Hmmmmm How is Garchomp overcentralizing the Ou metagame? Even if we do take out out most teams would look the same, because we still gottta counter the other 2 dragons...
Okay this is the way people are making out Sand Veil to me.
I'm using a Mono Rock team where all 6 members uses Stone Edge but I'm weak to Gyarados cause those are all 80% moves and god forbid that all 6 of my Scarf'd Rockers miss it, I'll lose as it'll be able to DD x2.
Which is why Wobbuffet is undergoing retesting right now?D/P has been out for almost a year, it's not going anywhere..
When Garchomp switches into a layer Toxic Spikes, it takes 25% over the course of two turns, in other words switching and attacking. That's the same as Stealth Rock, except Salamence and Dragonite both get Roost, but Garchomp needs an Aromatherapist to heal its Poison, regardless if you Spin the Spikes away or not.Too bad SR, which is always up, chops off 25% of their HP. Add Sandstorm, which is up most of the time, and these other dragons are losing 31% of their health just for showing up. If they stay in one more turn, they have lost 37% of their HP. Thats more than a third.
Garchomp loses just 6%.... no exceptions (except spikes and hail, which aren't really used)
Too bad SR, which is always up, chops off 25% of their HP. Add Sandstorm, which is up most of the time, and these other dragons are losing 31% of their health just for showing up. If they stay in one more turn, they have lost 37% of their HP. Thats more than a third.
Garchomp loses just 6%.... no exceptions (except spikes and hail, which aren't really used)
Which is why Wobbuffet is undergoing retesting right now?
Ha Wobb is different, it has been in Ubers for some time now, Chomp came out as OU and without much question, and only recently are a few people whining about it, thats what makes this kinda ridiculous.
How exactly do you plan to fight it? That's the problem with weather, no matter how hard you try, there are two OU viable sand-starters, one BL hail-starter, and no sun or rain. Sand will always come out on top, if only for simplicity.In that case, isn't adapting to counter sand, centralization around sand rather than centralization around Garchomp (meaning all those weather arguments come back into play)?
Ok so fine.. We will let Garchomp stay OU for a long time then bump it up to ubers since you seem to want some time limit.
Also last time I checked people wined that Wobb was Ou which sparked the test in the first place.
Why is it fine to move ubers to OU, but not OU to ubers?
I think this is a different argument. I'm not arguing that he centralizes the metagame as a means of banning him, I say that he's broken and that's why he should be moved to Ubers.
I don't really understand this metaphor for Sand Veil. A team of 6 CS Rock-type Stone Edge users isn't very competitive at all. And if it that was the ONLY way to take down Gyarados, then I'd say he's broken. Not only that, your taking a huge risk by using Stone Edge instead of the more accurate Rock Slide, which if your using an all Scarf team, would actually be better cause you have a chance to flinch Gyarados.
And I think you're helping my argument actually. Its pretty wacksauce that very reliable moves such as Ice Beam/Ice Punch/whatever are relegated to Stone Edge accuracy on the most dangerous pokemon in the game.
You guys are OVERVIEWING Garchomp. Seriously, so if someone sends out a Garchomp, you'd go like "OMG SHITTT CHOMP I LOSE NOW, FUCKKK"??
Garchomp is so OU that it's so predictable. I don't see why you'd be afraid to switch in to any of your Physical walls.
Lets take a look at Garchomp's moves:
Outrage: I don't see Outrage threatening. It's probably the best late game move sweeper, but just switch in to a steel type like Magnezone and kill it w/ HP Ice. Don't forget that Outrage gets you locked in for 2-3 turns, giving you the oppurtinity to switch in to a set-up Pokemon like Bulky Gyara?
This is one of those prediction questions, because Garchomp can easily predict and use EQ but that depends on the trainer really
Dragon Claw: Way weaker than Outrage, which is good news for Gliscor, Donphan, Hippowdon. Don't be afraid of SD, because a SD-ed Claw won't be able to ohko Hippo, Gliscor, or Donphan. Donphan will be able to 2hko w/ Ice Shard, assuming that there's no Sandstream, Hippowdon can Roar it out or kill it w/ Ice Fang while it's setting up, Gliscor can 2hko w/ Ice Fang while it's setting up or Whirlwind it out
nobody even uses this anymore
Earthquake: Numerous Pokemons can counter EQ, one of them would be Bronzong. Don't worry about Fire Fang, It's just Dragon Claw w/ 10 base damage more. (Dragon Claw 80+40=120(STAB)) (Fire Fang 65x2=130)
Again, prediction question, also there's a move called Fire Blast and it's good on Bronzong
Draco Meteor: With Chomp's horrible Sp.Atk, what Special wall can't wall this?
not many Garchomps run Draco Meteor and no other moves, and what special wall enjoys eating a LO powered STAB Earthquake?
here's more "possible counters":
Trick room team - A trick room team will make Garchomp's speed usless for a couple of turns, making Chomp a less threat
if you ever play TR you realize that those 5 turns don't last all that long and if Chomp kills off your TR user then you're screwed most likely
Rain Dance team - Makes Sand Veil useless, also makes Kingdra >>>> better than Garchomp
problem with both of these is that having a whole team counter to Garchomp is just excessive and citing them as examples of counters is...how can I put it...frivolous?
Adamant Cloyster(?) - Surprise Chomp by switching in to this Pokemon. let him think that you'd set-up spikes and shit. Then, watch him stay in and eat that Ice Shard. Cloyster's def should keep him alive even after switching in a CB Outrage
don't see too many CB Cloyster around, do you?
A Focus Sashed Pokemon w/ an Ice move - beware of stealth rock/sandstorm though
yeah the Sandstorm that 4/5 of Garchomp play in is a problem
Hail team - Lead w/ Abomasnow and watch your opponent's sandstorm team freeze to death. Don't forget to carry a stall rein. Garchomp would sure be afraid to come out when its hailing for Blizzard would have 100% accuracy
again citing a whole weather team is really making it sound like Garchomp IS overcentralizing
Will-O-Wisp - Laugh at Garchomp while he attempts to damage you
Garchomp laughs while you attempt to Will-O-Wisp him in Sandstorm
IN CONCLUSION:
I don't see Garchomp as threatening as you guys make it sound like. Garchomp's moves are very predictable. A little bit of mind-games and predictability will beat Garchomp
Too bad the other two dragons don't have an insanely good STAB combo, game breaking 102 speed, excellent defensive stats (108/95/85), a stealth rock resistance, and an ability that ensures you have just an 80% chance of hitting it.
Whilst Salamence and Dragonite have to lose 25% on each switch in, and then contend with Sandstorm, Garchomp can switch in freely. He's also immune to Thunder Wave. It's on about 60% of the teams, and for a reason. It's combination of stats, ability, and typing render it too dangerous.
snip.