[Overview]
<p>Darmanitan just so happens to have the highest Attack stat of any Fire type in the game, making it a great choice for sun teams. Sheer Force is a useful ability on Darmanitan that works well in tangentdem with its main STAB move, Flare Blitz. Combined all that with Drought support,(RC) and Darmanitan can pretty much flat -out OHKO anything that takes neutral damage from Flare Blit, whilez(RC) and even OHKOing some that do resist it.</p>
<p>Unfortunately, rain fatally neuters Darmanitan's Fire-type STAB, as well asnd makinges Darmanitan more susceptible to Water-type attacks. Darmanitan's Stealth Rock weakness is quite an annoyance as well, chipping away 25% of its health each time it switches in. The combination of Flare Blitz recoil, Life Orb recoil, and possibly residual damage from Ssandstorm, Hhail, and Toxic wears down Darmanitan fast. One of its biggest downsidefaults is its poor bulk, which means that Darmanitan will cannot be able to switch into much and willhas to rely on free switches to get in safely. Regardless of thesome setbacks, Darmanitan is a tremendous force to be reckoned with in sun,(RC) and it is always something you have to watch for oin the tTeam pPreview.</p>
[SET]
name: Choice Scarf
move 1: Flare Blitz
move 2: Fire Punch
move 3: Superpower / Rock Slide
move 4: U-turn
item: Choice Scarf
ability: Sheer Force
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
<p>A Choice Scarf turns Darmanitan into a merciless revenge killer. SinceAs Darmanitan is cursed with somewhat of a below -average sSpeed tier for OU, a Choice Scarf quickly handles that problem by giving it an extraSpeed boost in spes much appreciated, and allowing Darmanitan to comfortably use an Adamant nature without having to worry about being out(remove space)sped by a larger portion of the meta(remove space)game. Flare Blitz is the obviousDarmanitan's main STAB that is, (AC) being used to pretty much nuke anything that decides to stay in on it. Flare Blitz hits extremely hard combined with the boosts from Sheer Force, STAB, and sun, OHKOing most of the unresistant tier. Fire Punch is a very important move on Darmanitan's Choice Scarfthis set, as it allows Darmanitan to use a reliablepowerful STAB Fire move without the recoil from Flare Blitz. Superpower is a really important weapon to ushave against Heatran and Tyranitar, whoich can comfortably wall this setDarmanitan, (AC) even in the sun. Rock Slide is an alternative that can be used to revenge killhit Salamence, Gyarados, and Dragonite hard outside of sun while providing all -around better coverage against Flying-types,; (semi) however, Superpower is generally superior in orduer to handlitting more its common countertargets. On a side note, Rock Slide should always be used over Superpower if you're using Dugtrio as a teammate, sinceas Dugtrio can deal with everything Superpower handles Dugtrio handles as well. Otherw. U-turn ise, use Superpower. U-Turn is ford to gaining momentum against Darmanitan's common roadblockswitch-ins, such as Politoed and Heatran. U-Tturn also works well with Dugtrio as a partner, asince Darmanitan can use U-Tturn off ofn Heatran and trap it withgo out to Dugtrio, (AC) which can trap it.</p>
[ADDITIONAL COMMENTS]
<p>An Adamant nature is highly recommended on this set because Darmanitan needs all the power it can get to compensate for its terrible defenses. Adamant is overall the best option unless your team is very weak to the aforementioned threats (Salamence, Haxorus, and Volcarona). Earthquake might seems like it would be useful on this set to hit Tentacruel and Fire types harder, but being locked into Earthquake can be risky.</p>
<p>Ninetailes is by far Darmanitan's most -valued partner, as itsun boosts Flare Blitz's ridiculous power to even higher levels, while also(RC) and weakenings Water-type moves. Other than Ninetailes, a Rapid Spinner is by far one of the mostr important teammates Scarfed Darmanitan can have. Starmie and Forretress can provide it with excellent spinningthis support.; (semi) Forretress can tank powerful physical attacks that physical threats such as Scarfed Terrakion or Salamence will often thr[all of this is downright untrue; Forretress isn't bulky at all. talk more about how it can set Darmanitanup hazards], while Starmie is a great revenge killer that can also tank Water-type attacks while dealing with a lot of Darmanitan's checks and counters, such as Latias and Keldeo. Dugtrio is an outstanding teammate because it can trap Heatran and Tyranitar, which can allows Darmanitan to run Rock Slide or Earthquake if it wants to, or to just trap anynstead of Superpower. [thing else that hinders Darmanitan from spamms last bit doesn't really say...anything Flare Blitz effectively.useful] Xatu is a decent alternative to a Rapid Spinners due to its ability, Magic Bounce, while also havingand its all -around good synergy with Drought teams in general.</p>
[SET]
name: All-Out Attacker
move 1: Flare Blitz
move 2: Superpower
move 3: Fire Punch / Rock Slide
move 4: U-turn
item: Life Orb
ability: Sheer Force
nature: Adamant / Jolly
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
<p>This set defines power. Actually, it does not just define power, it created the word power itself. Some mayight say Victini is an all -around better physical sun abusttacker because of the insane power of V-Ccreate, combine and with its all around better bulk and sSpeed tier. This, (AC) however, is far from the truth. A Life Orb-boosted Flare Blitz honestly is not that far off in terms of apower from Victini's Choice Banded V-Ccreate from Victini, which says a lot. Flare Blitz is Sheer Force boosted, Life Orb boosted, STAB boosted, and often times sun -boosted. Nothing can tank ithis move easily. Even Impish[bad example; Hippowdon, with all that bulk, is actually OHKOed after Rocks 62.5% of the time! That is of course, if Darmanitan comes in on Hippowdon while the Sun is up. Still, is going to switch out on Ninetales. pick a different physical wall, such as Jellicent after Stealth Rock damage] Hippowdon can't counter this set, (AC) even in the Ssand, because it is still 2HKOed by Flare Blitz. SThe same goes withfor Gliscor, Rotom-W who resists the hit,, (AC) and Latios, who(AC) alsol of which resists the h Flare Blitz. Actually, hHere isare some calculations just tothat prove just how powerful this move is. F, factoring in Sa sun boost and, (AC) Stealth Rocks damage, (AC) and an Adamant nature:</p>
<ul class="damage_calculations">
<li>252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs. 252 HP/0 Def Latias: 86.26% - 101.65% (87.5% chance to OHKO)</li>
<li>252 -1 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs 252 HP/252 Def+ Landorus-T (+Def) : 77.23% - 91.1% (25% chance to OHKO)</li>
<li>252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs. 4 HP/0 Def Garchomp: 83.8% - 98.6% (37.5% chance to OHKO)</li>
<li>252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs. 252 HP/64 Def Tentacruel: 102.2% - 120.33% (Guaranteed OHKO)</li>
<li>252 Atk Life Orb Sheer Force Darmanitan (+Atk) Flare Blitz vs. 252 HP/224 Def Jellicent (+Def) : 65.59% - 77.23% (2 hits to KO)</li>
<p>Not even Ddefensive Jellicent orand Tentacruel, allboth of whoich are commonly used to wall Fire-types, can't properly switch into Darmanitan. If you wanted a Pokemon that can KO half the tier, you have found it! Choice Band secures the 2HKO on Maxphysically defensive Jellicent and Politoad,ed; (semi) however Life Orb is a much all around better choice, and, (AC) Darmanitan still has enough power alreadywith Life Orb. Superpower is probably one of the most important moves in the set because it wrecks both Tyranitar and Heatran. Although Tyranitar fails to survive thenever 2HKO from Flared Blitz when under the sun, if Sandstorm, so this is up Tyranitar, can actually avoid the 2HKO. Heatranimportant. [again, no one is immunegoing to Flare Blitz, so Superpower caleave Tyranitar in on Darmanitan in shut down Heatran properly.un. next sentence is useless fluff.] Similar to itson the Choice Scarf set, Fire Punch is a great move because it still packs a punch (no pun intended) without the negative side effects of Flare Blitz. It is best used late -game when Darmanitan is running low on health. Rock Slide can be useful for always nabbing the OHKO on Salamence and Tornadus in the Rrain,(RC) while also being an albeit more reliable move than Flare Blitz against Dragonite. U-Tturn is a great move to maintain momentum, ands although Flare Blitz can decimate most of what would be switching into it, U-Tturn is really helpful for obvious Politoaed switch-ins.</p>
[ADDITIONAL COMMENTS]
<p>There really is not too much to say about this set. It breaks walls, and then breaks more walls. Other then the fact that it possesses much more firepower, Darmanitan's move(remove space)set is quite similar to the one on its Choice Scarf set. An Adamant nature is stressed more on this set than on the Scarf set, because Darmanitan loses out on a lot of OHKOs if it chooses to run a Jolly nature. Still, a Jolly nature has it's merits, such as allowing Darmanitan to out speed everything up theo neutral base 100 mark ands. Darmanitan's below. His most commonly used teammates are quite similar to the ones for the Choice Scarfed set. Earthquake is useful for KOing Heatran and Tentacruel outside of sun, while also KOing Heatran without having to worry about the stat drops from Superpower. Starmie and Forretress are again stressed so Darmanitan does not have to worry about Stealth Rocks or Spikes. Ninetailes, however, is REALLY<em>really</em> important for this set, and should be considered a ss Darmanitaple on any OU team that wants to use LO Darmanitan to needs every last bits ofullest potentialwer. Not only does Drought boost Flare Blitz's power to absurd levels, but it also helps win the weather war against Politoaed, Abomasnow, orand Tyranitar. Politoaed is especially important to stop, since Ras rain really neutlowers the sheer power of Flare Blitz. Overall, this set requires a decent amount of support, but the payoff is huge. KOing more than half the tier is a feat of nature without the need of a boosting move is no joke.</p>
[Other Options]
<p>Darmanitan actually possesses somewhat of a decent support move(remove space)pool, containing useful moves such as Toxic, Will-oO-Wisp, and Encore. PThe problem is, that Darmanitan is so paper frail that wasting a turn using one of these moves often leaves it wide openKOed. Taunt is a decent choice on the Life Orb set, howeverbut it requires some prediction, to use and also wastes a valuable move(remove space)slot that could have been used for extra coverage. A Bulk Up set sounds tempting, but even at +1 Darmanitan is still very frail. A Substitute + Salac Berry + Belly Drum set is somewhat of a gimmick, but if you manage to pull it off, (AC) pretty much nothing can stop Darmanitan from KOing everything in existence. Sleep Talk is actually not that bad of a move on hiDarmanitan's Choice sets to counter Breloom, ; (semi) Darmand it can generally has room to give up Fire Punch or U-Tturn respectively depending onfor its set. Honestly in OUthough, there really isn't that much Darmanitan can do in OU other then revenge kill and break walls.</p>
[Checks and Counters]
<p>Depending on whatThe set you're going up against depends ontermines how hard or easy it is to counter or check Darmanitan. SinceAs Darmanitan will primarily be only running either ths Choice Scarf orand Life Orb/Choice Band sets, it is quite easy to figure out what it is mostly likely to be running based on the tTeam pPreview or how often it has switched in. The Choice Scarf set is probably one of the hardest of the two to deal with all around, especially when it is used on a Ssun team. Not only is it fast, but it is also really powerful, so it is not easy to check or counter it. Your best bet at properly countering this thing,Darmanitan(RC) is with a bulky Water-type or Heatran. Defensive Jellicent is barely ever 3HKOed by Flare Blitz outside of sun, so if you get lucky, (AC) you can counter it and threaten it with Scald or stall it out with Recover. Heatran is by far the greatbest counter to the Choice Scarf set, but requires predictionit must be wary of Superpower. Tyranitar is another great counter because it takes away the extra sun boost upon entry,(RC) while comfortably walling Flare Blitz and threatening Darmanitan with pretty much anyits STAB moves. Checking Choice Scarfed Darmanitan isn't easy either, but commonfaster users of Choice Scarf, (AC) such as Terrakion, Keldeo, Salamence, and Latios, (AC) can all out(remove space)speed it and can threaten it in some way. The Life Orb set, (AC) on the other hand, is quite easy to check. Since most Life Orb setsDarmanitan sit at a below -average 289 speed stat, there are quite a few offensive threats that can out (remove)speed him. it—Starmie, Terrakion, Latios, Latias, Hydreigon, and Salamence, just to name a few. With that in mind, LO Darmanitan under the sun is pretty much impossible to counter. One of the few things that can survive a Flare Blitz twice and live to tell the tale,(RC) is Politoaed, asince it instantly summons Rrain upon entry. Even then, there's still a chance of ait being 2HKO. Still, Ddefensive Politoaed is probabgenerally the greatbest counter to anyll of Darmanitan's sets.</p>