Apologies for the tardiness. Here are the winners!
Industrial Revolution
Apocalypse
Congratulations to all the winners! New slate will be out shortly!
				
			Industrial Revolution
Pokemon: Volcanion
Era: Industrial Revolution
Type: Water/Fire
Abilities: Water Absorb
Stats: 80/110/120/130/90/70 (600)
Move Changes:
+Ice Beam
-Flare Blitz
Role: Bulky Special Attacker, Bulky Wallbreaker
Era Justification: Steam motors were the pillars of the industrial revolution, as they facilitated mass production by a lot
Melmetal
Era: Industrial Revolution
Type:
Abilities: Iron Fist
Stats: 128 | 128 | 133 | 80 | 65 | 34 [BST= 568] {-7 HP, -15 Atk, -10 Def}
Move Changes: None
Role: Bulky Physical Breaker
Era Justification: The Industrial Revolution kickstarted mass production of steel and other metal alloys for construction
Pokemon: Weezing-Galar
Era: Industrial Revolution
Type:

Abilities: Levitate / Neutralizing Gas | HA: Misty Surge
Stats: 70 HP / 90 Atk / 130 Def / 95 SpA / 90 SpD / 60 Spe | BST: 530 (+5 HP, +10 Def, +10 SpA, +20 SpD)
Move Changes: +Calm Mind, -Heat Wave
Role: Physically defensive wall.
Flavour: Based on Factories, air pollution and old time billionaires, all very prominent in the Industrial Revolution.
Pokemon: Rotom-Heat
Era: Industrial Revolution
Type:

Abilities: Levitate
Stats: 60 HP / 65 Atk / 107 Def / 110 SpA / 107 SpD / 91 Spe | BST: 540 (+10 HP, +5 SpA, +5 Spe)
Move Changes: +Strength Sap, Lava Plume, Thunder Cage, -Foul Play, Shadow Ball, Hex
Role: Offensive Pivot, Trapper
Flavour: (Loosely) based on blast furnaces used throughout the Industrial Revolution to melt iron (and later Steel in the second revolution).
Pokemon: Leavanny
Era: Industrial Revolution
Type: Bug / Grass
Abilities: Swarm / Tinted Lens / Overcoat
Stats: 100 / 123 / 80 / 70 / 80 / 97 {BST: 550}
Move Changes: + U-Turn, Power Whip, First Impression, Liquidation | - Calm Mind, Air Slash, Iron Defense, Seed Bomb
Role: Sticky Webber, Fast Pivot
Era Justification: There was a LOT of clothing relating inventions during the industrial revolution, with Leavanny being very close to a sewing machine in its function as it sews leaves together to create clothing.
Pokemon: Flygon
Era: Industrial Revolution (journey to the Wild West)
Type: Ground/Dragon
Abilities: Sand Stream
Stats: 90 / 110 / 90 / 90 / 90 / 100 [BST 570] (HP + 10, Atk + 10, Def + 10, Sp. Atk + 10, Sp. Def + 10; BST + 50)
Move Changes:
+ Close Combat, Defog, Hurricane, Nasty Plot, Roost
- Agility, Double-Edge, Dragon Tail, First Impression, Superpower
Era Justification: This Pokemon is referred to as the Desert Spirit, and has been known to "whip up sandstorms with its powerful wings". You cowboys had better close your shutters when this mon flies through. Honestly it seriously irks me, why doesn't think Pokemon have Sand Stream in the main games, read its Pokedex entries.
Apocalypse
Pokemon: Guzzlord
Era: Apocalypse
Type: Dark/Dragon
Abilities: Beast Boost -> Adaptability
Stats: 203/101/59/97/67/43 (-20 HP, +6 Def, +14 SpDef) (570 BST)
Move Changes: + Sucker Punch, Knock Off, Bulk Up, - Gyro Ball, Last Resort, Heat Wave
Era Justification: It has gobbled mountains and swallowed whole buildings, according to reports. It’s one of the Ultra Beasts.
Pokemon: Kyurem
Era: Apocalypse
Type: Dragon/Ice
Abilities: Pressure
Stats: 105/120/90/120/90/95 (-20 HP, -10 Attack, -10 SpAtk) (620 BST)
Move Changes: +Defog, -Roost
Role: Wallbreaker, Setup Sweeper, Offensive Defogger
Era Justification: Ice Age Apocalypse. Also looks pretty scary.
Pokemon: Absol
Era: Apocalypse
Type:
Abilities: Pressure / Magic Bounce / Justified(HA)
Stats: 65 / 130 / 60 / 75 / 60 / 115 (+40 Spe)
Move Changes:
+ Iron Head, Bolt Strike
- Ice Beam, Blizzard
Role: Physical Wallbreaker
Era Justification: its the frickin disaster pokemon.
Pokemon: Xurkitree
Era: Apocalypse
Type: Electric
Abilities: Speed Boost
Stats: 83/89/71/173/71/83 (570 BST)
Move Changes: +Flash Cannon, +Recover, -Calm Mind, -Dazzling Gleam
Role: Wallbreaker, Setup Sweeper
Era Justification: What does humanity leave behind after it is wiped out? Well electric wires partly.
Pokemon: Wo-Chien
Era: Apocalypse
Type: Grass/Dark
Abilities: Tablets of Ruin
Stats: 95/85/120/95/155/70 (620) (10+ HP, +20 Def, +20 SpDef)
Move Changes:
+Spikes, Recover, Parting Shot
-Leaf Storm, Power Whip, Zen Headbutt
Role: Mixed Wall, Hazard Setter, Defensive Pivot
Era Justification: it drains the energy of all plants around it, causing them to rot, this guy can effectively wipe out any plants, grass and crops a region has by just taking a walk
Pokemon: Calyrex-Ice
Era: Apocalypse
Type:

Abilities: Long Reach
Stats: 100 / 120 / 150 / 85 / 130 / 50 (-45 Atk)
Added Moves: Drain Punch, Freeze-Dry, Triple Arrows
Removed Moves: Agility, Close Combat, Earthquake, High Horsepower, Swords Dance, Synthesis, Trick Room
Role: Physical Wallbreaker
Era Justification: White Rider of the Apocalypse. long reach + arrow move because bow
Congratulations to all the winners! New slate will be out shortly!
 
 
		













 
 
		 its just volcanion with ice beam. volcanion honestly is an extremely fun mon to use imo so im fine with this even if its a bit lame.
its just volcanion with ice beam. volcanion honestly is an extremely fun mon to use imo so im fine with this even if its a bit lame. this ones alright, legit just a nerfed melm. pretty lame but it will still be good so i have similar thoughts on it as i do for volcanion.
this ones alright, legit just a nerfed melm. pretty lame but it will still be good so i have similar thoughts on it as i do for volcanion. great defensive cornerstone for this team, fantastic physical wall that also provides defog support. cm sets are also pretty neat, though im not sure how good they'll actually be. nice mon
great defensive cornerstone for this team, fantastic physical wall that also provides defog support. cm sets are also pretty neat, though im not sure how good they'll actually be. nice mon probably the best winner of the whole slate, this thing is very cool. sap + cage + plume is a very cool combo and can shut down passive mons very well while also deterring physical attackers, though honestly this thing has a lot of set variety with the additions. awesome mon
probably the best winner of the whole slate, this thing is very cool. sap + cage + plume is a very cool combo and can shut down passive mons very well while also deterring physical attackers, though honestly this thing has a lot of set variety with the additions. awesome mon my sub. honestly I think it works quite well with this team overall, giving it some strong priority and webs since none of the mons here exceed 100 speed currently, making the speed support pretty notable. don't think it's a great sub tbh but it works quite well with the rest of the team on paper
my sub. honestly I think it works quite well with this team overall, giving it some strong priority and webs since none of the mons here exceed 100 speed currently, making the speed support pretty notable. don't think it's a great sub tbh but it works quite well with the rest of the team on paper this one's okay. i don't think it synergizes very well with the team bar melm as of current but it could get better when more pokemon are added that work with it more. i think it's kinda weak when compared to the rest of the additions here as well, although it does provide the team a setup sweeper and sr user. one question though. why would you remove FImp? could've been useful on some sets here and definitely wouldn't be too strong
this one's okay. i don't think it synergizes very well with the team bar melm as of current but it could get better when more pokemon are added that work with it more. i think it's kinda weak when compared to the rest of the additions here as well, although it does provide the team a setup sweeper and sr user. one question though. why would you remove FImp? could've been useful on some sets here and definitely wouldn't be too strong one of the better ones here. specs and all out attacker kyurem are very fun and losing roost means that the sub roost sets are gone (thank god). not a ton has changed for it, but what has is pretty noteworthy and i like it quite a lot, honestly shouldve voted for it ngl. defog is also neat even if im doubtful that it'd use it
one of the better ones here. specs and all out attacker kyurem are very fun and losing roost means that the sub roost sets are gone (thank god). not a ton has changed for it, but what has is pretty noteworthy and i like it quite a lot, honestly shouldve voted for it ngl. defog is also neat even if im doubtful that it'd use it not a fan, magic bounce seems very tacked on to this solely because of its mega, doesnt seem to synergize with the mon itself well at all, i guess its a good antilead since you prevent rocks and just click sd? idk other than that it seems pretty useless to it. otherwise its just a pretty generic sd mon, hits hard with sucker and has solid coverage, not much to say.
not a fan, magic bounce seems very tacked on to this solely because of its mega, doesnt seem to synergize with the mon itself well at all, i guess its a good antilead since you prevent rocks and just click sd? idk other than that it seems pretty useless to it. otherwise its just a pretty generic sd mon, hits hard with sucker and has solid coverage, not much to say. pretty unique, not sure how to feel about this one. seems pretty crazy on paper. i like the idea but im a bit worried about how this will function once it gets in, not sure if teams are gonna be able to answer this consistently. cool mon tho
pretty unique, not sure how to feel about this one. seems pretty crazy on paper. i like the idea but im a bit worried about how this will function once it gets in, not sure if teams are gonna be able to answer this consistently. cool mon tho probably the worst winner here, sorry. gets around its bad typing via having extremely over-the-top bulk, pivoting, and reliable recovery. gonna likely be extremely unfun to face if you dont have the 4x since the bulk is so absurdly high that even moves its weak to are gonna struggle to wear it down, not to mention it being able to bring in mons super well with parting shot. just not a fan at all.
probably the worst winner here, sorry. gets around its bad typing via having extremely over-the-top bulk, pivoting, and reliable recovery. gonna likely be extremely unfun to face if you dont have the 4x since the bulk is so absurdly high that even moves its weak to are gonna struggle to wear it down, not to mention it being able to bring in mons super well with parting shot. just not a fan at all. best apoc winner imo. otr sets are going to be risky due to its typing but very rewarding if pulled off, drain punch is a great addition as well, makes it much more sustainable, pretty cool overall.
best apoc winner imo. otr sets are going to be risky due to its typing but very rewarding if pulled off, drain punch is a great addition as well, makes it much more sustainable, pretty cool overall. 
 
		
 
 
		
 
	 
	 
 
		




 
 
		



 
 
		
 
	





 
	
 
 
		

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