I would like to divert everyone's attention to what a certain 0n1|1nk posted in the DP damage formula thread:
If this were true, this would mean that although the random number in the formula is truly between 85 and 100 inclusive, these numbers are not chosen with uniform probability. Interestingly, 100, responsible for dealing maximum damage, would the least probable to be chosen (with only 1/39 probability). 86, 88, 91, 93, 95, 97 and 99 would have 2/39 probability of being chosen (twice as much as 100), while the remaining numbers (85, 87, 89, 90, 92, 94, 96 and 98) would have 3/39 probability of being chosen (three times as much as 100).
Now I'm mentioning this because when Peterko and I were busy testing the damage formula, I did notice certain numbers being chosen more often than others, and I actually remember certain numbers like 85 (minimum damage) being chosen quite often, and 100 (maximum damage) being chosen much more rarely. I think Peterko can confirm this too. At the time, I thought that the RNG was just being a bit cruel with us, but now I can see why this was happening. I'm really inclined to believe this guy, whoever he is. What do other people (in particular Peterko) think of this?