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Fog.

Ah, fog. The other weather condition. One must wonder, if there was a move for creating fog, and such a move was readily available to a large number of Pokemon, how would it affect the metagame, if at all?

KNOWN EFFECTS OF FOG:

-Decreases all moves' accuracy by 10%

-Changes Weather Ball to a base 100 Normal move

-Can be cleared away by using Defog, making it the first weather condition where an attack exists specifically to remove it

(feel free to correct me if any of the above are wrong, or if something else is affected by fog)

As stated above, I'd like to know how fog would affect the metagame if readily available. And any effects of fog other than what we already know, if any.
 
OMG CASTFORM HAS 150 BP SPECIAL STAB YES!

In all seriousness, Fog would basically be the Double Team of weather moves. Use Fog move, switch in a setup pokemon, try and stat up, and pray you don't miss.

The only thing it would be good for is clearing out Sandstorm, Rain Dance, etc.
 
Weather Ball only has 50 BP without weather. Do you some Research man.

He means that when Casty changes weather (or any other Pokémon changes the weather), its ability changes it to the type of the weather (Sunny Day--Fire type, Hail--Ice type, etc.) and its Weather Ball changes from a 50 base power Normal attack to a 100 base power of the same type as the weather, thus giving Casty a 100 base power+STAB attack in all weather.
 
He means that when Casty changes weather (or any other Pokémon changes the weather), its ability changes it to the type of the weather (Sunny Day--Fire type, Hail--Ice type, etc.) and its Weather Ball changes from a 50 base power Normal attack to a 100 base power of the same type as the weather, thus giving Casty a 100 base power+STAB attack in all weather.

Not all, castform doesn't get STAb in a sandstorn, but weatherball changes to rocktype with 100 bp.
 
Close enough. It's not like Castform's usable anyway, unfortunately.

I think it'd be a cool strategy to play Fog. The only way to remove it would also remove your own Spikes, so it's a good way to lower residual damage. That being said I hope no Fog move ever happens so we don't have to worry about it.
 
Close enough. It's not like Castform's usable anyway, unfortunately.

I think it'd be a cool strategy to play Fog. The only way to remove it would also remove your own Spikes, so it's a good way to lower residual damage. That being said I hope no Fog move ever happens so we don't have to worry about it.

Or instead of using defog which is a stupid move, you could just use a weather move of your own or even better bring in an auto weather inducer.

Still fog is stupid. Its effect is stupid because it's counter productive. That 10% miss can easily cost you as much as your opponent. No one would use it unless it got some better effects. Seriously sunny day/rain dance and even hail each have their own awesome effects that actually help you and they're not even that common. How useful do you think fog will be?
 
Yeah, it seems very strange to me that they invented a fully-workable weather effect which can't be used competitively.
 
Doesn't Defog get rid of Stealth Rock and family, too? If it did that AND got rid of fog, I don't see why it wouldn't be used, considering that people use Rapid Spin.

A fog move would be cool. It could be called "Befog". Befog and Defog, get it? Ha. Ha.
 
Defog removes most (maybe all) effects from your opponent's field, including Stealth Rock, Spikes, and Toxic Spikes that your team has laid. However, it also removes the opponent's Reflect, Light Screen, and maybe Safeguard and Mist, too. I'm not sure on those last two.

I think Fog doesn't have a move that induces it because the designers thought it would unbalance the game. If the accuracy drop is only 10%, then that's not too bad. If it's higher, you might need a specific Fog-team counter to deal with Fog, especially in Doubles. A Fog move would allow you to design a team that could set up quite a bit, then strike with powered-up never-miss moves.

Strangely, there's an arena in PBR that sometimes has Fog, even in Wi-Fi battles.
 
maybe an auto fog inducer? like sandstream. that would be funny, it could work well with shedninja.
That might happen, I'm hoping. Think about it.

generation 2:
Sun, rain, and sandstorm were introduced.

Generation 3:
Drought, Drizzle, and Sandstream were introduced.
Hail was introduced.

Generation 4:
Snow Warning was introduced.
Fog was introduced

See the pattern? an auto-activation ability for a weather effect is introduced in the generation after the one that introduced the weather effect. By gen. 5, we might have a Fog move AND an auto-fog ability.
 
Pharteon. Thy Normal type Eeveelution. When it gets dragged out, it farts and makes the battle area covered with fog, also poisoning the opponent.

^^
 
Sometimes in PBR I choose the auto-fog level, often with hilarious results!
You COULD build a team around it, but it wouldn't effect the meta any, such a team would be easily countered and non-problematic.
 
Sand Veil is already infuriating, and that's only on one pokemon. Imagine what the effects of an accuracy drop for everything on your team would be. Most likely, already-popular Sandstorm teams would just increase even more in popularity to counter it.
 
Defog removes most (maybe all) effects from your opponent's field, including Stealth Rock, Spikes, and Toxic Spikes that your team has laid. However, it also removes the opponent's Reflect, Light Screen, and maybe Safeguard and Mist, too. I'm not sure on those last two.

lol, I got excited there for a sec, until I re-read and realized that it gets rid of the Stealth Rock that you've laid down.
 
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