Type(s) - Grass / Ghost
Base Stats - 78 HP / 107 Atk / 75 Def / 100 SAtk / 100 SDef / 70 Spe
Ability - Overgrow: When HP is below 1/3rd its maximum, power of Grass-type moves is increased by 50%.
Hidden Ability (Not yet available) - Long Reach: The Pokémon uses its moves without making contact with the target.
[Lv 0] Spirit Shackle
[Lv 1] Spirit Shackle, U-Turn, Tackle, Leafage, Growl, Peck
[Lv 4] Growl
[Lv 8] Peck
[Lv 11] Astonish
[Lv 15] Razor Leaf
[Lv 19] Foresight
[Lv 24] Pluck
[Lv 28] Synthesis
[Lv 33] Fury Attack
[Lv 38] Sucker Punch
[Lv 44] Leaf Blade
[Lv 49] Feather Dance
[Lv 55] Brave Bird
[Lv 60] Nasty Plot
[Lv 1] Spirit Shackle, U-Turn, Tackle, Leafage, Growl, Peck
[Lv 4] Growl
[Lv 8] Peck
[Lv 11] Astonish
[Lv 15] Razor Leaf
[Lv 19] Foresight
[Lv 24] Pluck
[Lv 28] Synthesis
[Lv 33] Fury Attack
[Lv 38] Sucker Punch
[Lv 44] Leaf Blade
[Lv 49] Feather Dance
[Lv 55] Brave Bird
[Lv 60] Nasty Plot
Work Up
Toxic
Hidden Power
Sunny Day
Light Screen
Protect
Roost
Safeguard
Fustration
Solar Beam
Smack Down
Return
Shadow Ball
Double Team
Facade
Rest
Attract
Low Sweep
Round
Echoed Voice
Steel Wing
Energy Ball
False Swipe
Acrobatics
Shadow Claw
Giga Impact
Swords Dance
Grass Knot
Swagger
Sleep Talk
U-turn
Substitute
Nature Power
Confide
Toxic
Hidden Power
Sunny Day
Light Screen
Protect
Roost
Safeguard
Fustration
Solar Beam
Smack Down
Return
Shadow Ball
Double Team
Facade
Rest
Attract
Low Sweep
Round
Echoed Voice
Steel Wing
Energy Ball
False Swipe
Acrobatics
Shadow Claw
Giga Impact
Swords Dance
Grass Knot
Swagger
Sleep Talk
U-turn
Substitute
Nature Power
Confide
Curse
Confuse Ray
Ominous Wind
Haze
Baton Pass
Defog
Confuse Ray
Ominous Wind
Haze
Baton Pass
Defog
Spirit Shackle - The user attacks while simultaneously stitching the targets shadow to the ground to prevent them from escaping. 100% Accuracy [Ghost] 80 BP, Physical. (Works like Mean Look, but does damage)
Leafage - The user attacks by pelting the target with leaves. 100% Accuracy [Grass] 40 BP, Physical.
Sinister Arrow Raid - The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force. 101% Accuracy [Ghost] 180 BP, Physical. (Only Accessible through Spirit Shackle and using the Decidium Z item)
Leafage - The user attacks by pelting the target with leaves. 100% Accuracy [Grass] 40 BP, Physical.
Sinister Arrow Raid - The user, Decidueye, creates countless arrows using its Z-Power and shoots the target with full force. 101% Accuracy [Ghost] 180 BP, Physical. (Only Accessible through Spirit Shackle and using the Decidium Z item)
Analysis
With its balanced stat distribution and wide movepool, Decidueye has a lot of versatility and can act as a jack of all trades. In OU, however, it is outclassed in some of its roles, limiting its versatility. With its moderately high Special Defense, passable HP and Defense, interesting defensive typing and reliable recovery, it has a strong defensive niche and, while not as effective, it can also work offensively with its just average speed tier and solid Attack and Special Attack stats. Its trapping signature Ghost move, Spirit Shackle, alongside U-turn and Baton Pass allows it to give its teammates valuable opportunities to come in or give it an opportunity to set up itself with Swords Dance, Nasty Plot or Substitute. Its other utility moves in Defog, Haze, Feather Dance and Curse could grant it other valuable niches.
Potential Movesets
Defensive
Decidueye @ Leftovers / Colbur Berry
Ability: Overgrow
EVs: 252 HP / 4 Def / 252 SpD (252 HP / 252 Def / 4 SpD)
Careful / Impish Nature
- Roost
- U-turn
- Spirit Shackle
- Defog / Leaf Blade / Toxic
Decidueye's defensive set makes the most of its spinblocking and pivoting abilities, allowing it to check a good portion of Pokemon. It is also the best way to use Decidueye as a Defogger, making it important for hazard control all around. The specially defensive EV spread (first) is targeted towards checking Starmie (a prominent Rapid Spin user), Serperior, Landorus-I, and Keldeo. A physically defensive spread targets Excadrill in particular and can also check Landorus-T, Gliscor, Garchomp, and Breloom. Leftovers helps avoid many 2HKOs with its passive recovery, but Colbur Berry can be useful to reduce the power of Pursuit and Knock Off. Lum Berry is a great option on the specially defensive EV spread to prevent burns from Keldeo, Rotom-Wash, Toxapex and other Water types.
Baton Pass
Decidueye @ Leftovers
Ability: Overgrow
EVs: 252 HP / 40 Def / 216 SpD (252 HP / 244 Def / 12 SpD)
Careful / Impish Nature
- Roost
- Substitute / Swords Dance
- Spirit Shackle
- Baton Pass
This set allows Decidueye to take advantage of more passive Pokemon and set up Substitutes to either stall with or Baton Pass to teammates. This set is better suited to bulky offense teams than the above is and still works well on Stall and Balance. Baton Pass can give its teammates momentum and help them to set up, particularly if Decidueye still has a healthy substitute doll. Toxic can be run over Baton Pass with Substitute to help to wear down walls and gives Decidueye another way to damage opponents.
Another option for this set is to run a Relaxed nature with the latter EV spread and 8 Speed IVs or lower to prevent Ferrothorn from breaking Substitute without a Critical hit. Like on the Defensive set, Lum Berry and Colbur Berry are other options, especially good when running Swords Dance over Substitute.
Offensive Swords Dance
Decidueye @ Life Orb / Decidium Z / Lum Berry
Ability: Overgrow
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Swords Dance
- Leaf Blade / Low Sweep / Baton Pass / Roost
- Spirit Shackle
- Sucker Punch
While Decidueye's strongest niche is on its defensive sets, the owl does have the tools and just good enough stats to run offensive sets. Swords Dance takes advantage of its access to Sucker Punch and moderately strong STAB moves. If it gets lucky, Decidueye can Spirit Shackle an unsuspecting threat like Amoongus that can't hurt it much and start to set up.
Life Orb is best on this set so that it can sweep with a stronger Sucker Punch, but Lum Berry helps a lot with longevity and Decidium Z can nail particularly bulky opponents that are more difficult to break like weakened Toxapex, Ferrothorn, Mega Scizor and Clefable.
The EV spread depends on the team and player's goals. Max HP can be run for more longevity, while higher benchmarks of speed can be ran to outpace defensive Landorus-T, Specially Defensive Excadrill, some variants of Rotom-W, and others.
Other Options
Decidueye's movepool is perfect for running a Choice Band or Choice Scarf set as a wallreabker or scout/revenge killer respectively, but it's a bit weak for the role. Decidueye's moderately high Special Attack can allow it to run sets using Choice Specs or Nasty Plot, but the lack of special coverage and Spirit Shackle and U-turn being physical moves hurts those sets. Decidueye can run Curse on the SubRoost set to wear down walls on Stall teams and take advantage of Spirit Shackle, but the lack of Taunt hurts that set and it's pretty passive. Running Hidden Power Fire on an offensive set can be a good way to lure Scizor and Ferrothorn as well.
Conclusion
Decidueye is versatile, but excels in few roles in OU. It hates Pursuit trappers and burns from Scald and Will-o-Wisp users the most, but it has the tools to deal with those Pokemon including Low Sweep and Colbur Berry to target the Dark types it hates in particular. With its utility in Defog, U-turn and Baton Pass, spinblocking, and bit of offensive potential, it could have an impact on the OU metagame.
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