https://pokepast.es/3132b110766f7a5b
One day, I had an epiphany. If I ran only 1 explosion mon, the opponent would read it immediately and double protect into nothing on my end. So what if I ran 2? This eventually led to the dumbest team I have ever made and hitting 1500 with double explosion.
Plays
Explode twice, milk the value out of Ttar and Sinistcha, then clean up using Houndstone and Basculegion. Very linear, hard to stop, and very surprise reliant. The exact rundown of the plays will be in the Pokémon explanations.
Pokémon
Metagross: Exploder number one. No matter what the opponent does or brings out, you explode turn one. The only exception is when they have 2 ghost monsters. Otherwise terastallize normal if they have super effective damage and no ghost types.
Golem: Exploder number two. Your go to line will be protect into explosion. You may swap him out if you get intimidated into Sinistcha, but otherwise just explode. This will also probably catch some trick room teams off guard.
Sinistcha: Probably one of the strongest tanks in the format. After 2 explosions, you wanna wait out trick room or tailwind with Sinistcha and Ttar, both deal a respectable amount of damage and your opponent eventually has to kill them both giving you a free swap into your sweepers.
Tyranitar: Our sandstorm set-up. Deals an enormous amount of damage while being extremely tanky. The plan is to tank hits while prioritizing brick break on normal monsters. Utility on knock off and stealth rock.
Houndstone: Is there anything to say? Just tera ghost for the mons that might survive and they die.
Basculegion: 2nd one shot Pokémon, tera defensively and use wave crash for those opponents who save normal Pokémon for last.
One day, I had an epiphany. If I ran only 1 explosion mon, the opponent would read it immediately and double protect into nothing on my end. So what if I ran 2? This eventually led to the dumbest team I have ever made and hitting 1500 with double explosion.
Plays
Explode twice, milk the value out of Ttar and Sinistcha, then clean up using Houndstone and Basculegion. Very linear, hard to stop, and very surprise reliant. The exact rundown of the plays will be in the Pokémon explanations.
Pokémon
Metagross: Exploder number one. No matter what the opponent does or brings out, you explode turn one. The only exception is when they have 2 ghost monsters. Otherwise terastallize normal if they have super effective damage and no ghost types.
Golem: Exploder number two. Your go to line will be protect into explosion. You may swap him out if you get intimidated into Sinistcha, but otherwise just explode. This will also probably catch some trick room teams off guard.
Sinistcha: Probably one of the strongest tanks in the format. After 2 explosions, you wanna wait out trick room or tailwind with Sinistcha and Ttar, both deal a respectable amount of damage and your opponent eventually has to kill them both giving you a free swap into your sweepers.
Tyranitar: Our sandstorm set-up. Deals an enormous amount of damage while being extremely tanky. The plan is to tank hits while prioritizing brick break on normal monsters. Utility on knock off and stealth rock.
Houndstone: Is there anything to say? Just tera ghost for the mons that might survive and they die.
Basculegion: 2nd one shot Pokémon, tera defensively and use wave crash for those opponents who save normal Pokémon for last.