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OU DPP OU Teambuilding Competition

Congratulations to Verdas for winning the most recent teambuilding competition! The vote was a close one at 3 to Verdas, and to 2 to Dastardlydwarf.

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Since it is an odd week, the next theme can be any pokemon with no restrictions, and will be chosen by Verdas as a reward for winning the last competition. If they don’t want to choose, or don’t choose by 18/09/24, then I’ll post a theme by 19/09/24.
Once it's announced you win the competition, comment your choice in a new post with the new theme at the top of the message.

There are some rules as to what you are able to pick.
- For every odd teambuilding competition, you can pick any pokemon from the top 30 of the VR (link).
- For every even teambuilding competition, you can pick anything you want with no restrictions.

These rules are in place to ensure that we don’t get too many difficult mons to build with in a row, which has caused inactivity in the past.

You can also choose a set or a theme to build with instead of a pokemon. E.g., Build with banded tyranitar, or build with water spam. You can choose more difficult themes if you wish, but please exercise discretion.

Once picked, your choice can't be changed, so bear that in mind.
 
Hb celebi, any set

You heard them, the next theme will be Celebi, with any set.
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As usual, the winner of this competition gets to choose the next theme.
Once it's announced you win the competition, comment your choice in a new post with the new theme at the top of the message.

There are some rules as to what you are able to pick.
- For every odd teambuilding competition, you can pick any pokemon from the top 30 of the VR (link).
- For every even teambuilding competition, you can pick anything you want with no restrictions.

These rules are in place to ensure that we don’t get too many difficult mons to build with in a row, which has caused inactivity in the past.

You can also choose a set or a theme to build with instead of a pokemon. E.g., Build with banded tyranitar, or build with water spam. You can choose more difficult themes if you wish, but please exercise discretion.

Once picked, your choice can't be changed, so bear that in mind.

Submissions are open now and will close on September 21 2024, at 11:00 pm GMT, and from there we'll move onto voting, which will close on September 28 at 11:00 pm GMT.
Hb celebi, any set
Hb celebi, any set, meaning Heal Block Celebi, any set so long as it has that move?
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i meant how about not heal block lmao
Oh, of course, Hb means Heal bell...
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Not heal bell either any set is fine
..'How about'?
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https://pokepast.es/aede3b51cdc31d99 https://replay.pokemonshowdown.com/gen4ou-2202224786-3g786hvde3f6vmun0o3vgfr8vdzyjfwpw
water fire grass core are decent to answer jirachi ttar and more of the metagame, here rather than the usual breloom we use celebi to have more u turn in order to get our tran/scizor/dnite on a field without rocks hopefully, this mie set helping so as to not get trapped early and getting some scoot which beneficiate our celebi too, gyara can be a pain but the sheer bulk of celebi and mie and zap often do the trick + u have espeed on dnite
in the end i wanted zap whose set allows to ppstall the clef and stone edge from ttar allowing to check them much easier, helping for taking the u turn and pairing well with mie
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I was thinking about building a team with SubBP Celebi for a long time. Even before the removal of the BP ban I thought about using U-Turn Celebi in a similar structure to what I ended up with. I think Celebi had been underrated for some time, with people putting it in Tierlists as low as D-Tier, which I strongly disagree with. While it may be not slamable on any team, it can use a variety of sets and shines through its typing and synergies. Very good players like Fakes and Void used teams with Celebi to high success. After the lift of the BP ban, I was a bit disappointed that no one would try something with it, I think I have only seen two matches (one in DPPPL and one recent match of Pideous), where SubBP Celebi was used. I discussed this specific team with well known players but did not receive a lot of feedback, so maybe it is best suited for this contest.

Building process:
I was inspired by the well known and very strong Gen5 OU Team (Landorus, Terrakion, Tyranitar, Celebi, Keldeo, Excadrill), which has the idea of using BP Celebi as a pivot to position its strong and fast sweepers. It follows the philosophy of using a bulkier team which utilises combinations and synergies to break stall instead relying on a single mon for that. Of course I had to make big adjustments as the concept seems to be better in Gen5 because of the new mons, which are not available in Gen4. Funnily enough the team then does not even use a single Gen4 mon but instead consists of a nice mix of two mons from each of the first three generations. The building process was as follows. For me it was immediately clear that I wanted a trapping core of Magneton/Magnezone and Tyranitar to remove Skarmory and pressure defensive teams. I decided to settle for Scarf Magneton, which also acts as a revenger for the team. I like Mixtar here for Pursuit and also because sometimes you create situations versus stuff like CB Sciz where they have to decide between using BP and getting trapped or U-Turn and getting lured by Fire Blast (see Replay 2). Furthermore it can take a hit or two versus most special sweepers. For Celebi, I decided to use Grass Knot as the attacking move, which threatens Swampert and Hippo. Together with the trapping core, pretty much all common PHazers are covered. Next I added Flygon, as I wanted to have something to receive BP which could pressure Jirachi. Originally I used CB (as you can also see in the replays below, which are a bit older), but I decided to change it up to the less common physically based set with Toxic, which may give me the upper hand in the long run versus Hippo, Glis, Def Zapdos and so on. With Skarmory removed, only Bronzong resists all of Flygons moves, which however is most of the time setup fodder for Celebi again. I decided to add my own Jirachi to set up SR and for its resistances and DD-Gyarados because of its typing and as a further wincon.

Replays:
The replays below are from ladder versus good opponents and show the strengths of the team very well. In the first match, the combination of trapping Skarmory and repeat Celebi passes creates too much pressure for the opponents stall team. Celebi + Trapping punishes passive teams which use e.g. Resttalk Rotom, Bronzong, Clef (note that you create 101 HP Subs which cannot be broken by a single Seismic Toss). Also Celebi can be very nice in gluing the team together, similar offensive teams oftentimes have trouble with Swamp, Gyara etc. but here these get handled easier. The second replay shows the trapping core in action, which gives me a quick 6-3 advantages, from which it would have been very hard to come back.

https://replay.pokemonshowdown.com/gen4ou-2016261934-svhm059p3t2rdv3bcop0x9a7mu2xjt9pw?p2
https://replay.pokemonshowdown.com/gen4ou-2016158144

Weaknesses:
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Shed Shell Skarmory is of course a big problem, as it denies passes, walls Flygon and does well versus most of the team, but that just lies in the nature of the building process.
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Roserade cannot be trapped and sets up Spikes and TSpikes, which can both be very dangerous.
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Depending on the used Ttar berry either Gengar (which can also deny Celebi passes once all 4 moves are known) or strong water types like Cune/Empo/Starmie are difficult to deal with, personally I believe Passho is better here, so you have to play around Gengar a litte more.
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Infernape and to a lesser extent Loom (depending on the sets they are carrying) can be dangerous.

Other options:
Psychic on Celebi (worse vs Hippo/Swampert which carry Roar sometimes, better versus Gengar, Nape, Loom, ...), different Ttar item (Chople...), Fire Punch on Jira may not be necessary, Flygon set could be changed, a Paraspam approach to the team may also be possible

Closing words:
I am quite happy how the team turned out. Overall it is slightly stronger versus more defensive and slower teams, but may occasionally have some trouble against more aggressive teams. If you like to take a bit of a risk in the builder, you may be rewarded by very favorable matchups. Thanks for reading!
 
:Jirachi::Celebi::Heatran::Suicune::Metagross::Breloom:

I've wanted to try and make a trap tran + NP bi team for a while now so here it is. The idea behind it is simple. You want to hit clef/ def lati on the switch with magma storm and remove them so celebi can do its thing. The tran set is a little weird but I hate having mstorm as your sole fire move and figured hp grass + passho wasn't too necessary for waters because of celebi. chople is just because i think gar can be kind of annoying for this team. support tpunch gross because I needed a specs lati switch in and wanted it to have a way to pressure starmie because I have no pursuit. Suicune because I needed a tran check and can also appreciate having clef gone. Loom because it loves have lati gone and I also was kind of paranoid of cb tar just clicking crunch. I just slapped scarf rachi on at the end so I could have a solid dd nite answer, as opposed to like tom or lati to not make the team too cb tar weak, but it could probably be something else.

All in all I think is came out pretty meh. It has some glaring issues like spikes and stuff, but I think it does what it wants to do pretty good. It could maybe afford to have some sets tweaked and/or mons swapped, like rachi or loom to be optimized the best it can for all mu's but idk.
 
https://pokepast.es/cc16b0dbae7c9147

im so addicted to gliscor and ttar man... they were originally hippoclef but i realised i lacked breaking power and a GR immune (tho if any team can justify no gr immune its a celebi team)
gameplan is setting up for a sweep from one of your two steel types. celebi helps tremendously with the pesky waters grounds and electrics. celebi and starmie are both running unconventional 3attack recover sets, as while this is a defensive team you do want to give them as little breathing room as possible, and those two deserve more respect as attackers. you have options into everything which is what my building style is all about.

celebi revolves around heatran a bit
 
mbh is my fav. dridri team has a decent few flaws, dastardlydwarf i didnt look into on request, planet is solid and the second best here, my team is obviously the best by an insurmountable margin but i am unable to vote for myself.
 
voting mbh
no removal can be hard with celebi wanting to come in so often but it’s manageable with double trap. Having 4 grounded with no spikes removal is tough, but overall good execution and unique celebi set
second fav is sevenor but it’s just too weak to gengar as is (i also love gliscor) but addressing the rocks is good to keep bi healthy
 
Congratulations to mbh who won the teambuilding competition for Celebi by an overwhelming margin of 7 to 1!


- From mbh: https://pokepast.es/7e2ea813d5fb52fd

Since it is an even week, the next theme can be any pokemon from the top 30 of the VR and will be chosen by Mbh as a reward for winning the last competition. If they don’t want to choose, or don’t choose by 02/10/2024, then I’ll post a theme by 03/10/2024.
Once it's announced you win the competition, comment your choice in a new post with the new theme at the top of the message.

There are some rules as to what you are able to pick.
- For every odd teambuilding competition, you can pick any pokemon from the top 30 of the VR (link).
- For every even teambuilding competition, you can pick anything you want with no restrictions.

These rules are in place to ensure that we don’t get too many difficult mons to build with in a row, which has caused inactivity in the past.

You can also choose a set or a theme to build with instead of a pokemon. E.g., Build with banded tyranitar, or build with water spam. You can choose more difficult themes if you wish, but please exercise discretion.

Once picked, your choice can't be changed, so bear that in mind.
 
special lucario.png


The next theme will be Special Lucario! (Specs, calm mind, ect…)
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Mixed is allowed too.

As usual, the winner of this competition gets to choose the next theme.
Once it's announced you win the competition, comment your choice in a new post with the new theme at the top of the message.

There are some rules as to what you are able to pick.
- For every odd teambuilding competition, you can pick any pokemon from the top 30 of the VR (link).
- For every even teambuilding competition, you can pick anything you want with no restrictions.

These rules are in place to ensure that we don’t get too many difficult mons to build with in a row, which has caused inactivity in the past.

You can also choose a set or a theme to build with instead of a pokemon. E.g., Build with banded tyranitar, or build with water spam. You can choose more difficult themes if you wish, but please exercise discretion.

Once picked, your choice can't be changed, so bear that in mind.

Submissions are open now and will close on October 12, at 11:00 pm GMT, and from there we'll move onto voting, which will close on October 19 at 11:00 pm GMT.
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https://pokepast.es/0b416c541de8d14f
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So we wanna build around lucario, calm mind feels too slow, and you dont have bulk i'd rather play jirachi calm mind, scarf would miss the valuable coverage of physical lucario such as ice punch and thunder punch, so specs it is. Focus blast modest though low accuracy has incredible power and will surprise all the mons coming on u with physical bulk, while dark pulse surprises the def rotom and def latias that would switch on you.

Even with dark pulse, pursuit support is needed as u'll be able to spam your focus blast much more easily, the special defensive tyranitar helps with this task, survives even lo focus blast gengar, and will trap the opponent starmie, and specs latias.

having grounded mons and support for starmie and latias, 2 offensive water mons complete our group, empoleon will brings rocks and will bring out the water resist of the opponent giving entry to tyranitar or allowing to weaken them with grass knot for starmie
Starmie here has low bulk but hits hard, the colbur gives some leeway vs pursuit, and allow to spin vs scarf tyranitar, it also brings twave support for our slow lucario and dnite.

Talking about dnite, we have an empoleon, a tyranitar, a choices lucario weak to mach punch and a jirachi scarf, we are definitely very week to breloom and gyarados, then comes band dnite, band outrage is a ko against most teams, and is a no brainer vs stall most of the times, but the most important here is the espeed band revenge killing gyara, and the sleep talk for the menacing breloom

In the end jirachi here helps diminishing the tension on tyranitar to take the big dragon attacks, is a decent pivot, it's another check to gyara, and a check to dd tyranitar, even though vacuum wave helps anyway. trick is always good vs stall, and it can helps in a lot of mu to diminish a threat.

In conclusion: the team supports lucario so it can do its work, while not being too worried about it being locked on, the water core complete our offense which will work naturally against bulky offense with our pursuit and sleep talk support. Vs stall our 2 wallbreaker will have opportunities to do work. vs HO we have offensive starmie scarf jira and priority to beat them all.

https://replay.pokemonshowdown.com/gen4ou-2214147227-hjm4uq4zempfpf6o7d7mnsbevyv12fzpw
https://replay.pokemonshowdown.com/gen4ou-2215316553-5qnh0320e8y22xo3ymluht8yx146trdpw
https://replay.pokemonshowdown.com/gen4ou-2215343948-gsx347b15xoy9rod1rrsrhajb1kghuapw
 
https://pokepast.es/e2b30618b1ced1fc

I don’t really have time to test this so it probably has some glaring flaw. Focus blast kinda sucks as a main stab move but it is what it is. Lead gliscor might seem weird but my idea behind it was that machamp, breloom, and other strong fighting types can pose a big problem for this team with a lead like hippo. Gliscor helps by getting a ko on lead champ, stopping sash loom from clicking spore, and absorbing spore from scarf loom. It kinda sucks into lead water types and lati but I feel better switching into them than champ and loom. Gliscor also helps absorb knock from clef as its item isn’t necessary and can 1v1 non ice beam clefable. The rest of the team is pretty straight forward, spread para and flinch crap with rachi. Lucario is here as a late game cleaner and wall breaker, not much likes switching into a modest specs focus blast and if stuff is adequately para’d you just need to roll a Nat 20 and hit all your focus blasts.

Tough match ups are champ, a good player probably switches out turn 1 I think, gyara sucks if it gets going. That’s all my bad dpp brain can think off though there is probably more.

Edit: https://pokepast.es/e2b30618b1ced1fc
added fire punch to rachi cause scizor was a big problem bulky sd and band run rampant. Wish without tect is bleh on rachi but it helps vs starmie which is another bad match up. Zapdos is probably a better lead over gliscor because of this but I am way to attached to my creation (me not even knowing if it’s been done before lol) to change it.

Edit 2:
I was told by student of sinnoh that spdef hippo is better on this sort of squad and I agree but I feel crappy changing it again but here - https://pokepast.es/df69e3804d2d9fe6
 
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