or rain. Under these weather conditions, Cresselia loses most of her defensive merits, (AC) as Moonlight can no longer restore Cresselia's health by 67%. The two best counters to Cresselia are Politoed and Tyranitar. The two threats can remove Cresselia's favored weather condition, take very little damage from any of her attacks, and can threaten to 2HKO. Abomasnow is a decent check, though it has to be wary of Hidden Power Fire.</p>

<p>Outside of altering the weather condition, Heatran is the next best counter. Heatran takes nothing from any of Cresselia's attack and can either stall it out with Toxic or 2HKO Cresselia with a Choice Specs Fire Blast in the sun. Reuniclus is an incredibly threatening Pokemon for Cresselia and her team, as it can set up on stall teams with ease. So As long as Cresselia lacks Hidden Power Fire, Steel-types such as Scizor, Jirachi, and Ferrothorn make excellent counters as well. Scizor can destroy Cresselia with its Bug-type STABs. Jirachi and Ferrothorn can use Cresselia as setup bait. Thanks to its ability, Prankster, Sableye can effectively shut down Cresselia while taking very little from any of her attacks. Toxic damage is another way to beat Cresselia, as she has very few methods of removing the aforementioned status affliction. Finally, bulky Taunt users such as Gyarados make good counters to Cresselia as well.</p>
 

GatoDelFuego

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REMOVE CHANGE COMMENTS

[Overview]

<p>Ever since her debut in DPP, Cresselia always had difficulty competing in OU. The transition to BW2 is no different; new threats, such as Reuniclus and Drizzle Politoed, put a hamper on Cresselia's effectiveness, while old threats, namely Scizor and Tyranitar, are still prominent in today's metagame. Despite Cresselia's stupendous defenses, her lackluster typing and barren movepool keep her from functioning as the defensive juggernaut she was meant to be. However, BW2 wasn't entirely unkind; along with Drizzle Politoed, Drought Ninetales also took center stage. Under the sunlight, Moonlight, an otherwise mediocre recovery move, restores Cresselia's health by a staggering 67%. This, along with her excellent ability, Levitate, allows Cresselia to wall some of the most powerful Pokemon in OU, such as Garchomp, Landorus, and Terrakion, all of which are troublesome Pokemon for sun teams. Moreover, sun staples, such as Victini and Dugtrio, reciprocate the support by removing Cresselia's counters. With infinite sun rays guiding her, Cresselia becomes an incredible asset to her team and a phenomenal mixed wall.</p>

[SET]
name: Defensive
move 1: Moonlight
move 2: Toxic
move 3: Ice Beam / Psychic
move 4: Psychic / Reflect / Hidden Power Fire
item: Leftovers
nature: Bold
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]

<p>The combination of sun support, supreme bulk, and a good movepool make Cresselia one of the premier walls for sun balanced and sun stall teams I'm pretty sure this is what's meant, meaning cresselia is best for two types of sun teams. If I'm incorrect, just forget this change. Moonlight is Cresselia's only reliable recovery move; together with Toxic, Cresselia can stall out most physical and special attackers in the tier. Cresselia can use Ice Beam to slay Dragon-types, rather than stall with Toxic and Moonlight, ensuring more longevity. Psychic is the most reliable STAB attack, used to take out the Fighting-types that plague the tier. Hidden Power Fire melts Scizor and various other Steel-types; without it, they could set up on Cresselia. Reflect does a few things: allow Cresselia to wall physical attackers more easily, soften the impact of Tyranitar's and Scizor's Pursuit, and provide a temporary defensive wall for Cresselia's teammates.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are maximized in Defense so that Cresselia can wall powerful physical attackers, such as Terrakion, Garchomp, and Lucario. However, Cresselia can run 40 Special Attack EVs to OHKO Choice Band Scizor after Stealth Rock with Hidden Power Fire in the sun. 0 Speed IVs with a Relaxed nature and Trick Room in the fourth move slot can be used to support V-create Victini and Quiet Eruption Heatran. If Cresselia is utilizing Hidden Power Fire, then the IVs should be changed to 2 Atk / 30 SpA / 30 Spe, minimizing Confusion and Foul Play damage while retaining a strong Hidden Power Fire.</p>

<p>Thunder Wave is an acceptable option over Toxic. With Thunder Wave, Cresselia can cripple fast sweepers, such as Terrakion, Keldeo, and Alakazam, making it easier for her teammates to sweep. Magic Coat can also be used to bounce back entry hazards and incoming status afflictions. Moonlight is often dependent on optimal weather conditions to work; as such, Cresselia can utilize the well-known ChestoRest strategy as a single, reliable healing method to restore her health and remove status afflictions.</p>

<p>Sun support is recommended if you intend on using Cresselia. Without sun support, Cresselia will be hindered by the presence of other weathers, as Moonlight's recovery becomes a measly 25%. Moreover, under the sunlight, Moonlight becomes a 67% healing move, optimizing Cresselia's defensive potential. Sun teams also appreciate Cresselia's presence, as she can wall troublesome Pokemon, namely Mamoswine, Landorus, and Latias. In return, common sun sweepers, such as Victini and Darmanitan, have no difficulty taking out Scizor and Jirachi. Venusaur and Cresselia also form an excellent partnership, as Venusaur can deal with Rotom-W and Gastrodon, (RC) while Cresselia can take on Latios and Dragonite. Gothitelle and Dugtrio are incredible assets to Cresselia and her team thanks to their ability to dispose ofopposing weather inducers. Chansey also works well with Cresselia by providing Wish support and relieving Cresselia of status afflictions with Heal Bell. In a similar vein, Rapid Spin support from Tentacruel and Forretress can help keep Cresselia healthy, while entry hazard support from Forretress is helpful in breaking down the opposing team. Finally, other excellent partners include Pokemon who that can get rid of Tyranitar, such as Terrakion.</p>

[SET]
name: Dual Screens
move 1: Reflect
move 2: Light Screen
move 3: Lunar Dance
move 4: Thunder Wave / Ice Beam
item: Light Clay
nature: Bold
evs: 248 HP / 112 Def / 12 SpD / 136 Spe
ivs: 0 atk

[SET COMMENTS]

<p>Cresselia's incredible bulk along with her signature move, Lunar Dance, set her apart from other dual screen users, making her a great supporter for a variety of offensive teams. Reflect and Light Screen go hand in hand, improving the overall defensive prowess of her teammates. Lunar Dance is a game-changing move; sacrificing Cresselia, Lunar Dance restores an injured sweeper back to full health. When backed by the support of Cresselia's dual screens, a once frail and injured sweeper has enough health and bulk to set up. Due to Cresselia's phenomenal bulk, Lunar Dance is best used mid-game, as Cresselia will normally have more than one opportunity to set up dual screens. In the final slot, Thunder Wave can be used to cripple faster sweepers, giving a teammate more opportunities to set up. Ice Beam is also useful for its ability to weaken Dragon-types, which is helpful for sweepers such as Venusaur.</p>

[ADDITIONAL COMMENTS]

<p>With Reflect activated, the given EVs allow Cresselia to survive three Crunches from Choice Scarf Tyranitar after Stealth Rock and outspeed Adamant Breloom, thus giving Cresselia more chances to set up dual screens. The Attack IVs are zero so that Cresselia will take minimal confusion and Foul Play damage. Cresselia can opt for a 248 HP / 252 Def / 8 SpD defensive spread with a Relaxed nature, 0 Speed IVs, and Trick Room in the fourth slot to act as a reliable dual screens user for Trick Room teams.</p>

<p>Cresselia can utilize quite few other options in the fourth move slot. Psychic can be used as a reliable STAB to dent Fighting-types. Toxic can be used to cripple walls, thus allowing her teammates to run through the opposing team more easily. Magic Coat is also an option so that Cresselia isn't Taunt bait. This Cresselia partners well with frail setup sweepers. Volcarona, Venusaur, and Salamence can all use dual screens effectively to accumulate boosts and ravage through the opposing team. Thundurus-T and Lucario are also excellent partners for Cresselia, as they can also take advantage of the extra bulk provided by dual screens to set up Agility and Swords Dance, respectively.</p>

[Other Options]

<p>There are a few other methods Cresselia can use to heal herself. RestTalk is one; however, it is rather unreliable and forces Cresselia to acquire two move slots to be used effectively. A Chesto Berry can be used with Rest and Recycle; it's slightly more reliable, but it gives Cresselia a severe case of four moveslot syndrome. Psycho Shift and Flame Orb can be used on the defensive set, giving Cresselia the opportunity to spread burns and cripple her counters. Psycho Shift can also be used with RestTalk to spread sleep; however, because of Sleep Clause, it can only be used once. Solarbeam can work on a set using both RestTalk and Psycho Shift; it will never be picked by Sleep Talk and can be used fairly well on the sun teams Cresselia is found on. Sorry if it's out of line to add this, but I remember seeing it once and it was useful if running flame orb + rest + sleep talk + psycho shift. Whether it's worth mentioning it or not is up to you. Speaking of status afflictions, Cresselia can use Safeguard to fend them off. Sunny Day is an excellent way to grab momentum from opposing weather inducers. Finally, Cresselia can use an offensive or defensive Calm Mind set, but it is outclassed by other Psychic-types, such as Jirachi and Reuniclus.</p>

[Checks and Counters]

<p>The best way to beat Cresselia is to change the weather to sand, hail, or rain. Under these weather conditions, Cresselia loses most of her defensive merits, as Moonlight can no longer restore Cresselia's health by 67%. The two best counters to Cresselia are Choice Specs Politoed and Choice Band Tyranitar. The two threats can remove Cresselia's favored weather condition, take very little damage from any of her attacks, and can threaten to 2HKO. Abomasnow and Hippowdon are both decent checks, though Abomasnow has to be wary of Hidden Power Fire while Hippowdon must watch out for Toxic.</p>

<p>Outside of altering the weather condition, Heatran is the next best counter. Heatran takes nothing from any of Cresselia's attacks and can either stall it out with Toxic or 2HKO Cresselia with a Choice Specs-boosted Fire Blast in the sun. Reuniclus is an incredibly threatening Pokemon for Cresselia and her team, as it can set up on stall teams with ease. As long as Cresselia lacks Hidden Power Fire, Steel-types such as Scizor, Jirachi, and Ferrothorn make excellent counters as well. Scizor can also destroy Cresselia with its Bug-type STAB attacks. Jirachi and Ferrothorn can use Cresselia as setup bait. Thanks to its ability, Prankster, Sableye can effectively shut down Cresselia while taking very little from any of her attacks. Toxic damage is another way to beat Cresselia, as she has very few methods of removing the aforementioned status affliction. Finally, bulky Taunt users such as Gyarados make good counters to Cresselia as well.</p>


[gp]2/2[/gp]
 

alexwolf

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Overview said:
new threats, such as Reuniclus and Drizzle Politoed, put a hamper on Cresselia's effectiveness,
Mentioning Reuniclus is not needed. Not only is Reuniclus relatively rare, its only set that is worth using, the Trick Room set, doesn't exactly hamper Creselias's effectiveness at all as it can't even 2HKO her with Shadow Ball. I guess it could beat her 1 on 1 due to the SpD drops and the low pp of Moonlight but this means nothing as Pokemon is not about 1 v 1 fights. Cresseelia still manages to do her job of walling what she should even with Reuniclus around, so it doesn't hinder its effectivness at all. On the other hand, Politoed, Scizor, and Tyranitar are all Pokemon that directly hinder Cresselia's effectiveness, by either threatening her with pursuit or cutting down on her recovery source.

Otherwise the overview is very good, nice job!

Also:

Set Comments said:
The combination of sun support, supreme bulk, and a good movepool
Cresselia doesn't really have a good movepool for a Psychic Pokemon, so replace it with reliable recovery like this: ''The combination of sun support, supreme bulk, and reliable recovery''

Set Comments said:
together with Toxic, Cresselia can stall out most physical and special attackers in the tier
Add there that sun needs to be up in order to do this.

Set Comments said:
Psychic is the most reliable STAB attack, used to take out the Fighting-types that plague the tier
Add there that Cresselia can counter most of those Fighting types if she uses Psychic.

Set Comments said:
Hidden Power Fire melts Scizor and various other Steel-types
Melt is too intense for an attack that can't even OHKO a Pokemon 4x weak to it under sun. Replace it with ''dents'' or something... Also add that Scizor can use Pursuit on Cresselia as she switches out if she lacks HP Fire, dealing a lot of damage.

Also change the order that you mention the moves. You first describe HP Fire and then Reflect, but in the moveset Reflect is slashed first. You should describe the moves in the order that they are found on the set.

Additonal Comments said:
0 Speed IVs with a Relaxed nature and Trick Room in the fourth move slot can be used to support V-create Victini
All Victini sets use V-Create in OU. You meant Trick Room Victini, the set which is supposed to operate under Trick Room.

Additional Comments said:
Magic Coat can also be used to bounce back entry hazards and incoming status afflictions
Stress that Magic Coat can work on Cresselia as she is a status and Taunt magnet.

Sun teams also appreciate Cresselia's presence, as she can wall troublesome Pokemon, namely Mamoswine, Landorus, and Latias
SubCM Latias, the most common CM set, beats and sets up on Cresselia, while offensive Latias is already walled by Heatran. Instead mention Terrakion, which is often a difficult Pokemon for sun teams to deal with.

Chansey also works well with Cresselia by providing Wish support and relieving Cresselia of status afflictions with Heal Bell.
Add that Chansey is one of the few Pokemon that sun teams can use to counter SubCM Latias, one of sun's and Cresselia's biggest troubles.

In a similar vein, Rapid Spin support from Tentacruel and Forretress can help keep Cresselia healthy, while entry hazard support from Forretress is helpful in breaking down the opposing team.
I don't think that Cresselia has any hazard problem, as she only takes neutral damage from SR and is immune to all other hazards. So instead of saying how spin support helps Cresselia, instead say how spin support helps Ninetales which in turn helps Cresselia (powered up recovery).

Finally, other excellent partners include Pokemon that can get rid of Tyranitar, such as Terrakion
This is a nitpick, but Terrakion can't get rid of Tyranitar as it will usually switch out. Replace it with ''deal with Tyranitar''.

Finally, add specially defensive Heatran as a partner, which counters any Latias in sun, Volcarona, and checks or counters many physical Fire-type attackers that sun teams use, such as Victini and Darmanitan, which Cresselia can't handle. Heatran can also check Scizor and deal with any Steel-type that could be looking to set-up on Cresselia.

In the OO, you mentioned how Psycho Shift can work with the RestTalk set, but you didn't mention that Cresselia should be using Flame Orb as the item of choice. The big appeal of RestTalk + Psyhco Shift + Flame Orb is the combination of reliable burn for physical attackers, status immunity, kind of reliable recovery in all weathers, and a good chance to wake up earlier thanks to Psycho Shift. So please add all those when talking about RestTalk + Psycho Shift.

Checks and Counters said:
as Moonlight can no longer restore Cresselia's health by 67%.
Add: ''and instead recovers a measly 25%.''

Also the checks and counters section needs some work. Specs Politoed is in no way a counter to Cresselia, as Cresselia can use Toxic as it comes in to slowly wear it down and just switch out. It is a good check but nothing more. CB Tyranitar is one of the best counters to Cresselia, as not only it removes sun and cancels lefties recovery while tanking everything she can do, he can also deal huge amounts of damage as she switches out with Pursuit, so you got that one right. Heatran is the second best, if not the first, counter to Cresselia, as Cresselia cannot touch it at all while Heatran can either 2HKO it in the sun with Fire Blast or Toxic it and slowly kill it. However, both those Pokemon need to be careful to not get trapped by Dugtrio.

Checks and Counters said:
Reuniclus is an incredibly threatening Pokemon for Cresselia and her team, as it can set up on stall teams with ease.
Idk know about this. First, the part that Reuniclus is threatening to stall teams is false, as Reuniclus's only set worth using right now is the TR set, which stall teams can handle just fine. Second, as i said again Reuniclus cannot immediately threaten Reuniclus, but she can't do the same back too. However, Reuniclus will eventually force Cresselia out due to either a SpD drop or the danger of Moonlight's pps finishing, which means that Reuniclus will manage to get a shot at one of her teammates, and even more if Trick Room is up, so i guess it is an ok check but nothing more.

Checks and Counters said:
Thanks to its ability, Prankster, Sableye can effectively shut down Cresselia while taking very little from any of her attacks.
Add that it has to be wary of not eating a Toxic as it comes in though.

You have also nowhere mentioned SubCM Latias and CM Refresh Latias, two of the most threatening Pokemon to both Cresselia and sun teams. Latias can easily switch into anything bar Toxic and procceed to setup, threatening Cresselia's whole team, and thus is one of the biggest enemies to Cresselia.

Defensive Starmie doesn't care about anything Cresselia can do, and can eventually burn it with Scald, limiting her longevity, making for a decent check.

Fire-types such as Volcarona and Victini are good checks, as they can switch-in relatively easy and greatly threaten Cresselia, provided that sun is up.
 

phantom

Banned deucer.
Alright, made your changes alexwolf. This should be ready for uploading. As for Heatran, I just wrote the overview and completed the SC and AC for the first set. I'll post the thread up when it's all written, which should be later today if not tomorrow. :)
 

alexwolf

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That's good to hear Icecream! Also, i edit my post and added some more changes, so you may want to check them.
 

phantom

Banned deucer.
Added those other changes. For the part about Reni, I was mentioning the CM set, which shits all over stall teams from my experience. Although, I'll remove it unless you say otherwise. Hopefully, this is all done now.
 

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