Ditto
This is clearly not an especially complicated analysis, so the skeleton is going to be short. The analysis will be really short too if kept entirely serious, which it probably won't be (unless people want it to).
Also, I'm not quite sure how to format the set with only one move, so if someone could tell me that would be nice.
[Overview]
name: Imposter (accepting suggestions!)
move 1: Transform
move 2:
move 3:
move 4:
item: Choice Scarf
ability: Imposter
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 31/31/31/3/31/2
[SET COMMENTS]
This is clearly not an especially complicated analysis, so the skeleton is going to be short. The analysis will be really short too if kept entirely serious, which it probably won't be (unless people want it to).
Also, I'm not quite sure how to format the set with only one move, so if someone could tell me that would be nice.
[Overview]
- Imposter is great – free transform, copies everything except HP and Hidden Power type, even stat boosts.
- Revenge kills virtually every setup sweeper in the game with Choice Scarf, and if the opponent sets up carelessly, sweeps the opponents team with their own pokemon.
- Basically, therefore, the opponent probably won't set up until ditto is eliminated.
- Can also be a bit of a pain for non-offensive teams by stealing hazards, rapin spin etc.
- Appalling stats include meagre base 48 HP. However, with maximum EV investment, it reaches 300 HP, equivalent of a base 79 pokemon with only 4 evs invested (e.g genies). This means that Ditto will have comparable bulk to the offensive pokemon it is checking.
name: Imposter (accepting suggestions!)
move 1: Transform
move 2:
move 3:
move 4:
item: Choice Scarf
ability: Imposter
nature: Sassy
evs: 252 HP / 4 Def / 252 SpD
ivs: 31/31/31/3/31/2
[SET COMMENTS]
- Imposter!
- ---How imposter works---
- Checks setup sweepers.
- Max HP stat as only stat that does anything after imposter
- IVs can be important if you copy Hidden Power. Hidden Power Ice is probably the most effective one overall (hitting Grass types which often use HP). HP Fire is also good
- Slow speed because it helps in ditto vs ditto PP stall. Max SpD to help against surprise Zoroarks. These are really the only situations in which any of Dittos stats but HP makes any difference.
- err...lefties?
- Focus Sash + Rapid Spin/Magic Bounce support. Will sometimes allow a sweep copying a boosted pokemon.
- Keeping hazards off the field may be a good idea anyway, since Ditto may want to come in several times througout the match. Tentacruel is a good option because it absorbs toxic spikes, and is in danger of becoming setup bait without ditto.
- Use it if your team doesn't like setup sweepers.
- Find a way of dealing with bulkier setup mons because they might beat Ditto.
- No.
- No real counters
- Don't set up unless the pokemon you have out can handle Ditto (which is rare for fully offensive sweepers)
- Bulky pokemon, especially those with higher hp, can handle ditto
- Substitute blocks Imposter and lets you set up
- Not especially important, but Zoroark screws Ditto over because Illusion blocks Imposter.
- Any pokemon heavily reliant on its item performs well against ditto.