Vocal Strain
Category: Special
Typing: Normal
PP: 5
Base Power: 130
Accuracy: 100%
Secondary Effects: Hits all adjacent foes in double battles. Sound-based. Prevents the user from using sound-based moves for the next two turns.
Viable Users:
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All Users:
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Description: Coming up with an attacking Normal-type move that could have wide distribution but didn't take up an already existing niche was very hard (especially in a Return / Frustration gen). I also didn't wanna cop out like they did with Terrain Pulse and introduce a type-changing move. So I landed on the idea of sound-based moves. This is a more powerful Hyper Voice but it comes at the cost of being unable to use any other Sound-based moves for the two following turns. This can be especially useful on -ate attackers, particularly Mega Gardevoir giving it a more defining niche in the ORAS metagame with a burst attacking option (but remember, this also blocks Hyper Voices after!), and giving Mega Altaria a special attacking approach, or a stronger option on defensive / support sets! Maybe could be used on Mega Pidgeot and/or Sylveon as well?
Name: Bad Apple
Category: Physical
Typing: Grass
Base Power: 70
Accuracy: 100
PP: 24
Secondary Effects: Super effective against Fairy, 20% chance to inflict poison
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(kalos)
(glimmaltis)
Viable Users:![]()
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Description: The user throws a cursed apple at the target that deals super effective damage to Fairy-Types. This also has a chance to poison.
Concept: Fairy-Tale poisoned apple (Snow White), helps dark and fighting-types deal with fairy. Azumarill and Diancie in shambles. Flavor wise it's mostly intended for Honchkrow and the two grass/ghosts but as a DLC move it would have good distribution. Honestly not that strong but the flavor is fun.
Name: Kindle
Category: Special
Typing: Fire
Base Power: 55
PP: 10 (16)
Secondary Effects: Double Damage if Target is Burned
Users:(
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Viable Users:(
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Description: Fire-Type Venoshock, Weaker because Burn’s already a useful defensive tool.
Since this is a regional dex format - last time I checked, anyways - I’ve balanced it with lower scald distribution in mind. Would definitely pair well with a Cherry Bomb user, if that wins.
Name: Cleansing Wave
Category: Special
Typing: Water
Base Power: 40
Accuracy: 100%
PP: 16
Effect: Remove Leech Seed and entry hazards of both side, and decrease Speed of damaged Pokémon by one stage. Hit all adjacent foes.
Users (by fully evolved):
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Description: Hazard control with chip damage and speed control. Water as a Type can do a lot of thing, so this move distribution is restricted so that Gen 6’s only OU-allowed Drizzle user in Politoed have a further niche, while Suicune, Manaphy, Milotic, Blissey, Slowking, and even Lapras provide support. In Ubers, Lugia can help fellow Ubers by slowing down faster threats like Palkia and Xerneas, as well as cleansing off Stealth Rock that is set up by Primal Groudon(!) to help teammates like Ho-Oh to switch in more safely.
(!) If this got in by “ORAS forms available with DLC” given ORAS is the definite Gen 6 competitive scene. And obviously, the move fails if attempting to use against Primal Groudon due to Desolate Land, so use it when it is switched-out.
I feel like people already did that in the last slate, yeah?So we open Slate 3! Reminder: it is a distribution slate, where we give the moves to some viable users.
Yeah I was gonna say, unless of course we reintroduce non-kalos-dex mons to fit into the learners as well.I feel like people already did that in the last slate, yeah?
You could come up with custom Pokémon that make good use of the tutor moves. Regional variants and such could also work.Yeah I was gonna say, unless of course we reintroduce non-kalos-dex mons to fit into the learners as well.
Well, this is what we're gonna do. The distribution for the moves will be the ones in the winning subs, and we will discuss how to proceed with next slate!In all Honesty (IMO) we should just have a full on slate 3.5 to discuss what slate 4 should be. Then returning non-kalos mons, regional forms, new megas/pokemon, items, etc. Are all on the table as ideas.
A highly affectionate Pokemon, Hugfish will hug anything it sees. It seems blissfully unaware of its target's attempts to escape. |
This Pokemon is covered in thick, sticky slime that renders its hugs inescapable. It gets along well with Goodra. |
I understand it’s supposed to be both funni and usable, but the type and stat distribution makes it way too similar to Shuckle conceptually. It can keep the Abilities as-is, but you should change one of it’s type to make it overlap less with Shuckle as XY/ORAS does not have Dexit in effect.Name:Tardrucker (form Tardigrade and Michel Drucker)
Height: 10 cm Weight: 1kg
Type:Bug/Rock
Stats: 90/5/200/5/200/5 (505 total)
Abilities: Sturdy / Water Absorb (HA)
Notable moves : Rest, Guard Split (lol), Substitute, Baton Pass
Useless moves : Venoshock, Sludge Wave, Cross Poison, Boomburst, Return, Frustration, Double-Edge, Celebrate, Defense Curl, Explosion, Extreme Speed, Facade, Giga Impact, Guillotine, Hyper Voice, Last Resort, Mega Kick, Me First, Retaliate, Self-Destuct, Shell Smash, Endure, Sunny Day, Rain Dance, Sandstorm, Aqua Tail, Brine, Hydro Pump, Surf, Water Spout, Crabhammer, Eruption, Fire Blast, Flare Blitz, Flamethrower, Overheat, Energy Ball, Leaf Blade, Leaf Storm, Petal Dance, Power Whip, Solar Beam, Wood Hammer, Electro Ball, Thunderbolt, Wild Charge, Volt Tackle, Earth Power, Earthquake, Magnitude, Acrobatics, Air Slash, Brave Bird, Sky Attack, Head Smash, Power Gem, Rock Blast, Rock Slide, Rock Throw, Ancient Power, Rock Wreaker, Rollout, Smack Down, Stone Edge, Bug Bite, Bug Buzz, Fell Stinger, Fury Cutter, Leech Life, Megahorn, Pin Missile, Signal Beam, Silver Wind, X-Scissor, Ice Beam, Blizzard, Ice Shard, Icicle Crash, Shadow Ball, Shadow Claw, Shadow Sneak, Phantom Force, Dark Pulse, Sucker Punch, Pursuit, Crunch, Outrage, Dragon Claw, Dragon Pulse, Psychic, Future Sight, Psyshock, Dazzling Gleam, Play Rough, Bullet Punch, Gyro Ball, Iron Head, Flash Cannon, Meteor Mash, Close Combat, Superpower, FocusMissBlast, Cross Chop, Focus Punch, High Jump Kick
No Attract because you cannot be attracted by Michel Drucker.
THIS POKEMON IS NOT AN ORIGINAL CONCEPT. It is in fact a fakemon already presented by l'Ermite Moderne in this video.
Tardrucker is a fossil pokemon, based on a tardigrade and Michel Drucker, a french TV host known for his almost absurd longevity on television.
(this longevity is so insane that the joke of Tardrucker existed already in 2013 and still works in 2025)
It was combined with a tardigrade, an animal also known for its almost comically high resistance to almost anything.
The stupidely powerful type coverage is here only for the joke of having one of the best coverage movepools ever, but absolutely no reason to use it. I didn't gave it any move with more than 10% chance of inflincting a status just in case.
Competitive aspect:
Technically it's both a shitpost and a one trick Ponyta: it wants to never die, no matter how hard you try, and use Rest when you have hopes to do it.
With such a high tankiness, being passive is necessary because it would be used everywhere otherwise (just a move like Toxic ou Seismic Toss would be terrifying). So, being unable to do anything else than just saying "I refuse to die" can still have its uses. Water Absorb is in fact an interesting tool against Rain, making it able to stall rain turns with no problem at all, but yet again, you cannot do anything too, so don't abuse it.
I do not think the added bulk alone will suffice to make it viable, as non-Mega Pokémon can go faster or hit harder by virtue of holding any item other than a Mega Stone. You have a good justification for Water Veil so you may keep it. Move some Special Defense into Attack (around 120) so that it can be a good alternative to Greninja by virtue of higher Attack and immunity of Burn. This allows Mega Floatzel to maintain it’s role as a fast, bulky pivot while actually boosting it’s higher stat like most Mega Evolution do.
Name: Floatzel-Mega
Typing: Water
Abilities: Water Veil
Stats: 85/105/85/85/110/125 (+0/+0/+30/+0/+60/+10)
Weight: 43.5 kg
Movepool Additions: Block, Cleansing Wave, Heal Pulse, Superpower, U-Turn
Description: 85/85/110 bulk + hazard removal and pivoting + 125 speed + Water Veil for burn immunity since Burn is very strong this gen.
I lumped these two together since they have a similar scenario to Mawile and Sableye. Not a bad thing, mind you, but what gives Mega Mawile and Mega Sableye such an edge are great defensive type, and very helpful stat distribution that back up their Ability (Huge Power and Magic Bounce respectively).
Mega Solrock
Type: Rock / Psychic
Ability: Center of Mass (sets Gravity for five turns when switching in)
Stats:
HP: 70Att: 125 (+30)Def: 105 (+20)SpA: 95 (+40)SpD: 75 (+10)Spe: 70
Mega Lunatone
Type: Rock / Psychic
Ability: Center of Mass (sets Gravity for five turns when switching in)
Stats:
HP: 70Att: 95 (+40)Def: 75 (+10)SpA: 125 (+30)SpD: 105 (+20)Spe: 70
Behold: a pair of Gravity Setters!
Despite their shared typing and similar movepools, Mega Solrock and Mega Lunatone end up exploiting Gravity in pretty different ways. Solrock mainly benefits offensively, greatly appreciating the boosted accuracy of Stone Edge, Zen Headbutt, and Fire Blast, while also boosting its utility with Will-O-Wisp. Lunatone gets some offensive benefit with Stone Edge and Blizzard, but the main attraction is perfectly accurate Hypnosis.
It will work as it did in V2 - place your three favorite subs in order, from your favorite to your least favorite - 1st place will give that submission three points, 2nd place two points, and 3rd place one point.. You are allowed to vote for your own submission, but not to put yourself in first place.
The 5 submissions that receive the highest votes will win.
Voting will last for 2 days!