Croakorrode (SV)
Punkey Line (SV)
Firack Line + Nymphire Line
Ribbolt Line
Lorian Girafarig
Punkey Line (SV)
Firack Line + Nymphire Line
Ribbolt Line
Lorian Girafarig
Name: Firack (Corruption of firecracker)
Evolution: Firarsho, evolved with Fire Stone
Counterpart(s): Nymphire line
Typing:![]()
![]()
Abilities: Flash Fire | Water Absorb
Base Stats: 53 HP / 78 Atk / 53 Def / 53 SpA / 78 SpD / 68 Spe (383 BST)
Height: 0.4 meters
Weight: 5.5 kilograms
Notable Moves: Ember, Absorb, Fire Punch, Leafage, Flame Wheel, Razor Leaf, Bulldoze, Rototiller, Leaf Blade, Petal Blizzard, Firework Leaf*
Flavor/Design: Small green Pokémon covered with red flowers that can explode into fireworks. It is popular among tourists thanks to their ability to make beautiful firework during a clear sky at night.
Potential Competitive Role: Decent special bulk might give it a niche among Fire-type in LC.
Name: Fiarsho (Corruption of fireshow)
Evolution: Final stage; cannot evolve further
Counterpart(s): Nymphire line
Typing:![]()
![]()
Abilities: Flash Fire | Water Absorb
Base Stats: 73 HP / 118 Atk / 63 Def / 63 SpA / 118 SpD / 98 Spe (533 BST)
Height: 0.9 meters
Weight: 18.9 kilograms
Notable Moves: Firework Leaf*, Fire Punch, Flare Blitz, Leaf Blade, Earthquake, Blaze Kick, Bullet Seed, Taunt, Swords Dance, Leech Seed, Spiky Shield, Thunder Punch
Flavor/Design: Lean plant Pokémon with red petals sprouting on every part of it’s body, particularly the arms. It can fire explosive leaves that can be used to slow down predators.
Potential Competitive Role: Fast set up sweeper with reasonably good special bulk (we don’t have much new Pokémon with a Special Defense of 100 or higher) with Spiky Shield or Leech Seed for disruption.Name: Firework Leaf
Power: 70
Accuracy: 100%
PP: 10
Category: Physical
Type:![]()
Effect: Inherent effect - Super Effective against Steel
Priority: 0
Flags (ex: Contact, Sound): Bullet
Distribution: Firack line, Zarude, Rowlet line, Cacnea line, Phantump line, Carnivine
Justification: Fires high-heat, explosive leaves at their target, which causes even metal to be broken down.
Name: Nymphire (Nymph + fire)
Evolution: Nymphork, evolved with Fire Stone
Counterpart(s): Firack line
Typing:![]()
![]()
Abilities: Gluttony | Magic Guard
Base Stats: 53 HP / 53 Atk / 78 Def / 78 SpA / 53 SpD / 68 Spe (383 BST)
Height: 0.3 meters
Weight: 7.5 kilograms
Notable Moves: Ember, Mega Drain, Giga Drain, Leech Life, Silver Wind, Explosion, Self-Destruct, Fire Spin, Flamethrower, Quick Shot*, Bug Buzz
Flavor/Design: Red bug Pokémon with rainbow colored spots, including on the butt. When stressed out, it will released blue and cyan colored flames from the multicolored spots.
Potential Competitive Role: Fighting resist and decent physical bulk might help out for LC. Magic Guard is a big boon too, avoiding Stealth Rock.
Name: Nymphork (Nymph + firework)
Evolution: Final stage; cannot evolve further
Counterpart(s): Firack line
Typing:![]()
![]()
Abilities: Gluttony | Magic Guard
Base Stats: 73 HP / 63 Atk / 118 Def / 118 SpA / 63 SpD / 98 Spe (533 BST)
Height: 0.7 meters
Weight: 29.3 kilograms
Notable Moves: Fire Blast, Quick Shot*, Flamethrower, Bug Buzz, Nasty Plot, Giga Drain, Hidden Power Electric (if available), Will-o-Wisp, Mystical Fire, Solar Beam, Flash Cannon
Flavor/Design: Insect Pokémon with six limbs and a mostly red body and multicolored spots, often blue. The blue flame is a result of the juice-like substance that heats up quickly.
Potential Competitive Role: Fast setup special sweeper with Magic Guard to negate Stealth Rock and Life Orb recoil damage. Rock weakness is still there, so watch out for that type.Name: Quick Shot
Power: 40
Accuracy: 100%
PP: 30
Category: Special
Type:![]()
Effect: Usually strikes first
Priority: 1
Flags (ex: Contact, Sound): Bullet
Distribution: Nymphire line, Magby line, Cyndaquil line, Fennekin line, Salandit line, Litleo line
Justification: A quick shot of a fiery bullet, and we don’t have much special priority moves so far.
Ribbolt line Flavor: Based on dart frogs, but instead of being poisonous, those are electric. They all have funky patterns and colors. Ribbolt still has a tadpole tail (although it does still look like a frog). Each evolution it becomes fatter and fatter, the last evolution looks like a big fat round bullfrog.
Name: Ribbolt
Evolution: Dendrobolt at level 25
Typing:![]()
![]()
Abilities: Static / Dry Skin / Swift Swim
Base Stats: 56 / 59 / 35 / 65 / 35 / 55 [BST: 305]
Height: 0.5 m
Weight: 5.7 kg
Notable Moves: Thunderbolt, Thunder, Earth Power, Volt Switch, Sludge Bomb, Earthquake, Stealth Rock, Rock Slide, Stone Edge, Toxic, Thunder Wave, Muddy Water, Sparking Leap
Name: Dendrobolt
Evolution: Thundart at level 36
Typing:![]()
![]()
Abilities: Static / Dry Skin / Swift Swim
Base Stats: 76 / 69 / 55 / 75 / 55 / 55 [BST: 385]
Height: 0.9 m
Weight: 19 kg
Notable Moves: Thunderbolt, Thunder, Earth Power, Volt Switch, Sludge Bomb, Earthquake, Stealth Rock, Rock Slide, Stone Edge, Toxic, Thunder Wave, Muddy Water, Sparking Leap
Name: Thundart
Typing:![]()
![]()
Abilities: Static / Dry Skin / Swift Swim
Base Stats: 96 / 89 / 75 / 115 / 75 / 55 [BST: 505]
Height: 1.4 m
Weight: 60 kg
Notable Moves: Thunderbolt, Thunder, Earth Power, Volt Switch, Sludge Bomb, Earthquake, Stealth Rock, Rock Slide, Stone Edge, Boomburst, Flip Turn, Toxic, Thunder Wave, Muddy Water, Sparking Leap, Hydro Pump, Corrosive Gas, Weather Ball
Comp Niche: Some SR setter than can beat flying-type defoggers. Also a menace and a half under rain.
Name: Croakorrode (Croak + Corrode)
Evolution Line: Croagunk -> Toxicroak -> Croakorrode (Dusk Stone)
Typing: Poison/Fighting
Abilities: Dry Skin, Solid Rock, Tough Claws (HA)
Base Stats: 93 HP / 116 Atk / 75 Def / 86 SpA / 75 SpD / 95 Spe (540 BST)
Height: 2 meters
Weight: 65 kg
Notable Moves: Close Combat, Drain Punch, Mach Punch, Gunk Shot/Poison Jab, Knock Off/Sucker Punch, Earthquake, Rapid Spin, Swords Dance
Flavor/Design: Lanky lad, two longer poison points on hands instead of one short one and one poison point where the red toe was that’s about as long as the old hand ones (think X-27). Two horns like a devil, maybe both are a bit smaller than Toxicroak’s so it doesn’t take up half of its face. Most of the skin is the same navy blue, but the texture is notably rougher. The poison is pink where the red once was. Instead of a red line on top of the lips, do a funny joker thing with dripping purple poison running up the sides of its mouth like a smile that enhances the shit eating grin the line already has. White bands stay between legs and also wrap around shins and forearms. Keep the central poison sac a bit smaller than it’s previous proportions, but add two smaller sacs to the outside of each thigh.
Potential Competitive Role: Physical Wallbreaker, Setup Sweeper, Hazard Control
Name: Candlen (Candle + Castor canadensis)
Evolution: Evolves into Bombastor when exposed to a Fire Stone
Typing:![]()
![]()
Abilities: Flash Fire / Magic Bounce / Stalwart
Base Stats: 80 / 75 / 65 / 50 / 50 / 60 (380 BST)
Height: 0.7 m
Weight: 45.1 kg
Notable Moves: Wide Guard, Flare Blitz, Psychic Fangs, Zen Headbutt, Superpower, Crunch, Fire Fang, Thunder Fang, Super Fang, Reflect, Light Screen, Safeguard, Quick Guard, Expanding Force, Taunt, Swords Dance, Sunny Day, Rain Dance, Bulldoze, Magic Coat, Guard Swap, Thunder Wave, Shock Wave, Trick, Flame Charge
Flavor/Design: Based on beavers. If you see the light of a fire in a Lorian forest, don't be afraid. Either that's someone's campfire, or it's a Candlen in action. Candlens protect the forest of Loria from fire by building fireproof walls by manipulating sticks, stones, and fallen trees with their psychic powers. If needed, they can even step into the fire themselves to fortify the other side of the wall or save any Pokemon trapped in the flames. While they can't put out fires, Candlens are great at keeping potential fires in check, making it easy for firefighters to come put them out.
Potential Competitive Role: Magic Bounce is busted and is has decent power and Speed by LC standards, so it might do something there
Name: Bombastor (Bomb/Bombero (firefighter in Spanish) + Bombastic + Castor canadensis)
Typing:![]()
![]()
Abilities: Flash Fire / Magic Bounce / Stalwart
Base Stats: 100 / 120 / 85 / 70 / 70 / 80 (525 BST)
Height: 1.7 m
Weight: 212.0 kg
Notable Moves: Candlen's movepool + Earthquake, Block, Whirlwind, Scald, Giga Impact, Hyper Beam, Focus Blast, Ally Switch, Pressure Cook (Move from Gen X Brazdo - Psychic-type Freeze-Dry without the freeze chance)
Flavor/Design: Based on beavers and firefighters. If you're ever caught in a fire, particularly a forest fire, you have nothing to fear if there's a Bombastor around. These courage Pokémon can step into the flames with ease and carry you to safety, or simply float you away from danger with Psychic. From there, they can use their psychic powers to not only contain the fire with a fireproof wall, but even put out the fire by trapping it in a space without air. All experienced firefighters in Loria are given a Bombastor as a companion because of how effective they are at this
Potential Competitive Role: Big wallbreaker, while both Victini and Darmanitan are likely better thanks to having more Speed and U-Turn, Bombastor does pack Magic Bounce and Swords Dance, giving it a pseudo-Toxic/TWave immunity and denying the opponent hazards, and letting it brute force its way through checks if it gets a chance to set up. If neither Victini or Darm show up in the regional dex, it could be a pick on Dexit Meta Sun teams unless a faster/stronger Fire-type is added.
Name: Coatick (Coati + Tick/Tickseed)
Evolution: Evolves into Coatorch at Level 22
Typing:![]()
![]()
Abilities: Bombardier / Aftermath
Base Stats: 42 / 55 / 49 / 55 / 49 / 55 (305 BST)
Height: 0.3 m
Weight: 15.5 kg
Notable Moves: Flare Blitz, Fire Blast, Aura Sphere, Brick Break, Seed Bomb, Self-Destruct, Explosion, Shadow Ball, Weather Ball, Bullet Seed, Lash Out, Fury Swipes, U-Turn, Will-O-Wisp, Taunt, Torment, Electro Ball, Fling, Work Up, Low Kick, Thief, Retaliate
Flavor/Design: WIP (Based on coatis (an invasive species in Florida, are similar to raccoons), tickseeds (the Florida state wildflower), and explosives. Spreads explosive seeds all over the forest as way to stun prey or play pranks, gets very aggressive if other Pokémon get mad about it).
Potential Competitive Role: nah
Name: Coatorch (Coati + Torch)
Evolution: Evolves into Coatrin at Level 38
Typing:![]()
![]()
Abilities: Bombardier / Aftermath
Base Stats: 52 / 75 / 59 / 75 / 59 / 85 (405 BST)
Height: 0.6 m
Weight: 25.5 kg
Notable Moves: Coatick's movepool + Mud Bomb, Payback, Knock Off
Flavor/Design: WIP (Based on coatis (an invasive species in Florida, are similar to raccoons), tickseeds (the Florida state wildflower), and explosives. Spreads explosive seeds all over the forest as way to stun prey or play pranks, gets very aggressive if other Pokémon get mad about it).
Potential Competitive Role: nah 2x
Name: Coatrin (Coati + Trinitrotoluene (formal name of TNT))
Typing:![]()
![]()
Abilities: Bombardier / Aftermath
Base Stats: 67 / 95 / 79 / 95 / 79 / 115 (530 BST)
Height: 0.9 m
Weight: 80.4 kg
Notable Moves: Coatorch's movepool + Hyper Beam, Giga Impact, Rock Blast, Rock Slide, Superpower, Focus Blast, Bulk Up
Flavor/Design: WIP (Based on coatis (an invasive species in Florida, are similar to raccoons), tickseeds (the Florida state wildflower), and explosives. Spreads explosive seeds all over the forest as way to stun prey or play pranks, gets very aggressive if other Pokémon get mad about it).
Potential Competitive Role: WIP (boom)
Name: Bombardier
Effect: This Pokémon explosion, ball, and bomb moves (all moves blocked by Damp or Bulletproof) have 1.3x power
Permanent (Yes or No): No
Mold Breaker (Yes or No): No
Distribution: Coatick line, more stuff later
Justification: Very flavorful ability for the mon that spreads explosive seeds everywhere and buffs its Focus Blasts, Seed Bombs, and Explosions.
Flavor: Snail line with a garden gnome aesthetic. Escargnome looks a bit like your typical gnome with a red hat-shaped shell and some sort of weird mollusk beard. Fairysnale has a shell that looks like a stereotypical gnome house, with lots of mushrooms groing everywhere, cute hobbit-style windows and an all-around ceramic look.
something like this (big image)![]()
It also, of course, has a super long beard.
Name: Escargnome
Evolution: Fairysnale at level 38
Typing:![]()
![]()
Abilities: Shell Armor / Sticky Hold / Wonder Skin
Base Stats: 40 / 30 / 77 / 60 / 30 / 20 [BST: 257]
Height: 0.3 m
Weight: 10.8 kg
Notable Moves: Recover, Moonblast, Giga Drain, Energy Ball, Sludge Bomb, Sludge Wave, Toxic Spikes, Calm Mind, Toxic, Heal Bell, Aromatherapy, Acid Armor
Name: Fairysnale
Typing:![]()
![]()
Abilities: Shell Armor / Sticky Hold / Magic Guard
Base Stats: 70 / 40 / 117 / 95 / 95 / 25 [BST: 447]
Height: 0.8 m
Weight: 46 kg
Notable Moves: Recover, Moonblast, Giga Drain, Energy Ball, Sludge Bomb, Sludge Wave, Toxic Spikes, Mystical Fire, Earth Power, Calm Mind, Toxic, Heal Bell, Aromatherapy, Acid Armor, Trick
Competitive: CM clef, bulkier but with an arguably more shitty typing (and, ofc, less versatility).
Now for the next slate!Name: Lorian Litleo
Evolution: Lorian Pyroar at Level 35
Typing: Grass/Dark
Abilities: Intimidate/Unnerve/Moxie
Base Stats: 62/73/58/50/54/72 (369)
Height: Same as base form
Weight: Same as base form
New Moves: Wood Hammer, Seed Bomb, Razor Leaf, Leaf Blade, Howl, Hone Claws, Jaw Lock, Snarl
Removed Moves: All Fire Moves
Flavor/Design: Litleo in the Loria region have adapted to their new environment, becoming users of plants instead of fire as to not start constant forest fires, and becoming much more aggressive to hunt it’s prey.
Potential Competitive Role: lc moxie sweeper or something
Name: Lorian Pyroar
Evolution: Jungelion at Level 48
Typing: Grass/Dark
Abilities: Intimidate/Tough Claws/Moxie
Base Stats: 86/109/72/68/66/106 (507)
Height: Same as base form
Weight: Same as base form
New Moves: Wood Hammer, Seed Bomb, Razor Leaf, Leaf Blade, Howl, Hone Claws, Jaw Lock, Snarl
Removed Moves: All Fire Moves
Flavor/Design: Lorian Pyroar no longer hunts in packs, preferring to become a lone hunter. However, never underestimate a Pyroar, for the Lorian variant has all the viciousness of an entire clan of it's Kalosian counterparts, mercilessly slaughtering prey.
Potential Competitive Role: probably too strong for NFE, might function as a moxie sweeper/hone claws set up sweeper in PU
Name: Jungelion
Typing: Grass/Dark
Abilities: Intimidate/Tough Claws/Moxie
Base Stats: 88/125/82/69/71/110 (545)
Height: 6'10"
Weight: 213.4 lbs.
New Moves: Wood Hammer, Seed Bomb, Razor Leaf, Leaf Blade, Howl, Hone Claws, Jaw Lock, Snarl, Ice Fang, Thunder Fang, Merciless Rend
Removed Moves: All Fire Moves
Flavor/Design: Jungelion is one of the most feared creatures in Loria, as almost nothing can threaten this menacing apex predator. Nicknamed the "king of the jungle", Jungelion are extremely aggressive and territorial, and you can usually tell when you've entered a Jungelion's territory, as there will be a sharp decrease of wild Pokemon.
Potential Competitive Role: moxie sweep/hone claws/offensive pivot with intimidate
Name: Merciless Rend
Power: 85
Accuracy: 95
PP: 10
Category: Physical
Type: Dark
Effect: Traps the target and applies a bleeding effect on them (akin to Magma Storm) for 4 turns.
Priority: 0
Flags (ex: Contact, Sound): Contact, Bite, Protect
Distribution: Signature
Justification: The user chomps down on it's opponent, leaving it with a lasting wound.
https://play.pokemonshowdown.com/sprites/types/Type.png.
Forgot to answer this earlier, but Megas for any Pokemon voted in will be distributed before the creation of the Regional Dex, which is after Slate 14. Some future slates will also allow you to create Megas for your subs, specifically Slates 11 (Fossils), 13 (Gift Pokémon), and 14 (For Minor Legendaries)also when are the megas distributed?
Name: Feer (Fear + Deer)
Evolution: Evolves into Phantelope at Level 32
Typing:![]()
Abilities: Run Away / Clear Body / Unaware
Base Stats: 43 / 72 / 41 / 32 / 86 / 56 (330 BST)
Height: 0.6 m
Weight: 12.3 kg
Notable Moves: Poltergeist, Jump Kick, Shadow Ball, Wild Charge, Swords Dance, Stomping Tantrum, Shadow Sneak, Double-Edge, Will-O-Wisp, Hex, Thunder Wave, Scary Face, Camouflage, Amnesia, Flatter, Thunderbolt, Thunder, Spite, Grudge, Destiny Bond
Flavor/Design: A deer that can phase through walls so it can safely cross the road.
Potential Competitive Role: Probably the best physical Ghost-type in LC, but your competition is stuff like Shuppet, Phantump, and Duskull (and Honedge might be better actually), so it's not exactly an accomplishment. Special bulk might be enough to make it a good non-Dark Abra check though
Name: Phantelope (Phantom + Antelope)
Typing:![]()
Abilities: Run Away / Clear Body / Unaware
Base Stats: 83 / 104 / 61 / 62 / 128 / 87 (525 BST)
Height: 1.8 m
Weight: 30.8 kg
Notable Moves: Feer's movepool + High Horsepower, Punishment, Horn Leech
Flavor/Design: An American antelope (officiall called pronghorns) that can phase through walls so it can safely cross the road. Made this because i thought of the name "Phantelope" when making Haunthare a few slates ago and decided it needed to be used on an actual antelope.
Potential Competitive Role: Offensive Unaware is neat and now it has big Special bulk to ease setup
Name: Lorian Bagon
Evolution: Into Lorian Shelgon at Level 30
Typing:/![]()
![]()
Abilities: Rock Head (Hidden: Clear Body)
Base Stats: 45/75/60/40/30/50 (unchanged)
Height: 2'
Weight: 4.6 lbs.
Notable Moves: Shadow Ball, Rock Slide, Rock Polish, Shadow Claw, Head Smash, Grudge, Will-o-Wisp
Flavor/Design: The cliffs of Loria were far harsher than they were in other regions, and the Bagon perished as a result. However, its fervent wish still hasn't been fulfilled, so Lorian Bagon's spirit refuses to depart.
Name: Lorian Shelgon
Evolution: From Lorian Bagon at Level 30, into Lorian Salamence at Level 50
Typing:/![]()
![]()
Abilities: Rock Head (Hidden: Clear Body)
Base Stats: 65/95/100/60/50/50 (unchanged)
Height: 3'7"
Weight: 143.6 lbs.
Notable Moves: Shadow Ball, Rock Slide, Rock Polish, Shadow Claw, Head Smash, Grudge, Will-o-Wisp
Flavor/Design: Lorian Shelgon shields itself with rocks despite not having a corporeal body that needs to be shielded in the first place. Legend has it that these rocks will morph into wings when it evolves.
Name: Lorian Salamence
Evolution: From Lorian Shelgon at Level 50
Typing:/![]()
![]()
Abilities: Soaring Spirit
Base Stats: 95/135/110/90/95/75 (+30 Defense, -20 Sp. Atk, +15 Sp. Def, -25 Speed)
Height: 4'11"
Weight: 80.4 lbs.
Notable Moves: Shadow Ball, Rock Slide, Rock Polish, Shadow Claw, Head Smash, Grudge, Will-o-Wisp, Dual Wingbeat, Dragon Dance, Sky Lance
Flavor/Design: Lorian Salamence has gained its wings; however, they're made of solid rock, so it can't actually flap them. Instead, it levitates and glides through the air as if it's flying, which it seems to be content with doing.
New Features:
Effect: Levitates the user and raises the power of its Flying-type attacks by 50%.
Additional distribution: NoneType: Flying/Physical
BP: 130
Accuracy: 100
PP: 5
Effect: This attack fails unless the user is Levitating.
Additional distribution: None
Potential Competitive Role: Bulky but slower Dragon Dance sweeper with essentially three STABs.
->
108 spirits + undead + skeleton + tombs
Name: Corruptomb (Corrupt + tomb)
Pre-Evolution: Spiritomb; level up after holding a Reaper Cloth for 108 or more seconds.
Typing:![]()
![]()
Abilities: Sudden Guard* | InfiltratorBase Stats: 70 HP / 132 Atk / 108 Def / 92 SpA / 108 SpD / 35 Spe (545 BST)Name: Sudden Guard
Effect: If switching in, only Super Effective moves can hit this Pokémon. Does not apply on first turn of the battle.
Permanent: No
Mold Breaker: Yes
Distribution: Corruptomb
Justification: “Once appearing in the battlefield, the user blocks incoming attacks except super effective moves with a mysterious, eldritch power.” Allows Corruptomb to avoid coverage moves and for scouting, compensating it’s slow Speed.
Height: 3.3 m
Weight: 666 kg
Notable Moves: Spiritomb’s learnset + Rock Slide, Stone Edge, Earthquake, Bulldoze, Earth Power, Giga Drain, Leech Life, Swords Dance, Recover, Shadow Claws, Shadow Bone, Sludge Bomb, Gunk Shot, Strength, Brick Break, Focus Blast, Focus Punch, Fire Punch, Ice Punch, Thunder Punch, Knock Off
Flavor/Design: 972 more spirits are corrupted and abosrbed by Spiritomb into a total of 1080 spirits, causing the Pokémon to evolve into Corruptomb, gaining a physical appearance in the form of a massive tomb that serves as armor. This also amplify Corruptomb’s strength, allowing it to lift up and throw away a Snorlax.
Potential Competitive Role: With Spiritomb gaining benefit of Eviolite if Corruptomb wins, Corruptomb have emphasis on the offense, specifically higher Attack. With Sudden Guard, Corruptomb can scout for any moveset of non-Fairy threats without worry by simply switching in, or go for Infiltrator to ignore Substitute or the likes of Reflect and Light Screen.
Name: Fluffary
Evolution: Ninther after fainting 8 times (this will be so useless in nuzlockes)
Typing: Normal
Abilities: Pickup/Adaptability/Unaware
Base Stats: 45/45/40/50/40/55 (275)
Height: 0'9"
Weight: 8 lbs
Notable Moves: Slash, Shadow Claw, Hone Claws, Charm, Crush Claw, Encore, Endeavor, Fake Out, Fury Swipes, Hyper Beam, Last Resort, Nuzzle, Play Nice, Play Rough, Swift, Tail Whip, Yawn, Universals
Flavor/Design: It seems to just be a normal cat. People have often wondered why it lives in such abundance near the areas in which so many ghost types live. The reason seems to be that it is where their evolutions live, and they are born there. Not much else to say about it, other than the fact that it's skin seems to become paler every time it faints, almost getting to the point of translucency...?
Potential Competitive Role: bad
Name: Ninther
Evolution: Determineow if it KOs the final pokemon in an important battle (Rival, gym leader, evil team admin/leader, etc.) in the red, Defeateow if faints again
Typing: Normal/Ghost
Abilities: Rattled/Adaptability/Cursed Body
Base Stats: 70/75/65/85/65/90 (450)
Height: 0'11"
Weight: 8 lbs
Notable Moves: Fluffary + Shadow Ball, Dark Pulse, Extrasensory, Hex, Nasty Plot, NIght Shade, Ominous Wind, Tri Attack
Flavor/Design: As a Fluffary reaches the final life of its nine lives, its biology shifts, its skin becomes translucent, and it becomes partially ghost, resting on a thin line between life and death. It becomes reluctant to battle, and sometimes sending it out will result in the unique flavor text "Ninther really doesn't want to be here" or "Ninther looks terrified" at low health.
Potential Competitive Role: meh
Name: Determineow
Counterpart(s): Defeateow
Typing: Fighting/Ghost
Abilities: Reckless/Adaptability/Moxie
Base Stats: 85/127/78/70/80/95 (535)
Height: 1'3"
Weight: 10.4 lbs
Notable Moves: Ninther + Close Combat, Dragon Dance, Belly Drum, Double-Edge, Extreme Speed
Flavor/Design: As Ninther experienced the thrill, the risk of defeating opponents by just an inch, it was filled with determination and evolved, and now Determineow loves the thrill of battle, of victory, and gained increased fighting capabilities as a result.They are filled with the power of DETERMINATION
Potential Competitive Role: all of its abilities can work really well, can work with scarf/band adaptability for immediate power or moxie for snowballing capability, can also use substitute belly drum with determination for a nuke of a close combat, or a dragon dance sweeper.
Name: Defeateow
Counterpart(s): Determineow
Typing: Ghost/Dark
Abilities: Vengeance/Perish Body/Shadow Tag
Base Stats: 80/70/70/134/71/110 (535)
Height: 1'0"
Weight: 8 lbs
Notable Moves: Ninther + Memento, Snarl, Flamethrower, Thunderbolt, Night Daze
Flavor/Design: As Ninther's final life was taken, it became extremely aggressive and reclusive on becoming fully spectral, its skin becoming transparent so you could see its skeleton. Defeateows hold a grudge against the Pokemon that killed them, and will stop at nothing to tear them apart, piece by bloody piece.
Potential Competitive Role: nasty plot sweep or trapper with shadow tag
Name: Vengeance
Effect: Deals 50% more damage against the species of Pokemon who killed it, and deals 50% more against the trainer who used it, stacking up to 100% more damage. In showdown, you would just select the type of mon you want Vengeance to be used against
Permanent (Yes or No): No
Mold Breaker (Yes or No): No
Distribution: Signature
Justification: Defeateow holds a deadly grudge against the pokemon that murdered it, causing it to become more aggressive and violent upon seeing it. If this is not possible for coding, replace with Cursed Body.
Name: Knightmare
Evolution Line: Pawniard —> Bisharp/Knightmare
Typing: Dark/Steel
Abilities: Ambitious / Inner Focus / Pressure (HA)
Custom Ability - Ambitious: Speed Defiant (please give this to more mons later)
Base Stats: 60 HP / 100 Atk / 70 Def / 60 SpA / 70 SpD / 125 Spe (490 BST)
Height: 5’0
Weight: 308 lbs
Notable Moves: Knock Off, Iron Head, Swords Dance, Sucker Punch (this mom gets the same moves Pawniard and Bisharp get, the primary difference is ability and stats)
Flavor/Design: Imagine a sword horse. Congratulations, that’s Knightmare. Go wild with the design as long as it looks like pawniard.
Potential Competitive Role: Physical Wallbreaker, Setup Sweeper
->
Dr. Jenkins and Mr. Hyde horror tale + guinea pig + split personality + mental / psychological instability
Name: Morfugu (Morumotto <Japanese of quinea pig> + fugu <Japanese of maiming>)
Semi-Cosmetic Forms: Happy Form (Every 1st turn, Electric Aura Wheel), Raging Form (Every 2nd turn, Dark Aura Wheel)
Pre-Evolution: Morpeko; level up with an Osawald, Mimikyu or any of the Pikachu line in party
Typing:![]()
![]()
Abilities: Hunger Switch
Base Stats: 81 HP / 110 Atk / 81 Def / 70 SpA / 81 SpD / 93 Spe (516 BST)
Height: 1 m
Weight: 100 kg
Notable Moves: Morpeko’s learnset* + Play Rough, High Horsepower, Hyper Beam, Giga Impact, Close Combat, Ice Punch, Thunder Punch, Fire Punch, Stuff Cheeks, Slash, Night Slash, Shadow Claw, Sparking Leap(!), After You, Quash, Helping Hand, Taunt, Hone Claws, Zen Headbutt, Iron Head
*Aura Wheel also works if used by Morfugu, with the forms via Hunger Switch taken into consideration.
(!) Loria-introduced move by Revenge of Depressed Gay.Flavor/Design: Slightly more lean but still stout, and have much messier hair and messier patterns. The jealousy developed towards newfound popularity of the softer but more shy Osawald caused Morpeko to become even more moody, becoming truly enthusiastic towards a new friend, but at the same time, vehemously hateful towards a new enemy. This abnormal behavior, and anything similar, resulted Morpeko to evolve into Morfugu, which constantly switches between a benevolent sweetheart, and a malevolent bully, depending if their belly is full or not.Name: Sparking Leap
Power: 80
Accuracy: 100
PP: 10
Category:![]()
Type:![]()
Effect: Has a high critical hit ratio
Priority: 0
Flags: Contact
Distribution: Usawald, Plusle, Minun, and any other electric types known for leaping/pouncing/hopping/bouncing
Justification: Look Phyiscal electric type moves are either sigs or shit so I decided to give pokemon a better option then wild charge. While Plusle and Minun have no use for it, Usawald should not be the only electric type to get this move. Ideally I would like to see more physical electric types get the move. Also pouncing can count as leaping. They're similar enough.
Potential Competitive Role: Aura Wheel allows it to gain more and more Speed but can prove cumbersome to use, but nonetheless difficult to revenge kill without Priority or Trick Room. It also has colorful coverage complemented by Hone Claws, such as Zen Headbutt and Play Rough.
Name: Sinistect (Sinister + Insect)
Evolution: Into Grimoth at Level 47
Typing:/![]()
![]()
Abilities: Swarm (Hidden: Intimidate)
Base Stats: 50/85/55/73/50/40 (Total: 353)
Height: 2'0"
Weight: 22.4 lbs.
Notable Moves: U-Turn, Sticky Web, Dark Pulse, Crunch, Bug Buzz, Moonlight, Defog
Flavor/Design: Sinistect lives in an old, dilapidated mansion and the outlying meadows. This once-docile and harmless Pokemon has since turned hostile and destructive due to the arrival of Ghost-types within the past 200 years that it now has to share its habitat with.
Name: Grimoth (Grimoire + Moth)
Evolution: From Sinistect at Level 47
Typing:/![]()
![]()
Abilities: Bewitch (Hidden: Intimidate)
Base Stats: 75/130/85/118/75/55 (Total: 538)
Height: 6'11"
Weight: 137.7 lbs.
Notable Moves: U-Turn, Sticky Web, Dark Pulse, Crunch, Bug Buzz, Moonlight, Defog, Quiver Dance, Sucker Punch, Spell Cast
Flavor/Design: A moth with wings that look like an open book. It is believed that Grimoth first came to exist when a Sinistect chewed on the page of an old spellbook. When it flies, its back wings look like pages being blown by the wind.
New Features:
Effect: Attacks with a secondary effect that inflicts status conditions have twice as likely a chance to inflict them.
Additional distribution: NoneType: Dark/Special
BP: 80
Accuracy: 100
PP: 10
Effect: 20% chance to inflict Sleep, Paralysis, or Poison on the target.
(Put simply: Dark-type clone of Tri Attack with Burn and Freeze swapped out for Sleep and Poison)
Additional distribution: None
Potential Competitive Role: Mixed attacker who thrives in Trick Room; alternatively, a slow pivot who can also set Sticky Web.
https://play.pokemonshowdown.com/sprites/types/Type.png.