Approved by the Pet Mods Moderators
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[Gen 1] FutureProofing
Welcome to the FutureProofing!
This Gen 1-based Pet Mod is fairly simple: we re-adapt Dark, Steel, and Fairy-type moves and Pokémon in order to fit into Gen 1 by changing their types and enhance the Gen 1 OU metagame.


[Gen 1] FutureProofing
Welcome to the FutureProofing!
This Gen 1-based Pet Mod is fairly simple: we re-adapt Dark, Steel, and Fairy-type moves and Pokémon in order to fit into Gen 1 by changing their types and enhance the Gen 1 OU metagame.
Rules
Dark, Steel, and Fairy-type Pokémon and moves will be added in slates, which have slightly different rules. There will be 10 of each kind of slate, making 20 slates in total.
Pokémon Slate Rules
- All odd numbered slates are Pokemon slates.
- During Pokemon slates, you will sub any future generation Dark, Steel, or Fairy-type Pokemon and adapt it into a Gen 1 environment by changing their typing, stats, and movepool.
- You are allowed to sub 1 Pokemon of each type during the slate. You must specify which voting category your Pokemon fits into (as denoted on the submission template below), which covers for cases like Bisharp or Grimmsnarl, who have multiple future typings.
- When subbing Pokemon, you will change their typing (obviously), as well as their stats and movepools. Movepools are based on their current generation movepools, automatically including any move they learn that exists in Gen 1 + any moves added to the mod through Move Slates that they already learn.
- Pokemon subs can be vetoed if they are broken. Generally, be careful with giving Pokemon recovery, which is fairly uncommon in OU except for on top tier Pokemon, high Special stats without a downside, Amnesia, the Normal-typing, and the Psychic-typing. Also be sure your subs wouldn't disrupt the metagame too much. For example, you shouldn't make an extremely strong Fighting-type that counters Tauros, Chansey, and Snorlax all at once, as it would likely warp the metagame around itself. You should still aim for OU viability, however.
- To decide what gets added to the metagame, we'll use a non-ranked vote. Whichever sub gets the most votes in each category will win and get added to the metagame, giving us ~3 new Pokemon each slate and ~30 new Pokemon throughout the mod.
- Pokemon from Legends: Arceus are allowed to be subbed. This means that you can sub Samurott-Hisui, Qwilfish-Hisui, Overqwil, Goodra-Hisui, and Enamorus during Pokemon slates
- Any prevolutions of the Pokemon you sub that win will automatically be added. Their stats, typing, and movepools will be decided by council based on your winning sub, so you do not have to include these with your submission.
- Submissions for Pokemon slates last 5 days, with 1 day of voting and 1 day of a discussion phase
Pokémon: (The name of the Pokemon you're submitting. It must be an existing Pokemon from a future generation)
Category: (The category you're submitting to, being either Dark, Steel, or Fairy. It must be one of the typings it has in the current generation)
New Type: (The type of the Pokemon you're submitting. You can only use the types that exist in Gen 1)
Stats: (The stats of the Pokemon. Remember that Gen 1 only has 5 stats because Special Attack and Special Defense are the same stat.)
New Moves: (Any new moves you're giving to the Pokemon you're submitting. Remember that the Pokemon's base movepoll is based on what moves it currently learns that exist in Gen 1)
Removed Moves: (Any moves you're removing from the Pokemon's base movepool. Remember that the Pokemon's base movepoll is based on what moves it currently learns that exist in Gen 1)
Competitive Overview: (A brief competitive description of the Pokemon you're submitting, what it does in the metagame, and why you think it should be added.)
Blank Template
Pokémon:
Category:
New Type:
Stats:
New Moves:
Removed Moves:
Competitive Overview:

Pokemon: Weavile
Category: Dark
New Type:
Stats: 70/100/45/55/125
New Moves: Lick, Submission, Hydro Pump, Night Shade
Removed Moves: N/A
Competitive Overview: A fast auto-crit Slash spammer with STAB Hydro Pump to smack Rhydon. Can hardly take a hit to save its life despite a pretty great defensive typing, but at least you can switch in on common Normal moves
Category: (The category you're submitting to, being either Dark, Steel, or Fairy. It must be one of the typings it has in the current generation)
New Type: (The type of the Pokemon you're submitting. You can only use the types that exist in Gen 1)
Stats: (The stats of the Pokemon. Remember that Gen 1 only has 5 stats because Special Attack and Special Defense are the same stat.)
New Moves: (Any new moves you're giving to the Pokemon you're submitting. Remember that the Pokemon's base movepoll is based on what moves it currently learns that exist in Gen 1)
Removed Moves: (Any moves you're removing from the Pokemon's base movepool. Remember that the Pokemon's base movepoll is based on what moves it currently learns that exist in Gen 1)
Competitive Overview: (A brief competitive description of the Pokemon you're submitting, what it does in the metagame, and why you think it should be added.)
Blank Template
Pokémon:
Category:
New Type:
Stats:
New Moves:
Removed Moves:
Competitive Overview:

Pokemon: Weavile
Category: Dark
New Type:


Stats: 70/100/45/55/125
New Moves: Lick, Submission, Hydro Pump, Night Shade
Removed Moves: N/A
Competitive Overview: A fast auto-crit Slash spammer with STAB Hydro Pump to smack Rhydon. Can hardly take a hit to save its life despite a pretty great defensive typing, but at least you can switch in on common Normal moves
Move Slate Rules
- During Move slates, you will sub any future generation Dark, Steel, or Fairy-type move and adapt it into a Gen 1 environment by changing its typing, effect, base power, and distribution (note that the moves' final distribution is ultimately decided by council)
- You will be allowed to sub 1 Dark move, 1 Steel move, and 1 Fairy move during Move slates, which one of each being added to the metagame at the end of the slate. You don't have to specify categories like in Pokémon slates because moves can only have 1 type anyway
- Note that type categories are decided by type in Gen 1. Normal, Fighting, Flying, Ground, Bug, Poison, Ghost, and Rock are Physical, while Grass, Fire, Water, Psychic, Dragon, Electric, and Ice are Special.
- When adapting moves, try to keep the feel of the original but be sure to stay within the limits of Gen 1, so you cannot add any new major mechanics with the moves you're adding (i.e. If you subbed Ceaseless Edge, you couldn't make it set Spikes because Spikes don't exist in Gen 1. Instead, you could give the move a poison chance or make it a partial trapping move). If you add a more minor mechanic (i.e. if you made Ceaseless Edge deal a little damage for a few turns after use but not as a trapping move), it may be allowed, but that is up to the council's discretion
- Moves from Legends: Arceus are allowed to be subbed. This means that you can submit Ceaseless Edge, Springtide Storm, and Shelter during move slates
- Submissions for Move slates last 5 days, with 1 day of voting and 1 day of a discussion phase
- Voting works the same as it does for Pokémon slates
Move: (Name of the slate move you're adapting)
Type: (New type of the move)
Power: (Base Power of the move)
PP: (Power Points of the move. Must be a multiple of 5)
Effect: (Any effects of the move, like secondary effects, or inherent effects like Counter's.)
Distribution: (Possible distribution of the move. Remember that council can add or remove Pokemon from your list if your sub wins)
Justification: (A brief competitive description of the move you're submitting, what it does in the metagame, how it buffs the Pokemon you're giving to, and why you think it should be added.)
Blank Template
Move:
Type:
Power:
PP:
Effect:
Distribution:
Justification:
Type: (New type of the move)
Power: (Base Power of the move)
PP: (Power Points of the move. Must be a multiple of 5)
Effect: (Any effects of the move, like secondary effects, or inherent effects like Counter's.)
Distribution: (Possible distribution of the move. Remember that council can add or remove Pokemon from your list if your sub wins)
Justification: (A brief competitive description of the move you're submitting, what it does in the metagame, how it buffs the Pokemon you're giving to, and why you think it should be added.)
Blank Template
Move:
Type:
Power:
PP:
Effect:
Distribution:
Justification:
Move: Knock Off
Type:
Power: 65
PP: 20
Effect: Deals 1.5x damage if the target is statused. Removes their status condition.
Distribution:












Justification: Neat option to abuse how common status conditions are in RBY and allow you to remove unwanted status conditions a la Haze, like un-paralyzing a Chansey so you can try to freeze it later. Does have the downside of allowing your opponent to undo your progress if they play around it well, though, and it competes with generally good move Body Slam
Type:

Power: 65
PP: 20
Effect: Deals 1.5x damage if the target is statused. Removes their status condition.
Distribution:













Justification: Neat option to abuse how common status conditions are in RBY and allow you to remove unwanted status conditions a la Haze, like un-paralyzing a Chansey so you can try to freeze it later. Does have the downside of allowing your opponent to undo your progress if they play around it well, though, and it competes with generally good move Body Slam
Council (Open for Applications!)


Resources
Discord (use the #pet-mods room)
RBY Viability Rankings
RBY Resource Hub
RBY Teambuilding Guide
RBY Damage Calc
Spreadsheet
OU and Random Battle Playable Here
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