Lots of Ghost and Psychic types so I subbed a Dark type boi
DNA Donors / Parents: Eternatus / Woobat
Offspring Name: Eternabat
New Types:
Base Stats: 103 / 73 / 73 / 123 / 73 / 101 [BST: 546] (+1 HP / +7 Atk / +4 Def / +18 SpA / +4 SpD)
New Ability: Concussion = (Klutz + Pressure)
Ability Description: Halves the effect of the opponent's item.
Notable/Relevant/Useful Moves:
Knock Off, U-Turn
Draco Meteor, Air Slash, Flamethrower, Psychic, Energy Ball, Dynamax Cannon, Dragon Pulse, Sludge Bomb
Defog, Calm Mind, Taunt, Nasty Plot, Roost, Thunder Wave, Light Screen, Reflect
Role Justification: Wallbreaker that can also pack a crippling effect thanks to stopping opponent item from working.
Offspring Name: Eternabat
New Types:
Base Stats: 103 / 73 / 73 / 123 / 73 / 101 [BST: 546] (+1 HP / +7 Atk / +4 Def / +18 SpA / +4 SpD)
New Ability: Concussion = (Klutz + Pressure)
Ability Description: Halves the effect of the opponent's item.
Notable/Relevant/Useful Moves:
Knock Off, U-Turn
Draco Meteor, Air Slash, Flamethrower, Psychic, Energy Ball, Dynamax Cannon, Dragon Pulse, Sludge Bomb
Defog, Calm Mind, Taunt, Nasty Plot, Roost, Thunder Wave, Light Screen, Reflect
Role Justification: Wallbreaker that can also pack a crippling effect thanks to stopping opponent item from working.
DNA Donors / Parents: Moltres-Galar / Slowbro-Galar
Offspring Name: Molow-Galar
New Types:
Base Stats: 95 / 105 / 96 / 120 / 75 / 60 [BST: 546] (+3 HP / +13 Atk / +4 Def / +20 SpA)
New Ability: Quick Barrage = (Quick Draw + Beserk)
Ability Description: 20% chance to raise SpA by 1 at the end of each turn.
Notable/Relevant/Useful Moves:
Sucker Punch, U-Turn, Poison Jab, Drain Punch, Brave Bird, Lash Out
Dark Pulse, Fiery Wrath, Sludge Bomb, Shell Side Arm, Flamethrower, Psychic
Calm Mind, Taunt, Nasty Plot, Slack Off, Thunder Wave, Belly Drum, Agility
Role Justification: Slow and bulky Wallbreaker that can run viable sets from both sides of the spectrum.
Offspring Name: Molow-Galar
New Types:
Base Stats: 95 / 105 / 96 / 120 / 75 / 60 [BST: 546] (+3 HP / +13 Atk / +4 Def / +20 SpA)
New Ability: Quick Barrage = (Quick Draw + Beserk)
Ability Description: 20% chance to raise SpA by 1 at the end of each turn.
Notable/Relevant/Useful Moves:
Sucker Punch, U-Turn, Poison Jab, Drain Punch, Brave Bird, Lash Out
Dark Pulse, Fiery Wrath, Sludge Bomb, Shell Side Arm, Flamethrower, Psychic
Calm Mind, Taunt, Nasty Plot, Slack Off, Thunder Wave, Belly Drum, Agility
Role Justification: Slow and bulky Wallbreaker that can run viable sets from both sides of the spectrum.
DNA Donors / Parents: Obstagoon / Swellow
Offspring Name: Swellagoon
New Types:
Base Stats: 82 / 95 / 84 / 82 / 70 / 110 [BST: 523] (+3 HP / +8 Atk / +4 Def / +15 SpA / +5 SpD)
New Ability: Brawler = (Guts + Scrappy)
Ability Description: Both effects combined
Notable/Relevant/Useful Moves:
Knock Off, Facade, Quick Attack, Close Combat, Brave Bird, U-turn
Dark Pulse, Heat Wave, Boomburst, Hurricane
Bulk Up, Roost, Obstruct, Switcheroo, Defog, Agility,
Role Justification: This boi is a straight up Wallbreaker. 95 and 87 offensive stats look weak, but when backed by 140 BP STABs and Guts in the former case, it gets pretty hard to switch in on.
Offspring Name: Swellagoon
New Types:
Base Stats: 82 / 95 / 84 / 82 / 70 / 110 [BST: 523] (+3 HP / +8 Atk / +4 Def / +15 SpA / +5 SpD)
New Ability: Brawler = (Guts + Scrappy)
Ability Description: Both effects combined
Notable/Relevant/Useful Moves:
Knock Off, Facade, Quick Attack, Close Combat, Brave Bird, U-turn
Dark Pulse, Heat Wave, Boomburst, Hurricane
Bulk Up, Roost, Obstruct, Switcheroo, Defog, Agility,
Role Justification: This boi is a straight up Wallbreaker. 95 and 87 offensive stats look weak, but when backed by 140 BP STABs and Guts in the former case, it gets pretty hard to switch in on.
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