what would be a good moveset if i want to make a decidueye who can both be use as an anti-stall mon and defog at the same time?
Surewhat would be a good moveset if i want to make a decidueye who can both be use as an anti-stall mon and defog at the same time?
Probably something like:what would be a good moveset if i want to make a decidueye who can both be use as an anti-stall mon and defog at the same time?
More like it's well-rounded but has nothing to really set it apart. If they moved some of those points in SpAtk into Speed it would be so much better.So the general consensus is that Decidueye is terrible?
So the general consensus is that Decidueye is terrible?
More like it's well-rounded but has nothing to really set it apart. If they moved some of those points in SpAtk into Speed it would be so much better.
So the general consensus is that Decidueye is terrible?
12 pages in. We finally realized what Decidueye does in OU.So the general consensus is that Decidueye is terrible?
So the general consensus is that Decidueye is terrible?
See, three posts saying that it has a sort of niche, followed by another saying it's awful and has no place whatsoever. Stuff like this confuses me.
Decidueye @ Leftovers
Ability: Overgrow
EVs: 248 HP / 52 Atk / 200 SpD / 8 Spe
Careful Nature
- Spirit Shackle
- U-turn / Baton Pass
- Roost
- Defog / Leaf Blade / Swords Dance
I gave it enough defense EVs to avoid a 2HKO from Starmie's Ice Beam, which this set aims to counter hard because you can switch in to a Rapid Spin and hopefully kill them.
Pheromosa needs to hit you thrice. Fair enough?
It does have a niche. It can spinblock while walling or outspeeding nearly every spinner bar Alolan Sandslash (and maybe Mega Blastoise) and grab momentum (Dhelmise straight up deals damage). Long Reach (eventually) will mean you cannot punish uturns with passive damage from Rough Skin/Rocky Helmet.
That's a pretty nice EV spread. Once again, though, what are the 8 Speed EVs for? Outspeeding A-Wak? If not, maybe they could go in Attack to try and get a better hit on Lele? Otherwise the calcs and the spread itself seems very solid, nice job.
I initially was not interested on Decidueye, but I saw the comments on this thread and decided to give it a shot. I liked it most as a bulky pivot utility mon (I love bulky pivot utility mons).
Decidueye @ Leftovers
Ability: Overgrow
EVs: 248 HP / 52 Atk / 200 SpD / 8 Spe
Careful Nature
- Spirit Shackle
- U-turn / Baton Pass
- Roost
- Defog / Leaf Blade / Swords Dance
This is my set so far on Decidueye. I made it into a bulky pivot akin to Scizor-Mega that can also trap if needed. Of course, this kind of moveset has been talked about for so much already, so instead, I would try to justify the EV spread.
I gave it enough defense EVs to avoid a 2HKO from Starmie's Ice Beam, which this set aims to counter hard because you can switch in to a Rapid Spin and hopefully kill them.
252 SpA Life Orb Starmie Ice Beam vs. 248 HP / 200+ SpD Decidueye: 161-190 (44.8 - 52.9%) -- guaranteed 3HKO after Leftovers recovery
52 Atk Decidueye Spirit Shackle vs. 0 HP / 0 Def Starmie: 218-260 (84.1 - 100.3%) -- 81.3% chance to OHKO after Stealth Rock
Starmie dies after taking the Life Orb recoil.
The Attack EVs also help you one shot Tapu Lele through Stealth Rock. Their HP Fire would not do anything to you, don't worry.
52 Atk Decidueye Spirit Shackle vs. 0 HP / 0 Def Tapu Lele: 246-290 (87.5 - 103.2%) -- guaranteed OHKO after Stealth Rock
These are the calcs that I have for now, but I shall research more on it. I honestly don't know where to place the last 8 EVs so they went to speed to outspeed uninvested base 70s. Those EVs are working perfectly for me and I haven't found any that is more optimal, although let me know if you do. Alternatively, if you have a dedicated hazard removal already, you can change Defog to Leaf Blade or Swords Dance, in which case change U-turn to Baton Pass.
The idea is to be like the bulky Scizor-Mega, although you do not have the Steel typing. Actually, the two can be run on the same team and give a dynamic flow to your sweepers. You use Decidueye to scout with repetitive U-turn, and surprise one opponent with a Spirit Shackle then switch to counter, giving you (most of the time) a free setup or kill. For teammates, you obviously need a SR setter because the calcs are based around that. You also need someone to check Marowak-Alola, although you outspeed most famous builds (important if you want to use Baton Pass beforehand).
Oh, and also,
4 SpA Expert Belt Pheromosa Ice Beam vs. 248 HP / 200+ SpD Decidueye: 154-182 (42.8 - 50.6%) -- guaranteed 3HKO after Leftovers recovery
252 Atk Pheromosa Poison Jab vs. 248 HP / 0 Def Decidueye: 115-136 (32 - 37.8%) -- 0.5% chance to 3HKO after Leftovers recovery
252 Atk Pheromosa U-turn vs. 248 HP / 0 Def Decidueye: 151-178 (42 - 49.5%) -- guaranteed 3HKO after Leftovers recovery
52 Atk Decidueye Spirit Shackle vs. 0 HP / 0 Def Pheromosa: 205-243 (72.4 - 85.8%) -- guaranteed 2HKO after Stealth Rock
52 Atk Decidueye Spirit Shackle vs. 0 HP / 0- Def Pheromosa: 229-270 (80.9 - 95.4%) -- 50% chance to OHKO after Stealth Rock
She needs to hit you thrice. Fair enough?
'if it's not pheromosa, genesect, or tapu lele, it sucks'
Correct me if I am wrong or if I missed someone, but the only relevant Pokemon that do this too is Scizor-Mega, Latias, and Gligar/Gliscor, the latter of which would not even usually run Defog in favor of other stuff like Stealth Rock or Knock Off.
It's a pretty mediocre to crappy check:To be fair, Decidueye checks Tapu Lele well (Shadow Ball and HP Fire would barely dent with enough investment, and Spirit Shackle can OHKO back).
4 SpA Life Orb Pheromosa Ice Beam vs. 248 HP / 200+ SpD Decidueye: 166-198 (46.2 - 55.1%) -- 98.8% chance to 2HKO after Stealth Rock and Leftovers recoveryPheromosa can't kill you easily (rip HJK), and requires at least three hits to KO Decidueye from full health even with Expert Belt Ice Beam.
Genesect is always faster, which means your combo will almost never happen unless Genesect switches into Decidueye and Genesect sets up Rock Polish or Shift Gear.As for Genesect, yes this would be difficult, but you can always Shackle then U-turn (or hard switch cuz you are outsped) to a Fire type I guess.
Readytolose covered it, but Decidueye is also prone to Spikes and Toxic Spikes which really sucks. Though the same in theory could be said about Fini, some like Skarmory are much better Defoggers.One of the best things about Decidueye is being a Defogger that isn't weak to Stealth Rock. Correct me if I am wrong or if I missed someone, but the only relevant Pokemon that do this too is Scizor-Mega, Latias, and Gligar/Gliscor, the latter of which would not even usually run Defog in favor of other stuff like Stealth Rock or Knock Off.
I would consider Decidueye an average at best pivot that has a couple unique niches to it, but severely outclassed by better pivots such as the ones listed. Tangrowth and Amoonguss pull the Grass pivot better (Mega Venusaur to some extent as well). As for being a pivot it really fails at this too - consider that many of the pivots you mentioned have a stronger U-turn or access to a status move - neither which Decidueye have (okay, Toxic, but really?).Another good thing is its ability to sponge and then act as a slow pivot, something like a Scizor-Mega or Rotom-W do before. As we can see here, Decidueye is really only strictly inferior to Scizor-Mega in terms of utility. Scizor-Mega has a better typing with one (4x) weakness and one immunity, has more speed, has more natural bulk, and has a priority in Bullet Punch (debatable whether priority or trapping is better, depends on team I guess). Utility is the name of Decidueye's game, and in my limited experience with the bird, it has been doing great at the job. If it would drop down from OU, having something as versatile as this is insane for the lower tiers. Honestly though, it has the capability to stay, and its unused stats in SpA is the only thing holding it down (and lack of Long Reach). At first, I wasn't really fond of this Pokemonrip Primarina master racebut now that I have done testing with it, I can't deny that I am impressed. Or maybe that's my bias for utility Pokemon and good pivot cores, but oh well.
Leech Seed and Will-O-Wisp would have helped Decidueye a lot because it could help carve its niches. Without these moves and a rather mediocre stat spread Decidueye really has little to no value in the OU metagame.(If there is one thing that they should have given it, it would be Leech Seed. This would make it a fantastic stallbreaker with a SubSeed, Shackle, and probably Roost or U-turn. If only most stall Pokemon are not immune to Toxic, then it would be fantastic at the job already. But enough theory, it's already good now as it is.)