I began the double-attack combos to help me write a hail-team guide, particularly to find the best double-attack combos that can be made with Blizzard. But I think they'll be useful to everyone, so here they are.
Introduction
There are 17 types in Pokemon. Assuming every type is avaliable, then there are choose(17, 2) + 17 combinations of defensive types (or numerically, 153 types. 136 of them are combos with no repeats, + 17 of the pure types). Many of these don't exist, but for simplicity's sake, I included fake types like Normal / Ghost into this program. I hope that it doesn't change the result too dramatically.
There are 136 double-attack combinations in the game (no point in having 2 ghost attacks). This list was generated systematically. First there is Normal / Fire. Then there is Normal / Electric. Then there is... all the way down to Steel / Dark.
Simple Super Effectives
That said, here is the first chart, the number of single-types that are hit super-effective. Higher, the better.
This reads that Normal / Poison hits 1 type super-effective. Ice / Fighting and Ice / Ground hit 9 types super effective. Obviously, the more, the better.
Attack Combos vs Theoretical Defense Combos
Now instead of just the 17 pure types, here is a generated list of how these guys perform against the 153 possible types (including fake types) The higher, the better.
This means that Normal / Poison hits 12 types super-effective... Grass Bug/Grass, Grass/Normal, Grass/Electric, Dark/Grass, Fighting/Grass,Dragon/Grass, Grass/Water, Psychic/Grass, Ice/Grass, Grass/Fire, Flying/Grass.
Ice Ground hits 100 types super-effective. I will not list them here... half of them are fake anyway >_>
I hope that even though the above list is obviously flawed, it could be of use to someone.
Number of resists / immunities
This is probably the one that most people would like. Grass / Fighting hits 7 types super-effective, but is resisted by Flying (aka, Gyarados). Which is bad. This list also includes fakes like Ghost / Normal pokemon, so yes, it is flawed, but I hope it would be useful.
The lower the better. For the top few, I listed the few resists that they have...
So Fire / Dragon has no resists at all, period (except heatran to resists due to its ability). The little "1" besides Ground / Dragon might explain why Garchomp is so friggen broken. Only Steel / Flying resists ground / dragon, and Skarm is very easily taken care of with Flamethrower.
Fighting / Ghost deserves a mention. The single resist / immunity that was picked up with the program was obviously... Normal / Ghost. This pokemon does not exist in the game...
Ice / Ground is one that I have yet to really see abuse of, and is probably underrated right now. A surprising amount of pokemon can use this combo. With only Water / Bug (lol Surskit) and Ice / Bug (lol Scylant) resisting this combo and Levitate Bronzong, while it hits 100 type-combos super effective and 9 pure-types super-effective... it is on the top of every list that I've generated. Hell, Ice/ Ground beats bolt/beam in every generated chart. Ahem, enter Mamoswine, Earthquake / Blizzard Abomasnow, Ice Beam / Earthquake T-Tar...
Well, thats that. Discuss?
Introduction
There are 17 types in Pokemon. Assuming every type is avaliable, then there are choose(17, 2) + 17 combinations of defensive types (or numerically, 153 types. 136 of them are combos with no repeats, + 17 of the pure types). Many of these don't exist, but for simplicity's sake, I included fake types like Normal / Ghost into this program. I hope that it doesn't change the result too dramatically.
There are 136 double-attack combinations in the game (no point in having 2 ghost attacks). This list was generated systematically. First there is Normal / Fire. Then there is Normal / Electric. Then there is... all the way down to Steel / Dark.
Simple Super Effectives
That said, here is the first chart, the number of single-types that are hit super-effective. Higher, the better.
Code:
1 -- Normal Poison
1 -- Normal Dragon
2 -- Normal Electric
2 -- Normal Ghost
2 -- Normal Steel
2 -- Normal Dark
2 -- Ghost Dark
2 -- Normal Psychic
2 -- Poison Dragon
3 -- Poison Bug
3 -- Dragon Dark
3 -- Normal Grass
3 -- Poison Steel
3 -- Poison Ghost
3 -- Electric Poison
3 -- Normal Water
3 -- Normal Bug
3 -- Psychic Dragon
3 -- Electric Dragon
3 -- Poison Psychic
3 -- Poison Flying
3 -- Normal Flying
3 -- Dragon Steel
3 -- Ghost Dragon
3 -- Poison Dark
4 -- Ghost Steel
4 -- Electric Grass
4 -- Water Poison
4 -- Flying Psychic
4 -- Ice Poison
4 -- Water Steel
4 -- Bug Ghost
4 -- Grass Poison
4 -- Psychic Dark
4 -- Water Grass
4 -- Flying Dragon
4 -- Electric Ghost
4 -- Electric Steel
4 -- Grass Steel
4 -- Normal Ice
4 -- Grass Dragon
4 -- Fire Poison
4 -- Psychic Steel
4 -- Psychic Ghost
4 -- Electric Dark
4 -- Dark Steel
4 -- Ice Dragon
4 -- Normal Rock
4 -- Bug Dragon
4 -- Water Dragon
4 -- Normal Fire
4 -- Electric Psychic
4 -- Bug Dark
5 -- Fire Flying
5 -- Water Ghost
5 -- Bug Steel
5 -- Electric Ice
5 -- Flying Dark
5 -- Normal Ground
5 -- Fire Dragon
5 -- Electric Bug
5 -- Water Electric
5 -- Grass Ghost
5 -- Rock Dragon
5 -- Flying Steel
5 -- Flying Ghost
5 -- Fighting Steel
5 -- Rock Steel
5 -- Psychic Bug
5 -- Poison Rock
5 -- Water Psychic
5 -- Grass Dark
5 -- Fire Steel
5 -- Flying Bug
5 -- Normal Fighting
5 -- Electric Flying
5 -- Electric Rock
5 -- Water Dark
5 -- Grass Psychic
6 -- Psychic Rock
6 -- Water Bug
6 -- Flying Rock
6 -- Water Ice
6 -- Ground Steel
6 -- Ice Bug
6 -- Poison Ground
6 -- Ice Ghost
6 -- Ice Steel
6 -- Water Ground
6 -- Fire Psychic
6 -- Fire Rock
6 -- Grass Ice
6 -- Grass Bug
6 -- Rock Dark
6 -- Fire Dark
6 -- Fighting Dragon
6 -- Ground Psychic
6 -- Fire Bug
6 -- Rock Ghost
6 -- Ice Flying
6 -- Water Rock
6 -- Fighting Poison
6 -- Fire Ghost
6 -- Water Flying
6 -- Ice Psychic
6 -- Fire Electric
6 -- Grass Flying
6 -- Ice Dark
6 -- Ground Dragon
7 -- Fighting Psychic
7 -- Ground Ghost
7 -- Fire Fighting
7 -- Fighting Dark
7 -- Electric Ground
7 -- Grass Ground
7 -- Fire Water
7 -- Fire Ice
7 -- Fighting Ghost
7 -- Bug Rock
7 -- Fighting Bug
7 -- Water Fighting
7 -- Ice Rock
7 -- Fire Grass
7 -- Ground Dark
7 -- Electric Fighting
7 -- Grass Fighting
7 -- Grass Rock
8 -- Fighting Rock
8 -- Fighting Flying
8 -- Ground Bug
8 -- Ground Rock
8 -- Fighting Ground
8 -- Ground Flying
8 -- Fire Ground
9 -- Ice Ground
9 -- Ice Fighting
Attack Combos vs Theoretical Defense Combos
Now instead of just the 17 pure types, here is a generated list of how these guys perform against the 153 possible types (including fake types) The higher, the better.
Code:
12 -- Normal Poison
16 -- Normal Dragon
25 -- Normal Steel
25 -- Normal Electric
27 -- Normal Psychic
27 -- Normal Ghost
27 -- Poison Dragon
27 -- Normal Grass
27 -- Normal Dark
29 -- Ghost Dark
30 -- Normal Bug
33 -- Poison Bug
36 -- Poison Steel
37 -- Electric Poison
38 -- Poison Dark
38 -- Poison Psychic
38 -- Poison Ghost
39 -- Dragon Steel
39 -- Grass Poison
39 -- Normal Flying
39 -- Normal Water
40 -- Poison Flying
41 -- Psychic Dragon
41 -- Ghost Dragon
41 -- Dragon Dark
41 -- Electric Dragon
43 -- Grass Dragon
43 -- Grass Steel
43 -- Bug Dragon
44 -- Electric Grass
46 -- Normal Ice
46 -- Normal Fire
47 -- Bug Dark
48 -- Electric Dark
48 -- Psychic Steel
48 -- Grass Dark
48 -- Ghost Steel
48 -- Dark Steel
48 -- Electric Steel
48 -- Bug Ghost
48 -- Electric Psychic
48 -- Grass Ghost
48 -- Electric Ghost
49 -- Water Grass
49 -- Ice Poison
49 -- Fire Poison
49 -- Ice Dragon
49 -- Bug Steel
50 -- Normal Fighting
50 -- Normal Rock
51 -- Water Poison
51 -- Grass Bug
51 -- Grass Psychic
52 -- Psychic Ghost
52 -- Flying Dragon
52 -- Flying Psychic
52 -- Water Steel
53 -- Electric Bug
53 -- Psychic Dark
55 -- Water Dragon
57 -- Psychic Bug
58 -- Flying Bug
58 -- Poison Rock
59 -- Fighting Poison
60 -- Electric Flying
60 -- Normal Ground
60 -- Water Dark
60 -- Fighting Steel
60 -- Water Psychic
60 -- Water Ghost
60 -- Flying Ghost
60 -- Fire Steel
61 -- Flying Steel
61 -- Electric Rock
62 -- Flying Dark
62 -- Water Electric
62 -- Fighting Dragon
62 -- Electric Ice
62 -- Rock Dragon
62 -- Rock Steel
62 -- Fire Dragon
63 -- Ice Bug
63 -- Fire Flying
63 -- Grass Fighting
64 -- Fire Bug
64 -- Grass Flying
65 -- Water Bug
65 -- Grass Ice
65 -- Ice Dark
65 -- Ice Ghost
65 -- Ice Psychic
67 -- Fire Dark
67 -- Fire Ghost
67 -- Ice Steel
67 -- Fire Psychic
68 -- Fire Electric
68 -- Ice Flying
68 -- Fighting Bug
69 -- Rock Ghost
69 -- Rock Dark
70 -- Electric Fighting
72 -- Ground Dragon
72 -- Fire Grass
72 -- Poison Ground
72 -- Water Fighting
73 -- Ground Psychic
73 -- Psychic Rock
73 -- Water Ice
73 -- Water Ground
74 -- Ground Steel
74 -- Water Flying
74 -- Fighting Psychic
74 -- Bug Rock
74 -- Flying Rock
75 -- Grass Ground
75 -- Water Rock
75 -- Grass Rock
76 -- Fire Rock
77 -- Fighting Ghost
77 -- Fighting Dark
79 -- Fire Ice
79 -- Ground Ghost
79 -- Ground Dark
79 -- Fire Fighting
81 -- Electric Ground
82 -- Fire Water
83 -- Fighting Ground
83 -- Fighting Flying
83 -- Ice Rock
86 -- Ground Bug
87 -- Ice Fighting
88 -- Fighting Rock
94 -- Fire Ground
96 -- Ground Rock
97 -- Ground Flying
100 -- Ice Ground
Ice Ground hits 100 types super-effective. I will not list them here... half of them are fake anyway >_>
I hope that even though the above list is obviously flawed, it could be of use to someone.
Number of resists / immunities
This is probably the one that most people would like. Grass / Fighting hits 7 types super-effective, but is resisted by Flying (aka, Gyarados). Which is bad. This list also includes fakes like Ghost / Normal pokemon, so yes, it is flawed, but I hope it would be useful.
The lower the better. For the top few, I listed the few resists that they have...
Code:
0 -- Fire Dragon (Heatran)
1 -- Ground Dragon (Skarm, Bronzong)
1 -- Fighting Dragon (Steel / Ghost)
1 -- Fighting Ghost (Normal / Ghost)
2 -- Ground Rock (Breloom, Torterra, Bronzong, Flygon)
2 -- Water Dragon (Empoleon, Steel / Grass)
2 -- Ice Ground (Surskit, [URL="http://72.232.200.43/forums/showthread.php?t=35326"]Scylant[/URL], Bronzong)
3 -- Electric Ice (Magnezone, Lanturn)
3 -- Fighting Dark
3 -- Ground Flying
3 -- Electric Dragon
4 -- Water Flying
4 -- Fire Ground
5 -- Normal Ground
6 -- Ground Steel
6 -- Fire Rock
6 -- Fighting Flying
6 -- Normal Water
6 -- Water Rock
7 -- Ground Psychic
7 -- Water Poison
7 -- Fighting Rock
7 -- Ground Ghost
7 -- Poison Ground
7 -- Ground Dark
8 -- Fire Dark
8 -- Fire Ghost
8 -- Fire Psychic
9 -- Water Dark
9 -- Water Psychic
9 -- Water Ghost
10 -- Water Bug
10 -- Ice Fighting
11 -- Water Ice
11 -- Ice Rock
12 -- Electric Dark
12 -- Fighting Psychic
12 -- Rock Dragon
12 -- Normal Electric
12 -- Electric Psychic
12 -- Psychic Bug
12 -- Electric Ghost
13 -- Grass Dragon
13 -- Electric Ground
13 -- Flying Dragon
13 -- Ice Dragon
13 -- Fire Fighting
13 -- Flying Rock
13 -- Grass Rock
13 -- Bug Dragon
14 -- Flying Dark
14 -- Dragon Steel
14 -- Psychic Dragon
14 -- Ghost Dragon
14 -- Psychic Rock
14 -- Dragon Dark
15 -- Rock Ghost
15 -- Grass Flying
15 -- Fire Flying
15 -- Water Fighting
15 -- Water Ground
16 -- Electric Flying
16 -- Normal Dragon
16 -- Fighting Steel
16 -- Electric Bug
16 -- Fire Electric
16 -- Rock Steel
16 -- Poison Dragon
16 -- Normal Fire
16 -- Ground Bug
16 -- Flying Ghost
17 -- Normal Fighting
17 -- Ice Flying
17 -- Ice Dark
17 -- Normal Rock
17 -- Electric Fighting
17 -- Ice Ghost
17 -- Normal Dark
17 -- Flying Psychic
17 -- Water Steel
17 -- Ice Psychic
18 -- Normal Steel
18 -- Normal Ghost
18 -- Bug Ghost
19 -- Normal Psychic
19 -- Psychic Steel
19 -- Fire Ice
19 -- Fire Water
19 -- Ghost Steel
19 -- Fire Grass
19 -- Dark Steel
19 -- Normal Ice
19 -- Electric Rock
20 -- Flying Bug
20 -- Normal Grass
20 -- Electric Steel
21 -- Poison Dark
21 -- Bug Rock
22 -- Fighting Ground
22 -- Ice Poison
22 -- Fire Poison
22 -- Poison Psychic
22 -- Rock Dark
22 -- Poison Ghost
23 -- Fire Bug
23 -- Water Electric
23 -- Grass Ice
23 -- Grass Psychic
23 -- Flying Steel
24 -- Grass Dark
24 -- Poison Steel
24 -- Grass Ghost
24 -- Fire Steel
25 -- Electric Poison
25 -- Water Grass
25 -- Bug Dark
27 -- Ice Bug
27 -- Psychic Dark
27 -- Poison Rock
28 -- Psychic Ghost
28 -- Normal Flying
29 -- Electric Grass
29 -- Fighting Poison
30 -- Grass Poison
30 -- Poison Flying
30 -- Grass Steel
30 -- Ice Steel
30 -- Ghost Dark
31 -- Grass Ground
31 -- Normal Bug
31 -- Bug Steel
33 -- Fighting Bug
34 -- Grass Fighting
42 -- Grass Bug
45 -- Poison Bug
46 -- Normal Poison
Fighting / Ghost deserves a mention. The single resist / immunity that was picked up with the program was obviously... Normal / Ghost. This pokemon does not exist in the game...
Ice / Ground is one that I have yet to really see abuse of, and is probably underrated right now. A surprising amount of pokemon can use this combo. With only Water / Bug (lol Surskit) and Ice / Bug (lol Scylant) resisting this combo and Levitate Bronzong, while it hits 100 type-combos super effective and 9 pure-types super-effective... it is on the top of every list that I've generated. Hell, Ice/ Ground beats bolt/beam in every generated chart. Ahem, enter Mamoswine, Earthquake / Blizzard Abomasnow, Ice Beam / Earthquake T-Tar...
Well, thats that. Discuss?