http://www.smogon.com/dp/pokemon/dragonite
Many of the sets lack content, and the analysis overall could use work. I left the sets largely intact, though I changed the mixed attacking set to a pure subpunching variant.
[SET]
Name: Dragon Dance
Move 1: Dragon Dance
Move 2: Outrage
Move 3: Fire Punch/Fire Blast
Move 4: Earthquake
Item: Life Orb/Yache Berry/Lum Berry
Nature: Jolly
EVs: 56 HP/252 Atk/200 Spe
[SET COMMENTS]
<p>Dragonite has been, in the past, greatly overshadowed by its cousin Salamence; this generation that holds fast, and the new addition of Garchomp hasn't helped Dragonite's popularity much either. Typically when people analyze Dragonite, they compare its movesets to ones used by his younger kin, but this set is Dragonite's own special niche. No other Pokemon who gets STAB on Outrage can also learn Dragon Dance (not counting Rayquaza), so this is something that Dragonite will be sporting quite often. The concept is simple: come in on something that doesn't like Dragonite much, Dragon Dance on the switch, and blast away with Outrage. If you suspect a Bronzong/Skarmory, ready yourself with your choice of Fire move (Punch hits Bronzong more, but Blast is better for Skarmory). Metagross will take more from Fire Blast because of his high Defense, but other earthbound Steels won't usually like eating a Dragon Danced Earthquake.</p>
<p>In terms of items, it's really a preference issue. If you find Dragonite to be dealing too little damage, Life Orb can assist you. If you're worried about something coming in to Ice Beam (or even worse Ice Shard) you out of existence, Yache Berry can turn the tables. Lum Berry is also a popular choice, as it lets you go another round of Outrage with no confusion risk (as well as a one-time prevention of annoying status).</p>
[SET]
Set name: Choice Specs
Move 1: Draco Meteor
Move 2: Dragon Pulse
Move 3: Flamethrower/Fire Blast
Move 4: Focus Punch
Nature: Mild/Hasty
Item: Choice Specs
EVs: 4 Atk/252 SpA/252 Spe
[SET COMMENTS]
<p>At first glance, this seems like an inferior SpecsMence. And that is not far removed from the truth. Salamence has much better Special Attack, as well as access to Hydro Pump. Salamence's water power is balanced out, however, by Dragonite's punching prowess which he boasts in the form of Focus Punch, something no other dragon learns (barring Palkia). SpecsMence always had trouble with Blissey, but Focus Punch can do between 73 and 86% to Blissey, leaving her quite surprised and in no condition to do a lot of special walling.</p>
<p>Note that using Surf is not recommended; Dragonite needs Focus Punch to differentiate itself from Salamence, and Surf just brings you down in that aspect.</p>
[SET]
Set name: Support
Move 1: Heal Bell
Move 2: Roost
Move 3: Dragon Claw
Move 4: Roar/Thunder Wave/Fire Punch
Item: Leftovers
Nature: Adamant
EVs: 252 HP/64 Atk/196 Spe
[SET COMMENTS]
<p>Pokemon XD expands Dragonite's already gigantic movepool allowing him to do a bit of extra support. While Celebi and Blissey are generally sturdier in terms of status healing support, Dragonite hits a lot harder than either of them. Dragonite also has the ability to use Roar, meaning enemies wouldn't be able to set up on you. Roost provides healing, as well as partially alleviating your Ice weakness and saving you from Rock attacks. Thunder Wave can paralyze annoying threats that want to outspeed you, but it also leaves you vulnerable to Garchomp (who can switch in for free and then outspeed and KO you with Outrage). Fire Punch is for all those pesky Steel types who think they can come in for free and do what they please.</p>
[SET]
Set name: SubPunch
Move 1: Substitute
Move 2: Focus Punch
Move 3: Dragon Claw
Move 4: Fire Punch/Flamethrower
Item: Leftovers
Nature: Adamant/Lonely
EVs: 252 HP/196 Atk/60 Spe
[SET COMMENTS]
<p>Dragonite is the only OU dragon capable of learning Focus Punch, and 134 Attack certainly makes Focus Punch viable. Dragon/Fire is resisted only by Heatran, and Focus Punch solves that problem (though most trainers won't reach for their Heatran as the best switch-in to you anyway, especially if you've got a substitute). The idea is the same as it's always been: substitute, then punch. The choice between Fire moves is always a conundrum. Flamethrower will 2HKO Skarmory without any EV investment guaranteed, but Fire Punch hits most Bronzong harder. You won't 2HKO Bronzong every time even with Fire Punch, but it's not like Bronzong is keen to break your substitute with Earthquake and Grass Knot. Dragon Claw is chosen over Outrage because being confused and using Substitute can lead to an extraneous loss of HP.</p>
[OTHER OPTIONS]
<p>Dragonite's movepool is massive, and there are plenty of good moves in there that are simply too hard to fit into a set. Haze is a good move, but is sadly illegal with Heal Bell and thus has a hard time finding a place for itself. Dragon/Fire covers everything except Heatran, and add in Focus Punch or Earthquake and even he can't withstand the coverage. Regarding Dragonite's repertoire of Water type moves (Surf, Waterfall, and Aqua Tail), avoid them. They're not going to help you as much as either Earthquake or Focus Punch, and Surf just makes you a weaker Salamence if you use it on Choice Specs. Dragonite can BoltBeam, though it really would only use Ice Beam to get rid of things like Hippowdon or Donphan. It can also turn physical with ThunderPunch/Ice Punch, but again, Ice Beam will serve you better if you opt to use it at all. You can go for Stone Edge or Rock Slide, but they'll leave you a bit more vulnerable to Heatran. Dragonite can learn Agility to boost his average speed to great heights, though Dragon Dance is usually more effective.</p>
[EVS]
<p>Dragonite wants a boost in its already large Attack stat. Keep in mind that you don't need any Special Attack EVs to 2HKO Skarmory with Flamethrower, so you needn't expend extra EVs on a physical set to deal with him. The EVs listed are generally good guidelines to follow: healthy doses of Attack and HP are good.</p>
<p>On the Dragon Dance set, a standard 4 HP/252 Atk/252 Spe with Adamant nature is acceptable as well.</p>
[OPINION]
<p>Dragonite had trouble fitting in last generation, as Salamence was being eyed and fancied by every trainer and their brother. Dragonite's got more competition this time around too from Garchomp, but it's got a unique combo in Dragon Dance and Outrage that no other Dragon in its environment shares. This, combined with it ability to take supporting roles and be an overall versatile team player, has boosted its usage up in D/P, even though Garchomp has been busy overshadowing Dragonite since before D/P was even released. Since Dragonite fills so many roles, it can work on many teams.</p>
[COUNTERS]
<p>Cresselia is a good counter to any Dragonite who opts away from Life Orb or Yache Berry. She falls just short of an OHKO with Ice Beam on DD Dragonite, but she can Thunder Wave Dragonite and also be quite threatening (especially if Dragonite switched in on Stealth Rock).</p>
<p>Much like Salamence, anything with Ice Beam will give Dragonite a hard time. Starmie is faster than Dragonite (without Dragon Dance) and resists Flamethrower and Focus Punch, but a Yache Berry will quickly turn the tables and put Starmie on the chopping block. Bulky waters like Suicune, Slowbro, and Swampert can threaten with Ice Beam or Avalanche while also scouting out Dragonite's set. Weavile is especially dangerous with STAB Ice Shard hitting on Dragonite's lesser defense. Steels switch in well on Dragon attacks (particularly Outrage and Draco Meteor), but need to be wary of predicted Fire moves.</p>
Many of the sets lack content, and the analysis overall could use work. I left the sets largely intact, though I changed the mixed attacking set to a pure subpunching variant.
[SET]
Name: Dragon Dance
Move 1: Dragon Dance
Move 2: Outrage
Move 3: Fire Punch/Fire Blast
Move 4: Earthquake
Item: Life Orb/Yache Berry/Lum Berry
Nature: Jolly
EVs: 56 HP/252 Atk/200 Spe
[SET COMMENTS]
<p>Dragonite has been, in the past, greatly overshadowed by its cousin Salamence; this generation that holds fast, and the new addition of Garchomp hasn't helped Dragonite's popularity much either. Typically when people analyze Dragonite, they compare its movesets to ones used by his younger kin, but this set is Dragonite's own special niche. No other Pokemon who gets STAB on Outrage can also learn Dragon Dance (not counting Rayquaza), so this is something that Dragonite will be sporting quite often. The concept is simple: come in on something that doesn't like Dragonite much, Dragon Dance on the switch, and blast away with Outrage. If you suspect a Bronzong/Skarmory, ready yourself with your choice of Fire move (Punch hits Bronzong more, but Blast is better for Skarmory). Metagross will take more from Fire Blast because of his high Defense, but other earthbound Steels won't usually like eating a Dragon Danced Earthquake.</p>
<p>In terms of items, it's really a preference issue. If you find Dragonite to be dealing too little damage, Life Orb can assist you. If you're worried about something coming in to Ice Beam (or even worse Ice Shard) you out of existence, Yache Berry can turn the tables. Lum Berry is also a popular choice, as it lets you go another round of Outrage with no confusion risk (as well as a one-time prevention of annoying status).</p>
[SET]
Set name: Choice Specs
Move 1: Draco Meteor
Move 2: Dragon Pulse
Move 3: Flamethrower/Fire Blast
Move 4: Focus Punch
Nature: Mild/Hasty
Item: Choice Specs
EVs: 4 Atk/252 SpA/252 Spe
[SET COMMENTS]
<p>At first glance, this seems like an inferior SpecsMence. And that is not far removed from the truth. Salamence has much better Special Attack, as well as access to Hydro Pump. Salamence's water power is balanced out, however, by Dragonite's punching prowess which he boasts in the form of Focus Punch, something no other dragon learns (barring Palkia). SpecsMence always had trouble with Blissey, but Focus Punch can do between 73 and 86% to Blissey, leaving her quite surprised and in no condition to do a lot of special walling.</p>
<p>Note that using Surf is not recommended; Dragonite needs Focus Punch to differentiate itself from Salamence, and Surf just brings you down in that aspect.</p>
[SET]
Set name: Support
Move 1: Heal Bell
Move 2: Roost
Move 3: Dragon Claw
Move 4: Roar/Thunder Wave/Fire Punch
Item: Leftovers
Nature: Adamant
EVs: 252 HP/64 Atk/196 Spe
[SET COMMENTS]
<p>Pokemon XD expands Dragonite's already gigantic movepool allowing him to do a bit of extra support. While Celebi and Blissey are generally sturdier in terms of status healing support, Dragonite hits a lot harder than either of them. Dragonite also has the ability to use Roar, meaning enemies wouldn't be able to set up on you. Roost provides healing, as well as partially alleviating your Ice weakness and saving you from Rock attacks. Thunder Wave can paralyze annoying threats that want to outspeed you, but it also leaves you vulnerable to Garchomp (who can switch in for free and then outspeed and KO you with Outrage). Fire Punch is for all those pesky Steel types who think they can come in for free and do what they please.</p>
[SET]
Set name: SubPunch
Move 1: Substitute
Move 2: Focus Punch
Move 3: Dragon Claw
Move 4: Fire Punch/Flamethrower
Item: Leftovers
Nature: Adamant/Lonely
EVs: 252 HP/196 Atk/60 Spe
[SET COMMENTS]
<p>Dragonite is the only OU dragon capable of learning Focus Punch, and 134 Attack certainly makes Focus Punch viable. Dragon/Fire is resisted only by Heatran, and Focus Punch solves that problem (though most trainers won't reach for their Heatran as the best switch-in to you anyway, especially if you've got a substitute). The idea is the same as it's always been: substitute, then punch. The choice between Fire moves is always a conundrum. Flamethrower will 2HKO Skarmory without any EV investment guaranteed, but Fire Punch hits most Bronzong harder. You won't 2HKO Bronzong every time even with Fire Punch, but it's not like Bronzong is keen to break your substitute with Earthquake and Grass Knot. Dragon Claw is chosen over Outrage because being confused and using Substitute can lead to an extraneous loss of HP.</p>
[OTHER OPTIONS]
<p>Dragonite's movepool is massive, and there are plenty of good moves in there that are simply too hard to fit into a set. Haze is a good move, but is sadly illegal with Heal Bell and thus has a hard time finding a place for itself. Dragon/Fire covers everything except Heatran, and add in Focus Punch or Earthquake and even he can't withstand the coverage. Regarding Dragonite's repertoire of Water type moves (Surf, Waterfall, and Aqua Tail), avoid them. They're not going to help you as much as either Earthquake or Focus Punch, and Surf just makes you a weaker Salamence if you use it on Choice Specs. Dragonite can BoltBeam, though it really would only use Ice Beam to get rid of things like Hippowdon or Donphan. It can also turn physical with ThunderPunch/Ice Punch, but again, Ice Beam will serve you better if you opt to use it at all. You can go for Stone Edge or Rock Slide, but they'll leave you a bit more vulnerable to Heatran. Dragonite can learn Agility to boost his average speed to great heights, though Dragon Dance is usually more effective.</p>
[EVS]
<p>Dragonite wants a boost in its already large Attack stat. Keep in mind that you don't need any Special Attack EVs to 2HKO Skarmory with Flamethrower, so you needn't expend extra EVs on a physical set to deal with him. The EVs listed are generally good guidelines to follow: healthy doses of Attack and HP are good.</p>
<p>On the Dragon Dance set, a standard 4 HP/252 Atk/252 Spe with Adamant nature is acceptable as well.</p>
[OPINION]
<p>Dragonite had trouble fitting in last generation, as Salamence was being eyed and fancied by every trainer and their brother. Dragonite's got more competition this time around too from Garchomp, but it's got a unique combo in Dragon Dance and Outrage that no other Dragon in its environment shares. This, combined with it ability to take supporting roles and be an overall versatile team player, has boosted its usage up in D/P, even though Garchomp has been busy overshadowing Dragonite since before D/P was even released. Since Dragonite fills so many roles, it can work on many teams.</p>
[COUNTERS]
<p>Cresselia is a good counter to any Dragonite who opts away from Life Orb or Yache Berry. She falls just short of an OHKO with Ice Beam on DD Dragonite, but she can Thunder Wave Dragonite and also be quite threatening (especially if Dragonite switched in on Stealth Rock).</p>
<p>Much like Salamence, anything with Ice Beam will give Dragonite a hard time. Starmie is faster than Dragonite (without Dragon Dance) and resists Flamethrower and Focus Punch, but a Yache Berry will quickly turn the tables and put Starmie on the chopping block. Bulky waters like Suicune, Slowbro, and Swampert can threaten with Ice Beam or Avalanche while also scouting out Dragonite's set. Weavile is especially dangerous with STAB Ice Shard hitting on Dragonite's lesser defense. Steels switch in well on Dragon attacks (particularly Outrage and Draco Meteor), but need to be wary of predicted Fire moves.</p>