nothing has been concluded because this tournament has no identity currently. I think once TD's clearly define what they want for this tour (to me it's just Smogon's usage based tiers + LC because status quo I guess) then this conversation can continue. But currently any description you can create for what SCL really is cannot contain Monotype or Draft format. I feel either change would be beneficial to the community at large by virtue of inclusivity but until some things are narrowed down it just feels like a weird "pick me" situation and personally SCL is already a perfect tournament and doesn't need to see any changes. Sorry if this isn't really helpful, just wanted to give my two cents on the situation.
I'm obviously being pedantic here but I feel like this isn't brought up enough or at all really. If SCL was made to showcase current generation tiers, why is Monotype, an "official" tier (quotes because it doesn't feel like an official tier atp) having to fight so hard for inclusion? Sinnoh mentioned it in the other thread and his question should be 100% answered since I'm bringing it up again here as well because it's been on my mind. Yet there hasn't been an answer to a perfectly valid question. What is separating Monotype from UMs/OMs truly?
I agree with most of Larry's post (not the public poll part), and I also agree with a fairy that surveys are flawed. Anyone with a grasp of research methods knows that surveys
can be one of the most unreliable ways to gather meaningful data. The survey sent out asks respondents to consider the competitiveness of the tier and whether adding the tier would improve SCL—offering only two black-and-white answers: "Yes" and "No." My questions are: how can people who have no knowledge of a tier decide if Monotype or Draft are competitive or not? How can the Monotype and Draft player base feel comfortable with people who main tiers like LC answering this question, despite having never played their formats before? As Colin just said, he voted
against Monotype despite not having enough information. That really shouldn't have warranted a vote at all—or at most, a response like "I'm not informed enough." Yet, he still considered Draft, the metagame he
does play, to be competitive—an inherently biased answer. Sure, he's generally uninformed about Monotype and informed about draft, but had he not played Draft, would his answer been the same? Different? Voted against both for being in SCL? There's too many variables that this survey does not cover at all. I would definitely advocate for some sort of change to this. Not to mention what is believed from person-to-person about what would "improve" SCL is incredibly subjective. I'm sure if more people actually played Monotype, they'd understand that the tier is competitive and perfectly viable. Colin also brought up the matchup-based dynamics in Monotype, which have already been beat to death for literally years. The fact that people are
still bringing that up makes me feel like the voter poll is generally uninformed. Which leads me to my next point: why are only
last SCL's participants polled? This argument has been ongoing for years, and for some people, last SCL was their
first time being involved in any capacity. Why are they the only ones voting whether Monotype or Draft deserve a place in the tournament? If you want to honor Larry's idea, you'd expand the poll to include all previous SCL participants or maybe from the past 2-3 years at most. That would give a much wider sample size. Sure, you might get some non-answers from people who’ve quit the game or don’t care about Smogon anymore—but overall, you'd get a more accurate assessment of the tours community as a whole, without dipping into the "1400 ladder players" (as a fairy put it). It feels intentionally exclusionary to poll such a small group when there are clearly many more valid opinions from players who are SCL-level. Not to mention (again) the questions that are asked are framed in a way that put the audience against both formats even if they're neutral/don't know enough. If people just don't vote because they don't have enough knowledge, then your sample size becomes a lot more skewed than it should be. So as long as the survey really isn't a "decider" then I suppose that can be okay(?). But I'm still using my voice to advocate against it, despite the fact that I never imagined myself posting in a policy thread. Even if you poll more people, they might all vote against Monotype which might make this post silly, but that's okay! The result is obviously important for every community involved. But I believe it should be conducted in a way that feels more responsible, regardless of any outcome. If it's decided to add Monotype and Draft to the tournament, and you send out post-SCL polls and people think it sucked—at least we tried. I consider myself a PU player nowadays, but Monotype and Draft seem to have more odds stacked against them than what I believe is fair.