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Garchomp, the most broken pokemon in OU.

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Maybe set up's the wrong phrase. Either way, I was referring to swords dance. :P *hence encore*

And if garchomp is using swords dance, lopunny would be one of the best choices, right? *as hilarious as it is...*
But if we're assuming you already know that they're going to SD, why not just switch in a CB mamoswine and kill it with ice shard? If you know the set in advance it's easy to counter, but Lopunny is oh-so-very-dead switching into garchomp on any actual attack.
 
Yea Theriddler thanks for your hate words but see my sign im not an english native speaker. I do try though, sorry if its not perfect.

@Blue Harvest
Yea that's what i said too, so we both agree with that point. There's no secret formula, it's just about how you act.


I'm just trying to help you.

I have never once, in any of my battles, been threatened by a Garchomp barring multiple Sand Veil misses. Four of the pokes on my team can take on a Garchomp one-on-one and the other two can screw it over.

I got experience with Garchomp, more than any of you probably,

You probably have more experience with using Garchomp then me, but I have never used one. I have, however, decimated every single one of them i've ever seen.

as I use it in every one of my battles. I'm not saying that I'm better than anyone.

If you want, we can battle tomorrow.
 
I'd be much more inclined to send in Jumpluff than Lopunny, since Jumpluff can do a lot more once it gets in than just Encore.
 
But if we're assuming you already know that they're going to SD, why not just switch in a CB mamoswine and kill it with ice shard? If you know the set in advance it's easy to counter, but Lopunny is oh-so-very-dead switching into garchomp on any actual attack.

Cause if you encore a swords dance, garchomp has to switch out, and lopunny can set-up for itself, as it can baton pass charge beams. (garchomp better not stay in... :P) And if the chomp doesn't have swords dance, it doesn't sweep all too well. (I think)

I'm sorry but what the shit are Sandslash and Cacturne gonna do? Sure they resist Sandstorm... then what? Say they're coming in after another one of your Pokemon faints, the only feasible plan is counter+Focus sash and that's just stupidly overspecialized not to mention not feasible in the first place because they're not very good

Golduck takes 50% from an Adamant Outrage from Garchomp with 252/252 in HP and defense. Yeah if it comes in after a KO it'll OHKO Garchomp but chances are Garchomp will have already set up, which will result in its own KOing. Additionally the 252/252 defensive set is again overspecialized, Golduck usually wants speed+special attack

Golduck = counter/focus sash for a revenge kill. Sandslash and cacturne too. It's not that overspecialized, since counter/focus sash should work against all physical attackers provided you don't switch into an attack.

I'd be much more inclined to send in Jumpluff than Lopunny, since Jumpluff can do a lot more once it gets in than just Encore.

Lopunny was just an example. Alakazam is the last unmentioned encorer faster than chomp. :P But yeah, alot of danger rides on the switch.
 
Cause if you encore a swords dance, garchomp has to switch out, and lopunny can set-up for itself, as it can baton pass charge beams. (garchomp better not stay in... :P) And if the chomp doesn't have swords dance, it doesn't sweep all too well. (I think)
That's still just prediction cause it can't switch into any actual attack, and CB/Scarf chomp variants still sweep quite effectively...

I mean, I can say "switch CB Weavile into a choice spec'd mewtwo's psychic and OHKO with pursuit", but that doesn't make mewtwo OU by any stretch of the imagination.
 
You're all trying to counter Garchomp and that's why you all FAIL and get owned by it, GARCHOMP GOT NO COUNTERS.

But it can be stopped anytime if you just put your shameless brain to work and act like a true player.

Just read my last post.

You say Garchomp has no counters, so how exactly do you propose to beat Garchomp? Going by that logic, you must sacrifice a pokemon to beat Garchomp, because nothing can switch in safely and pose an immediate threat (a loose definition of a counter). You say people are to worried about countering things, but what the hell are they supposed to do? If people don't pack something that can switch into Garchomp, then they're going to lose a pokemon every time Garchomp comes in. Don't bring up prediction like "My Gengar can come in on EQ" because all I'm going to say is "Well I used Dragon Claw / Outrage, so you're Gengar got KO'd"

I didn't plan on replying to this thread any more, but you have said NOTHING besides Garchomp has no counters (which is an arguement to make it uber) and that everyone else is wrong. You have made no actual point to argue about that I have seen.
 
That's still just prediction cause it can't switch into any actual attack, and CB/Scarf chomp variants still sweep quite effectively...

I mean, I can say "switch CB Weavile into a choice spec'd mewtwo's psychic and OHKO with pursuit", but that doesn't make mewtwo OU by any stretch of the imagination.

That's just it. It is all prediction. :P Isn't that the point though? xD If a garchomp switches into your... say, blissey...(just an example) I'd be pretty sure it would swords dance, as it could not hope to 2 hit ko blissey at full health. Either that, or it would predict a switch, and swords dance up anyway. But if it switches into an electivire's earthquake or thunderbolt, you can be pretty sure it'll attack back, and that's when you don't switch into lopunny or co.
*maybe I'm just bad at explaining what I mean... :P*
 
I have, however, decimated every single one of them i've ever seen.
Rofl so he's not uber, discussion over?

If you want, we can battle tomorrow.
I'm home after 7pm - i THINK that's 4pm in your time.


Ok dudes. IN MY OPNION (happy?) the best method to stop a Garchomp is just not switching out. Attack him, even if he's gonna kill you before. Because if you switch, you can give him a substitute and he'll sweep you. So, let your pokemon die and THEN send something that hits hard to kills him. There are many options, even a Snorlax works. (But it's better if you get something faster than garchomp.) He'll probably swith out but youre gonna hit hard whatever comes in, and that's good.
Or, as you know he's switching out, you can start a set-up, like curse.

"But wait Garchomp is still in play, he'll come again and I'm gonna loose another pokemon!"
No, you know his moveset now, you'll not send a pokemon that can be fucked by Garchomp.
Or, you actually can. Send a pokemon that'll lure the garchomp, and immediately change to your hard hitter. Garchomp is gonna run again and you'll get another hard hit in whatever he sents in.

Well, thats MY OPNION okay? For ME, if you just analyze well the situation you'll find many scapeways even when your team have no specific counters for him.
 
That's just it. It is all prediction. :P Isn't that the point though? xD If a garchomp switches into your... say, blissey...(just an example) I'd be pretty sure it would swords dance, as it could not hope to 2 hit ko blissey at full health. Either that, or it would predict a switch, and swords dance up anyway. But if it switches into an electivire's earthquake or thunderbolt, you can be pretty sure it'll attack back, and that's when you don't switch into lopunny or co.
*maybe I'm just bad at explaining what I mean... :P*
Cb'd 252 jolly Garchomp's outrage is 77.76% - 91.42% to a 148/252 blissey. A possible OHKO with SR on the field and definitely a 2HKO at any other time.
If for some reason Garchomp is adamant, it's almost definitely an OHKO with SR up and a threatened OHKO by RNG @ 85.32% - 100.29%

Choiced EQ is similarly a 2HKO. So it's not entirely out of the question for you to want to dent the fat pink wall severely.

Not that Garchomp is necessarily going to do those things, but it's just an example of how mispredicting is going to cost you big here.
 
Ok dudes. IN MY OPNION (happy?) the best method to stop a Garchomp is just not switching out. Attack him, even if he's gonna kill you before. Because if you switch, you can give him a substitute and he'll sweep you. So, let your pokemon die and THEN send something that hits hard to kills him. There are many options, even a Snorlax works. He'll probably swith out but youre gonna hit hard whatever comes in.
And, as you know he's switching out, you can even start a set-up, like curse.

So you're saying the best way to beat Garchomp is to just sacrifice one of your pokemon to it, so that you can bring in something that can not normally switch in to threaten Garchomp? Nice.
 
I really hope Wobbuffet goes back to ubers... Its no fun to play against...
Wobba > BellyZard or Wobba > Smeargle > Lucario is the worst. It's caused me to put Shed Shell on my leadoff pokemon. Talk about overcentralization.

And WindScar, Substitute Garchomp is the easiest type of Garchomp to counter, given that it only has two attacks. That's not the kind to worry about.
 
IggyBot
Yes I'm saying it's best to NOT switch out your pokémon or he can get a substitute and SWEEP you.

What do you preefer, loosing one or 6?
 
Right. So you're giving Garchomp a free KO just so that you can bring in something to hopefully knock it out with. You also said that if you switch out, Garchomp gets a free sub or SD, and can easily sweep you.

Wait, didn't you say Garchomp SHOULDN'T be uber?
 
Rofl so he's not uber, discussion over?

I'm actually on your side. I think its one of the best pokes in OU, but it is not unbeatable. On the other hand, I don't care if Garchomp is banned. I don't use Chomp and its banning would make my life easier.

I'm home after 7pm - i THINK that's 4pm in your time.

I'm in US East. I can play 5:30 and after, and 2:00-3:30 I THINK. I don't remember how my schedual goes tomorrow, so I might be wrong.

Ok dudes. IN MY OPNION (happy?) the best method to stop a Garchomp is just not switching out. Attack him, even if he's gonna kill you before. Because if you switch, you can give him a substitute and he'll sweep you. So, let your pokemon die and THEN send something that hits hard to kills him. There are many options, even a Snorlax works. He'll probably swith out but youre gonna hit hard whatever comes in, and that's good.
Or, as you know he's switching out, you can start a set-up, like curse.

Thats what I do, but only because every single pokemon on my team has an Ice attack, except Skarmory. Other teams would be better off not losing a poke to Garchomp, since not every poke can hurt chomp.

"But wait Garchomp is still in play, he'll come again and I'm gonna loose another pokemon!"
No, you know his moveset now, you'll not send a pokemon that can be fucked by Garchomp.

So every time you battle a Garchomp, its guarenteed to kill one of your pokes?

[font-size=1]Or, you actually can. Send a pokemon that'll lure the garchomp, and immediately change to your hard hitter. Garchomp is gonna run again and you'll get another hard hit in whatever he sents in.[/font]

Well, thats MY OPNION okay? For ME, if you just analyze well the situation you'll find many scapeways even when your team have no specific counters for him.
 
Again, SubChomp is not very scary because it only gets two attacks. It's the combination of Dragon/Ground/Fire that makes Chomp so deadly.
 
Right. So you're giving Garchomp a free KO just so that you can bring in something to hopefully knock it out with. You also said that if you switch out, Garchomp gets a free sub or SD, and can easily sweep you.

Wait, didn't you say Garchomp SHOULDN'T be uber?


Um isn't that whole exact point of why we have 'revenge killers' ? Because to my general knowledge, usually something dies to something so you can bring something else in that's faster to kill it.


Also on another note, the way you beat something without having a counter to it is simple. It's called they can't counter you. If I BP'd a SD or two to an Agility random Poke, do you think I'm too worried about something sweeping my team? You'll never have an ANYTHING weak if you're playing to your own strategy. There's a difference between playing to sweep, and playing not to be swept.
 
So every time you battle a Garchomp, its guarenteed to kill one of your pokes?
Not everytime, but if your opponent sends it in something that it WILL kill, like a Metagross with 35% HP, yes, you're loosing 1 pokemon.

That's what I do. People usually switch out to a "counter" pokemon, just to keep Metagross. Thats when I substitute, swords dance and sweep. They don't realize they're saving one and loosing six.

That's what I mean when i say garchomp is different. You can't act with it like you would with certain pokemons, sending in their conters. No... you have to analyze the sittuation and do the move that cover all things he can do bestly.


@others
Yes, but you don't know if its a subchomp or not.
 
If you Substitute and Swords Dance, you are walled by Skarmory, a very common pokemon that doesn't even have to break your sub to deal with you.
 
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