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Resource DPP Simple Questions, Simple Answers Thread

I want to propose a technical project where percentage is added to substitute. This can help players gauge whether or not to re-sub in tight matches - in some matches it matters, see this match -

https://replay.pokemonshowdown.com/gen4ou-2700992466-p88bh4k9abmev8ig6vsbnfc1m050f8apw

Is this possible?
This would break cart mechanics. You are not meant to know what damage roll the opponent got vs your sub or use the damage to calc their spread
 
Thanks for the answers.
Is there any tool that helps me calculate how many types + possible type combination my move selection would hit for regular or super effective damage?
I want to see which moves I should chose on Latias for max coverage. It would be good to know how many opponents I can hit with Grass Knot + HP Hire or T-Bolt plus Ice Beam and so on.
 
Thanks for the answers.
Is there any tool that helps me calculate how many types + possible type combination my move selection would hit for regular or super effective damage?
I want to see which moves I should chose on Latias for max coverage. It would be good to know how many opponents I can hit with Grass Knot + HP Hire or T-Bolt plus Ice Beam and so on.
https://wesleystedman.github.io/ironmon-moveset-coverage-calc/
choose platinum(heartgold/soulsilver as gen
 
Thanks!
I didn't help me all, however, since two movesets lead to the same result.
Should I use Dragon Pulse HP Ground and Grass Knot or Psychic Thunderbolt and Ice Beam for maximum coverage on Latias?
 
Thanks!
I didn't help me all, however, since two movesets lead to the same result.
Should I use Dragon Pulse HP Ground and Grass Knot or Psychic Thunderbolt and Ice Beam for maximum coverage on Latias?

It depends, they're all viable options. It might help us more if you told us what format you're playing? And what level of opponent are you playing against?
 
Put differently - is Grass Knot or Thunderbolt superior on Latias vs Bulky Waters in DPP?

Depends on the bulky water. Grass knot will deal more to most, but thunderbolt will do more to Gyarados, Empoleon and Vaporeon. If you're playing with or against Kyogre, then Thunder is your best option.

Calm Mind is another option which can be good against waters.
 
Is there an analysis about Timid vs Modest nature on Latias in DPP OU? If yes, thanks for the link!

Both are good.

Timid is good because it allows you to speed tie opposing non-Scarf Timid Latias and Timid Gengar (if you aren't using HP Fire on your Latias), outrun Naive U-Turn Infernape, and outrun positive speed nature base 100 speed pokemon.

If your team already has enough defense against opposing Timid Latias, Timid Gengar, Naive U-Turn Infernape, Hasty Mixed Flygon, and max speed Jolly/Timid/Naive Jirachi, Modest Latias is a good choice.

Modest Latias is a big power jump over Timid Latias. Especially on the Choice Specs set. This allows it to function more effectively as pokemon that wears down steel types so that teammates such as Dragonite, Flygon, or Gengar can benefit from it.
 
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Is there an analysis about Timid vs Modest nature on Latias in DPP OU? If yes, thanks for the link!
Because Modest Latias only reaches 319 speed max and misses out on the crucial 100 speed tier you can give it a lot of bulk instead of dumping the EVs in speed. This is helpful if you need Latias' typing to pivot into Starmie, Heatran, Suicune, Infernape etc.. Bulky Specs Latias is also a very good check to Adamant DD Gyarados because it survives a +1 Ice Fang and OHKOs back with Draco Meteor or Thunderbolt. Also helps if you need to switch into CB Gyarados spamming Waterfall.
  • 252 SpA / 4 Def / 252 Spe is only necessary if you need Latias to outspeed max speed Gliscor
  • 40 HP / 252 SpA / 216 Spe outspeeds 308 speed utility Jirachi and max speed Lucario (I have never seen this spread before btw)
  • 80 HP / 252 SpA / 176 Spe outspeeds max speed Rotom-A and max speed Suicune
  • 128 HP / 252 SpA / 128 Spe outspeeds max speed Dragonite, max speed Mamoswine, and max speed Gyarados
  • 160 HP / 252 SpA / 96 Spe outspeeds adamant max speed Lucario and max speed Heatran. I prefer this spread personally but I might go higher for certain Mamoswine warriors on the ladder Aristrea01 *coughes*
  • 136 HP / 92 Def / 252 SpA / 28 Spe outspeeds max speed Metagross and max Speed Breloom while surviving a CS Tyranitar Crunch + Sand. This spread is used in the lead slot.
Imo the biggest downsides to using Modest Latias imo is that you can get flinched to death by Jirachi, that Infernape can switch out with U-turn after you've pivoted into it, and that you lose the speed-tie against Gengar. The latter is especially tragic against LO Gengar because it outspeeds and has a high chance of OHKOing with Shadow Ball.
 
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