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Deoxys-D Discussion - It's not all about speed.

Should Deoxys-L be considered a Suspect?

  • Yes, the analysis convinced me.

    Votes: 73 31.2%
  • No, I don't think you're exactly right.

    Votes: 108 46.2%
  • I'm not sure yet...I need some more evidence.

    Votes: 53 22.6%

  • Total voters
    234
  • Poll closed .
The fact is after one CM and a Tyranitar switch in, you'll guarantee yourself with 2HKO depending on EV spread with HP [Fighting]. Besides Tyranitar handles all Psychic types and Ghost types nicely.

If you can explain to me when Deoxys-l is going to have time to 2HKO Tyranitar with CM HP Fighting when it needs Special Attack EVs to do so and thus is OHKOed by CB Crunch, then go 'head. Also, how is this particular example any different from Uxie or Cresselia?

I'm not saying Deoxys-D is unstoppable, it just too cheap once it's counter is gone to say the least.
Not only does this apply to any Pokémon in the game, you haven't even ever played with Deoxys-l so you're just making up your "too cheap" statement with no experience. It's akin to people voting Skymin Uber for being too annoying that never actually battled one.
 
Does Deoxys-D have enough speed to taunt without any Speed EV'S?
Most sets are giving it HP and Def, if you give it enough speed to taunt, then where are the EV's being taking out of to compromise? I sense Def, therefore does Deoxys damage calcs need to consider it won't be at max DEF?
 
It's too cheap because it gets one respectable counter. Each pokemon must have multiple counters, Scizor and Heatran both have multiple respectable counters. I was trying to say it is too cheap as a defensive wall rather than a offensive wall. Like I said earlier, CM Boost is an option, but people will utilize Deoxys-D on a stall team or a spiker rather than an offensive tool.

My point is it shouldn't even be in discussion simply because Stall Teams will be over centralized and like I said, access to Recover, 2 Entry Hazard Moves, Toxic, Agility, 90 Base Speed, Knock Off, etc. In general it has something all high caliber defenses and low HP don't have. It's movepool is large also, there are many possibilities. I'm sure Tyranitar won't be a problem, HP [Fighting] or Super Power could take care off it, it has access to dual screen and could toxic stall CB Pursuit Tyranitar.

For those Tyranitar that try to trap it, here's how much CB Pursuit does when it decides to switch in
176 HP / 252 Atk / 80 Spe
Standard CB Tyranitar Pursuit will do about

134 - 158 (44.08% - 51.97%)
Which is a near 2HKO, Deoxys-D could Toxic Stall it.
 
Nothing personal with the attitude I probably have in this post >_<

It's too cheap because it gets one respectable counter. Each Pokémon must have multiple counters, Scizor and Heatran both have multiple respectable counters.

I have a feeling that you're using "counter" out of context. There are multiple pokemon in OU that do not have a counter. You don't have to pack one specific pokemon to deal with a pokemon. Since you bring up Scizor, I don't have Magnezone, Heatran, or Zapdos to deal with him; does this mean he mauls through my team?

Like the others said, every pokemon becomes a hassle once it's counters are gone; that is not a valid argument (it's also the reason I don't like "late game sweeper" logic, because everything can do it).

Ok, so Tyranitar can be toxic stalled. Big deal. Skarmory can be Fire Blasted by Salamence. So you adjust based on the set. Your opponent cannot possibly run every move at the same time. If they have toxic, then bring in a steel type or something that has status or rest, and then what can they do? There are ways around a pokemon other than having a "counter" because that pokemon simply cannot handle everything else. You seem focused on this one (and supposedly only) pokemon that can take it, and then there is this one and only set that will exist specifically for this one and only "counter" and win out amonst the two, and since it does, your opponent has nothing else that can stop you and you win by default because their "counter" is gone. Maybe you need to reconsider how you're approaching this. (I do realize that I may have exaggerated your point to some degree, but it usually helps).

Also.

My point is it shouldn't even be in discussion

This irks me to no end. What's wrong with discussion?
 
I initially voted with the second option without giving much thought. However, after further thought I have decided that he is quite possibly worth a test. While the support options available to Deoxys-L are staggering, and it gets access to Recover, something Cresselia and Uxie would kill for, with the way the metagame has shaped up he might not be as powerful defensively as he appears. With advent of DP, and later Platinum, offense got many boosts, making it harder to wall the heavy offenders like Salamence and Gyarados. It will be hard pressed to prevent Salamence and company from setting up in it's face and laughing, even with Taunt, since any EVs it puts in speed to outrun or it's attack stats to hit back detract from it's defensive abilities. I feel that the metagame is at a point where a wall has to do more than sit there walling, so this guy may not be as defensively overpowering as he looks. If his relatively easy Spikes set-up and plethora of support options keep him uber, then so be it.
 
This irks me to no end. What's wrong with discussion?

Well someone has their own opinions. If you got any wrong ideas I meant Deoxys-D being in OU shouldn't even be in discussion yet because Latias is for test and another reason being a deadly spiker, wall, etc. (Read my previous post why it is versatile) You could discuss the specific pokemon, but not making a move in OU.

That being said, I'm fine with a test anyways.. you'll see how many Stall Teams will rise the metagame will be packed with Stall Teams and not much variety. Entry hazards will be easier to lay down.
 
@Crafty Veteran: What is wrong with stall teams becoming more common? Do you know how many OU battles are exactly the same as the last one? I come across a stall team about 1 in 30 matches.

So because people like you don't want to change your offensive team, then a worthwhile pokemon like Deoxys-D, who poses no offensive threat, should not even be considered? That is ridiculous. Deoxys-D can set up entry hazards, sure, but on the other hand, Tyranitar can switchin and use its powerful Pursuit to ward it off. You don't even need a counter for Deoxys-D! There are so many hard hitters in OU, and when you look at its place amongst other defensive pokemon, it won't be hard to break down. The list of pokemon that can utterly wreck Deoxys-D is extremely long, and sure, it can set up Reflect + Light Screen to prevent massive damage, but then what? You send in a threatening sweeper as I Taunt them, thus making your setup quite useless.

My question is, why waste your time ToxiStalling Tyranitar when you have access to Counter? Sure, Deoxys-D has low HP, but a Counter will still OHKO Tyranitar even when it does minimum damage(44.08%), which translates into 608 HP, assuming Deoxys has 252 HP EVs.

I really just don't see how a supporting pokemon can be deemed Uber. Maybe if you could win 100% of your games by using Reflect + Light Screen with a DD Salamence, but how is that any different than using a Focus Sash lead Azelf with those two moves? Other than that, its entry hazards are nothing to truly worry about. There are several other pokemon who can set up Stealth Rock AND Spikes, notably Skarmory and Forretress. Skarmory has access to Roost AND Taunt, just like Deoxys, but unlike Deoxys, it isn't weak to Pursuit. Either way, Deoxys-D is obviously more productive than Skarmory when it comes to Spike laying, but they are comparable.
 
Why does everyone assume Deoxys-D will handle every offensive threat? Like I said it will be used on a stall team to set up entry hazard. What I'm trying to say is that it is too easy to set up entry hazard with recover paired with it. Do you have any idea how it could lay 3 layers of spikes and SR while sustaining amount of life? DD Mence Outrage is one example where Skarmory would be switching in, in place of Deoxys-D. It shouldn't be an entire focus and your making it seem like it's 6v1, this is why there is 6 pokemon. I'm sure Deoxys-D will be a staple to Stall Teams if they want a reliable entry hazard set up.

I admit though, or already admitted it's weak on the offensive side but it is still an option. I'm not sure anyone would use it offensively rather than use it for any other moves it has.
 
So because people like you don't want to change your offensive team, then a worthwhile pokemon like Deoxys-D, who poses no offensive threat, should not even be considered? That is ridiculous.

Pretty sure that's not why Deoxys-D is uber or why anything else is uber. It's not just one person or group that makes these decisions. Also, pokemon aren't Uber for offensive capabilities alone (your entire post implied this).

I really just don't see how a supporting pokemon can be deemed Uber.

Wobbuffet comes to mind. The way you say this makes it sound like support pokemon are useless (or just not good enough) and can't contribute enough to be too much for standard. That is simply not true. Plus, "support" pokemon don't have to play support (like Deoxys-D or Deoxys-S).

Support Characteristic
A Pokémon is uber if, in common battle conditions, it can consistently set up a situation in which it makes it substantially easier for other pokemon to sweep.


Like I said it will be used on a stall team to set up entry hazard. What I'm trying to say is that it is too easy to set up entry hazard with recover paired with it.

Ok, are you implying that it should stay uber because it will be on stall teams? I'm pretty sure that Rotom-x is common on most stall teams now. (Edit: Yeah, I come off like an ass right here, but you seem to be making a big deal out of it)

DD Mence Outrage is one example where Skarmory would be switching in, in place of Deoxys-D.

Salamence generally carries Fire Blast for Skarmory, but I'll give you the benefit of a doubt that you presume 'Mence Outrages, is locked, and then you switch. So...what you're saying is that Deoxys-D can't handle Salamence (one of the more common OU pokemon), and as such you need to pair it with Skarmory to use it effectively? If this is the case, then you are forced to give up 1/3 of your team just for that; pretty big handicap if you ask me.
 
Nothing personal with the attitude I probably have in this post >_<



I have a feeling that you're using "counter" out of context. There are multiple pokemon in OU that do not have a counter. You don't have to pack one specific pokemon to deal with a pokemon. Since you bring up Scizor, I don't have Magnezone, Heatran, or Zapdos to deal with him; does this mean he mauls through my team?

i don't have articuno or slaking or scarfcune on my team. does this mean garchomp mauls through my team? does this mean garchomp should be uber?
 
Salamence generally carries Fire Blast for Skarmory, but I'll give you the benefit of a doubt that you presume 'Mence Outrages, is locked, and then you switch. So...what you're saying is that Deoxys-D can't handle Salamence (one of the more common OU pokemon), and as such you need to pair it with Skarmory to use it effectively? If this is the case, then you are forced to give up 1/3 of your team just for that; pretty big handicap if you ask me.

Of course I ment locked into Outrage. Your missing the point, the point is everyone is trying to think Deoxys-D could handle an entire team, Deoxys-D survives Life Orb Outrage from Deoxys-D, but it would be a smarter idea to switch to someone like Skarmory, do you get what I'm saying?
 
Pretty sure that's not why Deoxys-D is uber or why anything else is uber. It's not just one person or group that makes these decisions. Also, pokemon aren't Uber for offensive capabilities alone (your entire post implied this).



Wobbuffet comes to mind. The way you say this makes it sound like support pokemon are useless (or just not good enough) and can't contribute enough to be too much for standard. That is simply not true. Plus, "support" pokemon don't have to play support (like Deoxys-D or Deoxys-S).


First of all, I am not saying one person declares it Uber, but I am generalizing the people that don't want to deal with metagame shifts as weaker players. I understand that pokemon aren't just Uber for offensive capabiities, but unlike Deoxys-D, Lugia has sufficient speed to beat out Salamence, Gyarados, etc., Whirlwind, and much better HP. Giratina can survive a CB Adamant Rayquaza's Outrage, so obviously it is too bulky for OU. But Deoxys? 50 Base HP is shit, it isn't going to be stopping most sweepers, especially with all of the steel types in OU. It will be able to provide support OR counter things like Gyarados and Infernape, not both tho, which can be said for any pokemon for the most part.

I am considering omitting your ridiculous comment about Wobbuffet. However, I feel it is so outrageous I will try to counter it to the best of my abilities(I am not good with explanations). Wobbuffet pretty much guarantees you a kill, every single match. This isn't acting as a support pokemon, merely a trapper, no different than Weavile or Dugtrio, but with excelling in HP rather than attack and speed. It is improper to compare Wobbuffet to Deoxys-D, yet compare it to Weavile, Dugtrio, or Magnezone.
 
Ok, I am going to respond to the 6 or so posts that popped up while I was at school.

First of all for Crafty Veteran

If switching, out, Deoxys will take upwards 75% to a pursuit, as calm mind boosts Special Defense, not Defense. You can look at the damage calcs Icy Man did for me earlier (thanks Icy Man) to see this. Also you notice I am kind of mixed in mind about Dexoys-D being uber or not, so yes its walling is dangerous to a certain point.

Response to Calceum+

Forgive me, you were not posting to me, yet I decided what you had said applied to my previous post though you may not have meant it. True, every pokemon becomes dangerous when you remove it's counters, it's just Deoxys-D can be set up so that it's team can remove it's counters TOO easily. See my previous post for example. I realize that giving T-Tar a chance is not a good idea, but renember, it is choiced :) I do belive though that Deoxys-D cannot become an offensive threat though.

Response to Antman

Deoxys doesn't need any speed if it can Cosmic Power alot after it Taunts. It nullifies the opponents single stat-up.

Response to Chris Is Me

Erm, if boosted pursuit doesn't OHKO, how is Crunch going to? The Calcs both come from CB.

Response to Veedrock and Blasphemy

Uh, I agree with both of your posts to a degree, so I'll leave them alone. Oh, and I'd love the metagame to become more stall :)

Addition for Icy Man

I just was thinking about Togekiss and have realized that it doesn't make a perfect counter. Not even close. With Paralyisis Support, Togekiss flinches 76% of the time. However, because Taunt lasts 3-5 turns, Togekiss only has a 44% chance to prevent Deoxys from Cosmic Powering, assuming Taunt lasts only 3 turns. It then gets to choose to roost/NP and repeat. However, a 6+ Sp Defense Deoxys will not get killed by a +6 Sp Attack Togekiss, especially if Pressure keeps on working, meaning Togekiss will lose, and furthermore, be out of it's PP, and be dead weight. So Togekiss may not be able to successfully throw off Deoxys. If you see any loopholes though, please tell me, thanks :)

Edit: I think I found a loophole. Can Deoxys be KOd by 2 air slashes followed by a shadow ball? Mind you, this cannot be NP boosted because of Taunt. (We are talking about right after it switches in.) (Not many Togekisses run Shadow Ball though.)
 
Icy Man, I just wanted to say thank you for providing such a great debate for me. This will probalby be one of my last posts in this thread, but who knows.

Indeed you are right, I have run nearly out of arguments for Deoxys-D not being uber. However I have one more argument (admittedly, it is last resort, and I am kind of ashamed of that, but it is probably the most important argument against Deoxys) Here it is, from Jumpman's post.

Support Characteristic
A Pokémon is uber if, in common battle conditions, it can consistently set up a situation in which it makes it substantially easier for other pokemon to sweep.

Note that it meets this characteristic in a different way then other support pokemon.

In my opinion Deoxys makes it substantially easier for other pokemon to sweep, that is why I made a fake team. I purposely set it up so that this team could counter what was thrown at Deoxys-D and hit back MUCH harder.

In other words, you've used team synergy to turn Deoxys-L's weaknesses into advantages. Nothing new here.

As you can see with the team, it is appropriately designed to counter Toxic Spikes. Once those are out of the way, just Normals and Choicers bar Deoxy's way.

Normals, as we have discussed, have their problems. Taunt disables them all to a certain degree and makes the incoming pokemon much easier to stop.

Normals are an issue in the event that Night Shade is used as the offensive attack; ghost become a problem is Seismic Toss is the only one.

Choice Users are easy to counter because they are choice users, I think we have gone over that.

But they are still just as effective at hitting Deoxys-L crazy hard, and giving a choiced user a chance at a boosted hit (usually backed by STAB) is never a good thing.

For my problem with Deoxys, I want to pay attention to the facts that in order to be uber it has to consistently set up, for other pokemon, to sweep. (those are seperated by commas as to prove the seperate elements.

Taunt, first of all, is what allows it to set up. It sets the cycle of Force Me Out, or Die. That is set up.

With the above paragraphs, and previous posts, I think we can all agree that it can consistently allow set up, for other pokemon like Zapdos, Heracross, Haryiama, It also can occasionally setup for itself.

Finally, can the pokemon it sets up for sweep. Yes. That is why I specifically picked SD Heracross, a pokemon that might have had a harder time switching in to take advantage of it. Of course, almost any setuper could work well.

SD Heracross, though, isn't the best choice; it isn't Deoxys-L's setup that aided Hera so much, it is the fact that it takes advantage of the other team's TSpikes. Again, team synergy is the cause of this.

You also say (forgive me for not putting this in quotes, I'm saving space) Toxicroak can become Uber when properly supported with Dual Screens, a passed speed boost, and rain support, but Toxicroak isn't Uber itself - the support just allowed it to sweep.

However, I would like to compare the situation to a pokemon, we banned Uber before. It is often considered a mistake, but there is one specific issue that allows it to become uber, supplied by another pokemon. The Uber I am talking about is Garchomp, with Sand Veil. In my personal opinion, Sand Veil is alot of the reason Garchomp is uber. Too many good things attatached to one pokemon made it too much for the metagame to handle. Furthermore, Sand Stream was EASY to set up. On the other hand, setting up Dual Screen, a Speed Boost, and Rain Dance at the same time; that would be difficult! Deoxys E on the other hand provides easy setup, as I have shown you. In truth, it is how easily it can manipulate these other pokemon that makes it uber.

This was not the main reason why Garchomp was banned; its ability to effortlessly sweep a large portion of the metagame (practically all of it) using the Yache set is what classifies it as Uber under our current definition.

Also, Taunt clearly is the differer between this and other wall/stall/supporters. Sure, others learn Taunt, but none are used in this drastic unusual way, not even Cressalia. Therefore, it makes no difference that Deoxys is low in the Defensive tiers; it is able to work better, which matters more.

A valid point, although if it isn't already in, it won't be Taunting any sweepers due to its low speed. In order to wall and stall out a significant portion of the metagame, it must be able to switch in and take hits. It does this averagely at best.

Overall, I think in certain ways it is uber, in others, not; I can see things running both ways, and could see Deoxys-E decentralizing certain threats, while centralizing others. Ultimately, I think it is a very useful and underestimated pokemon, even in ubers, simply because how easily it sets up.

Whether this is my last post here or not (but I think it won't be), I have enjoyed discussing this topic with you. Thanks for that.

EDIT for Crafty Veteran: Unfortuanately, Deoxys still cannot gain enought power to bcome an offensive threat. Also in mention is the offensive threats me and Icy Man have been discussing. We are discussin a different Deoxy's set, but similar counters apply. And Pursuit CB T-tar will always be the bain of Deoxys-D. And also, a versatile wall, is in my opinion, is what OU DEFINATELY needs, for all the powerful mixed attackers. Oh, also, If T-tar switched in, it still wouldn't get huge damage from a +1 HP Fighting. It's pursuit will also do upwards 75% without taking Sandstream into account. Ultimately, if the metagame had been less offensive, maybe, but today, it probably would not work :(

Thoughts in bold.

It's too cheap because it gets one respectable counter. Each pokemon must have multiple counters, Scizor and Heatran both have multiple respectable counters. I was trying to say it is too cheap as a defensive wall rather than a offensive wall. Like I said earlier, CM Boost is an option, but people will utilize Deoxys-D on a stall team or a spiker rather than an offensive tool.

The idea that every pokemon must have a "true counter" is outdated. Salamence has no such thing, and it is OU.

My point is it shouldn't even be in discussion simply because Stall Teams will be over centralized and like I said, access to Recover, 2 Entry Hazard Moves, Toxic, Agility, 90 Base Speed, Knock Off, etc. In general it has something all high caliber defenses and low HP don't have. It's movepool is large also, there are many possibilities. I'm sure Tyranitar won't be a problem, HP [Fighting] or Super Power could take care off it, it has access to dual screen and could toxic stall CB Pursuit Tyranitar.

Sadly, it can't have all of those moves at once. Also, why are you so against a shift towards stall (and thus balance), and yet the current hyperoffensive state of the metagame isn't an issue for you? Seems like a personal bias, IMO. And please tell me that you didn't suggest that Deoxys-L risk lowering its defense by using Superpower.

Thoughts in bold.

Ok, I am going to respond to the 6 or so posts that popped up while I was at school.

First of all for Crafty Veteran

If switching, out, Deoxys will take upwards 75% to a pursuit, as calm mind boosts Special Defense, not Defense. You can look at the damage calcs Icy Man did for me earlier (thanks Icy Man) to see this. Also you notice I am kind of mixed in mind about Dexoys-D being uber or not, so yes its walling is dangerous to a certain point.

Response to Calceum+

Forgive me, you were not posting to me, yet I decided what you had said applied to my previous post though you may not have meant it. True, every pokemon becomes dangerous when you remove it's counters, it's just Deoxys-D can be set up so that it's team can remove it's counters TOO easily. See my previous post for example. I realize that giving T-Tar a chance is not a good idea, but renember, it is choiced :) I do belive though that Deoxys-D cannot become an offensive threat though.

Relectivity, you have no proof that Deoxys-D can be set up "too easily." You really can't prove this without a suspect test.

Response to Chris Is Me

Erm, if boosted pursuit doesn't OHKO, how is Crunch going too? The Calcs both come from CB.

While it doesn't OHKO, it does quite a bit, so much to the point that even after Recover, it is KOd.

Response to Veedrock and Blasphemy

Uh, I agree with both of your posts to a degree, so I'll leave them alone. Oh, and I'd love the metagame to become more stall :)

Addition for Icy Man

I just was thinking about Togekiss and have realized that it doesn't make a perfect counter. Not even close. With Paralyisis Support, Togekiss flinches 76% of the time. However, because Taunt lasts 3-5 turns, Togekiss only has a 44% chance to prevent Deoxys from Cosmic Powering, assuming Taunt lasts only 3 turns. It then gets to choose to roost/NP and repeat. However, a 6+ Sp Defense Deoxys will not get killed by a +6 Sp Attack Togekiss, especially if Pressure keeps on working, meaning Togekiss will lose, and furthermore, be out of it's PP, and be dead weight. So Togekiss may not be able to successfully throw off Deoxys. If you see any loopholes though, please tell me, thanks :)

No loopholes. I'd say Togekiss has a chance, but its not like its a surefire counter. Those are unnecessary these days, though.

Thoughts in bold.
 
Ummm, personally, by looking at the calcs, I find that they don't help AT ALL to convincing me that Deoxys-L deserves a shot at OU. I saw a lot of +2 (stat) on the list, and when I saw that its a 3HKO and a small chance of a 2HKO... That kinda shocked me even more. This thing doesn't need to counter everything (albeit it can switch into a lot of threats), it can just pressure stall, lay spikes with easy, set up screens, toxicstall, you name it. I just think its a bit overpowered for OU testing.
 
Ummm, personally, by looking at the calcs, I find that they don't help AT ALL to convincing me that Deoxys-L deserves a shot at OU. I saw a lot of +2 (stat) on the list, and when I saw that its a 3HKO and a small chance of a 2HKO... That kinda shocked me even more. This thing doesn't need to counter everything (albeit it can switch into a lot of threats), it can just pressure stall, lay spikes with easy, set up screens, toxicstall, you name it. I just think its a bit overpowered for OU testing.

You are definately entitled to your opinion.

-That statement, however, is false; there were only 2 pokemon on that list with +2, being Scizor and Lucario (both getting an SD on the switch). Scizor obviously 2HKOs with Bullet Punch (though it would obviously X-Scissor), and Lucario nearly 2HKOs with Close Combat, a resisted move.

-All of the +1 pokemon (meaning Choice item or boost on the switch), get pretty close to a 2HKO on Deoxys-L, and these calculations do not include stealth rock.

I just thought I'd point that out.
 
Sorry, Icy Man, but I think you misunderstood some of my posts.
Deoxys-E, as I said, isn't used as a normal setup pokemon. It is used to make sure your team wins - I'll explain why.

As we have discussed, with the possible exception of Togekiss, the only true way to counter Deoxys-E is with Choice Band/Specs Users. In particular, T-tar and Scizor (although I would be interested to know what makes it).

As I have shown you what I would do in those situations and what pokemon I would send in, you can see how easy it is to set up. The exclusivity (though this may change depending on what makes the 2HKO) of the counters make them counterable by your teammates. Why is this Easy? Because it is so exclusive. Sure I'm using synergy, but Deoxy's E uses this synergy extraordinarily well.

We have already discussed the normals - Blissey and Snorlax can forget it, Porygon-Z may need more discussion, Togekiss is not a surefire counter and loses 66% of the time.

You are right that STAB CB SE attacks hit hard, yet Cruch doesn't OHKO, leaving you free to set up on the choice and possibly later recover deoxys.

Also, Garchomp was banned for having all these things at once I think (correct me if I'm wrong). It was the Yache and SandStream and Swords Dance and what not.
 
Sorry, Icy Man, but I think you misunderstood some of my posts.
Deoxys-E, as I said, isn't used as a normal setup pokemon. It is used to make sure your team wins - I'll explain why.

As we have discussed, with the possible exception of Togekiss, the only true way to counter Deoxys-E is with Choice Band/Specs Users. In particular, T-tar and Scizor (although I would be interested to know what makes it).

As I have shown you what I would do in those situations and what pokemon I would send in, you can see how easy it is to set up. The exclusivity (though this may change depending on what makes the 2HKO) of the counters make them counterable by your teammates. Why is this Easy? Because it is so exclusive. Sure I'm using synergy, but Deoxy's E uses this synergy extraordinarily well.

As true as this is, though, it does not make Deoxys-L Uber. Let's take Salamence, for example. Cresselia is widely hailed as the closest thing to a true counter for it - and it is easily taken out by Pursuit support. Steels also do well against Outrage. Does the fact that Salamence's "counters" are so exclusive (and thus easily taken out by Magnezone / Pursuit) make Salamence Uber?

We have already discussed the normals - Blissey and Snorlax can forget it, Porygon-Z may need more discussion, Togekiss is not a surefire counter and loses 66% of the time.

You are right that STAB CB SE attacks hit hard, yet Cruch doesn't OHKO, leaving you free to set up on the choice and possibly later recover deoxys.

You are right - Crunch alone doesn't OHKO. None of the calculations I have posted, though, include the omnipresent Stealth Rock. That means alot of the Choice users are pushed into 2HKOs, and Tyranitar's CB Crunch / switching Pursuit actually has a 7.69% chance of OHKO. Basically, add 12% to the 75% minimum it takes (and then some small damage it took as it came in on something it resists) and...Deoxys-L is out.

Also, Garchomp was banned for having all these things at once I think (correct me if I'm wrong). It was the Yache and SandStream and Swords Dance and what not.

This is true to an extent - we had no definition of Uber back then. Many of the arguments involve the centralization, etc. The main reason for its banning, though, was the Yache set, which prevented things like Vaporeon from KOing with Ice Beam.

Responses in bold.
 
My question is, why waste your time ToxiStalling Tyranitar when you have access to Counter? Sure, Deoxys-D has low HP, but a Counter will still OHKO Tyranitar even when it does minimum damage(44.08%), which translates into 608 HP, assuming Deoxys has 252 HP EVs.

Doesn't Counter deal double the number damage you receive? In this case it'd be .4408*304*2, which is only 268, or 66.33% to Tyranitar (252 HP EVs on Tar/Deo-D)
 
Quote:
Originally Posted by Fat Relictivity
Sorry, Icy Man, but I think you misunderstood some of my posts.
Deoxys-E, as I said, isn't used as a normal setup pokemon. It is used to make sure your team wins - I'll explain why.

As we have discussed, with the possible exception of Togekiss, the only true way to counter Deoxys-E is with Choice Band/Specs Users. In particular, T-tar and Scizor (although I would be interested to know what makes it).

As I have shown you what I would do in those situations and what pokemon I would send in, you can see how easy it is to set up. The exclusivity (though this may change depending on what makes the 2HKO) of the counters make them counterable by your teammates. Why is this Easy? Because it is so exclusive. Sure I'm using synergy, but Deoxy's E uses this synergy extraordinarily well.

As true as this is, though, it does not make Deoxys-L Uber. Let's take Salamence, for example. Cresselia is widely hailed as the closest thing to a true counter for it - and it is easily taken out by Pursuit support. Steels also do well against Outrage. Does the fact that Salamence's "counters" are so exclusive (and thus easily taken out by Magnezone / Pursuit) make Salamence Uber?

Indeed, this is one of the gripes I have with the current metagames. It IS to easy to sweep. It's also the problem I have with Salamence. It's counters are TOO EASILY set up on. Yes, if this example is right, Deoxys-E would not be uber (and believe me, I'm fine with that too).

In my opinion, this is one of the fallouts of the current status for uber, but I don't persay have enough proof to state why it is a problem. The community has stated their opinion and compared it to Garchomp, but in my opinion, Salamence has become much more deadly than Garchomp ever was. Yes their is stealth rock, but that is only 25% off a pokemon that will almost always take out another. But enough, about my problems, maybe in the future I could make a case...

And who knows, the community may be right.


We have already discussed the normals - Blissey and Snorlax can forget it, Porygon-Z may need more discussion, Togekiss is not a surefire counter and loses 66% of the time.

You are right that STAB CB SE attacks hit hard, yet Cruch doesn't OHKO, leaving you free to set up on the choice and possibly later recover deoxys.

You are right - Crunch alone doesn't OHKO. None of the calculations I have posted, though, include the omnipresent Stealth Rock. That means alot of the Choice users are pushed into 2HKOs, and Tyranitar's CB Crunch / switching Pursuit actually has a 7.69% chance of OHKO. Basically, add 12% to the 75% minimum it takes (and then some small damage it took as it came in on something it resists) and...Deoxys-L is out.

Yes, but Tyranitar is the only one capable of doing this. That is a MAJOR problem.

Also, Garchomp was banned for having all these things at once I think (correct me if I'm wrong). It was the Yache and SandStream and Swords Dance and what not.

This is true to an extent - we had no definition of Uber back then. Many of the arguments involve the centralization, etc. The main reason for its banning, though, was the Yache set, which prevented things like Vaporeon from KOing with Ice Beam.

Except that there would be a perfect Garchomp counter without Sand Veil. A type of unique Weavile.
Weavile w/Focus Sash
-Swords Dance
-Ice Punch
-Ice Shard
-Night Slash

The only thing about this Weavile was that it had to come in and revenge kill. But it could always work if not for weather and stealth rock.

Responses in bold.

Responses in Green (it's a nice color)
Also, I think you have out proven me in the current status of uber for the metagame, is their any other set you want to analyze? (It is so much fun to analyze against someone who makes awsome counterarguments). Ultimately, I'm just glad I responded to you in the first place; the more I respond, the more experience I can gain.

Ultimately, I would support a suspect test now (not that I wouldn't in the first place) :)
 
Damage Calculation and Base stats are not everything, you have to look deeper into the situation. Do you have any idea how easy it is to lay down these entry hazards? PP Stall you? Toxic Stall you? to top it off if it ever got hurt access to Recovery makes you forget about its base 50 HP.

To me, test it or not, getting it to OU should never be a discussion, actions speak louder than words and a simple test will show how easily this guy will be a staples to a team whenever you need a versatile wall.
 
-All of the +1 pokemon (meaning Choice item or boost on the switch), get pretty close to a 2HKO on Deoxys-L, and these calculations do not include stealth rock.

I just thought I'd point that out.

This is actually the main reason why I feel Deoxys-D is NOT a suspect. I mean, unlike Cresselia or Uxie, Deoxys has a very reliable recovery move in...well...recover. If you can't more than 50% to it (with boosted attacks, I must add), it is more than able to put down spikes, recover when needed and pressure pp stall the hell out of you.

Hell, if you want to really wall everything, you can always add Cosmic Power and see how magically you are even able to stall CB Tyranitar out of its pursuits. And that is even easier if you consider that Deoxys is actually faster than T-tar (with measily 24 EVs on Spd you will outspeed all Adamant versions).

CB T-Tar Pursuit vs +1 Deoxys-D: 604 Atk vs 594 Def & 304 HP (40 Base Power): 90 - 108 (29.61% - 35.53%)

Nice, isn't it?
 
Hmmm, how come I got a feeling if we actually test this, it will winded up something like Deoxys-S of people going "lol, it's not that bad. Let's make it OU." then, takes a shit in the OU metagame before people realizes that they fucked up big time...

The only variable point I see is in its HP. I have to say the Taunt set is extremely annoying, as I have faced it before with 3 layer of spikes down.

I'm neutral on this one right now, but I know there is always more than meets the eye for any Deoxys. His moveset is huge, and he has Recover unlike Dusknoir...
 
if garchomp swept your team then you are a pretty bad battler. all you have to do is send out mamoswine/weavile then you just own them.
 
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