Have you ever grown bored of all these overused gods and wanted to try something different? Wanting to explore the hidden potential of the considered unviable gods? They might be stronger than you think. You shouldn't try to build a team with them by just replacing one existing god with one of these cause really, you are just making a team worse for no reason. I found that building around them by focusing on bringing the most out of them while covering the most gaping holes is the way to go. Although I don't really play much besides some casual randbats, my friend asked me to build some funny teams to ladder so you will see the results of these requests in the past months. If you ever lost to one of these on ladder, know that I was the architect behind these monstrosities. Some of these are illegal now and I got asked to build some new ones but I'm not really feeling it atm so just dumping them out here.
Palafin Rain






There's really nothing else you can do outside of rain to maximize the chance of Palafin getting the job done. Now that Alomomola is restricted, this might be more viable, but Palafin's bad stat donations remain, there's only so much you can do to patch large holes, but offensively the team can pack quite a punch. Kilowattrel is chosen over Zapdos for the nifty Volt Absorb against Helectrode and also a speed jump above Arceus. Tera Ghost for Espeeders. Archaludon gets worse SpD but is still the best slot. Volcanion's set was solely to trap Alomomola but I guess you can now customize or change it to something else, for Wellspring specifically probably.
Gholdengo hazard stack






You all know it, a team centered around Gholdengo can only be hazard stack. Gholdengo also gives pretty good stats all around so building with it was actually fairly straightforward, though not so much now with Mola banned. No hazard removal may be a bit sketchy but my friend said the team worked so that's that.
Annihilape fat






I don't think a team centered around Annihilape can be sustainable anymore, Mola is too important to keep it ready to spam Rage Fist. Regardless, this team was kinda stall-ish, though Annihilape and a very offensive Hydrapple set should give substantial potential to make progress, as this will still struggle against other fat builds without them. The team was otherwise standard fat.
Baxcalibur HO






From here on, you will see me use weirder mons to spice things up. Baxcalibur's hefty Atk and pretty optimized stats are pretty cool, but you definitely want to lean towards HO. As an attacker that can't get burned, it can shut down quite a lot of defensive structures, though one of those is Mola. You probably can opt for an Alolatales structure for that juicy snow boost but Alolatales does require a fast mon (usually Speed booster) cause its screen is less guaranteed which this team doesn't have. Ceruledge is cool on HO but pretty under the radar, it has some tools like DBond and Taunt to suit a team while also having nice offensive presence. Braviary-Hisui might not be the best fit, but it did sweep a few games, though something that gives you a more solid Ghost answer might be better.
Chien-Pao HO






Chien-Pao's stat donations aren't half bad, including a usable SpA stat for Araquanid. Gouging Fire can be replaced with another mon probably. The rest are pretty standard HO's choices.
Espathra Grassy HO






To unleash Espathra bs, we need to boost its Def, so this is probably the only thing that makes the style playable. With that said, Whirlwind, Roar, Tera Dark Unaware all hinder this style. I just noticed this team kinda loses to Skarm though, perhaps Scizor and Haxorus can be something else. Haxorus is nice on HO to break Unaware though, so I'd go with changing Scizor to something like, Idk, Magnezone, Iron Moth or just any special mon that doesn't lose to Skarm. Boomburst Rilla just because I can.
Gliscor stall






Gliscor is a status absorber that doesn't rely on a recovery move which can help edge out other defensive structures. I went with a Sticky Hold no removal structure for this one, but this might still struggle against setup even with 4 mons being able to deal with some kind of setup.
Kingambit TR






Kingambit gives good stats and at the end of the day is still a Kingambit that can reverse sweep. Nobody expects Trick Room VoltTurn with Skrelp of all mons though, that's for sure. Skrelp was actually a bit justified here over Araquanid because it can poison and beat Def Mola or pivot out (Also I guess Tera Dragon Skarm). speaking of Skarm, it stops 3 physical mons here so Skrelp's pivoting also allows Magnezone to come in and force Tera or get a kill outright.
Magearna HO






I could just build yet another TR team and probably should but that's not fun so I chose to go HO as Magearna is immune to both Clear Smog and Dragon Tail. I don't remember why I added Pikachu, but I think it was to revenge kill some mons that this team might struggle against. Grimmsnarl is likely better here as Moon is not Speed booster but I used too many Grimmsnarl already.
Ogerpon-H Sun






Hearthflame can break stall by itself thanks to Mold Breaker with sun, which frees up other slots to be speedier, including Moon and Wake. Zard might actually be more usable now with Mola gone so maybe change Tera Grass to Fire and use Scorching Sand for Heatran which should see more usage now. I added Zard for a ground immune and some extra defense against Fairy as Hearthflame doesn't like switching in directly, same with Torkoal.
Regieleki Iron Hands carry






Regieleki is a scary mon by itself, but it won't win game alone, this build focuses everything on enabling Iron Hands to the fullest. Elec Terrain for Speed, Web for even more Speed, Treads for hazard game and Mola to bring it in. Basically, if your opponent can answer Iron Hands, you most likely lose. You do get the benefit of beating Dozo with Elec Terrain blocking Rest though, so not all is lost in that case.
Spectrier Grassy BO






We know how scary the horse can be with good Def, so to replicate it we once again ask our friend Rillaboom. Didn't quite want to go full HO though so the build became this weird BO that my friend said work okay-ish. Without Ghold and Mola, Geezing probably can be Levitate or just swapped for something else. Drifblim is pretty cool, but 4mss is very real and you gotta make a choice. Strength Sap + Stored Power helps it beat Unaware mons.
Terapagos BO






This would be so much more viable if the mini Terapagos forme didn't exist but alas. At the very least Terapagos is a big threat on its own albeit still stopped by Unaware mons again and being a giant Tera hog. Glowking and Garganacl are the best bets for these guys hopefully with Torn-T to make consistent progress and defensive builds.
Toxapex Stall






Pex gives amazing Def and Spd even if not on Shuckle's level. Pex itself is a good stall mon so you know where this goes. Dusclops is probably more known as a ladder mon but I do think it can have a place on stall build with Pressure and Haze being handy, oh and its bulk of course. Goodra-H is the team's wincon. I thought of this set when I fooled around in builder and my friend said it actually worked very well. Even without hazards, opposing Unaware mons can be worn down with status and other members being a pain to deal with. Team still risks getting overwhelmed by certain mons like Weavile.
Ursaluna TR






Ursaluna gets the perks of being unwallable, but as TR has been used quite too often at this point I added Jirachi for fun. I guess it's not too bad? Replace Raging Bolt with Iron Moth or another special attacker works hopefully.
Volcarona HO






Matchup moth will strike again. With Ho-Oh and Talonflame on the rise, Tera Rock is the go-to here. Tried this Lando-T set for some more defensive presence. This team might not be salvageable with Raging Bolt gone, but I can be wrong.
Ursaluna-BM TR






This time tried Whimsicott as a setter. One of TR weaknesses is on the last TR turn, you risk getting wiped by a setup mon, so a hard switch into Whimsicott can save the game. Idk why I went with Watershifu, iirc it was to break through some specific mons. Bloodmoon is cool too, Blood Moon is a very satisfying nuke button.
Iron Bundle Elec Terrain






Bundle's stat is kinda meh but it has unresisted STAB (still walled by Mola) and speed above the 130 threshold. With Raging Bolt and thus the only Rising Voltage user gone, this team is just in the dump. Elec Terrain and sun do usually contain a glaring weakness to Ground. Since offense was the only route with Bundle's poor HP and SpD I think Weak Armor Mandibuzz could work as both a Ground immune and potential wincon, especially when it can destroy Toxic + EQ Clodsire.
Chi-Yu Sun






Chi-Yu's sun is the kind of sun that auto wins against any kind of fat build but usually struggles against fast-paced structures. TWave Deoxys-D tries to spread para and give Chi-Yu position to click the funny button. Scream Tail for speed control, Tusk for removal and defensive utility since I think Torkoal doesn't really want to remove hazards, it's sun turns lost and at least 25% of health is huge.
Flutter Mane Sun






Ghost/Fairy is so good that Flutter Mane has surprisingly many chances to come in even with its non-existent Def. Rotom-W as the pivot this time and also for Ray, Gouging Fire is maybe not that replaceable but substituting in a different physical Fire like Ceruledge works, maybe.
Skymin paraflinch






You definitely should go for a more standard build (Web most likely) as Skymin can scam teams by itself when allowed to. Since I already headed towards para spreading, I just threw Dudunsparce in for maximum mayhem. The defense core is definitely very shaky with Ice weakness and all, so don't take this team too seriously.
Lower tier god viability ranking because this will never be added into the official VR.
C-

I'd say Flutter Mane's distinctive strengths, 3 good donations and the surprising team consistency that it warrants a C-, above the likes of Giratina-O and Zacian that are outclassed by their other formes. Not many Ghost can actually revenge Ekiller while being such a terrifying natural speed control. Offensively, it's also terrifying with options for its answers.
D+

Chien-Pao is in the upper echelon of weaker gods in big part due to its individual strength, but its donations are still among the higher ones. After SD, with Tera and LO, it can totally sweep unprepared teams with its combination of speed and power. The HO builds you can get around it are also diverse enough to warrant this position.

Gholdengo hazard stack is still a nightmare against passive hazard removers, though they still aren't common even now. Still, its nice stats and individual strengths are noteworthy.

Actually has a merit with its terrifying wallbreaking capabilities

Same as Ursaluna, though a bit less wallbreaking and more survivability.
D

Baxcalibur is scary for teams that rely on burns to answer physical attackers and also gets decent stats with its own niches. Its Speed is definitely a letdown, but it actually has something that you might want to use it over Kyurem-W, unlike Kyurem.

This is the kind of mon you want when you really HATE stall. In fact, Chi-Yu probably does this better than any other Uber due to nobody prepping for it. Unfortunately, offensive builds will be your bane and it's hard to change.

Gliscor's builds can edge out some more defensive teams while holding out some offensive structures, but ultimately still mu reliant and can be broken with pure offensive pressure.

I have no experience with this, but based on theorycrafting it should be here or D+ with some sun structure again.

It can still sweep, and it might if you let it and think your lone SpD Dondozo can stop it.

Unique typing and sweep potential with 3 great donations and 1 decent.

Distinct niche as a sun stallbreaker, solid donations.

Same as Gouging Fire, but maybe also Elec Terrain.

This is the mother of all mu fish, the most polarised and possibly the most effective. It beats out Espathra on the basis of being able to enable another mon + itself.

For gambling addicts, this is your choice.
D-

This would be D or D+ but without Mola, this mon would be hard pressed to stay healthy. I don't think any Wishpasser can just cut it, Vaporeon is probably the closest but it gets worn down way faster.

Dragapult was somewhat usable pre-DLC, but now the Dragon/Ghost combo just doesn't cut it with average attacking stats. It's still a threat with Tera Blast, but it also competes with Giratina-O, who's not a great mon to begin with. It does have a standout Speed even above Zacian, but there isn't much else to write home about.

A matchup fish mon in its pure essence, Espathra's team probably can see victory or defeat before the game even starts.

As strong as Palafin-Hero is, the momentum sink from needing both Pelipper and Palafin in is too much sometimes.

Would be higher if Flutter Mane didn't exist.

In another universe this might be actually a viable choice without the mini forme.

Still works sometimes, but nowhere near the consistency of D ranked mons.

Realistically, most actual Ubers do the job better, but Quiver Dance is still enough to let this mon escape E rank.
E+

A beefy HP stat is nice and all, but it just flounders everywhere else. At the end of the day, it's still a decent Pokemon on its own, so it's still better than the mons below this rank.

No Raging Bolt, no fun for the futuristic penguin.
E

Crawdaunt gives decent Atk, and that's about it. Realistically, you will build TR when choosing this, but even the Ursalunas do a better job. Water/Dark is something, but that's not enough.
E-

Just don't. It's even worse when Pressure being around causes Leaf Storm to run out of PP quicker.

Sneasler exists.
Limbo tier: These aren't necessarily the worst, but there's just something that outclasses them for everything they try to do

If you want to bank it all on your Speed slot, Eleki does it better while still having screens and being more threatening. If you want a more offensive variant, go Deoxys-Base. If you want a Psychic for Psyspam with some more defensive stats, just go with Mewtwo.

I guess you can say this has Dragon Dance set over Kyurem-W, but really Kyurem-W's surprise factor Dragon Dance probably will be more effective anyway. Unaware also runs rampant in GG, which Kyurem-W can actually overcome.
Smeargle tier

If you want a challenge, that's nice. Pigeons won some games with Pidove god in gen 8 after all. But if you ever find yourself seriously considering this garbage as your god, ask what kind of decisions you have made in your life that leads you to this moment. Dumpster tier stats bar Speed, literally worse than an OU team.
That's it for now, if you saw me on blunder's wall you will know there will be another post after this, but until then enjoy the meta and the activity it has.