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Fusion Evolution V4

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Sorry for double posting, but I’m going to tag some people who usually sub, but have been quiet this time. We need more than this :(
G-Luke Yoshiblaze Ludicrousity CoolMan6001 Cookie Butter Pika Xreme

Also gonna tag Yung Dramps and Gravity Monkey cause they submit sometimes

I'm not on the list, but I've also been out of creative fusion ideas and somewhat busy as well. But I might as well resub a few fusions I made a while ago.

gliscor.gif
heracross.gif

Parents: Gliscor / Heracross
Shared egg group: Bug
Offspring name: Gliscross
New type:
Ground.png
/
Bug.png

New base stats: 87 / 120 / 110 / 52 / 95 / 100 | BST: 564
New ability and desc: Tough Nerves (Poison Heal + Guts) – When induced with a major status condition, Attack is multiplied by 1.5x and hitpoints are restored by 1/8th of the max each turn. Ignores Attack reduction due to burn.
Notable moves: Poison Jab, Elemental Fangs, Knock Off, U-turn, Swords Dance, Earthquake, Rock Polish, Aqua Tail, Stealth Rock, Roost, Bullet Seed, Pin Missile, Megahorn, Close Combat, Stone Edge, Rock Blast, Pursuit, Defog, Taunt, Facade
Role identification: Good attack stat and overall bulk with a decent speed tier. Its ability makes great use of Toxic Orb or Flame Orb, and with its 87 / 110 / 95 bulk it can behave as a kind of tanky status absorber. Roost provides reliable recovery, while Swords Dance and Rock Polish can be used to set up. Gliscross' base 120 Attack means that it isn't passive, and it has access to strong STAB moves in Earthquake and Megahorn, along with many other offensive options like Stone Edge, elemental fangs, and Close Combat. Utility-wise, it has STAB U-turn, Stealth Rock, Taunt, and Defog while not being weak to Stealth Rock.

gliscor.gif
heracross-mega.gif

Offspring name: Gliscross-Mega
New type:
Ground.png
/
Bug.png

New base stats: 87 / 180 / 150 / 52 / 105 / 90 | BST: 664
New ability and desc: Skill Link
Notable moves: Same as above, emphasis on Bullet Seed, Pin Missile, and Rock Blast
Role identification: Loses its boosts from being statused so I wouldn't use it. However, base 180 Attack with access to Swords Dance can be terrifying to most walls, and 87 / 150 / 105 bulk with reliable recovery is very physically bulky.
volcarona.gif
galvantula.gif

Parents: Volcarona / Galvantula
Shared egg group: Bug
Offspring name: Volvantula
New type:
Fire.png
/
Electric.png

New base stats: 87 / 78 / 72 / 126 / 92 / 114 | BST: 569
New ability and desc: Blazing Gaze (Flame Body + Compoundeyes) – Raises the Pokemon's accuracy by 60%, and contact moves used against this Pokemon have a 60% chance to burn the attacker.
Notable moves: Quiver Dance, Fiery Dance, Hurricane, Heat Wave, Bug Buzz, Psychic, Fire Blast, Will-O-Wisp, Roost, Giga Drain, Sticky Web, Thunder
Role identification: Good special attack and speed stats along with an ability that ensures that moves like Hurricane, Fire Blast, and Thunder always hit. Besides having access to powerful and accurate STAB moves in Fire Blast and Thunder, Volvantula also has Quiver Dance or Fiery Dance to boost. It also has access to the amazing Sticky Web, with other options like Roost for recovery and Giga Drain to hit bulky Water-, Rock-, and Ground-types. While Volvantula's physical bulk is mediocre, Blazing Gaze deters physical attackers and contact moves, including priority moves and U-turn.
cobalion.gif
sandslash-alola.gif

Parents: Cobalion / Sandslash-Alola
Shared egg group: DNA
Offspring name: Slashion-Ice
New type:
Fighting.png
/
Ice.png

New base stats: 83 / 115 / 124 / 57 / 68 / 106 | BST: 553 (+20 Atk, +20 Spe)
New ability and desc: Swift Justice (Justified + Slush Rush) – Attack and Speed stats are multiplied by 1.5x during Hail. When hit by a Dark-type move, Attack and Speed increase by 1 stage each.
Notable moves: Close Combat, Iron Head, Poison Jab, Sacred Sword, Stealth Rock, Stone Edge, Superpower, Swords Dance, Volt Switch, Aurora Veil, Earthquake, Icicle Crash, Leech Life
Role identification: Has good physical bulk, attack, and speed. Its typing is defensively terrible but offensively amazing, and it has access to powerful STABs in Close Combat and Icicle Crash. It becomes much faster and stronger in the hail, and it can switch into Knock Offs with ease to boost its attack and speed too. It can also set Aurora Veil during hail or can boost itself with Swords Dance.
kyogre.gif
tropius.gif

Parents: Kyogre / Tropius
Shared egg group: DNA
Offspring name: Kyopius
New type:
Water.png
/
Grass.png

New base stats: 99 / 84 / 86 / 131 / 113 / 90 | BST: 603 (+20 SpA, +20 Spe)
New ability and desc: Deluge (Drizzle + Solar Power) – Summons rain for 5 turns when entering battle. During rain, the Pokemon’s Special Attack is multiplied by 1.5x but HP decreases by 1/8th of its max HP every turn.
Notable moves: Calm Mind, Ice Beam, Origin Pulse, Thunder, Water Spout, Air Slash, Defog, Giga Drain, Leaf Storm, Roost
Role identification: Powerful special attacker that creates rain which boosts its special attack even higher. STAB, rain, and Deluge cause Kyopius’ Water-type attacks to hit very hard. Perfectly accurate Thunder is always nice.
kyogre-primal.gif
tropius.gif

Offspring name: Kyopius-Primal
New type:
Water.png
/
Grass.png

New base stats: 99 / 134 / 86 / 161 / 133 / 90 | BST: 703
New ability and desc: Primordial Sea
Notable moves: Same as above, plus Earthquake, Iron Head, Waterfall, Dragon Dance, Leaf Blade, Outrage, Swords Dance
Role identification: The base form is probably better, though the Primal has high special attack.
hippowdon.gif
torkoal.gif

Parents: Hippowdon / Torkoal
Shared egg group: Field
Offspring name: Hippokoal
New type:
Ground.png
/
Fire.png

New base stats: 99 / 108 / 139 / 86 / 81 / 43 | BST: 556
New ability and desc: Scorching Sands (Sand Stream + Drought) – Summons the weather Sandscorch Storm for 5 turns upon entering battle. Sandscorch Storm increases the power of Ground- and Fire-type moves by 33%, decreases the power of Water- and Ice-type moves by 33%, Solar Beam/Blade don't need a turn to charge, Morning Sun/Moonlight/Shore Up heal 66% max HP, attacks with a burn chance have that chance doubled, and Fire-types have their Special Defense boosted by 1.5x.
Notable moves: Earthquake, Crunch, Elemental Fangs, Yawn, Stone Edge, Curse, Slack Off, Whirlwind, Iron Head, Superpower, Stealth Rock, Rapid Spin, Will-O-Wisp, Explosion, Shell Smash, Earth Power, Lava Plume, Fire Blast, Solar Beam, Sludge Bomb
Role identification: Has great physical bulk with decent special bulk and a usable attack stat. Fire Fang is unfortunately its strongest physical Fire-type attack but it can potentially become a special attacker with Shell Smash and its good special movepool. Also has access to support options like Slack Off, Whirlwind, Stealth Rock, and Rapid Spin. Its unique weather Sandscorch Storm boosts its special defense and gives it great mixed bulk while reducing its 4x Water-type weakness and boosts the power of its STAB moves.
lapras.gif
rhyperior.gif

Parents: Lapras / Rhyperior
Shared egg group: Monster
Offspring name: Laperior
New type:
water.gif
/
ground.gif

New base stats: 132 / 122 / 115 / 80 / 85 / 60 | BST: 594
New ability and desc: Recovery Armor (Water Absorb + Solid Rock) - Moves that would be super effective against this Pokemon instead heal it for 25% of its max HP.
Notable moves: Waterfall, Dragon Dance, Curse, Avalanche, Iron Head, Heal Bell, Outrage, Hammer Arm, Poison Jab, Earthquake, Stone Edge, Megahorn, Swords Dance, Crunch, Metal Burst, Elemental Punches, Superpower, Stealth Rock
Role Identification: Slow physical attacker with great physical bulk and moderate special bulk. It has a good defensive typing with an ability that negates Grass-type attacks and Freeze-Dry, further boosting it defensive capabilities. It also has good coverage moves with three different set up moves in Dragon Dance, Curse, and Swords Dance. However, it lacks reliable recovery and its speed means it will probably take a hit before doing anything.
 
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Lucaora.png

DNA Donors: Lucario / Zeraora
Offspring name: Lucaora
New Type: Electric-Fighting
Base Stats: 79 / 120 / 72 / 120 / 75 / 135 | BST 601 (+9 Atk / +12 SpA / +19 Spe)
New ability and description: Bad Absorb (Justified + Volt Absorb). Heals 25% HP when hit by a Dark-type attack.
Notable Moves: Physical: Close Combat, Plasma Fists, Extreme Speed, Ice Punch, Knock Off, Meteor Mash
Special: Focus Blast, Thunderbolt, Vacuum Wave, Aurasphere, Shadow Ball
Set Up: Swords Dance, Nasty Plot
Role Identification: A nice anti-offensive Pokémon, thanks to its high 135 Speed and access to strong STAB moves coming from its 120 offensive stats. Lucaora is also unpredictable, its impossible to guess if it is a special set or physical. Moreover, Lucaora has access to Nasty Plot and Swords Dance which let it clean offensive teams and threaten fater teams.
Swords Dance
Lucaora @ Life Orb
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Close Combat
-Plasma Fist
-Extreme Speed/Ice Punch
-Swords Dance

Nasty Plot
Lucaora @ Fightinium-Z
Ability: Bad Absorb
EVs: 252 SpA/ 4 SpD / 252 Spe
Timid Nature
-Thunderbolt
-Focus Blast/Aurasphere
-Vaccum Wave
-Nasty Plot
Lucaora-Mega.png

New Type: Electric-Fighting
Base Stats: 79 / 155 / 90 / 145 / 120 / 157 | BST 693
New ability and description: Adaptability
Role Identification: Same thing as regular but faster and stronger.
Swords Dance
Lucaora @ Life Orb
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Close Combat
-Plasma Fist
-Extreme Speed/Ice Punch
-Swords Dance

Nasty Plot
Lucaora @ Fightinium-Z
Ability: Bad Absorb
EVs: 252 SpA/ 4 SpD / 252 Spe
Timid Nature
-Thunderbolt
-Focus Blast/Aurasphere
-Vaccum Wave
-Nasty Plot
Manapharos.png

DNA Donors: Manaphy / Ampharos
Offspring name: Manapharos
New Type: Water-Electric
Base Stats: 100 / 89 / 100 / 125 / 100 / 79 | BST 593 (+5 HP, +2 Atk, +8 Def, +18 SpA, +5 SpD, +2 Spe)
New ability and description: Hydropower (Plus + Hydratation). This Pokémon’s Special Attack increases by 50% in rain.
Notable Moves: Offensive: Thunderbolt, Scald, Ice Beam, Focus Blast, Thunder, Energy Ball, Power Gem
Set Up: Tail Glow, Rain Dance,Calm Mind, Agility
Role Identification: Manapharos has a wide movepool including Tail Glow. It can easily set up one thanks to its solid 100/100/100 bulk and abuse it thanks to its 125 SpA. However Manapahros’ speed is pretty low for a wallbreaker and as a Rain sweeper Manapharos might be outclassed by Kyonun which has a similar movepool, same type, better speed and summons rain. Manapharos niche in FE will be Tail Glow attacker under Rain.
Manapharos @ Electrium-Z
Ability:Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Scald
-Thunder
-Ice Beam
-Tail Glow
Manapharos-Mega.png

New Type: Water-Dragon
Base Stats: 100 / 109 / 120 / 175 / 120 / 69 | BST 693
New ability and description: Mold Breaker
Notable Moves: Dragon Pulse
Role Identification: Unlike regular Manapharos, Mega-Manapharos might not be outclassed. Mega-Manapharos has a huge SpA coupled with Tail Glow which allows it to destroy defensive core. It can 6-0 a stall on its own thanks to Mold Breaker which ignores Unaware and Water Immunity (and Dialcatty’s broken ability). Manapharos because of its terrible speed tier struggles against more offensive archetypes, however thanks to its solid 100/120/120 bulk Manapharos can live some hits and strikes back.
Tail Glow
Manapharos-Mega @ Ampharosite
Ability : Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Tail Glow
-Dragon Pulse
-Scald
-Ice Beam / Thunderbolt

Sub Tail Glow
Manapharos-Mega @ Ampharosite
Ability: Hydropower
EVs: 240HP / 252 SpA / 16 Spe
Modest Nature
-Substitute
-Tail Glow
-Dragon Pulse
-Scald
Farfect.png

DNA Donors: Farfadetch’d / Genesect
Offspring name: Farfect
New Type: Normal-Bug
Base Stats: 61 / 125 / 80 / 90 / 80 / 91 | BST 527 (+20 Atk / +5 Def / +1 SpA / +2 SpD / +12 Spe)
New ability and description: Rebel (Defiant + Download). Boosts Attack by one stage upon switch-in and by two stages for every stat drop.
Notable Moves: Offensive: First Impression, Extreme Speed, U-Turn, Brave Bird, Blaze Kick, Frustration, Explosion, Knock Off
Set Up: Shift Gear, Swords Dance
Role Identification: Farfect is a nice a revenge killer thanks to its access to 2 STAB +2 priority in First Impression and Extreme Speed. Thanks to its ability, Pokémon which doesn't resist its STAB are threaten to OHKOed by one of its strong priority. Farfect can also work in a Sticky Web team, punishing Defog. It can also run a Shift Gear set which compensate its low speed. However Farfect struggles to get through Steel and Ghost types which resist/are immune to its STAB. Moreover its terrible defensive typing along with its poor 61/80/80 bulk force it to come through predictated switches or slow Volt-Turn.
A calc just to show how hard Farfetc hits.
+1 252+ Atk Silk Scarf Farfetch'd Extreme Speed vs. 0 HP / 0 Def Mew: 252-297 (73.9 - 87%) -- guaranteed 2HKO
Revenge Killer
Farfect@ Life Orb/Silk Scarf
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
-First Impression
-Extreme Speed
-U-Turn
-Blaze Kick

Swords Dance
Farfect@ Firium-Z
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Swords Dance
-Extreme Speed
-Blaze Kick
-Knock Off/X-Scissor

Shift Gear
Farfect@ Normalium-Z
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
-Shift Gear
-Explosion
-Blaze Kick
-Knock Off/Extreme Speed
Clefran.png

DNA Donors: Clefable / Heatran
Offspring name: Cleftran
Base Type: Fairy-Steel
Base Stats: 100 / 80 / 100 / 130 / 100 / 70 | BST 580 (+7 HP/+11 Def/+18 SpA/+2 SpD/+2 Spe)
New ability and description: Magmatic Alchemy (Flash Fire + Magic Guard). This Pokémon doesn’t take indirect damages and Fire-type moves.
Notable Moves: Offensive: Moonblast, Flash Canon, Earth Power, Magma Storm, Ice Beam, Fire Blast, Thunderbolt, (Z-)Solar Beam
Utility: Soft-Boiled, Will-O-Wisp, Stealth Rock, Thunder Wave, Toxic, Knock Off, Heal Bell, Healing Wish, Wish, Roar, Taunt
Set Up: Calm Mind
Role Identification: A bulky support/wall with 9 resistances and 3 immunities for only one weakness. Super bulky with a 100/100/100 bulk, hazard immunity and reliable recovery in Soft-Boiled. It has enough coverage to hit what it wants to hit and can support its team with its access to Stealth Rock, Heal Bell, Thunder Wave, Will-O-Wisp, Healing Wish, Roar,... Unlike a lot of wall, Clefran is not near passive because it has 130 base Special Attack. It can also run a more offensive set with Calm Mind.

Wall
Clefran @ Leftovers/Rocky Helmet
Ability: Magmatic Alchemy
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
-Moonblast
-Soft-Boiled
-Stealth Rock/Roar/Heal Bell/Earth Power
/Will-O-Wisp/Thunder Wave/Healing Wish

Calm Mind
Clefran @ Leftovers
Ability: Magmatic Alchemy
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
-Moonblast
-Calm Mind
-Soft-Boiled
-Taunt / Earth Power
 
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kabutops.gif
barbaracle.gif

As much of a fossil as its parent...
Parents: Kabutops + Barbaracle
Shared egg group: Water 3
Offspring name: Blockbuster
New type: Water
New base stats: 76/120/120/69/88/84 (BST: 557)
New ability and desc: Unkind Rewind (Swift Swim + Tough Claws): This Pokémon's contact moves deal 33% more damage and its raw Speed stat is increased by 33%. If Rain or Heavy Rain is active, the damage of this Pokémon's contact moves and its Speed stat are further increased by 100%.
Notable moves: Waterfall, Aqua Jet, Shadow Claw, Superpower, Dual Chop, Knock Off, Shell Smash, Taunt
Role Identification: Bulky offense that still has pretty decent speed. Waterfall is preferred over the more powerful Aqua Tail for the boosted accuracy and the flinch chance, both of which are always useful. You can then run Shell Smash with GFC, or team it with Aqua Jet for fast, rain-boosted Priority. It's pretty awesome, but just remember: this is one fusion that won't be kind. =]
lanturn.gif
whiscash.gif

(A)
Parents: Lanturn + Whiscash
Shared egg group: Water 2
Offspring name: Anarchist
New type: Ground/Electric
New base stats: 127/78/75/86/83/73 (BST: 522)
New ability and desc: Smash The System (Volt Absorb + Anticipation): Upon being the target of an Electric-type move, a one-hit KO move, or super-effective move, this Pokémon takes no damage and instead heals for 25% of its maximum HP.
Notable moves: Earth Power, Discharge, Ice Beam, Scald, Toxic, Ion Deluge, Aqua Ring, Substitute, Protect, Confuse Ray, Heal Bell
Role Identification: A stallish, wallish fusion, though it does lack healing beyond Lefties and Aqua Ring. Discharge is preferred over Thunderbolt for the parahax chance, while Scald can slap down physical attackers with a burn. Ice Beam gives great coverage in general. There are a lot of support options too - Toxic is well known, it gets Heal Bell, Ion Deluge can stonewall the tier's Normal-type attackers such as Facade abusers, and more besides. Its real utility, however, is coming in on the switch; with five different types it can soak up (Electric, Grass, Ground, Ice, and Water) and resistances to a further four, this makes it very easy to form a defensive core around it, spreading status moves and irritating the living piss out of your opponent. Much like most anarchists, really. =]
druddigon.gif
dragalge.gif

Not even bad...
Parents: Druddigon + Dragalge
Shared egg group: Dragon
Offspring name: Language
New type: Poison/Dragon
New base stats: 81/107/100/88/116/56 (BST: 548)
New ability and desc: @&*$%#!!! (Sheer Force + Adaptability): Moves with a secondary effect and STAB moves deal double damage, but lose any secondary effects. These effects stack multiplicatively.
Notable moves: Draco Meteor, Outrage, Gunk Shot, Rock Slide, Earthquake, Shadow Claw, Superpower, Dragon Claw, Thunder Punch, Fire Punch, Aqua Tail, Hone Claws
Role Identification: I've got two words for you: Life. Orb. Draco Meteor is almost a must, as it means it can come in and obliterate pretty much anything in the tier that isn't a Fairy-type and then swap out again. If you want to stay in, though, it's a powerful attacker with a slew of coverage options. Hell, if you're feeling a bit brave, you can even run items other than a Life Orb; Gunk Shot is a fantastic move despite its imperfect accuracy, and with a Choice Band it hits like even more of a speeding bus. It's up to you how you play it, but when you do, be prepared for some, er, increasingly salty vocabulary. =]
porygonz.gif
oricorio-sensu.gif

Swords Dance?
DNA Donors: Porygon-Z + Oricorio-Sensu
Offspring name: Zorro Connoisseur
New Type: Ghost/Normal
Base Stats: 80/75/70/136 (+20)/72/111 (+20) (BST: 544)
New ability and desc: The Mark Of Fusion (Adaptability + Dancer): This Pokémon's STAB modifier is increased from 1.5x to 2x. This Pokémon's dance moves have their effects doubled if it is a status move or have their base power doubled if it is a damaging move.
Notable Moves: Revelation Dance, Tri Attack, BoltBeam, Psyshock, Dark Pulse, Feather Dance, Nasty Plot, Recover, Agility, Taunt
Role Identification: Fast and agile special wallbreaker with some pretty awesome coverage and the ability to get around special walls, as well as the ability to stonewall slower physical attackers with a vicious debuff. Revelation Dance becomes an amazing move, able to plough through almost anything thanks to its enormous damage output, while Nasty Plot is there to boost that hideous damage output further. You can also run a fast Taunt set with Feather Dance to lower a boosting physical attacker's primary stat by 4 stages and force a switch, leaving you with time to switch into something interesting or blast away with your own moves. It's an extremely versatile mon, though I have to wonder what people will think about its Z-moves. =]
electrode.gif
deoxys-attack.gif

Crash dieting.
DNA Donors: Electrode + Deoxys-Attack
Offspring name: Accelerated Detox
New Type: Electric/Psychic
Base Stats: 57/130 (+15)/50 (+5)/130/50/170 (+20) (BST: 587)
New ability and desc: Purgative Nostrum (Aftermath + Pressure): Enemy Pokémon take 25% of this Pokémon's max HP in damage whenever they expend 2 PP or target this Pokémon with a contact move.
Notable Moves: BoltBeam, Psyshock, Focus Blast, Shadow Ball, Psycho Boost, Volt Switch, Extreme Speed, Explosion, Substitute, Protect, Stealth Rock
Role Identification: It's not often we get to meet a dedicated suicide lead in the madness that is Fusion Evolutions, but here we go. Even though it's not STAB or Ate-boosted, the benefit of Accelerated Detox's Explosion is that it is both powerful and extremely fast, with an eminently usable 130 Attack and a lightning-fast 170 base Speed. It's also surprisingly tanky despite defensive stats that could charitably be described as woeful; courtesy of a SubTect set that manages to bludgeon enemy defences even if they're not doing anything. You can also run Extreme Speed to be almost guaranteed to win Speed ties regardless of your priority bracket, or you can go for a more straightforward offensive set involving fast-paced BoltBeam and GFC. You can even bung Volt Switch and Psycho Boost on it and have a very fast pivot that deals surprisingly good damage. There's a lot of options for something with such a paucity of moves. However, Accelerated Detox is here for a good time, not a long time, so if you're gonna use it you'd better think fast. =]
greninja.gif
greninja-ash.gif

Has anyone done this yet?
DNA Donors: Greninja + Greninja-Ash
Offspring name: Greninja-Prime
New Type: Water/Dark
Base Stats:-
Base Forme:
72/95/67/123 (+20)/71/142 (+20) (BST: 550)
Prime Forme: 72/145/67/173/71/152 (BST: 660)
New ability and desc: Primasea (Torrent + Battle Bond): Upon KOing an opposing Pokémon, this Pokémon shifts to Prime Forme and has its Water-type moves deal 50% more damage. While in Prime Forme, Water Shuriken is boosted.
Notable Moves: As Greninja-Ash
Role Identification: ... Ash-Greninja with a bucketload more Special Attack and an even more busted ability. I'm surprised nobody's had a go at this yet. =]

Thoughts, anyone? =]
 
Thoughts, anyone? =]
Last three at the ones who I like the most. Zorro's effect-doubling on Status Dance moves is really interesting (Shame it doesn't have Quiver tho). It also destroys most non-Normal things with Revelation Dance.
Detox is a refreshing break from the usual roles you see. I don't remember much impressive suicide leads fusions before.
Prime Greninja (Which yes, had been submited before, tho with Protean instead of Torrent, and named differently too), tho, is my personal favorite. 90 BP STAB Priority that breaks Sashes, and has a great stat spread overall too.

Language is nice but I'm not sure if I'd vote for it, as it certanly isn't something I'd like to face.
 
Thoughts, anyone? =]

Anarchist sounds like it'd be pretty infuriating to face given its ability, but it does lack reliable recovery and its overall stats aren't great, so I guess it balances out.

Detox is probably my favorite. As AquaticPanic pointed out, it's rare that you see a fusion designed to be a suicide lead.

Blockbuster... eh. I think you went a little bit overboard when you designed its ability. It sounds like it'll be nigh-unstoppable in the rain.

Also...

oranguru.gif
bronzong.gif

DNA Donors: Oranguru / Bronzong
Offspring name: Zonguru
New Type: Normal / Steel
Base Stats: 98 / 74 / 118 / 84 / 113 / 46 (+20 HP, +0 Atk, +20 Def, +0 SpA, +0 SpD, +0 Spe) [BST: 533]
New ability and desc: Above It All (Telepathy + Levitate) - Immune to all attacks that target more than one enemy.
Notable Moves:
STAB: Explosion, Flash Cannon
Coverage: Foul Play, Knock Off, Thunderbolt, Focus Blast, Shadow Ball, Future Sight, Psychic, Psyshock, Stored Power
Status/Support: Calm Mind, Hypnosis, Light Screen, Magic Coat, Nasty Plot, Pain Split, Reflect, Stealth Rock, Taunt, Trick Room
Role Identification: A solid utility fusion with a unique ability that lets it no-sell several common attacking moves (and a few not-so-common ones). Most notably, it takes no damage from Earthquake, Bulldoze and Thousand Arrows, effectively covering one of its few weaknesses (to a point, that is: it still takes damage from Earth Power). Its offensive stats are rather lacking, but Foul Play lets it reliably deal damage without offensive EV investment, and it also has Knock Off as a way to neuter attackers, so it's not exactly passive. Throw in pseudo-recovery in the form of Pain Split, and you've got a handy addition to your team that's pretty difficult to take down.

qwilfish.gif
lunala.gif

DNA Donors: Qwilfish / Lunala
Offspring name: Qwilala
New Type: Poison / Ghost
Base Stats: 101 / 104 / 102 / 101 / 101 / 91 (+0 HP, +0 Atk, +15 Def, +5 SpA, +20 SpD, +0 Spe) [BST: 600]
New ability and desc: Poison Shield (Poison Point + Shadow Shield) - Takes 50% damage from attacks when HP is full. If attacked directly when HP is full, the attacker is poisoned.
Notable Moves:
STAB: Acid Spray, Poison Jab, Sludge Bomb, Sludge Wave, Moongeist Beam, Phantom Force, Shadow Claw
Coverage: Thunderbolt, Moonblast, Focus Blast, Heat Wave, Ice Beam, Psychic, Psyshock, Hydro Pump, Liquidation, Scald, Surf
Status/Support: Calm Mind, Cosmic Power, Defog, Destiny Bond, Haze, Hypnosis, Light Screen, Magic Coat, Reflect, Roar, Roost, Spikes, Tailwind, Taunt, Thunder Wave, Toxic, Toxic Spikes, Trick, Will-o-Wisp, Work Up
Role Identification: A surprisingly versatile support mon with good defensive typing, an ability that makes it a powerful asset to stall teams, and a movepool that lets it do... well, just about anything. From status spreading to hazard setting to hazard removal to phasing to dual screens, there's almost no support role that Qwilala can't fill. It also has decent offensive stats and access to Calm Mind and Work Up, so you can use it as a setup sweeper if you're so inclined. Oh, and did I mention that it can recover?

toxapex.gif
heatran.gif

DNA Donors: Toxapex / Heatran
Offspring name: Heatox
New Type: Poison / Steel
Base Stats: 90 / 76 / 139 / 91 / 134 / 56 (+20 HP, +0 Atk, +10 Def, +0 SpA, +10 SpD, +0 Spe) [BST: 586]
New ability and desc: Fire Eater (Regenerator + Flash Fire) - Immune to Fire. Recovers 33% of its max HP if targeted by a Fire-type attack.
Notable Moves:
STAB: Acid Spray, Sludge Bomb, Sludge Wave, Flash Cannon
Coverage: Knock Off, Fire Blast, Flamethrower, Lava Plume, Magma Storm, Solar Beam, Earth Power, Earthquake, Ice Beam, Ancient Power, Stone Edge, Scald, Surf
Status/Support: Baneful Bunker, Haze, Magic Coat, Recover, Roar, Stealth Rock, Taunt, Toxic Spikes, Will-o-Wisp
Role Identification: Holy... I almost feel bad for unleashing this thing on the world. What we have here is a defensive wall/supporter that takes everything that makes Toxapex so effective in standard play and amplifies it. Its new typing and ability leave it with only a single weakness (a crippling double weakness, but still), a plethora of resistances and two immunities. On top of that, it has a usable SpA stat so it's not completely passive, a reliable way of burning attackers outside of Scald (Will-o-Wisp), and, of course, reliable recovery.

...I would like feedback too, please.
 
I would like feedback too, please.

Oh hey, you used my favourite Gen 2 Pokémon! Qwilala (which I keep wanting to call Quilava for some reason) is a great status spreader and a pretty fantastic wall overall, with cool boosts from Cosmic Power and reliable recovery outside Black Sludge. I think it'd be a great addition to a lot of balanced and defensive teams, and we need more fusions like that. =]

Heatox is a really cool defensive fusion, but I've got one word for you: Unconventional. That fusion kinda hard-counters it thanks to its ability and the amount of Ground-type damage it can dish out, while it can also passively heal off its attacks via using Water- and Ground-type attacks. I think you could form a really great defensive core with Heatox and a Flying-type fusion.

I love fusions that take on "forgotten" mons like Oranguru, and Zonguru's ability is pretty great. One thing that worries me is that it's 4x weak to Fighting, which the ability doesn't really have an answer for despite its pretty good defences. With Ghost/Fighting coverage being a common selling point in Fusion Evolutions, I'm not sure you can build a defensive fusion with that kind of weakness and have it truly excel. Don't get me wrong, I like Zonguru, but its typing leaves it a little fragile.
 
Oh hey, you used my favourite Gen 2 Pokémon! Qwilala (which I keep wanting to call Quilava for some reason) is a great status spreader and a pretty fantastic wall overall, with cool boosts from Cosmic Power and reliable recovery outside Black Sludge. I think it'd be a great addition to a lot of balanced and defensive teams, and we need more fusions like that. =]

Heatox is a really cool defensive fusion, but I've got one word for you: Unconventional. That fusion kinda hard-counters it thanks to its ability and the amount of Ground-type damage it can dish out, while it can also passively heal off its attacks via using Water- and Ground-type attacks. I think you could form a really great defensive core with Heatox and a Flying-type fusion.

I love fusions that take on "forgotten" mons like Oranguru, and Zonguru's ability is pretty great. One thing that worries me is that it's 4x weak to Fighting, which the ability doesn't really have an answer for despite its pretty good defences. With Ghost/Fighting coverage being a common selling point in Fusion Evolutions, I'm not sure you can build a defensive fusion with that kind of weakness and have it truly excel. Don't get me wrong, I like Zonguru, but its typing leaves it a little fragile.

Thanks for the feedback! For the past few slates I've been trying to use mons that haven't been part of a winning fusion yet, which is tricky, since most of them are neglected for a reason. But I think I got a lot of mileage out of Oranguru's ability - though, admittedly, as you said, its double weakness may be a hindrance in a meta that's rife with Fighting types.

Regarding Heatox... to be honest, I don't usually take existing fusions into account when making my own, but after reading your post, maybe I should. Though, on the other hand, every mon's gotta have their checks and counters, right?
 
amoonguss.gif
ferrothorn.gif

First Amoonguss Fusion c:
Parents: Amoonguss/Ferrothorn
Shared egg group: Grass
Offspring name: Amor
New type:
poison.gif
steel.gif

New base stats: 104 Hp/109 Atk/110 Def/79 SpA/108 SpD/35 Spe
New ability and desc: Paz y... (Regenerator + Iron Barbs) - If physical contact is made on this Pokémon, the opponent will receive damage equal to 1/8th of its maximum HP and the user will restore 1/8 of its maximum HP. When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored.
Notable moves:
-Physical:
Gyro Ball, Poison Jab, Knock Off, Iron Head, Stomping Tantrum, Power Whip, Foul Play, Shadow Claw, Seed Bomb, Explosion, Bulldoze.
-Special: Clear Smog.
-Status (here cancer begins :): SPORE, Leech Seed, Stealth Rock, Spikes, Toxic, Synthesis, Curse, Stun Spore, Thunder Wave, Swords Dance, Gastro Acid, Rage Powder, Ingrain.
Role Identification: Aaabbb
crawdaunt.gif
golisopod.gif

I am...
Parents: Crawdaunt / Golisopod
Shared egg group: Water 3
Offspring name: Groot
New type:
water.gif
dark.gif

New base stats: 79 Hp/132 Atk/122 Def/85 SpA/82 SpD/57 Spe
New ability and desc: I am Groot (Adaptability + Emergency Exit) - Increases the Same Type Attack Bonus from *1.5 to *2. Under 50% health it raises to *3.
Notable moves:
-Physical:
Crabhammer, Sucker Punch, Knock Off, Aqua Jet, Liquidation, Waterfall, Razor Shell, Poison Jab, Leech Life, Drill Run, Superpower, Rock Slide, Brick Break, Throat Chop, Dual Chop, First Impression, Avalanche.
-Special: Hydro Pump, Scald, Dark Pulse, Sludge Bomb, Sludge Wave, Ice Beam, Focus Blast.
-Status: Swords Dance, Dragon Dance, Spikes, Bulk Up, Taunt, Wide Guard.
Role Identification: Aaabbb
venomoth.gif
necrozma-dawn-wings-png.95172

Hell yeah, I still have to do more references to Kaijus
DNA Donors: Venomoth / Necrozma-Dawn Wings
Offspring name: Mothra-Pheromone Kaiju
New Type:
bug.gif
ghost.gif

Base Stats: 97 Hp/89 Atk/84 Def/131 SpA/101 SpD/101 Spe (+14 HP, +8 SpA, +18 Spe)
New ability and desc: The Thing goes skraa (Tinted Lens + Prism Armor) - This Pokemon's resisted and super effective hits are doubled. Takes halve damage from super effective and resisted hits (was the latter even necessary? lol).
Notable Moves:
-Physical:
U-Turn.
-Special: Moongeist Beam, Bug Buzz, Heat Wave, Earth Power, Energy Ball, Giga Drain, Photon Geyzer, Psyshock, Power Gem, Stored Power, Flash Cannon.
-Status: QUIVER DANCE, Roost, Stealth Rock, Defog, Toxic Spikes, Refresh, Moonlight, Morning Sun, Rock Polish, Autotomize, Sleep Powder, Thunder Wave, Disable.
Role Identification: Aaabbb
venomoth.gif
ultra-necrozma-png.95173

DNA Donors: Venomoth / Necrozma-Ultra
Offspring name: Mothra-Deity Kaiju
New type:
bug.gif
dragon.gif

New base stats: 97 Hp/141 Atk/71 Def/141 SpA/71 SpD/153 Spe (+52 Atk, -13 Def, +10 SpA, -30 SpD, +52 Spe)
New ability and desc: Neuroforce
Notable moves: Same as above +...
-Physical: Leech Life, Outrage, Earthquake, Stone Edge, Rock Slide, Iron Head, Brick Break, Knock Off, Shadow Claw, Night Slash, Rock Tomb, Bulldoze.
-Special: Dragon Pulse, Sludge Bomb.
-Status: Swords Dance.
Role Identification: Aaabbb
marowak.gif
rayquaza.gif

Inspiration here :]
DNA Donors: Marowak / Rayquaza
Offspring name: Qwaza
New Type:
ground.gif
flying.gif

Base Stats: 82 Hp/135 Atk/100 Def/100 SpA/85 SpD/90 Spe (+20 Atk, +20 Spe)
New ability and desc: The Eye of the Storm (Rock Head + Air Lock) - Under weather, negates the effects of any other ability.
Notable Moves:
-Physical:
Dragon Ascent, Bonemerang, V-Create, Elemental Punches, Extreme Speed, Stone Edge, Rock Slide, Drain Punch, Waterfall, Aqua Tail, Knock Off, Throat Chop, Shadow Claw, Iron Head, Low Kick, Outrage, Dragon Claw, Dragon Tail, Power-Up Punch.
-Special: Earth Power, Air Slash, Fire Blast, Flamethrower, Ice Beam, Surf, Focus Blast, Thunderbolt, Energy Ball, Dark Pulse, Shadow Ball, Draco Meteor, Dragon Pulse, Icy Wind.
-Status: BELLY DRUM, Swords Dance, Dragon Dance, Stealth Rock, Defog, Thunder Wave, Roar, Hone Claws, Tailwind, Perish Song?
Role Identification: Aaabbb
marowak.gif
rayquaza-mega.gif

DNA Donors: Marowak / Rayquaza-Mega
Offspring name: Qwaza-Mega
New Type:
ground.gif
flying.gif

Base Stats: 82 Hp/165 Atk/110 Def/130 SpA/95 SpD/110 Spe (+30 Atk, +10 Def, +30 SpA, +10 SpD, +20 Spe)
New ability and desc: Delta Stream
Notable Moves: Same as above.
Role Identification: Oh boi, imagine if it was legal.
zapdos.gif
shuckle.gif

Parahax is for losers.
DNA Donors: Zapdos / Shuckle
Offspring name: Headlock
New Type:
electric.gif
bug.gif

Base Stats: 75 Hp/50 Atk/163 Def/70 SpA/160 SpD/60 Spe (+20 HP, +6 Def, +3 SpA, +3 SpD, +8 Spe)
New ability and desc: Taser Chest (Static + Sturdy) - When at full HP, the opponent has a 100% chance of being induced with paralyze when using an attack against this Pokémon. Below full HP, only contact moves have this effect.
Notable Moves:
-Physical:
U-Turn, Knock Off, Bulldoze, Rock Tomb, Rock Tomb.
-Special: Volt Switch, Discharge, Struggle Bug, Gastro Acid, Infestation, Final Gambit, Earth Power, Heat Wave.
-Status: Roost, Stealth Rock, Sticky Web, Defog, Roar, Reflect, Light Screen, Tailwind.
Role Identification: Aaabbb
I'm ALMOST done with these sooo, thoughts?
 
pachirisu.gif
wigglytuff.gif

So cute you will lose contact with reality.
Parents: Pachirisu / Wigglytuff
Shared Egg Group - Fairy
Offspring name:
Pachifluf
New Type: Electric / Fairy
Base Stats: 110 / 68 / 68 / 75 / 80 / 80
New ability and desc: Delicate Charge (Volt Absorb + Cute Charm) - When attacked with a contact move, this Pokemon is healed by 30%, and has a 25% chance to infatuate the opposing Pokemon if it is the opposite gender.
Notable Moves: Attacking - Thunderbolt, Volt Switch, Dazzling Gleam, Grass Knot, Super Fang, Fire Blast, Flamethrower, Ice Beam, Play Rough, Wild Charge, U-turn, Focus Blast, Seismic Toss
Status - Wish, Stealth Rock, Thunder Wave, Heal Bell
Role Identification: Semi-bulky mon that shines with its ability. Has a possibility to be a cleric with wish and heal bell, and can also set p stealth rock. An assault vest set could also be run for the insane move pool. (Also just to look cute.)

sunflora.gif
reshiram.gif

Are you shora your chances of winning?
DNA Donors: Sunflora / Reshiram
Offspring name: Sunishora
New Type: Grass / Fire
Base Stats: 95 / 100 / 80 / 148 / 103 / 70 (+6 HP, +2 Atk, +2 Def, +20 SpA, +0 SpD, +10 Spe)
New ability and desc: Blind Dancing (Chlorophyll + Turboblaze) - This Pokemon's speed is doubled regardless of weather conditions, and this Pokemon ignores any foe's ability.
Notable Moves: Attacking - Earth Power, Giga Drain, Energy Ball, Leaf Storm, Blue Flare, Fusion Flare, Stone Edge, Sludge Bomb
Status - Tailwind, Will-O-Wisp, Morning Sun, Defog, Roost
Role Identification: Wall Breaker. Slap a specs on this mon and you're ready to wreak havoc.

sylveon.gif
nidoking.gif

You will Vylosi how strong this mon is.
Parents: Sylveon / Nidoking
Shared egg group: Field
Offspring name: Vylosi
New type: Fairy / Ground
New base stats: 98 / 94 / 81 / 108 / 113 / 83
New ability and desc: Nymph Rush (Cute Charm + Sheer Force) - This Pokemon's attacks with secondary effects have 1.6x power; nullifies the effects.
Notable moves: Attacking - Moonblast, Earth Power, Ice Beam, Thunderbolt, Flamethrower, Fire Blast, Shadow Ball, Sludge Wave, Superpower, Sucker Punch
Status - Heal Bell, Wish, Taunt, Calm Mind, Toxic Spikes
Role Identification: Wall Breaker - Nidoking on steroids, Fairy / Ground / Electric / Fire coverage is amazing, and 1.5x power on them is completely insane. Vylosi can also function as a cleric with Heal Bell and Wish.

zweilous.gif
hoopa-unbound.gif

Honestly just click Outrage and win.
DNA Donors: Zweilous / Hoopa-Unbound
Offspring name: Zwoopa-Unbound
New Type: Dragon / Dark
Base Stats: 76 / 143 / 65 / 118 / 100 / 89 (+0 HP, +20 Atk, +0 Def, +0 SpA, +0 SpD, +20 Spe)
New ability and desc: Money Moves (Hustle + Magician) - This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x, if this Pokemon has no item, all move's accuracy are raised to 100%.
Notable Moves: Attacking - Outrage, Draco Meteor, Earth Power, Superpower, Head Smash, Elemental Punches, Drain Punch, Gunk Shot, Hyperspace Fury, Knock Off, Dark Pulse
Status - Nasty Plot, Calm Mind, Taunt, Thunder Wave, Roar, Destiny Bond, Trick Room
Role Identification: Wall Breaker - Erm, hello? This Pokemon works in and out of trick room amazingly, move options are widened when this Pokemon has no item, but if it does have an item, it still has hyperspace fury, which never misses. When adamant, this mon has 635 attack!!! Incoming band hyperspace fury spam tbh.

wailord.gif
mamoswine.gif

One Word, Thicc
Parents: Wailord / Mamoswine
Shared egg group: Field
Offspring name: Momlord
New type: Water / Ground
New base stats: 150 / 120 / 73 / 90 / 63 / 80
New ability and desc: Thick Bubble (Water Veil + Thick Fat) - This Pokemon cannot be burned, and Fire/Ice attacks' power directing this Pokemon are halved.
Notable moves: Attacking - Liquidation, Earthquake, Heavy Slam, Ice Shard, Icicle Crash, Knock Off, Rock Slide, Superpower, Stone Edge, Ice Beam, Earth Power, Scald
Status - Stealth Rock, Roar
Role Identification: To be a thicc boi. This Pokemon can set up rocks, tank his for days, and deal massive damage.

noctowl.gif
dialga.gif

Keep an eye on the Cloctowl.
DNA Donors: Noctowl / Dialga
Offspring name: Cloctowl
New Type: Flying / Steel
Base Stats: 102 / 85 / 100 / 138 / 100 / 81 (+2 HP, +0 Atk, +15 Def, +20 SpA, +2 SpD, +1 Spe)
New ability and desc: Tag Tinged (Tinted Lens + Telepathy) - This Pokemon's moves that deal not very effective damage on a target deal double damage, any not very effective attacks from the foe deal half damage to this Pokemon.
Notable Moves: Attacking - Hurricane, Air Slash, Moonblast, Aura Sphere, Flash Cannon, Earth Power, Fire Blast, Flamethrower, Ice Beam, Power Gem, Thunderbolt
Status - Roost, Defog, Agility, Tailwind, Whirlwind, Stealth Rock, Thunder Wave
Role Identification: Heavy Hitting Semi-Wall - With access to the effects of tinted lens, this Pokemon can rip through teams with the likes of choice specs hurricane. Also because of its ability, it is able to soak up all of the not very effective attacks, and have great utility in stealth rock, roost, and defog. This Pokemon also has access to set up in the form of agility.
 
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hooh.gif
sandslash-alola.gif

Todokete
Setsunasa ni wa namae o tsukeyou ka "Hail Stall"
(underused type)
Parents: Ho-Oh + Sandslash-Alola
Shared egg group: DNA (Legendary)
Offspring name: Honoka
New type: Fire/Steel
New base stats: 110/135/105/67/109/77 (603) (+20 HP, +20 Attack)
New ability and desc: Melody of the Heart (Regenerator + Snow Cloak): Recovers 33% of max HP upon switching out, or at the end of every turn in Hail. Takes no Hail damage.
Notable moves: Sacred Fire, Iron Head, Earthquake, Icicle Crash, Knock Off, Rapid Spin, Brave Bird, (Z-)Celebrate, Roost
Role identification: Honoka has reasonable bulk, and hits reasonably hard... up until Hail happens. At that point, Honoka is virtually unkillable. Definitely a good reason to use a Hail team! Honoka handily gets rid of Steel types for her Ice-type teammates, as well. Do beware of Earthquake (and other Ground moves), though! Has excellent synergy with Ninetales-Prime, both activating its Hail ability and boosting its Sacred Fire.

Honoka @ Leftovers
Ability: Melody of the Heart
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Sacred Fire
- Iron Head
- Earthquake
- Icicle Crash / Rapid Spin

salazzle.gif
kyurem.gif

Poison/Ice boi
Parents: Salazzle + Kyurem
Shared egg group: DNA
Offspring name: Kyule
New type: Poison/Ice
New base stats: 96/97/75/140/75/126 (609) (+20 Sp.A, +20 Speed)
New ability and desc: G-Corrode (Corrosion + Pressure): Ignores immunities to poison status and Poison-type moves used by the user. If a target would normally be immune to such a move, they lose 1 PP on all of their moves.
Notable moves: Sludge Wave, Ice Beam, Nasty Plot, Flamethrower, Shadow Ball, Earth Power, Flash Cannon
Role identification: Poison/Ice has no fusions, and for good reason, given the clash of its types. Regardless, I tried to make this work. G-Corrode allows Poison to not be as shit offensively, so Kyule won't be walled by mere steel. G-Corrode also fucks over Steel-type walls further by tearing away at their PP.

raichu.gif
hippowdon.gif

nice EdgeQuake and Sneaky Pebbles nerd
Parents: Raichu + Hippowdon
Shared egg group: Field
Offspring name: Raidon
New type: Electric/Ground
New base stats: 94/111/96/89/86/88 (564)
New ability and desc: Lighting Stream (Lighting Rod + Sand Stream): Sets Electric Terrain on entry. Redirects Electric, Ground, Rock and Steel moves to itself to boost Special Defense by 1. Absorbs Stealth Rocks on its field, again to boost Special Defense by 1
Notable moves: Slack Off, Nuzzle, Stealth Rock, Volt Tackle, Earthquake, Volt Switch, Yawn, Fake Out, Extreme Speed, Knock Off, (Z-)Celebrate, Rock Slide, Stone Edge
Role identification: Raidon's stats aren't fantastic, but its strength comes from its ability (and to a lesser extent, movepool). Even off of just 111 Attack, Electric Terrain Volt Tackle is scary. It also walls StoneEdge, one of the most popular coverage combos in the game, and can effortlessly clear the most popular hazard in the game... aaaaaanddd it gets FakeSpeed if you want that.

Raidon @ Leftovers
Ability: Lightning Stream
EVs: 252 HP / 252 Atk / 4 Def
- Slack Off
- Volt Tackle
- Earthquake / Stealth Rock
- Nuzzle / Yawn / Stealth Rock
 
Anarchist sounds like it'd be pretty infuriating to face given its ability, but it does lack reliable recovery and its overall stats aren't great, so I guess it balances out.

Detox is probably my favorite. As AquaticPanic pointed out, it's rare that you see a fusion designed to be a suicide lead.

Blockbuster... eh. I think you went a little bit overboard when you designed its ability. It sounds like it'll be nigh-unstoppable in the rain.

Also...



...I would like feedback too, please.
Most stuff I was going to say, Colorcodded pointed out already. Tho I do enjoy a lot seeing Qwilfish being used


I'm ALMOST done with these sooo, thoughts?
Amor is nice, and it surprises me Amoongus hasn't been used already. It sounds like a pain to take down (And also, punishes Multi-hit users)
Groot is your usual Broken Fusion that has no rights to hit as hard as it does. Sucker Punch and Aqua Jet both are incredible on it
Mothra sounds good. Takes less damage from a lot of things and still hits back really hard.
Qwaza is fine. Remember to make it not take Hail damge, tho, as most abilities that interact with either Hail or Sand grant immunity to it
Headlock is OK too but doesn't stand out as much as the others to me.


sylveon.gif
hoopa.gif

Shoo
DNA Donors: Sylveon & Hoopa

Ability: Itemize (Pixilate & Magician) - This Pokemon's Normal-Type moves change type to match this Pokémon's held item and gain a 1.2x boost. (Type-Changing Items: All Drives, all Memories, all Plates, Silk Scarf clones, Berries (Takes Nature Gift types into account))
Stats: 107 HP (+20) / 87 Atk (±0) / 82 Def (+20) / 130 SpA (±0) / 130 SpD (±0) / 65 Spe (±0) - 601 BST

Notable Moves:

Special: Shadow Ball, Moonblast, Hyper Voice, Psyshock, Energy Ball, Thunderbolt, Psychic, Focus Blast, Hyperspace Hole

Status: Nasty Plot, Wish

Role Identification: It's got a great type with neutral coverage + a 108 BP coverage move of any type it wants. A bulk of 107 / 82 / 130 helps it stay around for longer, and hits back with 130 Sp. Atk, dealing some heavy damage. It's also slow enough to abuse Trick Room, so it pairs well with things suck as Sablegigas.


zygarde.gif
honchkrow.gif

Zykrow
DNA Donors: Zygarde & Honchkrow

Ability: Sleep Paralyzis (Aura Break & Insomnia) - If foe is asleep, it cannot wake up and cannot use any moves. Chesto and Lum Berry will fail. Foes can't use Fairy or Dark type moves.
Stats: 104 HP (±0) / 132 Atk (+20) / 86 Def (±0) / 93 SpA (±0) / 73 SpD (±0) / 103 Spe (+20) - 591 BST

Notable Moves:

Physical: Thousand Arrows, Earthquake, Sucker Punch, Pursuit, Crunch, Brave Bird, Drill Peck, Superpower, Extreme Speed, Stone Edge

Status: Dragon Dance, Coil, Confuse Ray, Defog, Haze, Roost, Tailwind, Glare

Role Identification: Made to punish RestTalk sets. If foe clicks Rest, just switch in this thing, and now they're unnable to do anything. You then opt to Pursuit, as they will obviously switch, or Dragon Dance up. However, it has no way of putting the foe to sleep itself (Unless you like gimmicks and use Rest + Sleep Talk + Psycho Shift), which helps make it balanced.


Re-subs:

tyranitar.gif
celebi.gif

Celenitar
DNA Donors: Celebi & Tyranitar

Ability: Sand Spa (Natural Cure & Sand Stream) - This Pokemon summons sandstorm upon switching in or out. This pokémon cures itself from any status condition if switching in or out, and under Sand, cannot have an status condition at all.
Stats: 105 HP (+5) / 120 Atk (+3) / 115 Def (+10) / 99 SpA (+2) / 100 SpD (±0) / 100 Spe (+20) - 639 BST

Notable Moves:

Physical: Crunch, Dragon Tail, Earthquake, Fire Punch, Ice Punch, Pursuit, Stone Edge, Thunder Punch, Seed Bomb, U-Turn

Special: Earth Power, Fire Blast, Ice Beam, Surf, Thunderbolt, Ancient Power, Energy Ball, Dazzling Gleam, Leaf Storm, Shadow Ball

Status: Curse, Dragon Dance, Roar, Stealth Rock, Taunt, Leech Seed, Healing Wish, Nasty Plot, Recover, Swords Dance, Worry Seed

Role Identification: A part Rock-Type with 105 / 115 / 100 bulk that summons Sand both when switching in and out? With usable 100 Speed and 120 base Attack? Hell yes. Burns aren't going to bother it either. Grass / Rock is a decent type, even tho it's individual components aren't good, and it has a large ammount of coverage. Not only that, as it also has great utility in moves such as Leech Seed, Stealth Rock, Healing Wish, any Set-Up it prefers (Dragon Dance being probably the best) and even a direct way to regain HP in Recover.

tyranitar-mega.gif
celebi.gif

Celenitar (Mega form)
DNA Donors: Celebi & Tyranitar-Mega

Ability: Sand Stream (Tyranitarite) - On switch-in, this Pokemon summons Sandstorm.
Stats: 105 HP (±0) / 150 Atk (+30) / 155 Def (+40) / 99 SpA (±0) / 120 SpD (+20) / 110 Spe (+10) - ??? BST

Notable Moves:

Physical: Crunch, Dragon Tail, Earthquake, Fire Punch, Ice Punch, Pursuit, Stone Edge, Thunder Punch, Seed Bomb, U-Turn

Special: Earth Power, Fire Blast, Ice Beam, Surf, Thunderbolt, Ancient Power, Energy Ball, Dazzling Gleam, Leaf Storm, Shadow Ball

Status: Curse, Dragon Dance, Roar, Stealth Rock, Taunt, Leech Seed, Healing Wish, Nasty Plot, Recover, Swords Dance, Worry Seed

Role Identification: Oh geez. Nevermind the base's bulk, the mega is overall better, with the only disadvantage being not being immune to status under Sand and not being able to summon it by switching out as well. Either way, a 105 / 155 / 120 bulk for something with 150 / 110 Physical offense and Dragon Dance, which summons sand when switching in to further boost it's Sp. Def, and also has useful things like Recover, is definetly worth a shot. The only thing that doesn't get better is Sp. Atk, which to begin with only had offensive presence due to Nasty Plot so who cares. Overall, it's a bulkier Mega Tyranitar that has pretty decent Speed and reliable recovery, as well as expanded coverage.


muk.gif
muk-alola.gif


Muk (Prime form)
Parents: Muk & Muk-Alola

Ability: Poison Touch (Poison Touch & Poison Touch) - This Pokémon's contact moves have a 30% chance of poisoning.
Stats: 120 HP (+15) / 120 Atk (+15) / 90 Def (+15) / 80 SpA (+15) / 115 SpD (+15) / 65 Spe (+15) - 590 BST

Notable Moves: Whatever you’d run on Alolan Muk
Role Identification: What if Alolan Muk decided to get +15 all around it's stats? And gain a few moves too? The answer is Prime Muk, which has a fantastic bulk of 120 / 90 / 115. 120 base attack makes it also not be a passive mon. Poison Touch is not FE's usual level of ability, but works decently well. Poison / Dark is also a pretty nice type combo, with only one weakness in Ground. Overall, Prime Muk is an Alolan Muk that was adjusted to FE's levels of strenght


sharpedo.gif
giratina.gif

Shargira
DNA Donors: Sharpedo & Giratina

Ability: PP Boost (Spped Boost & Pressure) - Effects of both + This Pokémon's party restore 2 PP at the end of every turn
Stats: 110 HP (±0) / 110 Atk (±0) / 100 Def (+20) / 97 SpA (±0) / 100 SpD (+20) / 92 Spe (±0) - 609 BST

Notable Moves:

Physical: Liquidation, Dragon Claw, Dragon Tail, Earthquake, Aqua Jet, Shadow Sneak, Stone Edge, Crunch, Poison Jab, Psychic Fangs, Super Fang

Special: Scald

Status: Protect, Substitute, Defog, Destiny Bond, Magic Coat, Roar, Thunder Wave, Taunt, Torment

Role Identification: Does a fantastic PP Stalling job, and allows your own party members to not be PP Stalled so easly. Just by being sent out, even inactive members will regain PP. It can do things such as Status spreading with Thunder Wave and Scald, Super Fang to cut your HP, Protect to do what Speed Boost mons usualy do, Defog, Phasing with Dragon Tail and Roar, Magic Coat for anti-leads sets, or just be an offensive mon. This also couples well with a bunch of fusions that have PP Penality.

sharpedo-mega.gif
giratina.gif

Shargira (Mega Form)
DNA Donors: Sharpedo & Giratina

Ability: Strong Jaw (Sharpedonite) - This Pokemon's bite-based attacks have their power multiplied by 1.5.
Stats: 110 HP (±0) / 130 Atk (+20) / 130 Def (+30) / 112 SpA (+15) / 125 SpD (+25) / 102 Spe (+10) - 709 BST

Notable Moves:

Physical: Liquidation, Dragon Claw, Dragon Tail, Earthquake, Aqua Jet, Shadow Sneak, Stone Edge, Crunch, Poison Jab, Psychic Fangs, Super Fang, Poison Fang, Ice Fang

Special: Scald, Surf, Ice Beam, Aura Sphere, Draco Meteor, Dragon Pulse, Earth Power, Energy Ball, Psychic, Thunderbolt

Status: Protect, Substitute, Defog, Destiny Bond, Magic Coat, Roar, Thunder Wave, Taunt, Torment

Role Identification: This turned out to be much better than I had originally expected. It's still really bulky, yet it also has an usable 130 Atk and not horrible 112 Sp. Atk / 102 Speed. Grab some Speed Boosts from the base and be ready to do some damage.


heatran.gif
vespiquen.gif

Heatiquen
DNA Donors: Heatran & Vespiquen

Ability: Overheated Machine (Flash Fire & Pressure) - Effects of both. When hit by a Fire-Type move, foe's PP reduction is 4 instead
Stats: 100 HP (+20) / 85 Atk (±0) / 114 Def (+10) / 105 SpA (±0) / 114 SpD (+10) / 58 Spe (±0) - 576 BST

Notable Moves:

Special: Flash Cannon, Bug Buzz, Lava Plume, Magma Storm, Earth Power, Infestation

Status: Roost, Heal Order, Defend Order, SR, Taunt, WoW

Role Identification: Simple bulky mon. Has a better version of Pressure after being hit by a Fire move (Something that would otherwise pressure it), and gives Heatran all it needed in a Healing move, as well as giving Vespiquen everything it always wanted in not sucking. You can also boost up with Defend Order.

Fusion
DNA Donors: One & two
type
Ability: This thing (this & thing) - This Pokemon does something
Stats: 0 HP (±0) / 0 Atk (±0) / 0 Def (±0) / 0 SpA (±0) / 0 SpD (±0) / 0 Spe (±0) - ??? BST

Notable Moves:

Physical:

Special:

Status:

Role Identification:
My turn! Thoughts?
 
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pachirisu.gif
wigglytuff.gif

You cannot resist the cuteness.
Parents: Pachirisu / Wigglytuff
Shared Egg Group - Fairy
Offspring name:
Pachifluf
New Type: Electric / Fairy
Base Stats: 110 / 68 / 68 / 75 / 80 / 80
New ability and desc: Delicate Charge (Volt Absorb + Cute Charm) - When attacked with a contact move, this Pokemon is healed by 30%, and has a 25% chance to infatuate the opposing Pokemon if it is the opposite gender.
Notable Moves: Attacking - Thunderbolt, Volt Switch, Dazzling Gleam, Grass Knot, Super Fang, Fire Blast, Flamethrower, Ice Beam, Play Rough, Wild Charge, U-turn, Focus Blast, Seismic Toss
Status - Wish, Stealth Rock, Thunder Wave, Heal Bell
Role Identification: Semi-bulky mon that shines with its ability. Has a possibility to be a cleric with wish and heal bell, and can also set p stealth rock. An assault vest set could also be run for the insane move pool. (Also just to look cute.)

sunflora.gif
reshiram.gif

Are you shora your chances of winning?
DNA Donors: Sunflora / Reshiram
Offspring name: Sunshora
New Type: Grass / Fire
Base Stats: 89 / 98 / 78 / 148 / 103 / 80 (+0 HP, +0 Atk, +0 Def, +20 SpA, +0 SpD, +20 Spe)
New ability and desc: Blind Dancing (Chlorophyll) - This Pokemon's speed is doubled regardless of weather conditions, and this Pokemon ignores any foe's ability.
Notable Moves: Attacking - Earth Power, Giga Drain, Energy Ball, Leaf Storm, Blue Flare, Fusion Flare, Stone Edge, Sludge Bomb
Status - Tailwind, Will-O-Wisp, Morning Sun, Defog, Roost
Role Identification: Wall Breaker. Slap a specs on this mon and you're ready to wreak havoc.

sylveon.gif
nidoking.gif

You will Vylosi how strong this mon is.
Parents: Sylveon / Nidoking
Shared egg group: Field
Offspring name: Vylosi
New type: Fairy / Ground
New base stats: 98 / 94 / 81 / 108 / 113 / 83
New ability and desc: Nymph Rush (Pixilate + Sheer Force) - This Pokemon's attacks with secondary effects have 1.5x power; nullifies the effects.
Notable moves: Attacking - Moonblast, Earth Power, Ice Beam, Thunderbolt, Flamethrower, Fire Blast, Shadow Ball, Sludge Wave, Superpower, Sucker Punch
Status - Heal Bell, Wish, Taunt, Calm Mind, Toxic Spikes
Role Identification: Wall Breaker - Nidoking on steroids, Fairy / Ground / Electric / Fire coverage is amazing, and 1.5x power on them is completely insane. Vylosi can also function as a cleric with Heal Bell and Wish.

zweilous.gif
hoopa-unbound.gif

Honestly just click Outrage and win.
DNA Donors: Zweilous / Hoopa-Unbound
Offspring name: Zwoopa-Unbound
New Type: Dragon / Dark
Base Stats: 76 / 143 / 65 / 118 / 100 / 89 (+0 HP, +20 Atk, +0 Def, +0 SpA, +0 SpD, +20 Spe)
New ability and desc: Money Moves (Hustle + Magician) - This Pokemon's Attack is 1.5x and accuracy of its physical attacks is 0.8x, if this Pokemon has no item, all move's accuracy are raised to 100%.
Notable Moves: Attacking - Outrage, Draco Meteor, Earth Power, Superpower, Head Smash, Elemental Punches, Drain Punch, Gunk Shot, Hyperspace Fury, Knock Off, Dark Pulse
Status - Nasty Plot, Calm Mind, Taunt, Thunder Wave, Roar, Destiny Bond, Trick Room
Role Identification: Wall Breaker - Erm, hello? This Pokemon works in and out of trick room amazingly, move options are widened when this Pokemon has no item, but if it does have an item, it still has hyperspace fury, which never misses. When adamant, this mon has 635 attack!!! Incoming band hyperspace fury spam tbh.

wailord.gif
mamoswine.gif

One Word, Thicc
Parents: Wailord / Mamoswine
Shared egg group: Field
Offspring name: Momlord
New type: Water / Ground
New base stats: 150 / 120 / 73 / 90 / 63 / 80
New ability and desc: Thick Bubble (Water Veil + Thick Fat) - This Pokemon cannot be burned, and Fire/Ice attacks' power directing this Pokemon are halved.
Notable moves: Attacking - Liquidation, Earthquake, Heavy Slam, Ice Shard, Icicle Crash, Knock Off, Rock Slide, Superpower, Stone Edge, Ice Beam, Earth Power, Scald
Status - Stealth Rock, Roar
Role Identification: To be a thicc boi. This Pokemon can set up rocks, tank hits for days, and deal massive damage.

noctowl.gif
dialga.gif

Keep an eye on the Cloctowl.
DNA Donors: Noctowl / Dialga
Offspring name: Cloctowl
New Type: Flying / Steel
Base Stats: 102 / 85 / 100 / 138 / 100 / 81 (+2 HP, +0 Atk, +15 Def, +20 SpA, +2 SpD, +1 Spe)
New ability and desc: Tag Tinged (Tinted Lens + Telepathy) - This Pokemon's moves that deal not very effective damage on a target deal double damage, any not very effective attacks from the foe deal half damage to this Pokemon.
Notable Moves: Attacking - Hurricane, Air Slash, Moonblast, Aura Sphere, Flash Cannon, Earth Power, Fire Blast, Flamethrower, Ice Beam, Power Gem, Thunderbolt
Status - Roost, Defog, Agility, Tailwind, Whirlwind, Stealth Rock, Thunder Wave
Role Identification: Heavy Hitting Semi-Wall - With access to the effects of tinted lens, this Pokemon can rip through teams with the likes of choice specs hurricane. Also because of its ability, it is able to soak up all of the not very effective attacks, and have great utility in stealth rock, roost, and defog. This Pokemon also has access to set up in the form of agility.
I'm kinda new to this fusion evolution thing, all criticism is accepted :)
 
I'm kinda new to this fusion evolution thing, all criticism is accepted :)
Welcome! Vylosi's ability is not allowed because it is Pixilate and Sheer Force are both the parents' Hidden Abilities. When fusing abilities, you can't use two hidden abilities together. That being said, I really like Sunshora and Cloctowl, though I think Sunshora's speed always being doubled can be a bit overpowered with its movepool and special attack stat (max speed Sunshora would still be faster than a max speed Pokemon with a base speed stat of 200).
 
My turn! Thoughts?
Shoo really reminds to me to STABmons Judgement Sylveon, but with better mixed bulk, Special Attack and offensive typing, so I really like it.
Zykrow's ability seems a bit too situational for me except of the Fairy inmunity.
Even without STAB on Scald and Dragon Tail, I think Shargira and its would prefer having Dark/Ghost typing, otherwise pretty cool.
Heatiqueen seems neat and it's always nice to have almost unused DNA Donors like Vespiqueen.
volcanion.gif
celebi.gif

FE's most drugged fusion.
DNA Donors: Volcanion / Celebi
Offspring name: Cocaine
New Type:
water.gif
grass.gif

Base Stats: 90 Hp/110 Atk/110 Def/130 SpA/110 SpD/90 Spe (+5 Atk, +15 SpA, +15 SpD, +5 Spe)
New ability and desc: Anesthesia (Water Absorb + Natural Cure) - Prevents any Water-Type Pokemon of the Pkemon's team from being statused. Anytime a Water-Type Pokemon of the users' team switches out, it heals 25% of its maximum HP.
Notable Moves:
-Physical:
Liquidation, Seed Bomb, Flare Blitz, Earthquake, Superpower, Stone Edge, Brick Break, Rock Slide, U-Turn, Zen Headbutt, Sucker Punch, EXPLOSION, Bulldoze, Rock Tomb.
-Special: Steam Eruption, Giga Drain, Hydro Pump, Leaf Storm, Energy Ball, Fire Blast, Earth Power, Flamethrower, Focus Blast, Sludge Bomb, Sludge Wave, Shadow Ball, Psychic, Psyshock, Signal Beam, Dazzling Gleam, Flash Cannon, Charge Beam.
-Status: Recover, Stealth Rock, Nasty Plot, Swords Dance, Leech Seed, Defog, Will-O-Wisp, Haze, Calm Mind, Roar, Baton Pass, Thunder Wave, Trick, Magic Coat, Heal Bell.
Role Identification: Aaabbb
Oh, and added my last fusion :]
 
Last edited:
chandelure.gif
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DNA Donors: Chandelure/Dhelmise
Offspring name: Dhelure
Base Type: Grass/Ghost
Stats: 80 (+15)/100 (+7)/100 (+5)/120 (+5)/98 (+8)/60
New ability and description: Hello, Heatran ~ Immune to Fire and Steel-type moves. This Pokemon’s Fire and steel type moves have their power increased by 1.5. When hit by a fire or steel type move, this rises to 2.0.
Notable Moves: Fire Blast, Anchor Shot, Energy Ball, Shadow Ball, Giga Drain, Shadow Claw, Dark Pulse, Calm Mind, EQ, Knock Off, Brick Break, Switcheroo, Synthesis, Taunt, WoW, Haze, Clear Smog, Power Whip, Rapid Spin, Surf
Role Identification: Dhelure is a great mon. Immunity to 2 typings, 4 effective STABS, a huge movepool including just about everything’s except hazards, now including Synthesis! Thanks USUM!! It also has decent 80/100/98 bulk, and it’s good offensive movepool makes it a good pick for an assault vest user.
 
View attachment 103887
DNA Donors: Lucario / Zeraora
Offspring name: Lucaora
New Type: Electric-Fighting
Base Stats: 79 / 120 / 72 / 120 / 75 / 135 | BST 601 (+9 Atk / +12 SpA / +19 Spe)
New ability and description: Bad Absorb (Justified + Volt Absorb). Heals 25% HP when hit by a Dark-type attack.
Notable Moves: Physical: Close Combat, Plasma Fists, Extreme Speed, Ice Punch, Knock Off, Meteor Mash
Special: Focus Blast, Thunderbolt, Vacuum Wave, Aurasphere, Shadow Ball
Set Up: Swords Dance, Nasty Plot
Role Identification: A nice anti-offensive Pokémon, thanks to its high 135 Speed and access to strong STAB moves coming from its 120 offensive stats. Lucaora is also unpredictable, its impossible to guess if it is a special set or physical. Moreover, Lucaora has access to Nasty Plot and Swords Dance which let it clean offensive teams and threaten fater teams.
Swords Dance
Lucaora @ Life Orb
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Close Combat
-Plasma Fist
-Extreme Speed/Ice Punch
-Swords Dance

Nasty Plot
Lucaora @ Fightinium-Z
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Thunderbolt
-Focus Blast/Aurasphere
-Vaccum Wave
-Nasty Plot
View attachment 103888
New Type: Electric-Fighting
Base Stats: 79 / 155 / 90 / 145 / 120 / 157 | BST 693
New ability and description: Adaptability
Role Identification: Same thing as regular but faster and stronger.
Swords Dance
Lucaora @ Life Orb
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Close Combat
-Plasma Fist
-Extreme Speed/Ice Punch
-Swords Dance

Nasty Plot
Lucaora @ Fightinium-Z
Ability: Bad Absorb
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Thunderbolt
-Focus Blast/Aurasphere
-Vaccum Wave
-Nasty Plot

View attachment 103889
DNA Donors: Manaphy / Ampharos
Offspring name: Manapharos
New Type: Water-Electric
Base Stats: 100 / 89 / 100 / 125 / 100 / 79 | BST 593 (+5 HP, +2 Atk, +8 Def, +18 SpA, +5 SpD, +2 Spe)
New ability and description: Hydropower (Plus + Hydratation). This Pokémon’s Special Attack increases by 50% in rain.
Notable Moves: Offensive: Thunderbolt, Scald, Ice Beam, Focus Blast, Thunder, Energy Ball, Power Gem
Set Up: Tail Glow, Rain Dance,Calm Mind, Agility
Role Identification: Manapharos has a wide movepool including Tail Glow. It can easily set up one thanks to its solid 100/100/100 bulk and abuse it thanks to its 125 SpA. However Manapahros’ speed is pretty low for a wallbreaker and as a Rain sweeper Manapharos might be outclassed by Kyonun which has a similar movepool, same type, better speed and summons rain. Manapharos niche in FE will be Tail Glow attacker under Rain.
Manapharos @ Electrium-Z
Ability:Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Scald
-Thunder
-Ice Beam
-Tail Glow
View attachment 103890
New Type: Water-Dragon
Base Stats: 100 / 109 / 120 / 175 / 120 / 69 | BST 693
New ability and description: Mold Breaker
Notable Moves: Dragon Pulse
Role Identification: Unlike regular Manapharos, Mega-Manapharos might not be outclassed. Mega-Manapharos has a huge SpA coupled with Tail Glow which allows it to destroy defensive core. It can 6-0 a stall on its own thanks to Mold Breaker which ignores Unaware and Water Immunity (and Dialcatty’s broken ability). Manapharos because of its terrible speed tier struggles against more offensive archetypes, however thanks to its solid 100/120/120 bulk Manapharos can live some hits and strikes back.
Tail Glow
Manapharos-Mega @ Ampharosite
Ability : Hydropower
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Tail Glow
-Dragon Pulse
-Scald
-Ice Beam / Thunderbolt

Sub Tail Glow
Manapharos-Mega @ Ampharosite
Ability: Hydropower
EVs: 240HP / 252 SpA / 16 Spe
Modest Nature
-Substitute
-Tail Glow
-Dragon Pulse
-Scald
View attachment 103891
DNA Donors: Farfadetch’d / Genesect
Offspring name: Farfect
New Type: Normal-Bug
Base Stats: 61 / 125 / 80 / 90 / 80 / 91 | BST 527 (+20 Atk / +5 Def / +1 SpA / +2 SpD / +12 Spe)
New ability and description: Rebel (Defiant + Download). Boosts Attack by one stage upon switch-in and by two stages for every stat drop.
Notable Moves: Offensive: First Impression, Extreme Speed, U-Turn, Brave Bird, Blaze Kick, Frustration, Explosion, Knock Off
Set Up: Shift Gear, Swords Dance
Role Identification: Farfect is a nice a revenge killer thanks to its access to 2 STAB +2 priority in First Impression and Extreme Speed. Thanks to its ability, Pokémon which doesn't resist its STAB are threaten to OHKOed by one of its strong priority. Farfect can also work in a Sticky Web team, punishing Defog. It can also run a Shift Gear set which compensate its low speed. However Farfect struggles to get through Steel and Ghost types which resist/are immune to its STAB. Moreover its terrible defensive typing along with its poor 61/80/80 bulk force it to come through predictated switches or slow Volt-Turn.
A calc just to show how hard Farfetc hits.
+1 252+ Atk Silk Scarf Farfetch'd Extreme Speed vs. 0 HP / 0 Def Mew: 252-297 (73.9 - 87%) -- guaranteed 2HKO
Revenge Killer
Farfect@ Life Orb/Silk Scarf
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
-First Impression
-Extreme Speed
-U-Turn
-Blaze Kick

Swords Dance
Farfect@ Firium-Z
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
-Swords Dance
-Extreme Speed
-Blaze Kick
-Knock Off/X-Scissor

Shift Gear
Farfect@ Normalium-Z
Ability: Rebel
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
-Shift Gear
-Explosion
-Blaze Kick
-Knock Off/Extreme Speed

View attachment 104078
DNA Donors: Clefable / Heatran
Offspring name: Cleftran
Base Type: Fairy-Steel
Base Stats: 100 / 80 / 100 / 130 / 100 / 70 | BST 580 (+7 HP/+11 Def/+18 SpA/+2 SpD/+2 Spe)
New ability and description: Magmatic Alchemy (Flash Fire + Magic Guard). This Pokémon doesn’t take indirect damages and Fire-type moves.
Notable Moves: Offensive: Moonblast, Flash Canon, Earth Power, Magma Storm, Ice Beam, Fire Blast, Thunderbolt, (Z-)Solar Beam
Utility: Soft-Boiled, Will-O-Wisp, Stealth Rock, Thunder Wave, Toxic, Knock Off, Heal Bell, Healing Wish, Wish, Roar, Taunt
Set Up: Calm Mind
Role Identification: A bulky support/wall with 9 resistances and 3 immunities for only one weakness. Super bulky with a 100/100/100 bulk, hazard immunity and reliable recovery in Soft-Boiled. It has enough coverage to hit what it wants to hit and can support its team with its access to Stealth Rock, Heal Bell, Thunder Wave, Will-O-Wisp, Healing Wish, Roar,... Unlike a lot of wall, Clefran is not near passive because it has 130 base Special Attack. It can also run a more offensive set with Calm Mind.

Wall
Clefran @ Leftovers/Rocky Helmet
Ability: Magmatic Alchemy
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
-Moonblast
-Soft-Boiled
-Stealth Rock/Roar/Heal Bell/Earth Power
/Will-O-Wisp/Thunder Wave/Healing Wish

Calm Mind
Clefran @ Leftovers
Ability: Magmatic Alchemy
EVs: 252 HP / 252 SpA / 4 Spe
Modest Nature
-Moonblast
-Calm Mind
-Soft-Boiled
-Taunt / Earth Power
I'm finish with these. Any feedbacks ?
 
I'm finish with these. Any feedbacks ?
Believe it or not I've submitted Ampharos/Phione before and it had almost the same ability and even the mega had the same typing.
Farfect is good, I think. It's poor bulk and below average speed hinders it a lot, but Extreme Speed and First Impression patch these flaws.
Cleftran will face competition from Sylveon/Heatran, but its higher Physical bulk and access to Soft Boiled helps it.
 
I'm finish with these. Any feedbacks ?
I like Manaphros a lot. Mold Breaker mons need more love (If I may do a suggestion on the sprite, ry making the ball thingies at the end of the antenna also be light balls, like the Tail)

Lucaora is fine. Not bad but doesn't pop out that much to me.

Farfect's perfect. It has pretty cool STABs and revenge kills easly

Clefran is also really nice. I like bulky mons that can pack a punch, and Clefran is exactally that.


Even without STAB on Scald and Dragon Tail, I think Shargira and its would prefer having Dark/Ghost typing, otherwise pretty cool.
I'm not sure tbh. I made it Water / Dragon so that it has a good defensive type for the base and a good offensive one for the Mega (As Dark / Ghost, it would lose a lot of offensive presence due to it's STABs hitting basically the same things). Thanks for the feedback tho.
 
Ampharos/Manaphy (SV)
Farfadetch'd/Genesect (SV)
Clefable/Heatran (SV)
Celebi/Volcanion
Qwilfish/Lunala
Cobalion/Sandslash-A
Vespiqueen/Heatran
Lickilicky/Venusaur
Zygarde/Mawile
Electrode/Deoxys-A
 
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