LAPRAS @ Leftovers/Shell Bell/Lum Berry*
Shell Armour
ABILITY: Jolly (+ spd, - sp.atk)
EVs: 124 HP / 44 Atk / 56 Def / 228 Spd / 56 SDef
- Dragon Dance
- Return
- Waterfall
- Ice Shard/Rest*
Dragon Dance for buffing up, Return and Waterfall covers all pokemon besides Empoleon/Dialga/Shedinja/Giratina, Ice Shard is for beating down Salamence/Dragonite/Garchomp before they can say squat.
*Lum Berry and Rest go together, if you pick Rest, use a Lum Berry, then you can Dragon Dance up, Rest when you need to, you'll wake straight up and be ready to start sweepin' assuming you were able to get in some DD's before you rested.
For the EV's, only important ones are:
124HP bring his HP to 432 which is for more leftovers health, and even with the Lum Berry, the health will still be handy.
228SPD bring his speed to 351 after a single Dragon Dance, meaning he can outspeed the base 110 pokes who have a speed enhancing nature and max speed IV/EV's, these pokemon include Gengar, Tauros, Lugia, Froslass, Espeon, Lati@s and Jumpluff but I will also note that you will outspeed Infernape aswell (his base speed is 108), after a Dragon Dance of course.
The defence and special defence EV's are just so his defence reaches 210, and his special defence reaches 240. I'm not sure what this means it'll survive, I just thought I'd put some in his defences rather than more in his HP.
Comments/thoughts? I think it'd work quite well, maybe not as a lead but a mid-late game sweeper.
Shell Armour
ABILITY: Jolly (+ spd, - sp.atk)
EVs: 124 HP / 44 Atk / 56 Def / 228 Spd / 56 SDef
- Dragon Dance
- Return
- Waterfall
- Ice Shard/Rest*
Dragon Dance for buffing up, Return and Waterfall covers all pokemon besides Empoleon/Dialga/Shedinja/Giratina, Ice Shard is for beating down Salamence/Dragonite/Garchomp before they can say squat.
*Lum Berry and Rest go together, if you pick Rest, use a Lum Berry, then you can Dragon Dance up, Rest when you need to, you'll wake straight up and be ready to start sweepin' assuming you were able to get in some DD's before you rested.
For the EV's, only important ones are:
124HP bring his HP to 432 which is for more leftovers health, and even with the Lum Berry, the health will still be handy.
228SPD bring his speed to 351 after a single Dragon Dance, meaning he can outspeed the base 110 pokes who have a speed enhancing nature and max speed IV/EV's, these pokemon include Gengar, Tauros, Lugia, Froslass, Espeon, Lati@s and Jumpluff but I will also note that you will outspeed Infernape aswell (his base speed is 108), after a Dragon Dance of course.
The defence and special defence EV's are just so his defence reaches 210, and his special defence reaches 240. I'm not sure what this means it'll survive, I just thought I'd put some in his defences rather than more in his HP.
Comments/thoughts? I think it'd work quite well, maybe not as a lead but a mid-late game sweeper.








