Since I can't think of anything, Resubs of mymost recent top Submissions.
View attachment 398891
“In the final hour of fading light
Stand tall against the night
While our hopes burn bright!"
https://gaminglyfe.com/wp-content/uploads/2020/03/Code-Vein.png
A horror sealed deep in the depths. The flash crackling thunderclaps within is no duller from its long slumber, granting one the power to strengthen oneself at will and trample all in one's path.
"We blew it up because it was too lame."
View attachment 398891
“In the final hour of fading light
Stand tall against the night
While our hopes burn bright!"
in rpg format[/I]]
Pokémon: Bowser (M&L Rpg)
Series: M&L Rpg Type: Fire/Fighting Ability: Intimidate / Iron Fist / Firebreather
Stats: 120/130/130/100/70/50 (600)
Notable Moves: OG Bowser’s moves, but breaking swipe, slash, and any other cutting/swiping moves are revoked
New moves: Dynamic Punch, Power-up Punch, Acupressure, Defense Curl, Rollout, Spiky Shield, Slack off, Coaching, Psyche up, Mega Punch, Fire Punch, Focus Punch, Rage, Body Slam and Body Press, Ember and Smokescreen, Incineration, and Flamethrower
Giant Bowser/G-Max Bowser
Gmax move: Gmax Wild Fire. Same as Gmax Charizard.
View attachment 398892
"Oh, man! I have so much power... I can do whatever I want! Peach... This island... This world... All of it... MINE! And you guys are... COOKED!"
Dreamy Bowser/ Bowser Mega-D
Type: Fire/Psychic
120/150/140/120/100/60 (BST 700) Item- Dream Stone
Ability- Dream King; This pokemon’s moves ignore the target’s typing; those attacks are dealt as neutral damage. This pokemon takes 1/4th damage from super effective moves. all fighting moves get the flying press treatment but with the psychic type.
View attachment 398893
"Yes. Let's crush them now Let's go All OUT!" "Finally! I've been waiting to try this out!"
Bowser amored Bowser/ Bowser Mega-PB
Type: Fire/Grass
120/160/160/110/90/60 (700) Item: Paper Bowserite
Ability: Battle Armor+. Immunity to Critical hits. Takes 3/4th damage from Super Effective hits.
Reasonings;
1. Moves
He gains those moves simply because of his personality in the games, the fact that he gets more flexible to the point of becoming a ball, his attacks have more disipline (or at least being a trained fist instead of a swiping), or simply game mechanics (Rage if he gets too angry or provoked, or failing the move which makes Body Slam, Body Press, Ember, and Smoke Screen. also he has four states of his attacking animation that can result in, Power-up punch(technically the weakest punch if effect is disculded. he is not fast enough for Mach punch), Mega punch, Dynamic punch, and Focus punch (most powerful punch in the game, but effect says no.) same applied to Ember/Smokescreen, Incinerate, and Flamethrower even though bowser could already do those things with the exception of the smoke).
2. Dynamax
The most simple reason, in most of his appearances as a final boss (including Canon), he becomes a giant. and because his flames are also giant, his fire is just as big. would be G-max Fireball, but bowser in Inside Story uses his fire breath like charizard.
3. Mega Evolutions
He gets not one, but TWO mega evolutions due to the next two games (not counting remakes)
Dream Bowser is just Bowser who had absorbed the Dream Stone in Dream team, allowing him to essentially become a God in the realm of dreams, which also explains his ability. bigger body and his flame attacks do more damage thanks to the mental abilities of the dream stone.
Bowser Armored Bowser is just Bowser wearing his paper self (plus other paper minions wrapped for it. paper is still paper.) as an Armor (Grass type because it's the same logic behind Paper Mario, so no Normal or Steel) and due to it, he is essentially far more bulky and physically powerful, his ability is literally just a combination of Battle Armor and Filter due to how bulky he is, it's literally just two bowsers in on mon. If there was a Paper Bowser, it would share a Mega with this, just under a different name for the item.
Pokémon: Bowser (M&L Rpg)
Series: M&L Rpg Type: Fire/Fighting Ability: Intimidate / Iron Fist / Firebreather
Stats: 120/130/130/100/70/50 (600)
Notable Moves: OG Bowser’s moves, but breaking swipe, slash, and any other cutting/swiping moves are revoked
New moves: Dynamic Punch, Power-up Punch, Acupressure, Defense Curl, Rollout, Spiky Shield, Slack off, Coaching, Psyche up, Mega Punch, Fire Punch, Focus Punch, Rage, Body Slam and Body Press, Ember and Smokescreen, Incineration, and Flamethrower
Giant Bowser/G-Max Bowser
Gmax move: Gmax Wild Fire. Same as Gmax Charizard.
View attachment 398892
"Oh, man! I have so much power... I can do whatever I want! Peach... This island... This world... All of it... MINE! And you guys are... COOKED!"
Dreamy Bowser/ Bowser Mega-D
Type: Fire/Psychic
120/150/140/120/100/60 (BST 700) Item- Dream Stone
Ability- Dream King; This pokemon’s moves ignore the target’s typing; those attacks are dealt as neutral damage. This pokemon takes 1/4th damage from super effective moves. all fighting moves get the flying press treatment but with the psychic type.
View attachment 398893
"Yes. Let's crush them now Let's go All OUT!" "Finally! I've been waiting to try this out!"
Bowser amored Bowser/ Bowser Mega-PB
Type: Fire/Grass
120/160/160/110/90/60 (700) Item: Paper Bowserite
Ability: Battle Armor+. Immunity to Critical hits. Takes 3/4th damage from Super Effective hits.
Reasonings;
1. Moves
He gains those moves simply because of his personality in the games, the fact that he gets more flexible to the point of becoming a ball, his attacks have more disipline (or at least being a trained fist instead of a swiping), or simply game mechanics (Rage if he gets too angry or provoked, or failing the move which makes Body Slam, Body Press, Ember, and Smoke Screen. also he has four states of his attacking animation that can result in, Power-up punch(technically the weakest punch if effect is disculded. he is not fast enough for Mach punch), Mega punch, Dynamic punch, and Focus punch (most powerful punch in the game, but effect says no.) same applied to Ember/Smokescreen, Incinerate, and Flamethrower even though bowser could already do those things with the exception of the smoke).
2. Dynamax
The most simple reason, in most of his appearances as a final boss (including Canon), he becomes a giant. and because his flames are also giant, his fire is just as big. would be G-max Fireball, but bowser in Inside Story uses his fire breath like charizard.
3. Mega Evolutions
He gets not one, but TWO mega evolutions due to the next two games (not counting remakes)
Dream Bowser is just Bowser who had absorbed the Dream Stone in Dream team, allowing him to essentially become a God in the realm of dreams, which also explains his ability. bigger body and his flame attacks do more damage thanks to the mental abilities of the dream stone.
Bowser Armored Bowser is just Bowser wearing his paper self (plus other paper minions wrapped for it. paper is still paper.) as an Armor (Grass type because it's the same logic behind Paper Mario, so no Normal or Steel) and due to it, he is essentially far more bulky and physically powerful, his ability is literally just a combination of Battle Armor and Filter due to how bulky he is, it's literally just two bowsers in on mon. If there was a Paper Bowser, it would share a Mega with this, just under a different name for the item.
https://gaminglyfe.com/wp-content/uploads/2020/03/Code-Vein.png
A horror sealed deep in the depths. The flash crackling thunderclaps within is no duller from its long slumber, granting one the power to strengthen oneself at will and trample all in one's path.
Name: Lord of Thunder
Series: Code Vein
Type: Electric/Flying
Abilities: Electric Surge and Vali*
New Ability; Vali; This pokemon’s electric type attacks do half damage to adjacent opponents.
Stats: 115/90/95/100/95/85 [580]
Moves: Discharge, Thunder, Thunderbolt, Thunderwave, Thunder Fang, Volt-Switch,Wild Charge, charge, Rising voltage, Slash, Crunch, Aerial Ace, Air Cutter, Air Slash, Acrobatics, Tailwind, Dual Wingbeat, Bounce, Sky attack, Extreme Speed, Shock Wave, Lunge, Breaking Swipe, and Brutal Swing
Reasoning: Very fast and bulky AND offensive beast. although it's only weakness is it's shallow movepool. Like it's name suggests, it uses a bunch of electric type attacks, but since it has huge wings, it is obviously going to use them although it can't actually fly. Lunch, Bounce,and swiping with claws are cat things. Lunge is there for a Bug type coverage if there are any pesky Psychic or Dark type Walls. Shock wave is difficult to explain, but it's a normal electric type thing, so it is just there.
Series: Code Vein
Type: Electric/Flying
Abilities: Electric Surge and Vali*
New Ability; Vali; This pokemon’s electric type attacks do half damage to adjacent opponents.
Stats: 115/90/95/100/95/85 [580]
Moves: Discharge, Thunder, Thunderbolt, Thunderwave, Thunder Fang, Volt-Switch,Wild Charge, charge, Rising voltage, Slash, Crunch, Aerial Ace, Air Cutter, Air Slash, Acrobatics, Tailwind, Dual Wingbeat, Bounce, Sky attack, Extreme Speed, Shock Wave, Lunge, Breaking Swipe, and Brutal Swing
Reasoning: Very fast and bulky AND offensive beast. although it's only weakness is it's shallow movepool. Like it's name suggests, it uses a bunch of electric type attacks, but since it has huge wings, it is obviously going to use them although it can't actually fly. Lunch, Bounce,and swiping with claws are cat things. Lunge is there for a Bug type coverage if there are any pesky Psychic or Dark type Walls. Shock wave is difficult to explain, but it's a normal electric type thing, so it is just there.
"We blew it up because it was too lame."
Name: Thrash Machine/ Thrash
Series: Deltarune
Stats: 100/85/75/75/85/70 [BST: 490]
Type: Steel/Fighting
Ability: Iron Fist
Moves: Charge Beam, Sky Upper-cut, Focus Punch, Bullet punch, Flamethrower, power-up punch, Slack off, Dragon Dance, Surf, Brave Bird, Drain Punch, Metronome, Self-Destruct and Explosion
Reasoning: Thrash is first made by Lancer's Industries (Susie and Lancer) that could only explode/self destruct at the time, but when Chapter 2 roles around, Roulx Card finds it somehow and travels on it as a makeshift boat (hence Surf), and it gets the rest of it's moves in the actual things Thrash (The name can be different depending on the head), although Metronome comes in when you not use a Chap 1 file, the head is randomized. Dragon Dance, Focus Punch, and Slack Off comes from it's non head related abilities. Brave bird is there because nothing else could be easily used asa reference and it needed a flying type move to use anyways. Focus Punch and Bullet punch are here to refernce the timing when attacking, bullet punch for a instant hit while Focus Punch is when you timeitright and get the maximum damage available.
Series: Deltarune
Stats: 100/85/75/75/85/70 [BST: 490]
Type: Steel/Fighting
Ability: Iron Fist
Moves: Charge Beam, Sky Upper-cut, Focus Punch, Bullet punch, Flamethrower, power-up punch, Slack off, Dragon Dance, Surf, Brave Bird, Drain Punch, Metronome, Self-Destruct and Explosion
Reasoning: Thrash is first made by Lancer's Industries (Susie and Lancer) that could only explode/self destruct at the time, but when Chapter 2 roles around, Roulx Card finds it somehow and travels on it as a makeshift boat (hence Surf), and it gets the rest of it's moves in the actual things Thrash (The name can be different depending on the head), although Metronome comes in when you not use a Chap 1 file, the head is randomized. Dragon Dance, Focus Punch, and Slack Off comes from it's non head related abilities. Brave bird is there because nothing else could be easily used asa reference and it needed a flying type move to use anyways. Focus Punch and Bullet punch are here to refernce the timing when attacking, bullet punch for a instant hit while Focus Punch is when you timeitright and get the maximum damage available.