Try and build a team with out at least one shared weakness, then come back and talk. Every team has some shared weaknesses, it doesn't make it inherently bad, and it doesn't make Garchomp any more counterable
That isn't my point. My point is that you can't assume that your opponent will set it up. To get Garchomp's ability, you have to "pay" the "price" of one of your pokemon. I can just as easily spend one of my pokemon on Abomasnow, and so I think we should not assume Sand Veil or Snow Cloak or any other weather abilities.
You haven't listed a counter yet! A counter is a pokemon that can switch into all moves in a set and force a switch. All you have listed is Bronzong+Kingdra, and you are talking about sacrificing a pokemon to set up another one to revenge-kill, not counter. If it takes you 2 pokemon to even revenge kill Garchomp, you need to work on your team.
No, I'm not taking 2 pokemon to set up and revenge kill Garchomp. I'm taking 2 pokemon to do what I would normally do. I always sacrifice my Bronzong to set up a Kingdra sweep. It's part of how I play. I'm not setting up for the sole purpose of revenge killing Garchomp. Again, if I want to just switch in something and force a switch, I can use any normal Bronzong, Forretress, Skarmory, Hippowdon, etc. All of these can do more to Garchomp than Garchomp can do to them, and if Garchomp hasn't gotten in a SD, they can switch in fine. Assuming that Garchomp has gotten one in is a dumb idea. It would be like assuming that Azelf starts off with about 700 Special Attack. (Nasty Plot)[/quote]
Now this is just stupid. If you are going to sacrifice a pokemon to set up rain dance, then you should have at least 2 pokemon to take advantage of it.
Why? Out of all the matches I've played, Kingdra has usually done everything I want him to do by the end of the 6 turns he has, and I don't need to keep him around any longer. I'll admit that in most cases there's no reason to have weather for just one pokemon, but look at Hail teams. Often only one or two things can take advantage of the Hail. Same kind of thing. Depends on the team.
NEVER USE RAIN AND SUN TOGETHER! If you set up rain and butterfree dies, Charizard can't do shit for 3-8 turns (depending on whether you use wet rock or not). Using Butterfree with Charizard is terrible by your logic, since they have common weaknesses. Actually, it is terrible by anyone's logic, if you plan on going from Butterfree to Charizard, because stone edge kills them both.
Or, you could not ignore what I said about winning more than double my losses. I know what I'm doing when I battle, which is why I don't ever have to worry about Garchomp. And you don't actually know my team, meaning that you can't really comment. My team doesn't have to worry about Garchomp, and it isn't intended to counter it specifically.
That is definately a weather team.
Ok, maybe.
No, this thread is full of things people had to make specifically to beat Chomp
Bronzong is on a lot of teams, using any one of the movesets we've mentioned. The only move that I've said outside of my Rain Dance example that a Bronzong needed to carry was Gyro Ball. I don't think people specifically put Gyro Ball on Bronzong for Garchomp.
This is a poorly constructed sentence, but I'll respond anyways. If somethings good, people are going to use it, there is a difference.
That's my point. Blissey and Garchomp are both good. People are going to use both. Therefore you have to plan against both of them. When you design a team, I'm sure you think of what you'll do against Blissey, even if it's as simple as putting a fighting attack on a physical sweeper.
No they don't, any physical fighting move kills her, and anything can switch in to her. Every single fully evolved fighting type in the game is a blissey counter.
Every single fully evolved pokemon with a reasonably strong Ice attack is a Garchomp by the same reasoning. Many fighting types can't switch into Blissey well, because of the threat of Paralysis, Sing, or for Lucario, Flamethrower.
They do that to beat a counter, not because it's the only way to beat her.
People use Hail teams to beat Dragons, not because it's the only way to beat Garchomp.
I already said something is over centralizing if you need to make someting specifically to beat it. I wouldn't mind banning Blissey too, but that's because I love shuckle, and wish it would be able to be used more competitively.
You don't need to make anything specifically to beat Garchomp. People do not use Mamoswine specifically thinking, "hey, I bet that if I use this awesome STAB with a priority Ice move off of a 130 Attack stat, I'll be able to kill one pokemon." They use Mamoswine because it's good. Not specifically designed to beat Garchomp.
It isn't a counter at all if it can't switch in to all his attacks.
Mamoswine with 148 HP Ev's can switch into all of Garchomp's Attacks. With Max Attack, 148 HP, and 108 Speed can sponge a Garchomp Outrage and next turn OHKO with a priority attack.
EDIT: @Kira: yea, that's kinda exactly my point. Blissey doesn't overcentralise, Garchomp doesn't overcentralise either.