Changes are in BOLD
Ok this is my 1st attempt at an RMT so have a little patience!
This was the 1st team i had:
And sure it was working ok. Lucario is a beast of a lead, but the same type weaknesses were too great! It just got beaten to death by earthquake, and walled by Zapdos. Which wasn't good! And don't even talk to me about Fighting Attacks!
So i switched Tyranitar for Salamence and it was working a little better.
But it still had a pretty gaping hole against Zapdos, and Baton passers
So move to about 10 battles later and i'd come up with this:
This left me with a massive gaping fire weakness, however switching in Heatran meant i generally got a flash fire boost. But i was still having issues with Zapdos, however Roar on swampert actually gave me a chance against baton passing teams.
So i dropped the swampert for an Empoleon to deal with Zapdos, at least to an extent... then after testing realised that a) it was faster than me, and b) it could OHKO me.... ooops
So i went into the tank and had a total rethink, i loved Lucario as a lead, but he just wasn't working with the rest of the team
Roserade @ Focus Sash
Ability: Natural Cure
EVs: 4 HP, 252 Spe, 252 SpA
Timid nature (+Spe, -Atk)
- Leaf Storm
- Toxic Spikes
- Sleep Powder
- Hidden Power Ground
Pretty standard Roserade lead, packing ground and not Fire for Heatrans & Lucarios
Unless i'm predicting someone taunting (or they're slower than me) i'll pretty much always use sleep powder first.
Azelf is one of the most annoying leads to face as they generally have 3 options, as do you. Attack, Setup entry hazards or taunt. And you have Attack, Setup spikes & Sleep Powder... This means you need to predict what you think they will do.
As per suggestion the best option is to Leaf Blade and 2HKO them if they're packing Focus Sash, if not it's a OHKO.
Scizor @ Choice Band
Ability: Technician
EVs: 248HP, 252 Atk, 8 Spe
Adamant nature (+Atk, -SpA)
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
Standard Choice Band Scizor, this makes for a massive revenge killer, however it's also able to switch in on one of the plethora of attacks it resists and threaten with it's monsterous attack and range of moves.
Heatran @ Life Orb
Ability: Flash Fire
EVs: 252 Spe, 252 SpA, 4 SpD
Naive nature (Spe, -SpD)
- Flamethrower
- Earth Power
- Hidden Power Grass
- Explosion
Switching this in to Earthquake is obviously bad, however now my team has a far smaller weakness to earthquake, and leading with Roserade and Scizor means that a lot of people will bring in a fire type to try to kill them meaning i have a much greater chance of switching into a move i can get my flash fire boost off.
While this guy is quite slow with Life Orb over Choice Scarf, it's still pretty mental if you've managed to get rid of anything that's going to be a big threat against this build.
Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP, 4 Atk, 252 Def
Relaxed nature (+Def, -Spe)
- Stealth Rocks
- Ice Beam
- Earthquake
- Roar
Ice beam is the better choice here as it's not effected by Salamence's Intimidate.
Now i know this looks a lot like a lead Swampert, and that's pretty much how it gets used. Coming in on an earthquake aimed at heatran for instance and then setting up stealth rocks then Roaring through my opponents team to scout them. Earthquake allows me to switch in on Heatran / Lucario and send them away. Ice Beam/Punch allows me to try and take on a Zapdos (that's not packing Grass Knot).
Rotom - H @ Choice Scarf
Ability: Levitate
EVs: 4 HP, 252 Spe, 252 SpA
Timid nature (+Spe, -Atk)
- Overheat
- Shadow Ball
- Trick
- Thunderbolt
The STABed Thunderbolt gives me great type coverage against bulky water types such as Suicune and Gyarados. Also with Scarf it allows me to ourun even DD Gyrados with one boost, allowing be a free Thunderbolt which should OHKO it.
Empoleon @ Petaya Berry
Ability: Torrent
EVs: 24 Def, 232 Spe, 252 SPA
Modest nature (+SpA, -Atk)
- Surf
- Grass Knot
- Substitute
- Agility
This is my late game sweeper, once i've rid myself of anything that can outrun this gut (or the occasional bulky water type).
Agility means it will outrun most things that are not scarfed then subbing down to 25% HP activates both torrent and the Berry allowing me to sweep their entire team without too much hassle.
Most of the rest of the team whittles down and takes out the biggest theats to this guy. If you agility and your opponent switches to Zapdos, then you sub 3 times you can even sweep the zapdos with super effective Ice Beam.
The biggest weakness for this team is Fire still, but it's very risky for my opponent to use while Heatran still lives. If you've finished off most of their fast Electric/Fighting/Ground types then you can probably switch Empoleon in one one of the move types it resists and then force the switch while using agility, and sweep through as much of their team as possible. Once it has setup it's pretty phenominal and there isn't much that can wall it out of the game. Even Blissey (assuming it doesn't have Seismic Toss) can be destroyed by a combination of this and Toxic Spikes. As as Torrented Surf will take off around 300 HP. And as previously mentioned this can even take out a Zapdos which has been hit with Stealth Rocks with a OHKO! I decided that Ice Beam was mostly uncessary as i have better things to use against Salamence, and the like. And Grass Knot allows me to sweep even the dreaded Cunes & Vaporeons with correct use of Toxic Spikes.
All in all it's been working pretty well. Once i've tested with it a little more i'll post some more infomation on the best options to counter the common leads. So far Azelf has been the one i've tested the most against.
Just to give you an idea of the type coverage that this team provides:
As you can see in all but Rock, Ground, Water and Fire at least half of my Pokemon have 50% or better resistance against any given type. However given that i have one Pokemon that's immune to each of those types it makes using them against me somewhat of a lottery!
PS.
Change Log:
1.0 Initial Team
1.1 Added the weakness table
1.2 Dropped Gengar for Rotom H, and changed ScarfRan to Life Orb Heatran
Ok this is my 1st attempt at an RMT so have a little patience!
This was the 1st team i had:






And sure it was working ok. Lucario is a beast of a lead, but the same type weaknesses were too great! It just got beaten to death by earthquake, and walled by Zapdos. Which wasn't good! And don't even talk to me about Fighting Attacks!
So i switched Tyranitar for Salamence and it was working a little better.
But it still had a pretty gaping hole against Zapdos, and Baton passers
So move to about 10 battles later and i'd come up with this:






This left me with a massive gaping fire weakness, however switching in Heatran meant i generally got a flash fire boost. But i was still having issues with Zapdos, however Roar on swampert actually gave me a chance against baton passing teams.
So i dropped the swampert for an Empoleon to deal with Zapdos, at least to an extent... then after testing realised that a) it was faster than me, and b) it could OHKO me.... ooops
So i went into the tank and had a total rethink, i loved Lucario as a lead, but he just wasn't working with the rest of the team

Roserade @ Focus Sash
Ability: Natural Cure
EVs: 4 HP, 252 Spe, 252 SpA
Timid nature (+Spe, -Atk)
- Leaf Storm
- Toxic Spikes
- Sleep Powder
- Hidden Power Ground
Pretty standard Roserade lead, packing ground and not Fire for Heatrans & Lucarios
Unless i'm predicting someone taunting (or they're slower than me) i'll pretty much always use sleep powder first.
Azelf is one of the most annoying leads to face as they generally have 3 options, as do you. Attack, Setup entry hazards or taunt. And you have Attack, Setup spikes & Sleep Powder... This means you need to predict what you think they will do.
As per suggestion the best option is to Leaf Blade and 2HKO them if they're packing Focus Sash, if not it's a OHKO.

Scizor @ Choice Band
Ability: Technician
EVs: 248HP, 252 Atk, 8 Spe
Adamant nature (+Atk, -SpA)
- Bullet Punch
- Pursuit
- U-Turn
- Superpower
Standard Choice Band Scizor, this makes for a massive revenge killer, however it's also able to switch in on one of the plethora of attacks it resists and threaten with it's monsterous attack and range of moves.

Heatran @ Life Orb
Ability: Flash Fire
EVs: 252 Spe, 252 SpA, 4 SpD
Naive nature (Spe, -SpD)
- Flamethrower
- Earth Power
- Hidden Power Grass
- Explosion
Switching this in to Earthquake is obviously bad, however now my team has a far smaller weakness to earthquake, and leading with Roserade and Scizor means that a lot of people will bring in a fire type to try to kill them meaning i have a much greater chance of switching into a move i can get my flash fire boost off.
While this guy is quite slow with Life Orb over Choice Scarf, it's still pretty mental if you've managed to get rid of anything that's going to be a big threat against this build.

Swampert @ Leftovers
Ability: Torrent
EVs: 252 HP, 4 Atk, 252 Def
Relaxed nature (+Def, -Spe)
- Stealth Rocks
- Ice Beam
- Earthquake
- Roar
Ice beam is the better choice here as it's not effected by Salamence's Intimidate.
Now i know this looks a lot like a lead Swampert, and that's pretty much how it gets used. Coming in on an earthquake aimed at heatran for instance and then setting up stealth rocks then Roaring through my opponents team to scout them. Earthquake allows me to switch in on Heatran / Lucario and send them away. Ice Beam/Punch allows me to try and take on a Zapdos (that's not packing Grass Knot).

Rotom - H @ Choice Scarf
Ability: Levitate
EVs: 4 HP, 252 Spe, 252 SpA
Timid nature (+Spe, -Atk)
- Overheat
- Shadow Ball
- Trick
- Thunderbolt
The STABed Thunderbolt gives me great type coverage against bulky water types such as Suicune and Gyarados. Also with Scarf it allows me to ourun even DD Gyrados with one boost, allowing be a free Thunderbolt which should OHKO it.

Empoleon @ Petaya Berry
Ability: Torrent
EVs: 24 Def, 232 Spe, 252 SPA
Modest nature (+SpA, -Atk)
- Surf
- Grass Knot
- Substitute
- Agility
This is my late game sweeper, once i've rid myself of anything that can outrun this gut (or the occasional bulky water type).
Agility means it will outrun most things that are not scarfed then subbing down to 25% HP activates both torrent and the Berry allowing me to sweep their entire team without too much hassle.
Most of the rest of the team whittles down and takes out the biggest theats to this guy. If you agility and your opponent switches to Zapdos, then you sub 3 times you can even sweep the zapdos with super effective Ice Beam.
The biggest weakness for this team is Fire still, but it's very risky for my opponent to use while Heatran still lives. If you've finished off most of their fast Electric/Fighting/Ground types then you can probably switch Empoleon in one one of the move types it resists and then force the switch while using agility, and sweep through as much of their team as possible. Once it has setup it's pretty phenominal and there isn't much that can wall it out of the game. Even Blissey (assuming it doesn't have Seismic Toss) can be destroyed by a combination of this and Toxic Spikes. As as Torrented Surf will take off around 300 HP. And as previously mentioned this can even take out a Zapdos which has been hit with Stealth Rocks with a OHKO! I decided that Ice Beam was mostly uncessary as i have better things to use against Salamence, and the like. And Grass Knot allows me to sweep even the dreaded Cunes & Vaporeons with correct use of Toxic Spikes.
All in all it's been working pretty well. Once i've tested with it a little more i'll post some more infomation on the best options to counter the common leads. So far Azelf has been the one i've tested the most against.
Just to give you an idea of the type coverage that this team provides:

As you can see in all but Rock, Ground, Water and Fire at least half of my Pokemon have 50% or better resistance against any given type. However given that i have one Pokemon that's immune to each of those types it makes using them against me somewhat of a lottery!
PS.
Change Log:
1.0 Initial Team
1.1 Added the weakness table
1.2 Dropped Gengar for Rotom H, and changed ScarfRan to Life Orb Heatran